General Svend-Sved vs Maxi
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 fighter; Remaining resources: 9 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Volgograd to Kazakhstan Japanese take Kazakhstan from Americans 1 artillery and 1 infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Volgograd to Caucasus Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,3,4,2,3,3,1,3,4,2 Japanese collect 10 PUs (8 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Iraq to Kazakhstan 1 infantry moved from Siberia to Soviet Far East Americans take Soviet Far East from Japanese 1 artillery moved from Amur to Buryatia Americans take Buryatia from Japanese 1 artillery moved from Sakha to Buryatia 1 artillery, 2 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from United Kingdom to Southern Italy 1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy 5 carriers moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to Southern Italy 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 95 Sea Zone Combat - Americans Battle in Kazakhstan Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kazakhstan Americans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Southern Italy Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry AA fire in Southern Italy : 1/4 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Southern Italy, round 2 : 3/9 hits, 3,67 expected hits Italians roll dice for 2 aaGuns, 1 fighter and 3 infantry in Southern Italy, round 2 : 2/4 hits, 1,67 expected hits 2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Southern Italy, round 3 : 5/7 hits, 3,17 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy Americans captures 15PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter and 3 infantry Casualties for Italians: 2 aaGuns, 1 fighter and 3 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 fighters moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Greece 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Kazakhstan to Iraq Place Units - Americans 3 mech_infantrys placed in Iraq 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians : 0,00 Americans : 1,33 AA fire in Southern Italy : : 0,33 Japanese : 0,67
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 6 artilleries and 4 infantry moved from Shantung to Kiangsu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Shensi 1 artillery and 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 42 PUs; British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Japanese 1 armour and 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 mech_infantrys moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 3 armour and 1 mech_infantry moved from Eastern Persia to Iraq 3 armour and 2 mech_infantrys moved from Syria to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 2 armour and 3 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 carrier moved from 106 Sea Zone to 91 Sea Zone Combat - British Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 5 fighters moved from Egypt to Southern Italy 1 fighter moved from 91 Sea Zone to Southern Italy Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 3 armour and 2 mech_infantrys
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Combat Move - Italians 1 artillery and 14 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Volgograd to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 1 artillery, 1 bomber and 14 infantry British defend with 1 armour, 1 artillery, 6 fighters and 2 infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 14 infantry in Southern Italy, round 2 : 4/16 hits, 3,50 expected hits Americans roll dice for 2 armour, 3 artilleries, 6 fighters and 2 infantry in Southern Italy, round 2 : 4/13 hits, 6,67 expected hits 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 artillery, 1 bomber and 10 infantry in Southern Italy, round 3 : 7/12 hits, 2,83 expected hits Americans roll dice for 2 armour, 1 artillery and 6 fighters in Southern Italy, round 3 : 3/9 hits, 5,33 expected hits 1 armour owned by the Americans, 1 artillery owned by the British, 4 fighters owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Southern Italy Italians roll dice for 1 artillery, 1 bomber and 7 infantry in Southern Italy, round 4 : 2/9 hits, 2,33 expected hits Americans roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1,33 expected hits 2 fighters owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 66 Casualties for Italians: 8 infantry Casualties for Americans: 1 armour and 2 artilleries Casualties for British: 1 armour, 1 artillery, 6 fighters and 2 infantry Non Combat Move - Italians 1 bomber moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,3,2,4,5,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Italians collect 4 PUs (9 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : 4,33 Americans : -5,33
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Italiens held var jo helt vildt:dizzy_face:
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Greece to Bulgaria ANZAC take Bulgaria from Germans 1 infantry moved from Greece to Albania ANZAC take Albania from Italians 3 armour and 3 infantry moved from Italian Somaliland to 76 Sea Zone 1 armour, 3 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone 1 carrier moved from 39 Sea Zone to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from Queensland to Shan State 1 fighter moved from Egypt to Greece 2 fighters moved from Iraq to Greece 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 98 Sea Zone to 95 Sea Zone 3 armour, 3 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Eastern Persia to Egypt 1 tactical_bomber moved from Eastern Persia to Egypt 1 tactical_bomber moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC 3 armour and 3 infantry moved from 81 Sea Zone to Egypt Place Units - ANZAC 1 factory_minor placed in Greece 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 armour and 19 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Rostov to Northwest Persia 5 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Russia to Kazakhstan 4 tactical_bombers moved from Rostov to Kazakhstan Combat - Germans Battle in Northwest Persia Germans attack with 10 armour and 24 mech_infantrys British defend with 1 armour and 3 mech_infantrys Germans roll dice for 10 armour and 24 mech_infantrys in Northwest Persia, round 2 : 8/34 hits, 9,00 expected hits Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 3/4 hits, 1,50 expected hits 3 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 10 armour and 21 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 armour and 3 mech_infantrys Battle in Bulgaria Germans attack with 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria ANZAC win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Germans attack with 1 mech_infantry and 4 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 mech_infantry and 4 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2,17 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 4 tactical_bombers moved from Kazakhstan to Caucasus 2 aaGuns moved from Caucasus to Northwest Persia 10 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Rostov to Caucasus 2 armour moved from Bryansk to Caucasus 2 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Germany to Yugoslavia 3 mech_infantrys moved from Novgorod to Eastern Poland 3 infantry moved from France to Northern Italy 4 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 mech_infantrys placed in Volgograd 3 armour placed in Rostov 3 mech_infantrys placed in Ukraine 1 infantry placed in Western Germany 3 mech_infantrys placed in Russia 1 bomber placed in Western Germany 3 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Germans undo move 8. Germans undo move 7. 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,4,5,5,2 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -1,50 British : 0,67 Americans : 1,50 ANZAC : 0,33
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 tactical_bomber; Remaining resources: 8 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from British 1 mech_infantry moved from Caucasus to Kazakhstan 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Japan to Yakut S.S.R. Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Japanese collect 11 PUs (4 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 7 fighters and 3 tactical_bombers moved from 95 Sea Zone to Northern Italy 1 bomber moved from Greece to Northern Italy 1 bomber moved from Iraq to Northern Italy 2 carriers moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers Germans defend with 7 infantry; Italians defend with 1 bomber and 1 factory_major Americans roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 9/16 hits, 8,17 expected hits Italians roll dice for 1 bomber and 7 infantry in Northern Italy, round 2 : 3/8 hits, 2,50 expected hits 7 infantry owned by the Germans, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Americans: 1 artillery and 2 infantry Casualties for Italians: 1 bomber Casualties for Germans: 7 infantry Non Combat Move - Americans 1 bomber moved from Northern Italy to Egypt 1 bomber moved from Northern Italy to Greece 2 carriers moved from 95 Sea Zone to 92 Sea Zone 6 fighters moved from Northern Italy to 95 Sea Zone 1 fighter and 3 tactical_bombers moved from Northern Italy to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Eastern United States to 91 Sea Zone Place Units - Americans 3 armour placed in Iraq 1 carrier and 3 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 fighters placed in Eastern United States 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : 0,83
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi 3 artilleries placed in Kiangsu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 8 armour and 7 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Egypt to Trans-Jordan 2 infantry moved from Persia to Eastern Persia 3 armour and 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Szechwan to Sikang 1 bomber moved from Egypt to Ukraine Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Non Combat Move - British 1 bomber moved from Ukraine to Greece 2 transports moved from 95 Sea Zone to 92 Sea Zone Place Units - British 3 infantry placed in Egypt 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 2 fighters placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 carrier EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 2 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
AA fire in Ukraine : : -0,17
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Rostov to Persia Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Persia Italians attack with 1 fighter British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Persia to Northwest Persia Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,5,1,4,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Italians collect 3 PUs (9 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 0,67 British : -0,33 Americans : -0,33
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 3 armour and 3 infantry moved from Egypt to 81 Sea Zone 3 armour, 3 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone 1 armour, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone 1 carrier moved from 76 Sea Zone to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Shan State to Eastern Persia 1 infantry moved from Bulgaria to Romania ANZAC take Romania from Germans 3 armour and 3 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from Greece to Southern Italy 4 fighters moved from 95 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy Combat - ANZAC Battle in Southern Italy ANZAC attack with 3 armour, 8 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry ANZAC roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 3 armour, 8 fighters, 3 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/15 hits, 6,67 expected hits Italians roll dice for 1 artillery and 4 infantry in Southern Italy, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the ANZAC, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy ANZAC destroys 3PUs while taking Italians capital ANZAC win, taking Southern Italy from Italians with 3 armour, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for ANZAC: 2 infantry Casualties for Italians: 1 artillery and 4 infantry Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 5 fighters moved from Southern Italy to Greece 1 armour and 3 infantry moved from 81 Sea Zone to Egypt 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to Shan State 1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland Place Units - ANZAC 1 armour and 2 infantry placed in Greece 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0,33 ANZAC : 0,83
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 85 PUs; Germans buy 6 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 mech_infantry moved from Yugoslavia to Bulgaria Germans take Bulgaria from ANZAC 3 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Yugoslavia to Albania 2 armour moved from Caucasus to Iraq 2 mech_infantrys moved from Caucasus to Iraq 2 bombers moved from Western Germany to Romania 4 tactical_bombers moved from Caucasus to Iraq 2 bombers moved from Western Germany to Albania 10 mech_infantrys moved from Northwest Persia to Iraq 10 armour moved from Northwest Persia to Iraq 9 bombers moved from Western Germany to Iraq Combat - Germans Battle in Romania Germans attack with 2 bombers and 3 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from ANZAC with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Albania Germans attack with 2 bombers and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Albania Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Iraq Germans attack with 12 armour, 9 bombers, 12 mech_infantrys and 4 tactical_bombers Americans defend with 7 armour, 1 factory_minor and 4 mech_infantrys Germans roll dice for 12 armour, 9 bombers, 12 mech_infantrys and 4 tactical_bombers in Iraq, round 2 : 15/37 hits, 16,67 expected hits Americans roll dice for 7 armour and 4 mech_infantrys in Iraq, round 2 : 5/11 hits, 4,83 expected hits 7 armour owned by the Americans, 5 mech_infantrys owned by the Germans and 4 mech_infantrys owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 12 armour, 9 bombers, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 5 mech_infantrys Casualties for Americans: 7 armour and 4 mech_infantrys Non Combat Move - Germans 2 bombers moved from Albania to Western Germany 2 bombers moved from Romania to Western Germany 2 aaGuns moved from Northwest Persia to Iraq 11 mech_infantrys moved from Northwest Persia to Iraq 10 infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Caucasus to Northwest Persia 3 armour moved from Rostov to Northwest Persia 5 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Eastern Poland to Romania 2 mech_infantrys moved from Western Germany to Yugoslavia 2 artilleries moved from France to Northern Italy 5 infantry moved from France to Northern Italy 3 mech_infantrys moved from Russia to Volgograd 4 infantry moved from Western Germany to Northern Italy 4 tactical_bombers moved from Iraq to Northwest Persia 9 bombers moved from Iraq to Northwest Persia Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Rostov 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 infantry placed in Western Germany Germans undo move 5. 3 infantry placed in France 4 mech_infantrys placed in Western Germany Germans undo move 5. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,5,4,6,2,6 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -1,00 ANZAC : 1,33 Americans : 0,17
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 19 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 fighters moved from Yakut S.S.R. to Buryatia 1 tactical_bomber moved from Japan to Buryatia 2 fighters and 1 tactical_bomber moved from Japan to Amur 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from British 1 artillery and 1 mech_infantry moved from Kazakhstan to Caucasus Combat - Japanese Battle in Buryatia Japanese attack with 4 fighters and 1 tactical_bomber Americans defend with 2 artilleries Japanese roll dice for 4 fighters and 1 tactical_bomber in Buryatia, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 2 artilleries in Buryatia, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Americans lost in Buryatia Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries Battle in Amur Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Amur, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Amur Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Amur to Yakut S.S.R. 4 fighters and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Japanese collect 15 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : 0,00 Japanese : 1,67
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - Americans Americans buy 4 artilleries, 4 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. 2 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone 2 transports moved from 95 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Greece to Northern Italy 1 bomber moved from Egypt to Northern Italy 6 fighters moved from 95 Sea Zone to Northern Italy 4 fighters and 4 tactical_bombers moved from 92 Sea Zone to Northern Italy 2 fighters and 1 tactical_bomber moved from Gibraltar to Northern Italy 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 2 bombers, 12 fighters, 3 infantry and 5 tactical_bombers Germans defend with 2 artilleries and 9 infantry; Italians defend with 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 2 artilleries, 2 bombers, 12 fighters, 3 infantry and 5 tactical_bombers in Northern Italy, round 2 : 13/24 hits, 12,17 expected hits Italians roll dice for 3 artilleries and 11 infantry in Northern Italy, round 2 : 4/14 hits, 4,67 expected hits 1 artillery owned by the Germans, 9 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 2 bombers, 12 fighters and 5 tactical_bombers in Northern Italy, round 3 : 13/20 hits, 11,00 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Americans: 1 artillery, 1 fighter and 3 infantry Casualties for Germans: 2 artilleries and 9 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 2 bombers moved from Northern Italy to Southern Italy 5 fighters moved from Northern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Northern Italy to 92 Sea Zone 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to 92 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Northern Italy to Southern Italy 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 4 artilleries, 2 fighters and 4 infantry placed in Eastern United States Americans undo move 3. 4 fighters and 1 tactical_bomber placed in Eastern United States 2 artilleries and 2 infantry placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Italians : -0,00 Americans : 2,83
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :