Ah right. You also got 5IPC to Italy for taking Gibraltar and made it harder for me to hunt down that sub later, which is costing me 3ipc/round. So is probably worth it.
I’ll just edit on USA.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Algeria to Libya
Combat - Americans
Battle in French West Africa
Non Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 10 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
2 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Morocco to Gibraltar
Place Units - Americans
1 armour, 1 bomber and 1 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
1 armour, 1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
2 artilleries and 10 infantry moved from Kweichow to Yunnan
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Tobruk from Italians
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to French Indo China
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Algeria to Tunisia
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to 81 Sea Zone
1 bomber moved from Trans-Jordan to Persia
1 bomber moved from Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
1 tactical_bomber placed in Union of South Africa
1 fighter placed in United Kingdom
1 armour and 1 fighter placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,3,3,3,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 0,83
Italians : -1,00
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
3 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
5 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Scramble?
More importantly. OOL. Do you want the bomber to die first, if the shore bombard fails to hit?
dont scramble, and let the bomber die first
As you wish.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
3 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
5 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 5 infantry
British defend with 1 airfield, 1 fighter and 1 harbour; Americans defend with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 bomber and 5 infantry in Gibraltar, round 2 : 2/7 hits
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Gibraltar, round 2 : 3/6 hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 3 : 2/4 hits
British roll dice for 3 fighters in Gibraltar, round 3 : 2/3 hits
2 fighters owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 4 : 1/2 hits
British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits
1 bomber owned by the Italians and 1 fighter owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 22
Casualties for Italians: 1 bomber and 5 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/10 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
1 armour moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 2 fighters
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 31 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to Yunnan
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 bombers and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport
British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 5/11 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 4/10 hits
Americans roll dice for 2 cruisers, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 2/4 hits
1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 4 bombers, 1 carrier, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 70
Casualties for Germans: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Battle in Novgorod
Germans attack with 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 6 infantry in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Bryansk
3 aaGuns, 7 armour, 6 artilleries, 9 infantry and 12 mech_infantrys moved from Belarus to Smolensk
6 mech_infantrys moved from Eastern Poland to Smolensk
2 artilleries and 9 infantry moved from Eastern Poland to Belarus
1 armour and 7 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Western Germany to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Northern Italy to Trans-Jordan
1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
4 bombers moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Southern Italy to Yugoslavia
3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Finland to Karelia
1 tactical_bomber moved from Western Ukraine to Belarus
Place Units - Germans
7 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 infantry placed in Western Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
4 artilleries moved from Ukraine to Bessarabia
8 infantry moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bryansk
2 fighters moved from Russia to Bryansk
1 armour moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 6 artilleries and 11 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 6 artilleries and 11 infantry in Bessarabia, round 2 : 5/18 hits, 5,33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
4 armour moved from Ukraine to Russia
2 mech_infantrys moved from Ukraine to Russia
1 aaGun moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 aaGuns, 4 artilleries and 13 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Samara
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
2 infantry moved from Sakha to Buryatia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Midway
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 0/4 hits
Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 3 : 3/4 hits
Americans roll dice for 1 artillery in Midway, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Midway
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Midway from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
4 armour moved from Kwangtung to Kwangsi
1 aaGun moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
Place Units - Japanese
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 armour placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
Japanese undo move 2.
1 infantry placed in Malaya
1 artillery placed in Japan
1 infantry placed in Malaya
1 fighter and 4 infantry placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 bomber moved from Western United States to 5 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Hawaiian Islands
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win, taking Hawaiian Islands from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 bomber moved from 5 Sea Zone to Buryatia
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 infantry moved from French West Africa to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
3 mech_infantrys moved from Tunisia to Tobruk
2 armour moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -1,67
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 bomber moved from Western United States to 5 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Hawaiian Islands
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win, taking Hawaiian Islands from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 bomber moved from 5 Sea Zone to Buryatia
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 infantry moved from French West Africa to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
3 mech_infantrys moved from Tunisia to Tobruk
2 armour moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 artillery moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 7 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 armour moved from Tobruk to Egypt
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 4/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from Iraq to India
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Iraq to India
1 fighter moved from Iraq to India
1 fighter moved from Union of South Africa to 81 Sea Zone
1 tactical_bomber moved from Union of South Africa to 81 Sea Zone
1 infantry moved from Syria to Iraq
1 fighter moved from 81 Sea Zone to Tobruk
1 tactical_bomber moved from 81 Sea Zone to Tobruk
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Place Units - British
2 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
1 destroyer and 1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,2,1,5,6,6,5,3
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
British : 1,83
Americans : -1,67
Chinese : -1,67
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 armour moved from Trans-Jordan to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
1 artillery, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
Combat - Italians
Battle in Crete
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Iraq, round 2 : 4/8 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Crete from Neutral_Allies, taking Iraq from British with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 carrier moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Poland
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 1.
1 artillery and 5 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 8 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 9 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 9 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,00
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Belarus to Vologda
9 armour, 6 artilleries, 7 infantry and 18 mech_infantrys moved from Smolensk to Bryansk
2 artilleries and 9 infantry moved from Belarus to Bryansk
1 armour and 7 mech_infantrys moved from Baltic States to Bryansk
1 fighter moved from Gibraltar to Western Germany
Combat - Germans
Battle in Bryansk
Germans attack with 10 armour, 8 artilleries, 16 infantry and 25 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 10 armour, 8 artilleries, 16 infantry and 25 mech_infantrys in Bryansk, round 2 : 21/59 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 8 artilleries, 15 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Vologda to Novgorod
3 aaGuns moved from Smolensk to Bryansk
7 mech_infantrys moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
2 artilleries moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Gibraltar to 95 Sea Zone
2 bombers moved from Gibraltar to Southern Italy
2 bombers moved from Gibraltar to Western Germany
6 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Novgorod
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Gibraltar to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from Trans-Jordan to Southern Italy
2 fighters moved from Trans-Jordan to 95 Sea Zone
1 fighter moved from Trans-Jordan to Iraq
Place Units - Germans
6 mech_infantrys placed in Germany
3 infantry placed in Novgorod
1 artillery and 1 infantry placed in France
1 infantry placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Ugh. After sinking the Atlantic fleet, the game should have been essentially over. Put the Italian fleet with the germans and the Allies can’t invade for 2-3 turns. More than enough to win back most of the Med, and fatally damage Russia.
Instead, I let you back in the game by making a weak move for the middle east…never let a good opponent off the mat once they are down!
Oh well, it’s not like I’m in a bad position.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Tambov
2 artilleries moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
5 infantry moved from Samara to Russia
2 aaGuns and 8 infantry moved from Novosibirsk to Samara
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 0,17
yes. Mistakes like with the atlantic fleet happen. im more dissatisfied with a few of my latest soviet moves.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 infantry moved from Soviet Far East to Siberia
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in French Indo China
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 carrier and 2 submarines moved from 16 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Japan
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
3 fighters moved from 33 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi
1 fighter moved from Caroline Islands to Philippines
2 carriers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 armour and 2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
1 artillery, 1 bomber, 1 fighter and 5 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier and 2 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 submarines
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 carriers and 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers and 1 destroyer
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode