MrRoboto (Allies) vs Simon33 (Axis) BM3 Game III

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 96 Sea Zone
                2 fighters and 2 tactical_bombers moved from Romania to Tambov
                1 infantry moved from Bryansk to Tambov
                2 tactical_bombers moved from Belarus to Smolensk
                2 infantry moved from Bryansk to Smolensk
                2 bombers and 1 fighter moved from Belarus to Russia
                1 armour moved from Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Ukraine
                2 armour and 2 mech_infantrys moved from Bryansk to Rostov

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 4 transports
                        Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 96 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone
                        3 transports owned by the Americans lost in 96 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 58
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 4 transports
                Battle in Tambov
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 armour and 2 mech_infantrys
                    French defend with 1 fighter
                        Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 fighter
                Battle in Smolensk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Smolensk to Bryansk
                2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun and 5 artilleries moved from Belarus to Bryansk
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Finland
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber and 1 fighter moved from Russia to Bryansk
                1 bomber moved from Bryansk to Ukraine
                1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Ukraine
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 mech_infantry moved from Bryansk to Ukraine
                5 mech_infantrys moved from Poland to Belarus

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                2 artilleries placed in France
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
        Germans : 3.67
        Americans : -0.17
        Russians : 0.00

    triplea_42563_Ger6.tsvg

  • '19 '17 '16

    I assumed no intercept in Moscow. Was that right?

  • '19 '18

    No, I’d like to intercept

    You fight with 1 fighter, 2 str bombers

    DiceRolls: 2@1 1@2; Total Hits: 12@1: (2, 1)1@2: (3)

    I defend with 2 fighters

    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Russians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
                3 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 26 PUs;
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,3,5,2,4,2,6,4,1
                Russians collect 19 PUs (3 lost to blockades); end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : -1,33

    triplea_42563_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from French Indo China to 41 Sea Zone
                1 armour moved from Amur to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 artilleries moved from Amur to Manchuria
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 bomber and 2 infantry moved from French Indo China to Shan State

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2.50 expected hits
                        Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                2 fighters moved from Korea to Kiangsu
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Korea to Japan
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Shan State to French Indo China
                1 bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Kiangsu
                2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Chinese : 1.00
        UK_Pacific : 1.67
        Russians : -0.33
        Japanese : 1.83

    triplea_42563_Jap6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Americans
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Tobruk

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Tobruk to Gibraltar
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines moved from 55 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 3 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
                2 fighters moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Anhwe to Chahar
                1 fighter moved from Shensi to Chahar

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hunan
                7 infantry moved from Anhwe to Hunan
                3 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Hunan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British
                3 aaGuns, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Burma to Yunnan
                2 infantry and 2 mech_infantrys moved from India to Burma
                2 mech_infantrys moved from Burma to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 armour and 1 infantry moved from Malaya to Shan State
                1 armour moved from Shan State to Yunnan
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Persia to Caucasus
                      British take Northwest Persia from Neutral_Allies
                2 armour moved from Persia to Trans-Jordan
                2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 infantry moved from Algeria to Tunisia
                1 armour and 1 infantry moved from Tunisia to Libya
                1 armour moved from Libya to Tobruk
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 fighters moved from Iraq to Anglo Egyptian Sudan
                1 fighter moved from Iraq to Anglo Egyptian Sudan

    Place Units - British
                3 infantry placed in Persia
                3 armour placed in Iraq
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : -0,33

    triplea_42563_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Italians
                1 unit repaired.
                1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Egypt to Alexandria
                      Italians take Alexandria from British

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_42563_Ita6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from 43 Sea Zone to Borneo

    Purchase Units - ANZAC
                ANZAC buy 1 harbour and 1 transport; Remaining resources: 5 PUs;

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 harbour placed in New Guinea
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                1 infantry moved from Tobruk to Libya

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1,00
        Japanese : -1,00

    triplea_42563_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Smolensk to Russia
                5 mech_infantrys moved from Belarus to Russia
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                6 armour, 15 artilleries, 3 fighters, 22 infantry, 15 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                4 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
                2 armour and 1 mech_infantry moved from Rostov to Russia
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                2 fighters moved from Western Germany to 114 Sea Zone
                1 fighter moved from Southern Italy to 114 Sea Zone

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Russia
                    Germans attack with 12 armour, 15 artilleries, 2 bombers, 3 fighters, 23 infantry, 22 mech_infantrys and 5 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Russia : 4/10 hits, 1.67 expected hits
                        3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 15 artilleries, 2 bombers, 23 infantry, 22 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 32/78 hits, 25.00 expected hits
                        Russians roll dice for 4 aaGuns, 2 armour, 18 artilleries, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 26/70 hits, 24.17 expected hits
                        28 infantry owned by the Russians, 23 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 15 artilleries, 2 bombers, 19 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 21/52 hits, 20.67 expected hits
                        Russians roll dice for 2 armour, 18 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 13/42 hits, 14.83 expected hits
                        1 mech_infantry owned by the Russians, 19 infantry owned by the Russians, 1 artillery owned by the Russians and 13 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 15 artilleries, 2 bombers, 6 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 13/39 hits, 17.00 expected hits
                        Russians roll dice for 2 armour, 17 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 4 : 11/21 hits, 7.83 expected hits
                        13 artilleries owned by the Russians, 10 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 5 artilleries, 2 bombers, 5 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 11/28 hits, 13.33 expected hits
                        Russians roll dice for 2 armour, 4 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 5 : 3/8 hits, 3.50 expected hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
                    Germans captures 26PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour, 2 artilleries, 2 bombers, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 13 artilleries, 3 fighters, 23 infantry, 17 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 2 armour, 18 artilleries, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in 114 Sea Zone
                    Germans attack with 3 fighters
                    Russians defend with 1 cruiser
                        Germans roll dice for 3 fighters in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 cruiser
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 fighters moved from 114 Sea Zone to Western Germany
                4 tactical_bombers moved from Russia to Novgorod
                2 bombers moved from Russia to Poland
                2 aaGuns moved from Bryansk to Tambov
                1 infantry moved from Belarus to Bryansk

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 carrier and 1 submarine placed in 112 Sea Zone
                1 bomber, 1 fighter and 1 infantry placed in Western Germany
                1 fighter placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 89 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 2.33
        Germans : 1.50
        Russians : 3.17

    triplea_42563_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                2 fighters and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Shantung
                1 bomber and 1 infantry moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shantung
                1 fighter moved from Japan to Shantung

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Kiangsi
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 1/2 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                2 fighters moved from Kiangsi to French Indo China
                4 infantry moved from Japan to 6 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Shantung to Manchuria
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                1 artillery and 1 infantry moved from Korea to Manchuria
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Shantung to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 harbour placed in Hainan
                1 armour and 2 infantry placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        UK_Pacific : -1.00
        Japanese : -2.00

    triplea_42563_Jap7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                2 fighters and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Shantung
                1 bomber and 1 infantry moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shantung
                1 fighter moved from Japan to Shantung

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Kiangsi
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 1/2 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                2 fighters moved from Kiangsi to French Indo China
                4 infantry moved from Japan to 6 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Shantung to Manchuria
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                1 artillery and 1 infantry moved from Korea to Manchuria
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Shantung to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 harbour placed in Hainan
                1 armour and 2 infantry placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : -0.67
        UK_Pacific : -1.00
        Japanese : -2.00

    triplea_42563_Jap7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - Americans
                1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                6 fighters and 1 tactical_bomber moved from 46 Sea Zone to Philippines

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 5/11 hits, 4,67 expected hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 6 submarines moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Queensland to Borneo
                1 carrier, 3 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from Tobruk to Libya

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Hunan to Kiangsi

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                6 infantry moved from Hunan to Anhwe
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Chahar to Anhwe
                2 artilleries and 4 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangsi: 2 artilleries and 4 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 2 artilleries and 4 infantry
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Caucasus to Rostov
                      British take Rostov from Germans
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State

    Purchase Units - British
                British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
                1 mech_infantry moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 armour moved from Iraq to Caucasus
                3 infantry moved from Persia to Northwest Persia
                3 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : -1,50
        Americans : 0,33
        Chinese : 0,33
        Japanese : 0,00

    triplea_42563_UK_7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - Americans
                1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                6 fighters and 1 tactical_bomber moved from 46 Sea Zone to Philippines

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 5/11 hits, 4,67 expected hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 6 submarines moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Queensland to Borneo
                1 carrier, 3 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from Tobruk to Libya

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Hunan to Kiangsi

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                6 infantry moved from Hunan to Anhwe
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Chahar to Anhwe
                2 artilleries and 4 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangsi: 2 artilleries and 4 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 2 artilleries and 4 infantry
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Caucasus to Rostov
                      British take Rostov from Germans
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State

    Purchase Units - British
                British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
                1 mech_infantry moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 armour moved from Iraq to Caucasus
                3 infantry moved from Persia to Northwest Persia
                3 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : -1,50
        Americans : 0,33
        Chinese : 0,33
        Japanese : 0,00

    triplea_42563_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - Italians
                1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                      Italians take Tobruk from Americans

    Purchase Units - Italians
                Italians buy 1 bomber and 4 infantry; Remaining resources: 2 PUs;

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                4 infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42563_Ita7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs;

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Guam
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 2 submarines moved from 46 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 46 Sea Zone to 37 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42563_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Volgograd to Rostov
                3 artilleries moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                      Germans take Kazakhstan from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber and 1 fighter moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                4 tactical_bombers moved from Novgorod to 115 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 armour moved from Russia to Rostov
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 109 PUs;
                Germans buy 1 armour, 2 artilleries, 1 bomber, 2 carriers, 1 destroyer, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 4 tactical_bombers
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 4 tactical_bombers in 115 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 destroyer and 4 tactical_bombers in 115 Sea Zone, round 3 : 0/5 hits, 2.33 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 destroyer and 4 tactical_bombers in 115 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Rostov
                    Germans attack with 1 armour, 3 artilleries and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits
                        British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from British with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from 115 Sea Zone to Western Germany
                2 aaGuns moved from Western Germany to France
                2 artilleries moved from France to Western Germany
                1 aaGun moved from Ukraine to Rostov
                2 aaGuns moved from Tambov to Volgograd
                2 artilleries moved from Russia to Tambov
                2 mech_infantrys moved from Novgorod to Bryansk
                4 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                3 armour and 2 mech_infantrys moved from Russia to Volgograd
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Poland to Volgograd
                1 bomber moved from Poland to Western Germany
                2 tactical_bombers moved from 115 Sea Zone to 112 Sea Zone
                1 carrier, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 115 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 armour moved from Russia to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 armour moved from Russia to Volgograd
                6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 artilleries and 1 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                2 carriers and 1 destroyer placed in 110 Sea Zone
                1 transport placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                Germans undo move 4.
                3 mech_infantrys placed in Ukraine
                1 armour, 1 bomber and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Germans : -4.67
        British : 0.67
        Americans : 0.67
        Russians : -0.50
        AA fire in United Kingdom : : -0.17

    triplea_42563_Ger8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8

    Combat Move - Japanese
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Urals from Russians
                      Japanese take Timguska from Russians
                1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from Kiangsu to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese

    Combat Hit Differential Summary :

    triplea_42563_Jap8.tsvg

  • '19 '17 '16

    Ok, I’m going for it.

    Scramble from Philippines? Care to nominate an OOL?

  • '19 '18

    Okay - this is gonna be interesting. A lot can go wrong for both of us here.

    Scramble all 3. Reasonable OOL, which means - keep a destroyer as long as you have submarines left (since you only attack with 3 subs, I don’t think it will play a big role)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8

    Combat Move - Japanese
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Urals from Russians
                      Japanese take Timguska from Russians
                1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from Kiangsu to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/30 hits, 16.17 expected hits
                    Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans
                        Americans roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 1.33 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 2 battleships, 5 carriers, 5 cruisers, 7 destroyers, 10 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 15/32 hits, 16.00 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        6 submarines owned by the Americans, 3 destroyers owned by the Americans, 7 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 16/29 hits, 15.83 expected hits
                        Americans roll dice for 2 battleships, 5 carriers, 5 cruisers, 4 destroyers, 10 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 12/29 hits, 15.00 expected hits
                        6 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the British, 2 destroyers owned by the British, 1 destroyer owned by the ANZAC, 2 cruisers owned by the British, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans, 3 submarines owned by the Japanese and 1 carrier owned by the British lost in 35 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 7 fighters and 7 tactical_bombers in 35 Sea Zone, round 4 : 13/20 hits, 11.83 expected hits
                        Americans roll dice for 2 battleships, 1 destroyer, 10 fighters and 2 transports in 35 Sea Zone, round 4 : 12/13 hits, 8.33 expected hits
                        4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 2 battleships owned by the Japanese, 6 fighters owned by the Americans, 1 battleship owned by the British, 3 fighters owned by the British, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone
                        2 transports owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 10 fighters, 3 submarines and 4 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                2 bombers moved from 35 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsu
                1 infantry moved from Shantung to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        Japanese : 1.17

    triplea_42563_Jap8.tsvg

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