@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
G40 BM3: Surfer Axis +12 vs Generaloberst_Guderian Allies: The rematch
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : -0,33
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 armour moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to Midway
1 bomber moved from Buryatia to 19 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win, taking Gibraltar from Italians with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Midway
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 bomber moved from 19 Sea Zone to Buryatia
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French West Africa
1 transport moved from 82 Sea Zone to 87 Sea Zone
4 mech_infantrys moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
1 armour moved from Tunisia to Morocco
4 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 artillery moved from Tobruk to Alexandria
1 armour moved from Libya to Tobruk
2 fighters moved from Midway to 25 Sea Zone
1 tactical_bomber moved from Midway to 25 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 armour and 3 infantry placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 4.
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsPurchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from India to Kweichow
1 fighter moved from India to Hunan
1 fighter moved from India to French Indo China
1 fighter moved from Yunnan to French Indo China
3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Belgian Congo to EgyptCombat - British
Battle in Trans-Jordan
British attack with 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kweichow
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Hunan to Yunnan
1 bomber moved from Kweichow to India
1 artillery moved from Shan State to Yunnan
1 artillery and 8 infantry moved from Burma to Yunnan
1 artillery moved from India to West India
1 artillery moved from India to Burma
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to GibraltarPlace Units - British
1 destroyer placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0,83
Italians : -0,33
Americans : -0,50
Chinese : -0,33
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Belarus to Rostov
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-JordanCombat - Italians
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 3 artilleries, 2 fighters and 10 infantry
British defend with 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 3 artilleries, 2 fighters and 10 infantry in Trans-Jordan, round 2 : 3/15 hits
British roll dice for 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/11 hits
3 infantry owned by the British and 4 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 3 artilleries, 2 fighters and 6 infantry in Trans-Jordan, round 3 : 3/11 hits
British roll dice for 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 3 : 3/8 hits
2 mech_infantrys owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Trans-Jordan, round 4 : 3/8 hits
British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 4 : 3/5 hits
2 artilleries owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
Italians roll dice for 3 artilleries and 2 fighters in Trans-Jordan, round 5 : 2/5 hits
British roll dice for 2 armour in Trans-Jordan, round 5 : 0/2 hits
2 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 artilleries and 2 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 10 infantry
Casualties for British: 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrysNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 1 marine placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs -
Sorry for the slow play. I’m on travel this week. Will do what I can.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
ANZAC take 26 Sea Zone from Japanese
1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 bomber moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
ANZAC take 26 Sea Zone from Japanese
1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 bomber moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Airborne Attack Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
no problem
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
4 armour, 7 artilleries and 12 infantry moved from Bryansk to Ukraine
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Western Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea ZoneCombat - Germans
-
Scramble?
-
no, leave them
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
4 armour, 7 artilleries and 12 infantry moved from Bryansk to Ukraine
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Western Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea ZoneCombat - Germans
Battle in Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour, 7 artilleries and 12 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 armour, 7 artilleries and 12 infantry in Ukraine, round 2 : 9/23 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 7 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/7 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 armour and 24 mech_infantrys moved from Bryansk to Volgograd
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Southern Italy
2 bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Novgorod
1 bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
6 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Baltic States to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 submarine placed in 112 Sea Zone
2 artilleries and 1 infantry placed in France
1 artillery and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 armour, 8 artilleries and 11 infantry moved from Bessarabia to Romania
2 artilleries moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Romania
Russians attack with 1 armour, 8 artilleries and 11 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 8 artilleries and 11 infantry in Romania, round 2 : 4/20 hits, 6,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 armour, 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Bryansk, round 2 : 4/8 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
2 artilleries and 1 infantry moved from Russia to Bryansk
3 aaGuns, 4 armour, 41 infantry and 5 mech_infantrys moved from Russia to Bryansk
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Kazakhstan
2 aaGuns and 5 infantry moved from Samara to Russia
1 aaGun moved from Bessarabia to Romania
2 infantry moved from Smolensk to BryanskPlace Units - Russians
6 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 1,33
Italians : -0,50
Russians : -2,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 4 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
2 infantry moved from Sakha to Buryatia
1 bomber moved from Japan to Buryatia
1 tactical_bomber moved from Japan to Buryatia
1 infantry moved from Sikang to Szechwan
1 artillery moved from Shensi to Szechwan
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Siam
1 mech_infantry moved from Kwangsi to Siam
2 fighters and 2 tactical_bombers moved from Malaya to Siam
2 fighters and 2 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in Buryatia
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 bomber; Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 0/4 hits
Russians roll dice for 1 bomber and 2 infantry in Buryatia, round 2 : 0/3 hits
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Buryatia, round 3 : 0/4 hits
Russians roll dice for 1 bomber and 2 infantry in Buryatia, round 3 : 1/3 hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Buryatia, round 4 : 2/3 hits
Russians roll dice for 1 bomber and 2 infantry in Buryatia, round 4 : 2/3 hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Buryatia
Japanese roll dice for 1 bomber in Buryatia, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 bomber
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Battle in Siam
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Siam, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 fighters moved from Kwangsi to 6 Sea Zone
1 bomber moved from Buryatia to Korea
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kwangsi
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Siam to Kwangsi
1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to 42 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
3 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
i dont have time to do it now unfortunately. I will do my turn tomorrow
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 armour, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Tobruk to Egypt
1 artillery moved from Alexandria to Egypt
4 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 fighter placed in Western United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Americans undo move 4.
1 destroyer and 4 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 80 Sea Zone to Persia
1 infantry moved from Tunisia to Libya
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Hunan
1 artillery moved from Burma to Yunnan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
2 fighters moved from Yunnan to Shensi
1 fighter moved from Yunnan to Szechwan
1 bomber moved from India to SzechwanCombat - British
Combat Hit Differential Summary :
-
hmm. Will you scramble? submerge?
-
Yep. Max D. Two fighters and tac fighter. No submerge.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 armour, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Tobruk to Egypt
1 artillery moved from Alexandria to Egypt
4 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 fighter placed in Western United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Americans undo move 4.
1 destroyer and 4 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 80 Sea Zone to Persia
1 infantry moved from Tunisia to Libya
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Hunan
1 artillery moved from Burma to Yunnan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
2 fighters moved from Yunnan to Shensi
1 fighter moved from Yunnan to Szechwan
1 bomber moved from India to SzechwanCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the British and 2 fighters owned by the British lost in 112 Sea Zone
Germans win with 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
Casualties for Germans: 1 destroyer
Casualties for British: 2 fighters and 1 submarine
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 1 armour, 2 fighters and 2 tactical_bombers
Italians defend with 1 mech_infantry
British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Szechwan
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
2 fighters moved from Shensi to Yunnan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Szechwan to India
1 bomber moved from Szechwan to India
1 infantry moved from India to West India
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to 80 Sea Zone
1 fighter moved from Persia to 80 Sea ZonePlace Units - British
1 carrier, 2 destroyers and 1 fighter placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4,1,2,3,1,5
British collect 29 PUs (2 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,50
British : 0,33
Italians : -0,33
Japanese : 0,00





