TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
I feel like we are just waiting for a big battle to come.
Axis is conservative + allies too lol
Well you’ve done a good job defending and frustrating Germany…meanwhile Italy just Fff it up again in a Sea Battle. I’m remember them losing their bomber to the destroyer and not getting a hit.
25 US bombers are frightening!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 fighter moved from India to Persia
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Germans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Urals to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 armour, 1 artillery and 7 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
2 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Germans take Dzavhan from Russians
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Denmark to 125 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Germans take Dzavhan from Russians
1 mech_infantry moved from Urals to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 armour, 1 artillery and 7 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
2 tactical_bombers moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Denmark to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Germans take Dzavhan from Russians
1 mech_infantry moved from Urals to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 armour, 1 artillery and 7 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
2 tactical_bombers moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Denmark to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 3 armour, 1 artillery and 7 mech_infantrys
Americans defend with 1 armour and 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 3 armour, 1 artillery and 7 mech_infantrys in Novgorod, round 2 : 6/11 hits, 3.17 expected hits
Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Volgograd to Tambov
2 tactical_bombers moved from Volgograd to Tambov
1 aaGun moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Western Ukraine to Tambov
2 armour moved from Ukraine to Tambov
1 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
8 mech_infantrys moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
1 artillery moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Bryansk to Baltic States
1 tactical_bomber moved from Rostov to Baltic States
1 fighter moved from Western Germany to Novgorod
1 infantry moved from Western Germany to France
1 fighter moved from Novgorod to Baltic States
2 fighters moved from Bryansk to Tambov
1 fighter moved from Rostov to Tambov
1 infantry moved from Denmark to Western Germany
1 fighter moved from 125 Sea Zone to Denmark
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 infantry placed in Ukraine
1 fighter placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 2.67
Russians : -1.33
You must have some secret strategy for taking Borneo Cat?
UK Pacific won’t get that money short of crazy dice.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
You must have some secret strategy for taking Borneo Cat?
UK Pacific won’t get that money short of crazy dice.
It’s to get the lone Japanese transport over there lol :-P
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
3 fighters moved from 31 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
2 battleships, 7 carriers, 2 cruisers and 8 destroyers moved from 31 Sea Zone to 25 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
4 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Hopei
3 mech_infantrys moved from Kweichow to Burma
12 artilleries, 2 fighters and 23 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Shensi to Burma
2 bombers moved from Philippines to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to 43 Sea Zone
Scramble option at Hawaii (SZ 26)?
no scrambles!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
3 fighters moved from 31 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
2 battleships, 7 carriers, 2 cruisers and 8 destroyers moved from 31 Sea Zone to 25 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
4 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Hopei
3 mech_infantrys moved from Kweichow to Burma
12 artilleries, 2 fighters and 23 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Shensi to Burma
2 bombers moved from Philippines to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese win with 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 2 fighters and 1 harbour
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 6/12 hits, 5.50 expected hits
Americans roll dice for 2 fighters in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 2 fighters, 2 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 2 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Borneo
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Midway from Americans, taking Borneo from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 aaGun moved from Yunnan to Burma
2 bombers moved from Borneo to Malaya
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 1.17
UK_Pacific : 0.17
Russians : -0.67
Japanese : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
3 fighters moved from 31 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
2 battleships, 7 carriers, 2 cruisers and 8 destroyers moved from 31 Sea Zone to 25 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
4 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Hopei
3 mech_infantrys moved from Kweichow to Burma
12 artilleries, 2 fighters and 23 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Shensi to Burma
2 bombers moved from Philippines to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese win with 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 2 fighters and 1 harbour
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 6/12 hits, 5.50 expected hits
Americans roll dice for 2 fighters in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 2 fighters, 2 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 2 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Borneo
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Midway from Americans, taking Borneo from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 aaGun moved from Yunnan to Burma
2 bombers moved from Borneo to Malaya
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 4 fighters
EDIT: Adding units owned by Japanese to Burma: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.17
UK_Pacific : 0.17
Russians : -0.67
Japanese : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
3 fighters moved from 31 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
2 battleships, 7 carriers, 2 cruisers and 8 destroyers moved from 31 Sea Zone to 25 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
4 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Hopei
3 mech_infantrys moved from Kweichow to Burma
12 artilleries, 2 fighters and 23 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Shensi to Burma
2 bombers moved from Philippines to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese win with 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 2 fighters and 1 harbour
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 6/12 hits, 5.50 expected hits
Americans roll dice for 2 fighters in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 2 fighters, 2 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 2 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Borneo
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Midway from Americans, taking Borneo from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 aaGun moved from Yunnan to Burma
2 bombers moved from Borneo to Malaya
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 4 fighters
EDIT: Adding units owned by Japanese to Burma: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 10 armour
EDIT: Adding units owned by Japanese to Burma: 10 armour
EDIT: Removing units owned by Japanese from French Indo China: 6 mech_infantrys
EDIT: Adding units owned by Japanese to Burma: 6 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.17
UK_Pacific : 0.17
Russians : -0.67
Japanese : -1.17
Please use the last one. Kept messing up with my non-combat moves that I planned out yesterday.
Than of course when I move the next day…kind of forgot exactly what I planned.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 7 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 7 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Hawaiian Islands
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in Hawaiian Islands and were removed
1 bomber moved from 26 Sea Zone to Western United States
24 bombers moved from Queensland to Western United States
2 artilleries and 3 infantry moved from Karelia to Finland
2 mech_infantrys moved from Karelia to Finland
2 infantry moved from Norway to Finland
1 battleship, 2 destroyers and 1 submarine moved from 127 Sea Zone to 126 Sea Zone
3 cruisers moved from 127 Sea Zone to 126 Sea Zone
1 carrier moved from 127 Sea Zone to 126 Sea Zone
5 transports moved from 127 Sea Zone to 126 Sea Zone
Place Units - Americans
9 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
3 infantry placed in Finland
3 infantry placed in Norway
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs