Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Eastern Persia to Trans-Jordan
1 carrier moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from West India to 76 Sea Zone
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 armour and 2 infantry moved from Java to 42 Sea Zone
2 armour, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Shan State
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to India
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 3 fighters and 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
3 armour and 3 infantry moved from 39 Sea Zone to India
1 armour and 3 infantry moved from 37 Sea Zone to Malaya
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0,67
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Americans
5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
4 tactical_bombers moved from Rostov to Northwest Persia
8 bombers moved from Novgorod to Northwest Persia
1 bomber moved from Western Germany to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 armour moved from Finland to Norway
Combat - Germans
Battle in Norway
Germans attack with 3 armour
Americans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 3 armour in Norway, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 fighter in Norway, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 3 armour remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 6 armour, 8 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers
British defend with 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 5 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans roll dice for 6 armour, 8 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 14/24 hits, 12,33 expected hits
Americans roll dice for 2 armour, 5 artilleries, 2 fighters, 1 infantry, 8 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 9/20 hits, 8,00 expected hits
5 mech_infantrys owned by the British, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 infantry owned by the Americans, 5 artilleries owned by the Americans, 5 mech_infantrys owned by the Germans and 3 mech_infantrys owned by the Americans lost in Northwest Persia
Germans roll dice for 3 armour, 8 bombers and 4 tactical_bombers in Northwest Persia, round 3 : 9/15 hits, 9,33 expected hits
Americans roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 3/6 hits, 3,33 expected hits
1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Americans, 3 armour owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in Northwest Persia
Germans win with 8 bombers and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 6 armour, 1 fighter and 5 mech_infantrys
Casualties for Americans: 5 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
8 bombers moved from Northwest Persia to Rostov
4 tactical_bombers moved from Northwest Persia to Rostov
3 mech_infantrys moved from Ukraine to Rostov
10 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Russia to Rostov
8 mech_infantrys moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Urals to Samara
2 armour moved from Finland to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries moved from Western Germany to France
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Rostov
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 2,00
British : -0,33
Americans : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Shantung to Manchuria
Japanese take Jehol from Chinese
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Chinese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Chinese to Japanese
EDIT: Removing units owned by Japanese from Shantung: 1 artillery
EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery
EDIT: Turning off Edit Mode
4 fighters moved from Shantung to Japan
1 fighter moved from 17 Sea Zone to Japan
Place Units - Japanese
1 fighter placed in Japan
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,3,3,6,1,4,5,2,6,2
Japanese collect 17 PUs (8 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Chinese : 1,33
Japanese : 0,33
Jeg er en spade til at få husket at køre japan… vanens magt…
@Maxiheimer said in General Svend-Sved vs Maxi:
Jeg er en spade til at få husket at køre japan… vanens magt…
Ja det er ikke din spidskompetence :D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 carriers, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Amur to Siberia
Americans take Siberia from Japanese
1 artillery moved from Amur to Sakha
Americans take Sakha from Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Iraq to Caucasus
Americans take Caucasus from Germans
1 artillery moved from Sikang to Kazakhstan
1 bomber moved from Eastern Persia to Kazakhstan
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
Americans attack with 1 artillery and 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 bomber in Kazakhstan, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Americans win, taking Kazakhstan from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kazakhstan to Iraq
3 carriers moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to Amur
Place Units - Americans
2 armour and 1 mech_infantry placed in Iraq
2 carriers and 3 transports placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,33
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
6 artilleries and 5 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 6 artilleries and 5 infantry
Japanese defend with 1 artillery, 1 factory_minor and 4 mech_infantrys
Chinese roll dice for 6 artilleries and 5 infantry in Shantung, round 2 : 6/11 hits, 3,67 expected hits
Japanese roll dice for 1 artillery and 4 mech_infantrys in Shantung, round 2 : 1/5 hits, 1,67 expected hits
4 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 6 artilleries and 4 infantry remaining. Battle score for attacker is 17
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 4 mech_infantrys
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
Place Units - Chinese
3 artilleries and 4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : 2,50
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - British
British buy 2 armour, 1 carrier and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 carriers and 4 fighters moved from 92 Sea Zone to 98 Sea Zone
1 bomber and 3 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from 91 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 armour and 2 mech_infantrys moved from Persia to Syria
2 armour moved from Egypt to Syria
2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
3 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Egypt to Syria
1 infantry moved from Anhwe to Kweichow
1 transport moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 2 carriers, 9 fighters and 1 transport
Italians defend with 3 carriers, 2 fighters, 2 tactical_bombers and 4 transports
British roll dice for 1 bomber, 2 carriers, 9 fighters and 1 transport in 98 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 3 carriers, 2 fighters, 2 tactical_bombers and 4 transports in 98 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
1 fighter owned by the British, 2 carriers owned by the Italians and 2 carriers owned by the British lost in 98 Sea Zone
British roll dice for 1 bomber, 8 fighters and 1 transport in 98 Sea Zone, round 3 : 6/9 hits, 4,67 expected hits
Italians roll dice for 1 carrier, 2 fighters, 2 tactical_bombers and 4 transports in 98 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
2 tactical_bombers owned by the Italians, 1 transport owned by the Italians, 2 fighters owned by the Italians, 4 fighters owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
3 transports owned by the Italians lost in 98 Sea Zone
British win with 1 bomber, 4 fighters and 1 transport remaining. Battle score for attacker is 36
Casualties for British: 2 carriers and 5 fighters
Casualties for Italians: 3 carriers, 2 fighters, 2 tactical_bombers and 4 transports
Battle in Syria
British attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 3 artilleries and 3 infantry
British roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Syria, round 2 : 4/8 hits, 3,00 expected hits
Italians roll dice for 3 artilleries and 3 infantry in Syria, round 2 : 1/6 hits, 2,00 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British roll dice for 3 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Syria, round 3 : 4/7 hits, 2,83 expected hits
Italians roll dice for 2 artilleries in Syria, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Italians and 1 artillery owned by the British lost in Syria
British win, taking Syria from Italians with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 3 artilleries and 3 infantry
Non Combat Move - British
4 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Syria to Egypt
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
British : 3,33
Italians : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Volgograd to Persia
1 bomber moved from Volgograd to Iraq
Combat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Non Combat Move - Italians
1 bomber moved from Persia to Volgograd
1 fighter moved from Volgograd to Rostov
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
Italians undo move 1.
