@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
General Svend-Sved vs Maxi
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Shensi to IndiaCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 2 artilleries, 2 fighters and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Samara to Vologda
2 mech_infantrys moved from Archangel to Vologda
4 mech_infantrys moved from Volgograd to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Vologda
1 bomber moved from Caucasus to Vologda
2 bombers moved from Germany to Vologda
1 armour moved from Volgograd to Vologda
1 mech_infantry moved from Volgograd to Vologda
3 armour moved from Volgograd to Northwest Persia
10 mech_infantrys moved from Volgograd to Northwest Persia
2 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Novgorod to VyborgCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 3 bombers, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 5 artilleries and 7 infantry
Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 7/14 hits, 5,00 expected hits
Russians roll dice for 5 artilleries and 7 infantry in Vologda, round 2 : 5/12 hits, 4,00 expected hits
7 infantry owned by the Russians, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 4/9 hits, 4,17 expected hits
Russians roll dice for 5 artilleries in Vologda, round 3 : 2/5 hits, 1,67 expected hits
4 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 4/7 hits, 3,83 expected hits
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry and 6 mech_infantrys
Casualties for Russians: 5 artilleries and 7 infantry
Battle in Northwest Persia
Germans attack with 5 armour and 22 mech_infantrys
British defend with 1 armour, 7 artilleries and 8 infantry
Germans roll dice for 5 armour and 22 mech_infantrys in Northwest Persia, round 2 : 8/27 hits, 6,17 expected hits
British roll dice for 1 armour, 7 artilleries and 8 infantry in Northwest Persia, round 2 : 8/16 hits, 5,50 expected hits
8 mech_infantrys owned by the Germans and 8 infantry owned by the British lost in Northwest Persia
Germans roll dice for 5 armour and 14 mech_infantrys in Northwest Persia, round 3 : 7/19 hits, 4,83 expected hits
British roll dice for 1 armour and 7 artilleries in Northwest Persia, round 3 : 4/8 hits, 2,83 expected hits
7 artilleries owned by the British and 4 mech_infantrys owned by the Germans lost in Northwest Persia
Germans roll dice for 5 armour and 10 mech_infantrys in Northwest Persia, round 4 : 3/15 hits, 4,17 expected hits
British roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 12 mech_infantrys
Casualties for British: 1 armour, 7 artilleries and 8 infantryNon Combat Move - Germans
3 artilleries moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 bombers moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
3 mech_infantrys moved from Eastern Poland to Archangel
3 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Tambov to Rostov
3 infantry moved from Volgograd to Rostov
5 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from France to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 bomber placed in Western Germany
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 4,83
British : 3,17
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to Vologda
5 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Samara
Russians take Samara from GermansCombat - Russians
Battle in Archangel
Russians attack with 5 fighters and 1 tactical_bomber
Germans defend with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians roll dice for 5 fighters and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 3,17 expected hits
Germans roll dice for 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/8 hits, 2,67 expected hits
2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Russians roll dice for 3 fighters and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 2,17 expected hits
Germans roll dice for 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/6 hits, 2,00 expected hits
1 fighter owned by the Russians, 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters and 1 tactical_bomber in Archangel, round 4 : 0/3 hits, 1,67 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Archangel, round 4 : 2/3 hits, 1,33 expected hits
2 fighters owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Russians: 5 fighters
Casualties for Germans: 2 bombers and 3 mech_infantrys
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
4 aaGuns, 5 artilleries and 33 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : -1,83
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 33 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 artillery moved from Burma to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
1 bomber moved from French Indo China to Hunan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Korea to Manchuria
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 2 infantry moved from 47 Sea Zone to New Britain
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 2 : 1/6 hits, 2,00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 3 : 3/6 hits, 2,00 expected hits
Americans roll dice for 1 mech_infantry in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from 54 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Hunan to French Indo ChinaPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
ANZAC : 0,50
Americans : -1,00
Chinese : -0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 armour and 2 artilleries moved from Finland to Karelia
3 armour moved from Norway to Karelia
2 artilleries moved from Central United States to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
3 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 6 artilleries and 6 infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 6 artilleries and 6 infantry in Gibraltar, round 2 : 3/12 hits, 4,00 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Karelia
Americans attack with 6 armour and 2 artilleries
Germans defend with 1 infantry
Americans roll dice for 6 armour and 2 artilleries in Karelia, round 2 : 3/8 hits, 3,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 6 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 3 armour, 2 artilleries and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 3/8 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 submarine moved from 27 Sea Zone to 10 Sea Zone
