Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
18L OwenToo (Axis) -vs- Farmboy (Allies) 2ndEdition no Bid Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 battleship, 2 carriers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Amur
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Midway
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Eastern United States to Gibraltar
1 carrier and 1 cruiser moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
1 fighter moved from Sikang to Szechwan
2 infantry moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
7 infantry moved from Suiyuyan to Kansu
1 fighter moved from Szechwan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsPurchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
2 infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 battleship and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Egypt to Tanganyika TerritoryCombat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 artillery, 1 bomber and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Tanganyika Territory to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from Egypt to Eastern Persia
2 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from United Kingdom to Gibraltar
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
British undo move 2.
1 fighter placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 30 PUs (3 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Java: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
British : 3.00
Italians : -0.67
Americans : 1.33
Chinese : 0.67
Japanese : 1.00 -
I forgot a critical NCM on the UK turn until after I shifted to the build phase and edited it in. British air from Java to India.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 submarine moved from 94 Sea Zone to 98 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
3 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 armour placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Java to India
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 fighter and 2 mech_infantrys moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,5,5
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
4 tactical_bombers moved from Poland to Archangel
4 bombers moved from Western Germany to 115 Sea Zone
2 fighters moved from Western Germany to 115 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 4 tactical_bombers in Archangel, round 2 : 4/7 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 115 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 2 fighters
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 4 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
3 bombers moved from 115 Sea Zone to Belarus
1 bomber moved from 115 Sea Zone to Belarus
1 fighter moved from 115 Sea Zone to Belarus
1 fighter moved from 115 Sea Zone to Belarus
3 aaGuns, 10 armour, 8 artilleries, 35 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
1 aaGun moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Western Germany
4 tactical_bombers moved from Archangel to BelarusPlace Units - Germans
2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 2.50
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
3 infantry moved from Volgograd to Samara
6 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns, 2 armour, 5 artilleries, 17 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 armour and 1 mech_infantry moved from Russia to Samara
2 aaGuns, 6 artilleries and 18 infantry moved from Bryansk to Russia
1 mech_infantry moved from Russia to SamaraPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 1.17
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Hopei to Chahar
1 mech_infantry moved from Shantung to Chahar
1 tactical_bomber moved from Kweichow to Chahar
1 fighter moved from Kweichow to Chahar
1 tactical_bomber moved from Kweichow to Chahar
1 fighter moved from Kweichow to Chahar
3 fighters moved from Yunnan to Szechwan
2 bombers moved from Kwangsi to BurmaCombat - Japanese
Battle in Java
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Java, round 2 : 1/6 hits, 1.67 expected hits
ANZAC roll dice for 1 aaGun and 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 aaGun and 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Szechwan, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 6/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Chahar to Manchuria
2 fighters moved from Chahar to Manchuria
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
3 fighters moved from Szechwan to Kwangtung
1 fighter and 1 tactical_bomber moved from Burma to Kwangtung
2 bombers moved from Burma to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Philippines
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 21 Sea Zone to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
3 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,3,6,5,4,5,6,2,5,3,4,6,1,6,3
Japanese collect 48 PUs (11 lost to blockades); end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
ANZAC : 1.33
Chinese : 0.00
UK_Pacific : -0.67
Japanese : 4.83 -
I had a transport in SZ37 that TripleA would not let me move during NCM… can’t understand why, since it had not moved during combat movement… so I edited it over to SZ35
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 tactical_bombers and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
3 destroyers moved from 6 Sea Zone to 24 Sea Zone
1 battleship and 2 carriers moved from 6 Sea Zone to 24 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 24 Sea ZoneCombat - Americans
Battle in Shantung
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Shantung from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 carrier moved from 17 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 carrier and 1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 cruiser moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from 6 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
2 destroyers moved from 26 Sea Zone to 63 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British GuianaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : -0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
9 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : -1.17
Japanese : 1.00 -
will get to the UK turn tomorrow. Ran out of time today unfortunately.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 tactical_bombers and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
3 destroyers moved from 6 Sea Zone to 24 Sea Zone
1 battleship and 2 carriers moved from 6 Sea Zone to 24 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 24 Sea ZoneCombat - Americans
Battle in Shantung
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Shantung from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 carrier moved from 17 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 carrier and 1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 cruiser moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from 6 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
2 destroyers moved from 26 Sea Zone to 63 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British GuianaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
9 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUsPurchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters, 3 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Normandy Bordeaux
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from Burma to Persia
2 fighters moved from Eastern Persia to Russia
2 fighters and 1 tactical_bomber moved from Egypt to Persia
1 bomber moved from Egypt to Persia
1 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 aaGun and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from Gibraltar to 105 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 infantry moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Gibraltar to EgyptPlace Units - British
2 fighters and 1 infantry placed in Persia
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,3
British collect 32 PUs (3 lost to blockades); end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -1.33
Americans : -0.17
Chinese : -1.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Vologda
Italians take Vologda from Russians
1 armour moved from Western Ukraine to Tambov
Italians take Bryansk from Russians
Italians take Tambov from Russians
1 mech_infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
5 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Eastern Poland to SmolenskPlace Units - Italians
1 armour, 1 bomber and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
AA fire in Egypt : : 0.83
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from India to Persia
1 fighter and 2 mech_infantrys moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from Dutch New Guinea to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
4 bombers moved from Belarus to Russia
2 fighters moved from Belarus to Russia
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from Belarus to Russia
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Germans
Air Battle in RussiaCombat Hit Differential Summary :
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Intercept bombing raid in Russia?
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No intercept. And sorry for the delay in responding.
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Do you have some deal with the dice gods when I do strategic bombing? Last game you got rolls of “1” on 3 out of 4 shots. Today you got a “1” on 3 out of five shots…. :-(
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Do you have some deal with the dice gods when I do strategic bombing? Last game you got rolls of “1” on 3 out of 4 shots. Today you got a “1” on 3 out of five shots…. :-(
Yeah, I’ve been very lucky with those. I think all the luck on that is migrating from another game I’m playing where my AA is something like 0/20.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
4 bombers moved from Belarus to Russia
2 fighters moved from Belarus to Russia
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from Belarus to Russia
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
AA fire in Russia : 2/4 hits, 0.67 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 17 damage total. Damaged units is as follows: factory_major = 11, airfield = 6
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 4.33 expected hits
British roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/8 hits, 4.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 5 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 aaGuns moved from Belarus to Bryansk
2 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
4 mech_infantrys moved from Belarus to Bryansk
8 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Nenetsia
2 mech_infantrys moved from Belarus to Nenetsia
1 aaGun moved from Eastern Poland to Belarus
8 artilleries moved from Belarus to Bryansk
35 infantry moved from Belarus to Bryansk
3 tactical_bombers moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
3 armour moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Western Germany to France
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 fighter and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,1,1,5,4,6,3
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.17
Germans : 0.67
British : -1.33
AA fire in Normandy Bordeaux : : 0.50