here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
General Svend-Sved vs Maxi
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Suiyuyan to Hopei 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Vologda to Archangel 1 infantry moved from Russia to Tambov 4 fighters and 2 tactical_bombers moved from Russia to Tambov Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Hopei Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Hopei, round 3 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 4 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 2 aaGuns moved from Vologda to Russia 4 fighters and 2 tactical_bombers moved from Tambov to Russia 6 infantry moved from Central Mongolia to Buyant-Uhaa 4 infantry moved from Manchuria to Buyant-Uhaa 1 aaGun moved from Manchuria to Buyant-Uhaa Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,2,3,4,3,1,2,2,4,4,2 Russians collect 22 PUs (3 lost to blockades); end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 1,33 Japanese : -0,67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 tactical_bomber moved from Kwangtung to Hunan 1 fighter moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 infantry moved from Malaya to Shan State 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 bomber moved from Japan to Korea 3 fighters moved from Japan to Korea Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 : 4/10 hits, 4,33 expected hits Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Hopei Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 4 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Hunan Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from 20 Sea Zone to Kwangtung 1 battleship moved from 6 Sea Zone to 20 Sea Zone 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 4 fighters and 1 tactical_bomber moved from Korea to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to 20 Sea Zone 1 tactical_bomber moved from Hunan to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Shan State to Malaya 2 fighters moved from Shan State to Malaya 1 tactical_bomber moved from 43 Sea Zone to Kwangtung 1 tactical_bomber moved from Hunan to Malaya 1 fighter moved from Hunan to Kwangtung 1 bomber moved from Korea to Kwangtung Place Units - Japanese 3 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry EDIT: Adding units owned by Japanese to Anhwe: 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Japanese from Shantung: 2 mech_infantrys EDIT: Turning off Edit Mode 2 mech_infantrys placed in Kiangsu 1 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung 1 destroyer placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans : -0,33 Chinese : -1,33 UK_Pacific : -0,33 Russians : 0,00 Japanese : -1,33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Holland Belgium Battle in Sumatra Non Combat Move - Americans 1 bomber moved from France to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to Java 2 carriers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser moved from 91 Sea Zone to 118 Sea Zone 1 destroyer moved from 91 Sea Zone to 118 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 107 Sea Zone 2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
AA fire in France : : -0,17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei 1 artillery and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 fighter in Hopei, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Kansu 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0,83 Japanese : 2,00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Holland Belgium Battle in Sumatra Non Combat Move - Americans 1 bomber moved from France to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to Java 2 carriers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser moved from 91 Sea Zone to 118 Sea Zone 1 destroyer moved from 91 Sea Zone to 118 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 107 Sea Zone 2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei 1 artillery and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 fighter in Hopei, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Kansu 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 2 carriers, 1 destroyer, 3 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 infantry moved from Burma to Shan State 3 fighters moved from India to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in Normandy Bordeaux Battle in Shan State British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2,50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Normandy Bordeaux from Italians, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 mech_infantry moved from India to Yunnan 2 infantry moved from India to Burma 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 battleship moved from 76 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Trans-Jordan to Egypt 1 fighter moved from Iraq to Northwest Persia 1 tactical_bomber moved from Egypt to Northwest Persia 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to 110 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 fighter and 1 mech_infantry placed in Iraq British undo move 2. 1 mech_infantry placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
British : -0,50 AA fire in France : : -0,17 Chinese : 0,83 Japanese : 2,33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians 2 armour moved from Bryansk to Rostov 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 fighter moved from Greece to Tambov 2 artilleries moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 1 cruiser, 2 destroyers, 6 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 artilleries and 4 infantry moved from 99 Sea Zone to Syria 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Trans-Jordan Battle in Syria Battle in Alexandria Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Trans-Jordan from British, taking Syria from British, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Tambov to Ukraine 1 fighter moved from Alexandria to Tobruk 1 bomber moved from 91 Sea Zone to Algeria Place Units - Italians 4 mech_infantrys placed in Northern Italy 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 0,33 British : -0,33 Russians : -0,33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in Celebes Non Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 fighter moved from Hawaiian Islands to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in Celebes Non Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 fighter moved from Hawaiian Islands to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Southern France to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Rostov to Northwest Persia 1 bomber moved from Greece to Northwest Persia 7 bombers moved from Western Germany to Northwest Persia 1 bomber moved from Germany to Holland Belgium 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Northwest Persia Germans attack with 8 bombers and 1 mech_infantry British defend with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans roll dice for 8 bombers and 1 mech_infantry in Northwest Persia, round 2 : 6/9 hits, 5,50 expected hits British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1,83 expected hits 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 bomber owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Northwest Persia Germans win with 7 bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 bomber and 1 mech_infantry Casualties for British: 1 fighter, 2 mech_infantrys and 1 tactical_bomber Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 7 bombers moved from Northwest Persia to Caucasus 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber and 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 60 PUs (1 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0,17 British : 0,17 Americans : -0,67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 7 fighters and 2 tactical_bombers moved from Russia to Caucasus 1 artillery and 1 infantry moved from Russia to Vologda Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Caucasus Russians attack with 7 fighters and 2 tactical_bombers Germans defend with 7 bombers; Italians defend with 1 armour Russians roll dice for 7 fighters and 2 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4,83 expected hits Italians roll dice for 1 armour and 7 bombers in Caucasus, round 2 : 1/8 hits, 1,67 expected hits 1 fighter owned by the Russians and 3 bombers owned by the Germans lost in Caucasus Russians roll dice for 6 fighters and 2 tactical_bombers in Caucasus, round 3 : 3/8 hits, 4,33 expected hits Italians roll dice for 1 armour and 4 bombers in Caucasus, round 3 : 2/5 hits, 1,17 expected hits 2 fighters owned by the Russians and 3 bombers owned by the Germans lost in Caucasus Russians roll dice for 4 fighters and 2 tactical_bombers in Caucasus, round 4 : 4/6 hits, 3,33 expected hits Italians roll dice for 1 armour and 1 bomber in Caucasus, round 4 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Italians lost in Caucasus Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Russians: 4 fighters Casualties for Germans: 7 bombers Casualties for Italians: 1 armour Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Caucasus to Iraq Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : 0,67 Italians : 0,50 Russians : -4,17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 2 artilleries moved from Kwangtung to 20 Sea Zone 2 artilleries and 3 transports moved from 20 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 25 Sea Zone to 26 Sea Zone 2 destroyers moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Japan to 26 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Japan 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 infantry moved from Malaya to Shan State 1 fighter and 2 tactical_bombers moved from Malaya to Shan State 2 mech_infantrys moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 battleship moved from 20 Sea Zone to 35 Sea Zone 2 cruisers moved from 20 Sea Zone to 35 Sea Zone 3 destroyers moved from 20 Sea Zone to 35 Sea Zone 4 carriers moved from 20 Sea Zone to 35 Sea Zone 4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hawaiian Islands Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Hawaiian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 0/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Wake Island from Americans, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Philippines Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Philippines, round 2 : 0/6 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Philippines, round 3 : 1/6 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Philippines, round 4 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 41 Sea Zone to Malaya 2 tactical_bombers moved from Shan State to Malaya 1 fighter moved from Shan State to Malaya 2 fighters moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shantung to Anhwe Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 infantry placed in Malaya 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans : 0,33 Chinese : -0,33 UK_Pacific : -0,67 Japanese : -2,17 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Germany 1 bomber moved from India to 98 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 2 submarines moved from 42 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese Americans take 42 Sea Zone from Japanese 1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Java to 35 Sea Zone 1 cruiser moved from 118 Sea Zone to 110 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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vil du bruge dine 2 kamikaze?
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@Maxiheimer said in General Svend-Sved vs Maxi:
vil du bruge dine 2 kamikaze?
Ja tak, en på hver cruiser!
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Germany 1 bomber moved from India to 98 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 2 submarines moved from 42 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese Americans take 42 Sea Zone from Japanese 1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Java to 35 Sea Zone 1 cruiser moved from 118 Sea Zone to 110 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 fighter; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 35 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/15 hits, 7,33 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 7/18 hits, 8,83 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 3 destroyers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 10/13 hits, 6,67 expected hits Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 11/15 hits, 7,83 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 1 battleship owned by the Japanese, 4 carriers owned by the Americans, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 3/8 hits, 4,33 expected hits Japanese roll dice for 4 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 4 : 4/5 hits, 3,17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 5 : 2/4 hits, 2,17 expected hits Japanese roll dice for 2 fighters and 3 transports in 35 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone 3 transports owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 submarines Casualties for Japanese: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports Battle in 26 Sea Zone Americans attack with 1 carrier, 2 fighters and 3 submarines Japanese defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 carrier and 2 fighters in 26 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 fighters in 26 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits 2 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans roll dice for 2 fighters in 26 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -14 Casualties for Americans: 1 carrier, 2 fighters and 3 submarines Casualties for Japanese: 1 carrier and 3 destroyers 2 fighters owned by the Japanese forced to land in Hawaiian Islands Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber could not land in 35 Sea Zone and was removed 2 fighters moved from 35 Sea Zone to Celebes 2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to 91 Sea Zone 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from 98 Sea Zone to Egypt 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Celebes: 1 fighter EDIT: Turning off Edit Mode 2 carriers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0,83 Americans : 1,67 Japanese : 2,17 AA fire in Germany : : -0,17 -
Fik fjernet en fighter istedet for en tac som ikke kunne nå hjem i sidste runde af søslaget mellem us og japan så tillod mig at editere det efterfølgende.
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@Maxiheimer said in General Svend-Sved vs Maxi:
Fik fjernet en fighter istedet for en tac som ikke kunne nå hjem i sidste runde af søslaget mellem us og japan så tillod mig at editere det efterfølgende.
Ok, det er bare i orden
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 artillery placed in Yunnan 2 artilleries placed in Szechwan Chinese undo move 1. Chinese undo move 1. 3 artilleries placed in Yunnan Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 fighter EDIT: Adding units owned by Chinese to Yunnan: 1 fighter EDIT: Removing units owned by Chinese from Kansu: 1 artillery and 2 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Chinese undo move 1. 3 artilleries placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Germany 1 bomber moved from India to 98 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 2 submarines moved from 42 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese Americans take 42 Sea Zone from Japanese 1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Java to 35 Sea Zone 1 cruiser moved from 118 Sea Zone to 110 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 fighter; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 35 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/15 hits, 7,33 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 7/18 hits, 8,83 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 3 destroyers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 10/13 hits, 6,67 expected hits Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 11/15 hits, 7,83 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 1 battleship owned by the Japanese, 4 carriers owned by the Americans, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 3/8 hits, 4,33 expected hits Japanese roll dice for 4 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 4 : 4/5 hits, 3,17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 5 : 2/4 hits, 2,17 expected hits Japanese roll dice for 2 fighters and 3 transports in 35 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone 3 transports owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 submarines Casualties for Japanese: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports Battle in 26 Sea Zone Americans attack with 1 carrier, 2 fighters and 3 submarines Japanese defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 carrier and 2 fighters in 26 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 fighters in 26 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits 2 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans roll dice for 2 fighters in 26 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -14 Casualties for Americans: 1 carrier, 2 fighters and 3 submarines Casualties for Japanese: 1 carrier and 3 destroyers 2 fighters owned by the Japanese forced to land in Hawaiian Islands Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber could not land in 35 Sea Zone and was removed 2 fighters moved from 35 Sea Zone to Celebes 2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to 91 Sea Zone 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from 98 Sea Zone to Egypt 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Celebes: 1 fighter EDIT: Turning off Edit Mode 2 carriers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 artillery placed in Yunnan 2 artilleries placed in Szechwan Chinese undo move 1. Chinese undo move 1. 3 artilleries placed in Yunnan Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 fighter EDIT: Adding units owned by Chinese to Yunnan: 1 fighter EDIT: Removing units owned by Chinese from Kansu: 1 artillery and 2 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Chinese undo move 1. 3 artilleries placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 artillery and 2 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 2 infantry moved from Burma to Shan State 1 mech_infantry moved from Yunnan to Anhwe 3 fighters and 1 tactical_bomber moved from Yunnan to Anhwe 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Yunnan to Shan State 1 armour and 2 mech_infantrys moved from India to Shan State Combat - British Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win with no units remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 2 infantry Battle in Trans-Jordan British attack with 1 artillery and 6 infantry Italians defend with 2 infantry British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery and 6 infantry in Trans-Jordan, round 2 : 1/7 hits, 1,50 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Shan State British attack with 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys in Shan State, round 2 : 2/14 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Anhwe retreated to Anhwe Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Anhwe to Szechwan 3 aaGuns moved from Yunnan to Shan State 2 artilleries and 5 infantry moved from India to Burma 1 aaGun and 2 infantry moved from Normandy Bordeaux to Holland Belgium 4 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from Holland Belgium to 110 Sea Zone 1 armour and 3 mech_infantrys moved from Egypt to Iraq Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Iraq 1 artillery, 1 fighter and 3 infantry placed in United Kingdom British undo move 2. 1 fighter placed in 110 Sea Zone 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 infantry and 3 mech_infantrysCombat Hit Differential Summary :
Germans : -0,83 British : -2,00 Italians : 2,33 Americans : 1,67 Chinese : 0,33 Japanese : 2,17 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Tobruk to Egypt 2 artilleries moved from Syria to Trans-Jordan 2 infantry moved from Syria to Trans-Jordan 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Algeria to Trans-Jordan 2 infantry moved from Syria to Trans-Jordan 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 2 destroyers moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Tobruk to Egypt 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Tambov to Rostov 2 infantry moved from Bryansk to Rostov 2 artilleries moved from Bryansk to Rostov 2 fighters moved from Greece to Southern France Combat - Italians Battle in Southern France Italians attack with 3 fighters and 2 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 2 artilleries, 1 bomber and 5 infantry British defend with 1 artillery and 5 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 1 bomber and 5 infantry in Trans-Jordan, round 2 : 3/8 hits, 2,50 expected hits British roll dice for 1 artillery and 5 infantry in Trans-Jordan, round 2 : 2/6 hits, 2,00 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Trans-Jordan, round 3 : 1/6 hits, 2,17 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 4 : 2/4 hits, 1,67 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 4 infantry Casualties for British: 1 artillery and 5 infantry Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry; Americans defend with 1 bomber Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 1,83 expected hits British roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 0/3 hits, 0,83 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Americans lost in Egypt Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/5 hits, 1,83 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for ANZAC: 2 infantry Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria 1 bomber moved from Trans-Jordan to Alexandria 3 fighters moved from Southern France to Southern Italy 1 artillery moved from Southern Italy to Northern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 1 fighter moved from Ukraine to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians : -2,33 British : -0,17