1 submarine moved from 29 Sea Zone to 63 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Norway
3 mech_infantrys placed in Normandy Bordeaux
4 infantry placed in Eastern United States
2 infantry placed in Eastern United States
1 carrier, 2 fighters and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67
Italians : 0,00
Americans : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
2 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SuiyuyanPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 armour and 2 artilleries moved from Finland to Karelia
3 armour moved from Norway to Karelia
2 artilleries moved from Central United States to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
3 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 6 artilleries and 6 infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 6 artilleries and 6 infantry in Gibraltar, round 2 : 3/12 hits, 4,00 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Karelia
Americans attack with 6 armour and 2 artilleries
Germans defend with 1 infantry
Americans roll dice for 6 armour and 2 artilleries in Karelia, round 2 : 3/8 hits, 3,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 6 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 3 armour, 2 artilleries and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 3/8 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 submarine moved from 27 Sea Zone to 10 Sea Zone
1 submarine moved from 29 Sea Zone to 63 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Norway
3 mech_infantrys placed in Normandy Bordeaux
4 infantry placed in Eastern United States
2 infantry placed in Eastern United States
1 carrier, 2 fighters and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
2 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SuiyuyanPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUsPurchase Units - British
British buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Finland to Vyborg
2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Burma, round 2 : 4/13 hits, 3,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vyborg
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Vyborg
1 infantry owned by the British retreated to Finland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 12 infantry moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Persia to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
2 aaGuns moved from India to Burma
3 fighters moved from Trans-Jordan to Egypt
3 infantry moved from Iraq to Trans-JordanPlace Units - British
1 carrier placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 40 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : 1,33
Italians : 0,00
British : 0,17
Americans : -1,67
Chinese : 0,17
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern Italy
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to BurmaNon Combat Move - ANZAC
2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to BurmaNon Combat Move - ANZAC
2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
4 infantry moved from Novgorod to Karelia
1 infantry moved from Vyborg to Karelia
1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Karelia
1 bomber moved from Western Germany to Karelia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
3 infantry moved from Volgograd to Rostov
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 armour and 3 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
4 armour and 5 mech_infantrys moved from Northwest Persia to RostovCombat - Germans
Battle in Persia
Germans attack with 1 armour and 5 mech_infantrys
British defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 armour and 5 mech_infantrys in Persia, round 2 : 0/6 hits, 1,33 expected hits
British roll dice for 4 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
2 mech_infantrys owned by the Germans lost in Persia
Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 3 : 1/4 hits, 1,00 expected hits
British roll dice for 4 infantry in Persia, round 3 : 2/4 hits, 1,33 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 3 infantry in Persia, round 4 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Persia
1 armour owned by the Germans retreated to Northwest Persia
British win with 3 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Americans defend with 6 armour and 1 artillery
Germans roll dice for 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Karelia, round 2 : 2/9 hits, 3,33 expected hits
Russians roll dice for 6 armour and 1 artillery in Karelia, round 2 : 4/7 hits, 3,33 expected hits
4 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Karelia
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 0/5 hits, 2,67 expected hits
Russians roll dice for 5 armour in Karelia, round 3 : 4/5 hits, 2,50 expected hits
2 bombers owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Karelia
retreated to Karelia
Russians win with 5 armour remaining. Battle score for attacker is -40
Casualties for Germans: 2 bombers, 5 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Germans
1 fighter moved from Karelia to Novgorod
5 mech_infantrys moved from Eastern Poland to Novgorod
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 infantry placed in Western Germany
1 fighter, 4 infantry and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -6,00
British : 1,33
Russians : 2,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 submarine moved from 125 Sea Zone to 104 Sea ZoneCombat - Russians
Non Combat Move - Russians
4 aaGuns, 5 artilleries and 33 infantry moved from Tambov to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from French Indo China to India
1 artillery and 2 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship moved from 47 Sea Zone to 49 Sea Zone
2 tactical_bombers moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 47 Sea Zone to 49 Sea Zone
1 cruiser moved from 47 Sea Zone to 49 Sea Zone
1 destroyer moved from 47 Sea Zone to 49 Sea Zone
2 carriers moved from 47 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Manchuria to Jehol
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Hunan to Kweichow
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Kweichow
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
3 artilleries moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Japan to 26 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Midway
Battle in Solomon Islands
Battle in Wake Island
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 3 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 4 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 5 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 6 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Szechwan to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 bomber moved from India to Shan State
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Chinese : -0,33
AA fire in India : : -0,17
Japanese : -4,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 63 Sea Zone to 56 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
3 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Normandy Bordeaux to Northern ItalyCombat - Americans
Battle in Denmark
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Denmark from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Italians defend with 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 6 infantry
Americans roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/9 hits, 3,17 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 4 artilleries and 6 infantry in Northern Italy, round 2 : 4/11 hits, 3,83 expected hits
2 aaGuns owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 3 : 1/5 hits, 2,17 expected hits
Italians roll dice for 1 armour, 4 artilleries and 4 infantry in Northern Italy, round 3 : 3/9 hits, 3,17 expected hits
1 armour owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
2 armour owned by the Americans retreated to Southern France
Italians win with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 aaGuns and 3 infantryNon Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from Norway to KareliaPlace Units - Americans
3 infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Norway
2 artilleries and 1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Italians : 0,00
Americans : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Suiyuyan to Yunnan
3 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : 0,67
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 63 Sea Zone to 56 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
3 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Normandy Bordeaux to Northern ItalyCombat - Americans
Battle in Denmark
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Denmark from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Italians defend with 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 6 infantry
Americans roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/9 hits, 3,17 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 4 artilleries and 6 infantry in Northern Italy, round 2 : 4/11 hits, 3,83 expected hits
2 aaGuns owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 3 : 1/5 hits, 2,17 expected hits
Italians roll dice for 1 armour, 4 artilleries and 4 infantry in Northern Italy, round 3 : 3/9 hits, 3,17 expected hits
1 armour owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
2 armour owned by the Americans retreated to Southern France
Italians win with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 aaGuns and 3 infantryNon Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from Norway to KareliaPlace Units - Americans
3 infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Norway
2 artilleries and 1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Suiyuyan to Yunnan
3 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsPurchase Units - British
British buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Trans-Jordan to Northwest PersiaCombat - British
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 1 artillery, 5 infantry and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/8 hits, 1,67 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armourNon Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from Normandy Bordeaux to Southern France
1 artillery, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 9 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 artilleries moved from India to Burma
3 fighters moved from Iraq to PersiaPlace Units - British
2 artilleries and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Germans : 0,83
Italians : 0,00
British : 0,83
Americans : -0,67
Chinese : 0,67
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 4 artilleries and 3 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 6 infantry; Americans defend with 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 2/12 hits, 5,17 expected hits
Americans roll dice for 2 armour and 9 infantry in Southern France, round 2 : 1/11 hits, 4,00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 3 : 3/11 hits, 4,83 expected hits
Americans roll dice for 2 armour and 7 infantry in Southern France, round 3 : 4/9 hits, 3,33 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Southern France, round 4 : 4/7 hits, 3,50 expected hits
Americans roll dice for 2 armour and 4 infantry in Southern France, round 4 : 3/6 hits, 2,33 expected hits
2 artilleries owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 2 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour, 4 artilleries and 3 infantry
Casualties for Americans: 3 infantry
Casualties for British: 6 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern France to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -4,50
Americans : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Belarus
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 artillery moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries moved from Ukraine to RostovCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 fighter moved from Holland Belgium to Germany
3 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Western Germany to Germany
15 infantry moved from Western Germany to Germany
4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 armour, 1 bomber, 2 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Germany
3 artilleries placed in Ukraine
Germans undo move 1.
3 infantry placed in Novgorod
1 armour, 1 bomber, 1 infantry, 5 mech_infantrys and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 1,00
British : -0,33
Russians : -1,00





