@Tyzoq meant to leave them.
NO scramble.
In the highly unlikely event you get 1 hit still lose the sub 1st.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 3 destroyers, 3 infantry and 6 transports; Remaining resources: 3 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 destroyers and 6 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Kweichow
9 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Kweichow, round 2 : 3/12 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Kweichow
Chinese undo move 2.
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 3 destroyers, 3 infantry and 6 transports; Remaining resources: 3 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 destroyers and 6 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Kweichow
9 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Kweichow, round 2 : 3/12 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Kweichow
Chinese undo move 2.
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Belgian Congo to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Iraq to Trans-Jordan
1 mech_infantry moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
Combat - British
Battle in Syria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kwangtung
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters and 2 infantry
Italians defend with 1 aaGun and 1 infantry
AA fire in Trans-Jordan : 0/2 hits
British roll dice for 1 armour, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits
Italians roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 aaGun owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Belgian Congo to French Equatorial Africa
3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 transports moved from 80 Sea Zone to 79 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 aaGun moved from Yunnan to Kweichow
1 artillery and 5 infantry moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 aaGun moved from Yunnan to Kweichow
8 infantry moved from India to Burma
2 infantry moved from India to Burma
1 armour, 1 artillery, 2 infantry and 2 transports moved from 52 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
Place Units - British
1 carrier placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,1
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 5 infantry
You don’t need to edit the factories, it does it automatically after the purchase phase.
You don’t need to edit the factories, it does it automatically after the purchase phase.
Oh, ok thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Greece to Anglo Egyptian Sudan
4 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
Combat - Italians
Battle in Syria
Italians attack with 2 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Syria
Italians win, taking Syria from British with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 4 artilleries, 5 infantry and 1 marine
British defend with 1 armour and 1 infantry
Italians roll dice for 4 artilleries, 5 infantry and 1 marine in Trans-Jordan, round 2 : 2/10 hits, 3.17 expected hits
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 4 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Tobruk to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 83 Sea Zone to 82 Sea Zone
Place Units - Italians
1 airfield placed in Gibraltar
4 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
EDIT: Adding units owned by ANZAC to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Bessarabia to Ukraine
5 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 mech_infantry moved from Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Belarus to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 5 artilleries, 6 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 artilleries, 6 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/12 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 1/9 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Ukraine, round 3 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
8 mech_infantrys moved from Eastern Poland to Smolensk
2 aaGuns, 6 armour, 6 artilleries, 19 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
4 fighters and 2 tactical_bombers placed in Western Germany
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Hopei
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Novosibirsk to Suiyuyan
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Italians
Combat - Russians
Battle in Hopei
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Hopei
retreated to Hopei
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Kansu to Shensi
3 infantry moved from Novosibirsk to Kansu
1 fighter moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Siam to Yunnan
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 aaGun moved from Tambov to Rostov
1 infantry moved from Volgograd to Tambov
1 aaGun, 2 artilleries and 25 infantry moved from Tambov to Russia
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
3 fighters and 3 tactical_bombers moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 bomber moved from Kiangsu to Suiyuyan
1 fighter moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
Combat - Japanese
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Alaska from Americans, taking 44 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/9 hits, 4.17 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in Suiyuyan, round 2 : 5/8 hits, 4.50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Chahar to Anhwe
1 armour moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 carriers and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsu to 44 Sea Zone
1 fighter moved from Japan to 44 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
1 aaGun, 1 artillery and 8 infantry moved from Amur to Buryatia
1 aaGun moved from Korea to Manchuria
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 marine moved from Japan to 6 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Formosa
1 bomber moved from Suiyuyan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter moved from Kwangtung to Anhwe
2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Chinese : 0.33
UK_Pacific : -0.33
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Guam
Non Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 86 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Central America
1 artillery and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 destroyers, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to Kweichow
2 infantry moved from Sikang to Shensi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
2 artilleries and 1 infantry placed in Kweichow
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Guam
Non Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 86 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Central America
1 artillery and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 destroyers, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to Kweichow
2 infantry moved from Sikang to Shensi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
2 artilleries and 1 infantry placed in Kweichow
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery, 2 fighters and 1 infantry moved from Iraq to Syria
Combat - British
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Kwangtung
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Java from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 5 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 5 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Syria, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 1 artillery and 2 fighters in Syria, round 3 : 3/3 hits
Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Syria to Persia
1 infantry and 1 mech_infantry moved from Iraq to Persia
2 infantry moved from India to West India
1 infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 carrier and 1 destroyer moved from 106 Sea Zone to 89 Sea Zone
2 infantry moved from India to West India
2 infantry moved from India to West India
1 aaGun and 10 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
Place Units - British
1 artillery and 2 infantry placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 30 PUs (3 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
UK_Pacific collect 23 PUs (1 lost to blockades); end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Egypt to Syria
Combat - Italians
Battle in Syria
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Bryansk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern France to Yugoslavia
4 artilleries, 2 infantry and 1 marine moved from Trans-Jordan to Egypt
1 bomber moved from Syria to Southern Italy
1 submarine moved from 82 Sea Zone to 71 Sea Zone
Place Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 1 infantry and 3 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Smolensk to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 2/9 hits, 2.83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Rostov, round 3 : 0/9 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Rostov, round 4 : 3/9 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
5 artilleries and 5 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Belarus to Bryansk
1 aaGun, 6 armour, 6 artilleries, 19 infantry and 9 mech_infantrys moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Archangel
2 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 9 mech_infantrys moved from Bryansk to Rostov
4 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar
1 aaGun and 2 infantry moved from Finland to Karelia
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Place Units - Germans
1 fighter and 1 mech_infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in Archangel : 0/2 hits
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits
1 aaGun owned by the Germans and 1 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry
Battle in Kiangsi
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Novosibirsk
1 fighter moved from Kansu to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Shensi to Kweichow
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Formosa to 20 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Java
1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 bombers moved from Kiangsu to Guam
1 fighter moved from Kiangsu to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Java
1 battleship moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Kwangsi
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from Soviet Far East to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 battleship
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 3 fighters, 1 marine and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 marine and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 2/2 hits, 0.83 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Guam
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Guam, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 3 fighters and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
3 infantry moved from Shantung to Anhwe
2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 aaGun and 1 infantry moved from Jehol to Anhwe
2 bombers moved from Guam to Kiangsu
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
3 carriers moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery, 1 fighter and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 aaGun
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 1.67
UK_Pacific : 1.83
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to British Columbia
1 tactical_bomber moved from Western United States to British Columbia
1 fighter moved from Western United States to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Alaska
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Alaska from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in British Columbia
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 8 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from British Columbia to 1 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
1 armour, 1 artillery and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from Central America to 89 Sea Zone
6 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 9 infantry, 4 mech_infantrys, 3 submarines, 1 tactical_bomber and 8 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from 101 Sea Zone to Eastern United States
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs