@dawgoneit said in L26 PTV Surfer (L) vs Dawgoneit (X+15):
@surfer i’m sorry.I did not get the notification on this.
i will try to get to this by the end of the day
No worries.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Szechwan
1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries and 4 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 fighter moved from India to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 fighters and 4 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 3 : 4/6 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 3/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kwangtung
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Hunan to Yunnan
1 infantry moved from Malaya to Shan State
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
1 artillery and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,3,1,6,2
UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 64 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by British to 52 Sea Zone: 2 transports
EDIT: Adding units owned by British to 52 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Szechwan
1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries and 4 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 fighter moved from India to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 fighters and 4 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 3 : 4/6 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 3/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kwangtung
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Hunan to Yunnan
1 infantry moved from Malaya to Shan State
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
1 artillery and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,3,1,6,2
UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 64 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by British to 52 Sea Zone: 2 transports
EDIT: Adding units owned by British to 52 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Sorry I posted an edit 3 min after I posted the first map and you used the first one. Just a few fleet edits, take a look and let me know if you’d change anything.
Sorry I posted an edit 3 min after I posted the first map and you used the first one. Just a few fleet edits, take a look and let me know if you’d change anything.
Nope, you’re good to continue.
Just to be clear, I can continue with the edited fleet positions?
Just to be clear, I can continue with the edited fleet positions?
Yeah, you just added some ships to SZ 20 right?
No to sz 44 (Celebes).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 marine moved from Greece to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Egypt
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Crete from Neutral_Allies, taking Egypt from British, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Syria to Trans-Jordan
1 bomber moved from Trans-Jordan to Greece
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 3 artilleries and 5 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Greece to Romania
1 aaGun moved from France to Northern Italy
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 aaGun and 2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Tobruk: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser, 2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 2 infantry
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Adding units owned by British to 52 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 infantry moved from Baltic States to Belarus
1 aaGun, 7 armour, 6 artilleries, 18 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Belarus
5 artilleries and 6 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 armour and 2 mech_infantrys moved from Poland to Belarus
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 artillery, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Western Germany
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to Southern Italy
2 bombers moved from Southern Italy to Western Germany
5 infantry moved from Karelia to Novgorod
1 aaGun and 2 infantry moved from Karelia to Finland
Place Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 armour moved from Yunnan to Shensi
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 fighter moved from Yunnan to Chahar
1 mech_infantry moved from Yunnan to Siam
Russians take Siam from Japanese
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
AA fire in Ukraine : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Chahar
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Anhwe
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Anhwe
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Chahar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 aaGuns and 12 infantry moved from Sakha to Buryatia
2 infantry moved from Olgiy to Kansu
4 infantry moved from Timguska to Novosibirsk
1 fighter moved from Shensi to Novosibirsk
2 infantry moved from Timguska to Kansu
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
2 artilleries moved from Bryansk to Tambov
18 infantry moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
8 infantry moved from Bryansk to Tambov
13 infantry moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Russians collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 bomber moved from Kweichow to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
4 fighters and 2 tactical_bombers moved from Kweichow to Central Mongolia
1 artillery and 1 infantry moved from Kweichow to Shensi
1 bomber moved from Caroline Islands to Kwangtung
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 marine moved from Formosa to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kweichow to Central Mongolia
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Hunan
1 fighter moved from Kweichow to Shensi
1 armour moved from Kweichow to Jehol
1 artillery moved from Kweichow to Szechwan
1 tactical_bomber moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
Combat - Japanese
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Shensi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Central Mongolia
Japanese attack with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Central Mongolia, round 2 : 5/9 hits, 4.83 expected hits
Russians roll dice for 1 fighter and 2 infantry in Central Mongolia, round 2 : 2/3 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 fighter owned by the Russians lost in Central Mongolia
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from Central Mongolia to Chahar
1 bomber moved from Central Mongolia to Kiangsu
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 21 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kweichow to Hopei
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery and 2 mech_infantrys moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Shensi to Kiangsu
1 fighter moved from Szechwan to Anhwe
1 bomber moved from Kwangtung to Kiangsu
Place Units - Japanese
1 factory_minor placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter, 3 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : 1.17
UK_Pacific : 0.67
Russians : 0.67
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 3 destroyers, 3 infantry and 6 transports; Remaining resources: 3 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 destroyers and 6 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Kweichow
9 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Kweichow, round 2 : 3/12 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Kweichow
Chinese undo move 2.
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 3 destroyers, 3 infantry and 6 transports; Remaining resources: 3 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 destroyers and 6 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Kweichow
9 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Kweichow, round 2 : 3/12 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Kweichow
Chinese undo move 2.
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Belgian Congo to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Iraq to Trans-Jordan
1 mech_infantry moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
Combat - British
Battle in Syria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kwangtung
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters and 2 infantry
Italians defend with 1 aaGun and 1 infantry
AA fire in Trans-Jordan : 0/2 hits
British roll dice for 1 armour, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits
Italians roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 aaGun owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Belgian Congo to French Equatorial Africa
3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 transports moved from 80 Sea Zone to 79 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 aaGun moved from Yunnan to Kweichow
1 artillery and 5 infantry moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 aaGun moved from Yunnan to Kweichow
8 infantry moved from India to Burma
2 infantry moved from India to Burma
1 armour, 1 artillery, 2 infantry and 2 transports moved from 52 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
Place Units - British
1 carrier placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,1
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 5 infantry
You don’t need to edit the factories, it does it automatically after the purchase phase.
You don’t need to edit the factories, it does it automatically after the purchase phase.
Oh, ok thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Greece to Anglo Egyptian Sudan
4 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
Combat - Italians
Battle in Syria
Italians attack with 2 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Syria
Italians win, taking Syria from British with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 4 artilleries, 5 infantry and 1 marine
British defend with 1 armour and 1 infantry
Italians roll dice for 4 artilleries, 5 infantry and 1 marine in Trans-Jordan, round 2 : 2/10 hits, 3.17 expected hits
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 4 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Tobruk to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 83 Sea Zone to 82 Sea Zone
Place Units - Italians
1 airfield placed in Gibraltar
4 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
EDIT: Adding units owned by ANZAC to Kweichow: 1 fighter
EDIT: Turning off Edit Mode