picture not clear. will let you do edit before germany or after. to edit before you hit done button on purchase hit game button then edit button. you can then click what you want to remove and the remove option will light up. to add just click territority or sz then add whatever you want. you can also edit after ncm. same thing hit game button then edit selection. you can not edit in combat turn. sometimes you can edit in ncm but not always.
General Svend-Sved vs Maxi
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 fighter; Remaining resources: 9 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Volgograd to Kazakhstan Japanese take Kazakhstan from Americans 1 artillery and 1 infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Volgograd to Caucasus Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,3,4,2,3,3,1,3,4,2 Japanese collect 10 PUs (8 lost to blockades); end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Iraq to Kazakhstan 1 infantry moved from Siberia to Soviet Far East Americans take Soviet Far East from Japanese 1 artillery moved from Amur to Buryatia Americans take Buryatia from Japanese 1 artillery moved from Sakha to Buryatia 1 artillery, 2 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from United Kingdom to Southern Italy 1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy 5 carriers moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to Southern Italy 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 95 Sea Zone Combat - Americans Battle in Kazakhstan Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kazakhstan Americans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Southern Italy Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry AA fire in Southern Italy : 1/4 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Southern Italy, round 2 : 3/9 hits, 3,67 expected hits Italians roll dice for 2 aaGuns, 1 fighter and 3 infantry in Southern Italy, round 2 : 2/4 hits, 1,67 expected hits 2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Southern Italy, round 3 : 5/7 hits, 3,17 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy Americans captures 15PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter and 3 infantry Casualties for Italians: 2 aaGuns, 1 fighter and 3 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 fighters moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Greece 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Kazakhstan to Iraq Place Units - Americans 3 mech_infantrys placed in Iraq 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUsCombat Hit Differential Summary :
Italians : 0,00 Americans : 1,33 AA fire in Southern Italy : : 0,33 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 6 artilleries and 4 infantry moved from Shantung to Kiangsu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Shensi 1 artillery and 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 42 PUs; British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Japanese 1 armour and 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 mech_infantrys moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 3 armour and 1 mech_infantry moved from Eastern Persia to Iraq 3 armour and 2 mech_infantrys moved from Syria to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 2 armour and 3 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 carrier moved from 106 Sea Zone to 91 Sea Zone Combat - British Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 5 fighters moved from Egypt to Southern Italy 1 fighter moved from 91 Sea Zone to Southern Italy Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 3 armour and 2 mech_infantrysCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Combat Move - Italians 1 artillery and 14 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Volgograd to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 1 artillery, 1 bomber and 14 infantry British defend with 1 armour, 1 artillery, 6 fighters and 2 infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 14 infantry in Southern Italy, round 2 : 4/16 hits, 3,50 expected hits Americans roll dice for 2 armour, 3 artilleries, 6 fighters and 2 infantry in Southern Italy, round 2 : 4/13 hits, 6,67 expected hits 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 artillery, 1 bomber and 10 infantry in Southern Italy, round 3 : 7/12 hits, 2,83 expected hits Americans roll dice for 2 armour, 1 artillery and 6 fighters in Southern Italy, round 3 : 3/9 hits, 5,33 expected hits 1 armour owned by the Americans, 1 artillery owned by the British, 4 fighters owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Southern Italy Italians roll dice for 1 artillery, 1 bomber and 7 infantry in Southern Italy, round 4 : 2/9 hits, 2,33 expected hits Americans roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1,33 expected hits 2 fighters owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 66 Casualties for Italians: 8 infantry Casualties for Americans: 1 armour and 2 artilleries Casualties for British: 1 armour, 1 artillery, 6 fighters and 2 infantry Non Combat Move - Italians 1 bomber moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,3,2,4,5,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Italians collect 4 PUs (9 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : 4,33 Americans : -5,33 -
Italiens held var jo helt vildt:dizzy_face:
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Greece to Bulgaria ANZAC take Bulgaria from Germans 1 infantry moved from Greece to Albania ANZAC take Albania from Italians 3 armour and 3 infantry moved from Italian Somaliland to 76 Sea Zone 1 armour, 3 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone 1 carrier moved from 39 Sea Zone to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from Queensland to Shan State 1 fighter moved from Egypt to Greece 2 fighters moved from Iraq to Greece 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 98 Sea Zone to 95 Sea Zone 3 armour, 3 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Eastern Persia to Egypt 1 tactical_bomber moved from Eastern Persia to Egypt 1 tactical_bomber moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC 3 armour and 3 infantry moved from 81 Sea Zone to Egypt Place Units - ANZAC 1 factory_minor placed in Greece 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 armour and 19 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Rostov to Northwest Persia 5 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Russia to Kazakhstan 4 tactical_bombers moved from Rostov to Kazakhstan Combat - Germans Battle in Northwest Persia Germans attack with 10 armour and 24 mech_infantrys British defend with 1 armour and 3 mech_infantrys Germans roll dice for 10 armour and 24 mech_infantrys in Northwest Persia, round 2 : 8/34 hits, 9,00 expected hits Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 3/4 hits, 1,50 expected hits 3 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 10 armour and 21 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 armour and 3 mech_infantrys Battle in Bulgaria Germans attack with 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria ANZAC win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Germans attack with 1 mech_infantry and 4 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 mech_infantry and 4 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2,17 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 4 tactical_bombers moved from Kazakhstan to Caucasus 2 aaGuns moved from Caucasus to Northwest Persia 10 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Rostov to Caucasus 2 armour moved from Bryansk to Caucasus 2 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Germany to Yugoslavia 3 mech_infantrys moved from Novgorod to Eastern Poland 3 infantry moved from France to Northern Italy 4 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 mech_infantrys placed in Volgograd 3 armour placed in Rostov 3 mech_infantrys placed in Ukraine 1 infantry placed in Western Germany 3 mech_infantrys placed in Russia 1 bomber placed in Western Germany 3 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Germans undo move 8. Germans undo move 7. 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,4,5,5,2 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -1,50 British : 0,67 Americans : 1,50 ANZAC : 0,33 -
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 tactical_bomber; Remaining resources: 8 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from British 1 mech_infantry moved from Caucasus to Kazakhstan 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Japan to Yakut S.S.R. Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Japanese collect 11 PUs (4 lost to blockades); end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 7 fighters and 3 tactical_bombers moved from 95 Sea Zone to Northern Italy 1 bomber moved from Greece to Northern Italy 1 bomber moved from Iraq to Northern Italy 2 carriers moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers Germans defend with 7 infantry; Italians defend with 1 bomber and 1 factory_major Americans roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 9/16 hits, 8,17 expected hits Italians roll dice for 1 bomber and 7 infantry in Northern Italy, round 2 : 3/8 hits, 2,50 expected hits 7 infantry owned by the Germans, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Americans: 1 artillery and 2 infantry Casualties for Italians: 1 bomber Casualties for Germans: 7 infantry Non Combat Move - Americans 1 bomber moved from Northern Italy to Egypt 1 bomber moved from Northern Italy to Greece 2 carriers moved from 95 Sea Zone to 92 Sea Zone 6 fighters moved from Northern Italy to 95 Sea Zone 1 fighter and 3 tactical_bombers moved from Northern Italy to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Eastern United States to 91 Sea Zone Place Units - Americans 3 armour placed in Iraq 1 carrier and 3 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 fighters placed in Eastern United States 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Italians : 0,50 Americans : 0,83 -
TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi 3 artilleries placed in Kiangsu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 8 armour and 7 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Egypt to Trans-Jordan 2 infantry moved from Persia to Eastern Persia 3 armour and 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Szechwan to Sikang 1 bomber moved from Egypt to Ukraine Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Non Combat Move - British 1 bomber moved from Ukraine to Greece 2 transports moved from 95 Sea Zone to 92 Sea Zone Place Units - British 3 infantry placed in Egypt 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 2 fighters placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 carrier EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 2 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 armour and 3 mech_infantrysCombat Hit Differential Summary :
AA fire in Ukraine : : -0,17 -
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Rostov to Persia Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Persia Italians attack with 1 fighter British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Persia to Northwest Persia Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,5,1,4,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Italians collect 3 PUs (9 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians : 0,67 British : -0,33 Americans : -0,33 -
TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 3 armour and 3 infantry moved from Egypt to 81 Sea Zone 3 armour, 3 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone 1 armour, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone 1 carrier moved from 76 Sea Zone to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Shan State to Eastern Persia 1 infantry moved from Bulgaria to Romania ANZAC take Romania from Germans 3 armour and 3 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from Greece to Southern Italy 4 fighters moved from 95 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy Combat - ANZAC Battle in Southern Italy ANZAC attack with 3 armour, 8 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry ANZAC roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 3 armour, 8 fighters, 3 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/15 hits, 6,67 expected hits Italians roll dice for 1 artillery and 4 infantry in Southern Italy, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the ANZAC, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy ANZAC destroys 3PUs while taking Italians capital ANZAC win, taking Southern Italy from Italians with 3 armour, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for ANZAC: 2 infantry Casualties for Italians: 1 artillery and 4 infantry Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 5 fighters moved from Southern Italy to Greece 1 armour and 3 infantry moved from 81 Sea Zone to Egypt 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to Shan State 1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland Place Units - ANZAC 1 armour and 2 infantry placed in Greece 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : 0,33 ANZAC : 0,83 -
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 85 PUs; Germans buy 6 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 mech_infantry moved from Yugoslavia to Bulgaria Germans take Bulgaria from ANZAC 3 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Yugoslavia to Albania 2 armour moved from Caucasus to Iraq 2 mech_infantrys moved from Caucasus to Iraq 2 bombers moved from Western Germany to Romania 4 tactical_bombers moved from Caucasus to Iraq 2 bombers moved from Western Germany to Albania 10 mech_infantrys moved from Northwest Persia to Iraq 10 armour moved from Northwest Persia to Iraq 9 bombers moved from Western Germany to Iraq Combat - Germans Battle in Romania Germans attack with 2 bombers and 3 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from ANZAC with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Albania Germans attack with 2 bombers and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Albania Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Iraq Germans attack with 12 armour, 9 bombers, 12 mech_infantrys and 4 tactical_bombers Americans defend with 7 armour, 1 factory_minor and 4 mech_infantrys Germans roll dice for 12 armour, 9 bombers, 12 mech_infantrys and 4 tactical_bombers in Iraq, round 2 : 15/37 hits, 16,67 expected hits Americans roll dice for 7 armour and 4 mech_infantrys in Iraq, round 2 : 5/11 hits, 4,83 expected hits 7 armour owned by the Americans, 5 mech_infantrys owned by the Germans and 4 mech_infantrys owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 12 armour, 9 bombers, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 5 mech_infantrys Casualties for Americans: 7 armour and 4 mech_infantrys Non Combat Move - Germans 2 bombers moved from Albania to Western Germany 2 bombers moved from Romania to Western Germany 2 aaGuns moved from Northwest Persia to Iraq 11 mech_infantrys moved from Northwest Persia to Iraq 10 infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Caucasus to Northwest Persia 3 armour moved from Rostov to Northwest Persia 5 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Eastern Poland to Romania 2 mech_infantrys moved from Western Germany to Yugoslavia 2 artilleries moved from France to Northern Italy 5 infantry moved from France to Northern Italy 3 mech_infantrys moved from Russia to Volgograd 4 infantry moved from Western Germany to Northern Italy 4 tactical_bombers moved from Iraq to Northwest Persia 9 bombers moved from Iraq to Northwest Persia Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Rostov 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 infantry placed in Western Germany Germans undo move 5. 3 infantry placed in France 4 mech_infantrys placed in Western Germany Germans undo move 5. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,5,4,6,2,6 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : -1,00 ANZAC : 1,33 Americans : 0,17 -
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 19 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 fighters moved from Yakut S.S.R. to Buryatia 1 tactical_bomber moved from Japan to Buryatia 2 fighters and 1 tactical_bomber moved from Japan to Amur 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from British 1 artillery and 1 mech_infantry moved from Kazakhstan to Caucasus Combat - Japanese Battle in Buryatia Japanese attack with 4 fighters and 1 tactical_bomber Americans defend with 2 artilleries Japanese roll dice for 4 fighters and 1 tactical_bomber in Buryatia, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 2 artilleries in Buryatia, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Americans lost in Buryatia Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries Battle in Amur Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Amur, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Amur Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Amur to Yakut S.S.R. 4 fighters and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Japanese collect 15 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans : 0,00 Japanese : 1,67 -
TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - Americans Americans buy 4 artilleries, 4 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. 2 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone 2 transports moved from 95 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Greece to Northern Italy 1 bomber moved from Egypt to Northern Italy 6 fighters moved from 95 Sea Zone to Northern Italy 4 fighters and 4 tactical_bombers moved from 92 Sea Zone to Northern Italy 2 fighters and 1 tactical_bomber moved from Gibraltar to Northern Italy 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 2 bombers, 12 fighters, 3 infantry and 5 tactical_bombers Germans defend with 2 artilleries and 9 infantry; Italians defend with 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 2 artilleries, 2 bombers, 12 fighters, 3 infantry and 5 tactical_bombers in Northern Italy, round 2 : 13/24 hits, 12,17 expected hits Italians roll dice for 3 artilleries and 11 infantry in Northern Italy, round 2 : 4/14 hits, 4,67 expected hits 1 artillery owned by the Germans, 9 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 2 bombers, 12 fighters and 5 tactical_bombers in Northern Italy, round 3 : 13/20 hits, 11,00 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Americans: 1 artillery, 1 fighter and 3 infantry Casualties for Germans: 2 artilleries and 9 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 2 bombers moved from Northern Italy to Southern Italy 5 fighters moved from Northern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Northern Italy to 92 Sea Zone 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to 92 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Northern Italy to Southern Italy 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 4 artilleries, 2 fighters and 4 infantry placed in Eastern United States Americans undo move 3. 4 fighters and 1 tactical_bomber placed in Eastern United States 2 artilleries and 2 infantry placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUsCombat Hit Differential Summary :
Italians : -0,00 Americans : 2,83 -
TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :





