TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Central America to 64 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 battleship, 3 cruisers, 1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 64 Sea Zone to 91 Sea Zone
8 bombers moved from Morocco to Alexandria
Combat - Americans
Battle in Alexandria
Americans attack with 8 bombers
Italians defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 8 bombers in Alexandria, round 2 : 7/8 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 1/4 hits
1 bomber owned by the Americans, 1 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
Americans win with 7 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 bomber
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Germans defend with 1 harbour and 1 mech_infantry
Americans roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 destroyer moved from 50 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
1 submarine moved from 50 Sea Zone to 28 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Scotland to Russia
7 bombers moved from Alexandria to Egypt
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
5 bombers placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Neutral_Axis
3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
British roll dice for 1 fighter and 4 infantry in Burma, round 3 : 1/5 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 4 infantry in Burma, round 4 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 fighters moved from Egypt to Persia
1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
2 fighters placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
British collect 35 PUs (1 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery
triplea_42576_UK_4.tsvg