1 fighter placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0,17
AA fire in Iraq : : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 81 Sea Zone to 97 Sea Zone
ANZAC take 98 Sea Zone from Italians
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 carrier moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from 76 Sea Zone to 98 Sea Zone
3 armour moved from India to 39 Sea Zone
3 infantry moved from India to 39 Sea Zone
Combat - ANZAC
Battle in Greece
Non Combat Move - ANZAC
3 armour, 3 infantry and 3 transports moved from 39 Sea Zone to 76 Sea Zone
3 armour and 3 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour and 3 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 carrier, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from India to Iraq
1 fighter and 1 tactical_bomber moved from Shan State to Eastern Persia
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 15 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Samara to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
3 armour moved from Volgograd to Caucasus
6 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Russia to Kazakhstan
2 tactical_bombers moved from Rostov to Kazakhstan
1 tactical_bomber moved from Rostov to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Germans attack with 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 7 armour and 12 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 7 armour and 12 mech_infantrys in Caucasus, round 2 : 6/19 hits, 5,50 expected hits
Americans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Americans with 7 armour and 11 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Non Combat Move - Germans
2 tactical_bombers moved from Kazakhstan to Rostov
8 bombers moved from Rostov to Western Germany
1 bomber moved from Volgograd to Western Germany
2 aaGuns moved from Volgograd to Caucasus
1 aaGun and 10 infantry moved from Ukraine to Rostov
8 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from 99 Sea Zone to Rostov
2 armour moved from Novgorod to Bryansk
3 armour moved from Norway to Finland
3 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
Place Units - Germans
3 armour placed in Rostov
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3,1,2,2,5
Germans collect 63 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0,33
Americans : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 9 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Volgograd to Kazakhstan
Japanese take Kazakhstan from Americans
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Volgograd to Caucasus
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,3,4,2,3,3,1,3,4,2
Japanese collect 10 PUs (8 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sikang to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
1 infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Japanese
1 artillery moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 artillery moved from Sakha to Buryatia
1 artillery, 2 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from United Kingdom to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
5 carriers moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to Southern Italy
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in Kazakhstan
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kazakhstan
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
AA fire in Southern Italy : 1/4 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Southern Italy, round 2 : 3/9 hits, 3,67 expected hits
Italians roll dice for 2 aaGuns, 1 fighter and 3 infantry in Southern Italy, round 2 : 2/4 hits, 1,67 expected hits
2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Southern Italy, round 3 : 5/7 hits, 3,17 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans captures 15PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter and 3 infantry
Casualties for Italians: 2 aaGuns, 1 fighter and 3 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Greece
2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Kazakhstan to Iraq
Place Units - Americans
3 mech_infantrys placed in Iraq
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians : 0,00
Americans : 1,33
AA fire in Southern Italy : : 0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
6 artilleries and 4 infantry moved from Shantung to Kiangsu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Shensi
1 artillery and 3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 42 PUs;
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Japanese
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
3 armour and 1 mech_infantry moved from Eastern Persia to Iraq
3 armour and 2 mech_infantrys moved from Syria to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
2 armour and 3 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
5 fighters moved from Egypt to Southern Italy
1 fighter moved from 91 Sea Zone to Southern Italy
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Combat Move - Italians
1 artillery and 14 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Volgograd to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 1 artillery, 1 bomber and 14 infantry
British defend with 1 armour, 1 artillery, 6 fighters and 2 infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 bomber and 14 infantry in Southern Italy, round 2 : 4/16 hits, 3,50 expected hits
Americans roll dice for 2 armour, 3 artilleries, 6 fighters and 2 infantry in Southern Italy, round 2 : 4/13 hits, 6,67 expected hits
2 artilleries owned by the Americans, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery, 1 bomber and 10 infantry in Southern Italy, round 3 : 7/12 hits, 2,83 expected hits
Americans roll dice for 2 armour, 1 artillery and 6 fighters in Southern Italy, round 3 : 3/9 hits, 5,33 expected hits
1 armour owned by the Americans, 1 artillery owned by the British, 4 fighters owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Southern Italy
Italians roll dice for 1 artillery, 1 bomber and 7 infantry in Southern Italy, round 4 : 2/9 hits, 2,33 expected hits
Americans roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1,33 expected hits
2 fighters owned by the British and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 66
Casualties for Italians: 8 infantry
Casualties for Americans: 1 armour and 2 artilleries
Casualties for British: 1 armour, 1 artillery, 6 fighters and 2 infantry
Non Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,3,2,4,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : 4,33
Americans : -5,33