@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
General Svend-Sved vs Maxi
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Ahhh endelig fik de det fixet :-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Japan to Siberia
1 fighter moved from Japan to Siberia
2 fighters moved from Japan to Hawaiian Islands
5 artilleries and 9 infantry moved from Western Australia to 56 Sea Zone
5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 9 infantry, 2 tactical_bombers and 7 transports moved from 56 Sea Zone to 37 Sea Zone
1 bomber moved from Shan State to India
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siberia to Korea
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from India to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
5 artilleries and 9 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to Shan State
2 tactical_bombers moved from Yunnan to Shan StatePlace Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
1 carrier and 2 submarines placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Chinese : 0,33
AA fire in India : : -0,17
Russians : -0,67
Japanese : 0,50 -
Fedt :-D
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 fighter, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
5 armour and 7 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Norway to Finland
4 carriers, 3 destroyers, 7 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western Germany to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
Americans take Yugoslavia from GermansCombat - Americans
Combat Hit Differential Summary :
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scramble ved hawaii?
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Ja tak, full scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 fighter, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
5 armour and 7 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Norway to Finland
4 carriers, 3 destroyers, 7 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western Germany to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
Americans take Yugoslavia from GermansCombat - Americans
Japanese scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Finland
Americans attack with 6 armour and 10 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 6 armour and 10 mech_infantrys in Finland, round 2 : 3/16 hits, 4,67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 7 fighters and 6 submarines
Japanese defend with 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers
Americans roll dice for 6 submarines in 26 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 4 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 2 : 3/10 hits, 4,50 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 8/19 hits, 9,17 expected hits
Units damaged: 4 carriers owned by the Americans
4 submarines owned by the Americans lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 4 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 3 : 4/10 hits, 4,50 expected hits
Japanese roll dice for 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 11/19 hits, 9,17 expected hits
2 submarines owned by the Americans, 3 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 4 carriers owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
retreated to 26 Sea Zone
Japanese win with 4 carriers, 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -112
Casualties for Americans: 4 carriers, 3 destroyers, 2 fighters and 6 submarines
Casualties for Japanese: 4 destroyers
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
5 fighters moved from 26 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 bombers moved from Eastern United States to Norway
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
10 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea ZonePlace Units - Americans
3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Norway
2 bombers, 1 fighter and 2 infantry placed in Western United States
3 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 0,67
Americans : -5,33
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -0,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 fighter, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
5 armour and 7 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Norway to Finland
4 carriers, 3 destroyers, 7 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western Germany to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
Americans take Yugoslavia from GermansCombat - Americans
Japanese scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Finland
Americans attack with 6 armour and 10 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 6 armour and 10 mech_infantrys in Finland, round 2 : 3/16 hits, 4,67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 7 fighters and 6 submarines
Japanese defend with 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers
Americans roll dice for 6 submarines in 26 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 4 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 2 : 3/10 hits, 4,50 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 8/19 hits, 9,17 expected hits
Units damaged: 4 carriers owned by the Americans
4 submarines owned by the Americans lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 4 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 3 : 4/10 hits, 4,50 expected hits
Japanese roll dice for 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 11/19 hits, 9,17 expected hits
2 submarines owned by the Americans, 3 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 4 carriers owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
retreated to 26 Sea Zone
Japanese win with 4 carriers, 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -112
Casualties for Americans: 4 carriers, 3 destroyers, 2 fighters and 6 submarines
Casualties for Japanese: 4 destroyers
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
5 fighters moved from 26 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 bombers moved from Eastern United States to Norway
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
10 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea ZonePlace Units - Americans
3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Norway
2 bombers, 1 fighter and 2 infantry placed in Western United States
3 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
2 aaGuns, 2 armour, 5 artilleries, 3 fighters, 9 infantry and 1 mech_infantry moved from Burma to India
5 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from Western Germany to IraqPlace Units - British
3 fighters placed in Persia
1 artillery placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Germans : 0,67
Americans : -5,33
Chinese : -0,17
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 artillery, 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
1 fighter moved from Burma to IndiaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
1 fighter moved from Burma to IndiaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUsPurchase Units - French
French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
Place Units - French
1 fighter and 2 infantry placed in FranceTurn Complete - French
French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Germany to Greater Southern Germany
2 mech_infantrys moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 fighter moved from Germany to Greater Southern Germany
1 armour moved from Buryatia to Yakut S.S.R.
5 armour, 23 artilleries and 18 mech_infantrys moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Kazakhstan to CaucasusCombat - Germans
Battle in Karelia
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Archangel, round 5 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yakut S.S.R.
Germans attack with 1 armour
Russians defend with 2 infantry
Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans lost in Yakut S.S.R.
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Yugoslavia to Germany
1 fighter moved from Greater Southern Germany to Germany
1 armour, 1 artillery, 4 infantry and 5 mech_infantrys moved from Novgorod to Baltic StatesPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -2,50
Americans : 1,33
Russians : 2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from GermansCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 artilleries and 2 infantry moved from Samara to Tambov
2 mech_infantrys moved from Russia to Tambov
1 armour moved from Russia to Tambov
4 aaGuns moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to TambovPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0,67
Russians : 1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
4 units repaired.
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
4 carriers moved from 26 Sea Zone to 30 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to Johnston Island
5 fighters moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
5 fighters moved from 30 Sea Zone to Johnston Island
1 carrier moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
1 bomber moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
17 artilleries and 22 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangtung to AnhweCombat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 3 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 4 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Johnston Island
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 5 fighters
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Johnston Island, round 2 : 4/10 hits, 5,17 expected hits
Americans roll dice for 5 fighters in Johnston Island, round 2 : 3/5 hits, 3,33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 fighters owned by the Americans lost in Johnston Island
Japanese roll dice for 4 fighters and 3 tactical_bombers in Johnston Island, round 3 : 5/7 hits, 4,00 expected hits
Americans roll dice for 1 fighter in Johnston Island, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Johnston Island
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Casualties for Americans: 5 fightersNon Combat Move - Japanese
3 tactical_bombers moved from Johnston Island to 30 Sea Zone
3 fighters moved from Johnston Island to 30 Sea Zone
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to Shan State
2 fighters moved from Yunnan to 37 Sea Zone
2 tactical_bombers moved from Yunnan to Shan State
1 bomber moved from Yunnan to Shan State
1 artillery moved from 37 Sea Zone to Shan StatePlace Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans : -0,00
Chinese : -0,33
Russians : -1,33
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Norway to Southern Italy
1 armour and 1 mech_infantry moved from Finland to Vyborg
1 mech_infantry moved from Finland to VyborgCombat - Americans
Battle in Vyborg
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 4 artilleries, 2 bombers, 1 fighter and 4 infantry
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Americans roll dice for 4 artilleries, 2 bombers, 1 fighter and 4 infantry in Southern Italy, round 2 : 6/11 hits, 4,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Southern Italy, round 2 : 3/6 hits, 3,17 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 3 fighters owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 35
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
5 armour and 7 mech_infantrys moved from Finland to Novgorod
2 bombers moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 101 Sea Zone to 28 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 infantry placed in Northern Italy
3 infantry placed in Western Germany
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : -0,67
Italians : -0,17
Americans : 0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 1,33
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Norway to Southern Italy
1 armour and 1 mech_infantry moved from Finland to Vyborg
1 mech_infantry moved from Finland to VyborgCombat - Americans
Battle in Vyborg
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 4 artilleries, 2 bombers, 1 fighter and 4 infantry
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Americans roll dice for 4 artilleries, 2 bombers, 1 fighter and 4 infantry in Southern Italy, round 2 : 6/11 hits, 4,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Southern Italy, round 2 : 3/6 hits, 3,17 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 3 fighters owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 35
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
5 armour and 7 mech_infantrys moved from Finland to Novgorod
2 bombers moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 101 Sea Zone to 28 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 infantry placed in Northern Italy
3 infantry placed in Western Germany
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUsPurchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Karelia to NovgorodCombat - British
Non Combat Move - British
3 fighters moved from Persia to India
3 fighters moved from Iraq to India
2 artilleries and 9 infantry moved from Persia to Eastern Persia
1 artillery and 4 infantry moved from Iraq to PersiaPlace Units - British
3 fighters placed in Iraq
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Germans : -0,67
Italians : -0,17
Americans : 0,83
Chinese : 1,33
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea ZoneNon Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New GuineaNon Combat Move - ANZAC
1 armour moved from Western Australia to New South WalesPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :