@pacifiersboard and max d in 6
18L G40 Ichabod (X) vs Sovietishcat (A)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 3 mech_infantrys
British defend with 1 armour
Italians roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Rostov to Tambov
3 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Ukraine
1 artillery moved from Romania to Bessarabia
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.00
Russians : -0.50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 62 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in Normandy BordeauxNon Combat Move - ANZAC
1 fighter moved from Persia to IndiaPlace Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
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Hi Cat!
Wish I could do my turn but I have no internet due to Hurricane Florence. Probably will be that way for the next week or so.
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Hi Icha,
No problems, we will continue when we can, stay safe and dry!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Vologda to Volgograd
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Tambov to Caucasus
Germans take Caucasus from Russians
3 fighters moved from Tambov to Volgograd
3 tactical_bombers moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Eastern Poland
1 mech_infantry moved from Novgorod to Karelia
1 fighter moved from Baltic States to Karelia
2 tactical_bombers moved from Baltic States to Karelia
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Denmark to Normandy Bordeaux
1 artillery moved from Novgorod to Vyborg
4 armour moved from Novgorod to Vyborg
11 mech_infantrys moved from Novgorod to Vyborg -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Vologda to Volgograd
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Tambov to Caucasus
Germans take Caucasus from Russians
3 fighters moved from Tambov to Volgograd
3 tactical_bombers moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Eastern Poland
1 mech_infantry moved from Novgorod to Karelia
1 fighter moved from Baltic States to Karelia
2 tactical_bombers moved from Baltic States to Karelia
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Denmark to Normandy Bordeaux
1 artillery moved from Novgorod to Vyborg
4 armour moved from Novgorod to Vyborg
11 mech_infantrys moved from Novgorod to VyborgCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Karelia
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Karelia, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Karelia
retreated to Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Germans attack with 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 armour; Russians defend with 1 factory_minor
Germans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 : 3/10 hits, 4.83 expected hits
Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Volgograd
Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 armour
Battle in Vyborg
Germans attack with 4 armour, 1 artillery and 11 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery and 11 mech_infantrys in Vyborg, round 2 : 4/16 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from Russians with 4 armour, 1 artillery and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Volgograd to Tambov
2 tactical_bombers moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 aaGun moved from Novgorod to Vyborg
3 mech_infantrys moved from Baltic States to Vyborg
2 armour and 5 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 armour and 8 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Normandy Bordeaux to Denmark
1 fighter moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Volgograd from Russians to Germans
EDIT: Removing units owned by Germans from Tambov: 1 infantry
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western Ukraine
1 fighter placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -3.33
ANZAC : -0.67
Russians : 1.33 -
I meant to send 3 ground to re-take Stalingrad. I didn’t realize that I had only 2 there when the dice was being rolled.
Let me know if you’re not ok with the edit.
Internet is back up obviously. Lot quicker than I expected.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Urals to Vologda
Russians take Vologda from GermansCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to PersiaPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
4 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
10 fighters and 6 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
2 bombers moved from Malaya to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to Burma
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
Japanese take Urals from Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Dzavhan to YeniseyCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
4 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
10 fighters and 6 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
2 bombers moved from Malaya to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to Burma
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
Japanese take Urals from Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Dzavhan to YeniseyCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 26 Sea Zone from Americans with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Vologda
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 10 fighters, 3 infantry and 6 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 10 fighters, 3 infantry and 6 tactical_bombers in Hawaiian Islands, round 2 : 8/20 hits, 10.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 10 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 31 Sea Zone
10 fighters moved from Hawaiian Islands to 31 Sea Zone
6 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from Burma to French Indo China
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Java to MalayaPlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
ANZAC : 0.17
Americans : -0.67
Russians : 0.33
Japanese : -1.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 27 Sea Zone
1 bomber moved from Western United States to 9 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
5 bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 27 Sea Zone
1 bomber moved from Western United States to 9 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
5 bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 9 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 9 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 9 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Hawaiian Islands
Americans attack with 5 bombers
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 5 bombers in Hawaiian Islands, round 2 : 4/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 3/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 bombers owned by the Americans lost in Hawaiian Islands
Americans win with 2 bombers remaining. Battle score for attacker is -23
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 artillery and 3 infantry
Battle in 27 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 12 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 infantry moved from Norway to Finland
2 fighters moved from Russia to Finland
1 bomber moved from 26 Sea Zone to Queensland
1 bomber moved from 12 Sea Zone to Western United States
1 bomber moved from 9 Sea Zone to Western United States
1 fighter moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from 9 Sea Zone to 10 Sea Zone
1 bomber moved from 27 Sea Zone to Western United States
2 bombers moved from Hawaiian Islands to Johnston IslandPlace Units - Americans
3 armour placed in Finland
3 mech_infantrys placed in Norway
3 bombers placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - British
2 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 armour moved from Caucasus to Volgograd
2 fighters moved from Russia to Volgograd
1 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 27 Sea Zone
1 bomber moved from Western United States to 9 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
5 bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 9 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 9 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 9 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Hawaiian Islands
Americans attack with 5 bombers
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 5 bombers in Hawaiian Islands, round 2 : 4/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 3/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 bombers owned by the Americans lost in Hawaiian Islands
Americans win with 2 bombers remaining. Battle score for attacker is -23
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 artillery and 3 infantry
Battle in 27 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 12 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 infantry moved from Norway to Finland
2 fighters moved from Russia to Finland
1 bomber moved from 26 Sea Zone to Queensland
1 bomber moved from 12 Sea Zone to Western United States
1 bomber moved from 9 Sea Zone to Western United States
1 fighter moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from 9 Sea Zone to 10 Sea Zone
1 bomber moved from 27 Sea Zone to Western United States
2 bombers moved from Hawaiian Islands to Johnston IslandPlace Units - Americans
3 armour placed in Finland
3 mech_infantrys placed in Norway
3 bombers placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 4 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
2 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 armour moved from Caucasus to Volgograd
2 fighters moved from Russia to Volgograd
1 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Norway to FinlandCombat - British
Battle in Volgograd
British attack with 2 armour and 2 fighters
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 2 armour and 2 fighters in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - British
2 fighters moved from Volgograd to Russia
1 armour moved from West India to India
3 fighters moved from Persia to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
3 armour placed in Persia
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Rostov to Smolensk
Italians take Smolensk from Russians
2 mech_infantrys moved from Rostov to Tambov
1 armour moved from Ukraine to Tambov
2 artilleries moved from Bessarabia to Ukraine
1 armour moved from Northern Italy to Romania
2 fighters moved from Southern Italy to TambovCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 factory_minor placed in RostovTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from India to 42 Sea Zone





