@Stucifer @crockett36 scrambles?
MrRoboto (Allies) vs Simon33 (Axis) BM3 Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Romania to Tambov
1 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Belarus to Smolensk
2 infantry moved from Bryansk to Smolensk
2 bombers and 1 fighter moved from Belarus to Russia
1 armour moved from Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to RostovPurchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 4 transports
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 96 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone
3 transports owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 4 transports
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 fighter
Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 fighter
Battle in Smolensk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from Smolensk to Bryansk
2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
1 aaGun moved from Bryansk to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun and 5 artilleries moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Finland
8 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber and 1 fighter moved from Russia to Bryansk
1 bomber moved from Bryansk to Ukraine
1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Ukraine
1 fighter moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Bryansk to Ukraine
5 mech_infantrys moved from Poland to BelarusPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 destroyer placed in 112 Sea Zone
2 artilleries placed in France
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 3.67
Americans : -0.17
Russians : 0.00 -
I assumed no intercept in Moscow. Was that right?
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No, I’d like to intercept
You fight with 1 fighter, 2 str bombers
Rolls: 2@1 1@2; Total Hits: 12@1: (2, 1)1@2: (3)
I defend with 2 fighters
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
3 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapanesePurchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,3,5,2,4,2,6,4,1
Russians collect 19 PUs (3 lost to blockades); end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0,67
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 artilleries moved from Amur to Manchuria
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 bomber and 2 infantry moved from French Indo China to Shan StatePurchase Units - Japanese
Japanese buy 4 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
retreated to Shan State
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Manchuria
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Korea to Kiangsu
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Korea to Japan
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Shan State to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese : 1.00
UK_Pacific : 1.67
Russians : -0.33
Japanese : 1.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to TobrukPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Tobruk to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 3 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Anhwe to Chahar
1 fighter moved from Shensi to ChaharPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Hunan
7 infantry moved from Anhwe to Hunan
3 infantry moved from Shensi to KweichowPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from JapanesePurchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
3 aaGuns, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Burma to Yunnan
2 infantry and 2 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
1 armour and 1 infantry moved from Malaya to Shan State
1 armour moved from Shan State to Yunnan
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Persia to Caucasus
British take Northwest Persia from Neutral_Allies
2 armour moved from Persia to Trans-Jordan
2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 armour and 1 infantry moved from Tunisia to Libya
1 armour moved from Libya to Tobruk
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Anglo Egyptian Sudan
1 fighter moved from Iraq to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Persia
3 armour placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 unit repaired.
1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Egypt to Alexandria
Italians take Alexandria from BritishPurchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from 43 Sea Zone to BorneoPurchase Units - ANZAC
ANZAC buy 1 harbour and 1 transport; Remaining resources: 5 PUs;Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 55 Sea Zone to 46 Sea Zone
2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
1 harbour placed in New Guinea
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 infantry moved from Tobruk to LibyaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Smolensk to Russia
5 mech_infantrys moved from Belarus to Russia
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
6 armour, 15 artilleries, 3 fighters, 22 infantry, 15 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
4 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
2 armour and 1 mech_infantry moved from Rostov to Russia
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 fighters moved from Western Germany to 114 Sea Zone
1 fighter moved from Southern Italy to 114 Sea ZonePurchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Russia
Germans attack with 12 armour, 15 artilleries, 2 bombers, 3 fighters, 23 infantry, 22 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 4/10 hits, 1.67 expected hits
3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 12 armour, 15 artilleries, 2 bombers, 23 infantry, 22 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 32/78 hits, 25.00 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 18 artilleries, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 26/70 hits, 24.17 expected hits
28 infantry owned by the Russians, 23 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 15 artilleries, 2 bombers, 19 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 21/52 hits, 20.67 expected hits
Russians roll dice for 2 armour, 18 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 13/42 hits, 14.83 expected hits
1 mech_infantry owned by the Russians, 19 infantry owned by the Russians, 1 artillery owned by the Russians and 13 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 15 artilleries, 2 bombers, 6 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 13/39 hits, 17.00 expected hits
Russians roll dice for 2 armour, 17 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 4 : 11/21 hits, 7.83 expected hits
13 artilleries owned by the Russians, 10 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 2 bombers, 5 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 11/28 hits, 13.33 expected hits
Russians roll dice for 2 armour, 4 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 5 : 3/8 hits, 3.50 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 2 artilleries, 2 bombers, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 13 artilleries, 3 fighters, 23 infantry, 17 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 2 armour, 18 artilleries, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 114 Sea Zone
Germans attack with 3 fighters
Russians defend with 1 cruiser
Germans roll dice for 3 fighters in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 fighters moved from 114 Sea Zone to Western Germany
4 tactical_bombers moved from Russia to Novgorod
2 bombers moved from Russia to Poland
2 aaGuns moved from Bryansk to Tambov
1 infantry moved from Belarus to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
1 carrier and 1 submarine placed in 112 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western Germany
1 fighter placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 63 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUsCombat Hit Differential Summary :
AA fire in Russia : : 2.33
Germans : 1.50
Russians : 3.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 bomber and 1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shantung
1 fighter moved from Japan to ShantungPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
2 fighters moved from Kiangsi to French Indo China
4 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Shantung to Manchuria
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Shantung to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 harbour placed in Hainan
1 armour and 2 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : -1.00
Japanese : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 bomber and 1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shantung
1 fighter moved from Japan to ShantungPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
2 fighters moved from Kiangsi to French Indo China
4 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Shantung to Manchuria
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Shantung to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 harbour placed in Hainan
1 armour and 2 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : -1.00
Japanese : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
6 fighters and 1 tactical_bomber moved from 46 Sea Zone to PhilippinesPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Philippines
Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 5/11 hits, 4,67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 6 submarines moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Queensland to Borneo
1 carrier, 3 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 92 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys moved from Tobruk to LibyaPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Hunan to KiangsiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsi to Anhwe
6 infantry moved from Hunan to Anhwe
1 infantry moved from Jehol to Anhwe
2 infantry moved from Chahar to Anhwe
2 artilleries and 4 infantry moved from Yunnan to KwangsiPlace Units - Chinese
2 artilleries and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangsi: 2 artilleries and 4 infantry
EDIT: Adding units owned by Chinese to Yunnan: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery moved from Yunnan to Shan StatePurchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 mech_infantry moved from Kwangtung to Yunnan
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Iraq to Caucasus
3 infantry moved from Persia to Northwest Persia
3 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -1,50
Americans : 0,33
Chinese : 0,33
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
6 fighters and 1 tactical_bomber moved from 46 Sea Zone to PhilippinesPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Philippines
Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 5/11 hits, 4,67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 6 submarines moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Queensland to Borneo
1 carrier, 3 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 92 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys moved from Tobruk to LibyaPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Hunan to KiangsiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsi to Anhwe
6 infantry moved from Hunan to Anhwe
1 infantry moved from Jehol to Anhwe
2 infantry moved from Chahar to Anhwe
2 artilleries and 4 infantry moved from Yunnan to KwangsiPlace Units - Chinese
2 artilleries and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangsi: 2 artilleries and 4 infantry
EDIT: Adding units owned by Chinese to Yunnan: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery moved from Yunnan to Shan StatePurchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 mech_infantry moved from Kwangtung to Yunnan
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Iraq to Caucasus
3 infantry moved from Persia to Northwest Persia
3 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -1,50
Americans : 0,33
Chinese : 0,33
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Italians take Tobruk from AmericansPurchase Units - Italians
Italians buy 1 bomber and 4 infantry; Remaining resources: 2 PUs;Combat - Italians
Non Combat Move - Italians
Place Units - Italians
4 infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo JimaPurchase Units - ANZAC
ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs;Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Guam
Battle in Iwo JimaNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 46 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 46 Sea Zone to 37 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Volgograd to Rostov
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber and 1 fighter moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
4 tactical_bombers moved from Novgorod to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 armour moved from Russia to Rostov
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansPurchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 109 PUs;
Germans buy 1 armour, 2 artilleries, 1 bomber, 2 carriers, 1 destroyer, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 4 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 4 tactical_bombers in 115 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 4 tactical_bombers in 115 Sea Zone, round 3 : 0/5 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 4 tactical_bombers in 115 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 1 armour, 3 artilleries and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from British with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 destroyer
Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from 115 Sea Zone to Western Germany
2 aaGuns moved from Western Germany to France
2 artilleries moved from France to Western Germany
1 aaGun moved from Ukraine to Rostov
2 aaGuns moved from Tambov to Volgograd
2 artilleries moved from Russia to Tambov
2 mech_infantrys moved from Novgorod to Bryansk
4 armour and 2 mech_infantrys moved from Russia to Kazakhstan
3 armour and 2 mech_infantrys moved from Russia to Volgograd
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Poland to Volgograd
1 bomber moved from Poland to Western Germany
2 tactical_bombers moved from 115 Sea Zone to 112 Sea Zone
1 carrier, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 armour moved from Russia to Volgograd
6 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries and 1 infantry moved from France to Normandy BordeauxPlace Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 transport placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
Germans undo move 4.
3 mech_infantrys placed in Ukraine
1 armour, 1 bomber and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -4.67
British : 0.67
Americans : 0.67
Russians : -0.50
AA fire in United Kingdom : : -0.17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Japanese
1 armour moved from Evenkiyskiy to Timguska
Japanese take Urals from Russians
Japanese take Timguska from Russians
1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from Kiangsu to 35 Sea Zone
1 fighter moved from Manchuria to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Combat Hit Differential Summary :
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Ok, I’m going for it.
Scramble from Philippines? Care to nominate an OOL?
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Okay - this is gonna be interesting. A lot can go wrong for both of us here.
Scramble all 3. Reasonable OOL, which means - keep a destroyer as long as you have submarines left (since you only attack with 3 subs, I don’t think it will play a big role)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Japanese
1 armour moved from Evenkiyskiy to Timguska
Japanese take Urals from Russians
Japanese take Timguska from Russians
1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from Kiangsu to 35 Sea Zone
1 fighter moved from Manchuria to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/30 hits, 16.17 expected hits
Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans
Americans roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 battleships, 5 carriers, 5 cruisers, 7 destroyers, 10 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 15/32 hits, 16.00 expected hits
Units damaged: 2 battleships owned by the Japanese
6 submarines owned by the Americans, 3 destroyers owned by the Americans, 7 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 16/29 hits, 15.83 expected hits
Americans roll dice for 2 battleships, 5 carriers, 5 cruisers, 4 destroyers, 10 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 12/29 hits, 15.00 expected hits
6 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the British, 2 destroyers owned by the British, 1 destroyer owned by the ANZAC, 2 cruisers owned by the British, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans, 3 submarines owned by the Japanese and 1 carrier owned by the British lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 7 fighters and 7 tactical_bombers in 35 Sea Zone, round 4 : 13/20 hits, 11.83 expected hits
Americans roll dice for 2 battleships, 1 destroyer, 10 fighters and 2 transports in 35 Sea Zone, round 4 : 12/13 hits, 8.33 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 2 battleships owned by the Japanese, 6 fighters owned by the Americans, 1 battleship owned by the British, 3 fighters owned by the British, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 10 fighters, 3 submarines and 4 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombersNon Combat Move - Japanese
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 bombers moved from 35 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsu
1 infantry moved from Shantung to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans : 0.33
Japanese : 1.17