MrRoboto (Allies) vs Simon33 (Axis) BM3 Game III

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Siberia to Korea
                      Japanese take Amur from Russians
                2 artilleries moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Yunnan
                1 artillery moved from Hunan to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                2 artilleries and 13 infantry moved from Manchuria to Korea

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits, 3.67 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Korea
                    Japanese attack with 1 armour, 3 artilleries and 16 infantry
                    Russians defend with 2 aaGuns and 16 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 2/4 hits, 2.33 expected hits
                        Japanese roll dice for 1 armour, 3 artilleries and 16 infantry in Korea, round 2 : 6/20 hits, 4.67 expected hits

    Combat Hit Differential Summary :

    Americans : -0.67
        UK_Pacific : -0.33
        Japanese : 3.50

    triplea_42563_Jap5.tsvg

  • '19 '17 '16

    Lose the AA Guns in Korea?

    Your strategy really has me worried. I haven’t found too many players who can counter my strategy when I don’t stuff up.

  • '19 '18

    Yes, I’ll lose the AA guns.

    If you ask me, you’re leading in this game. I blame the Sea battle against Germany a couple of rounds back. This really slowed me down a lot and my position would be a lot stronger.

    Now you have Russia pinned down to Moscow, gaining access to Caucasus and Stalingrad next round. I can’t amass a big British army in the Middle East in time to stop you, I fear.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Siberia to Korea
                      Japanese take Amur from Russians
                2 artilleries moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Yunnan
                1 artillery moved from Hunan to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                2 artilleries and 13 infantry moved from Manchuria to Korea

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits, 3.67 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Korea
                    Japanese attack with 1 armour, 3 artilleries and 16 infantry
                    Russians defend with 2 aaGuns and 16 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 2/4 hits, 2.33 expected hits
                        Japanese roll dice for 1 armour, 3 artilleries and 16 infantry in Korea, round 2 : 6/20 hits, 4.67 expected hits
                        Russians roll dice for 2 aaGuns and 16 infantry in Korea, round 2 : 4/16 hits, 5.33 expected hits
                        4 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                        Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Korea, round 3 : 3/16 hits, 4.00 expected hits
                        Russians roll dice for 10 infantry in Korea, round 3 : 4/10 hits, 3.33 expected hits
                        4 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                        Japanese roll dice for 1 armour, 3 artilleries and 8 infantry in Korea, round 4 : 2/12 hits, 3.33 expected hits
                        Russians roll dice for 7 infantry in Korea, round 4 : 4/7 hits, 2.33 expected hits
                        4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                        Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Korea, round 5 : 1/8 hits, 2.67 expected hits
                        Russians roll dice for 5 infantry in Korea, round 5 : 5/5 hits, 1.67 expected hits
                        4 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
                    1 armour and 2 artilleries retreated to Amur
                    Russians win with 4 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery and 16 infantry
                    Casualties for Russians: 2 aaGuns and 12 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 : 4/4 hits, 1.50 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                4 carriers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                2 mech_infantrys moved from Hunan to French Indo China
                1 aaGun moved from Hunan to Kwangsi
                2 artilleries moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Shan State to French Indo China
                1 armour moved from Malaya to French Indo China
                1 bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in Japan
                3 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        Chinese : 1.00
        UK_Pacific : -0.67
        Russians : 4.33
        Japanese : 1.67

    triplea_42563_Jap5.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Americans
                2 fighters moved from Gibraltar to Malta
                1 bomber moved from Gibraltar to France
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians
                1 fighter moved from 42 Sea Zone to 43 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malta
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 3/4 hits, 1,67 expected hits
                        Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Malta
                    Americans win, taking Malta from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 4 destroyers moved from 92 Sea Zone to 96 Sea Zone
                2 fighters moved from Malta to 96 Sea Zone
                4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                4 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from 96 Sea Zone to Libya
                3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Libya
                1 fighter moved from 43 Sea Zone to 55 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 3 destroyers and 2 transports placed in 101 Sea Zone
                1 artillery, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Kweichow to Yunnan
                3 infantry moved from Kweichow to Hunan
                12 infantry moved from Kweichow to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 8 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Anhwe
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 12 infantry in Anhwe, round 2 : 2/12 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi
                1 infantry placed in Shensi
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - British
                1 fighter moved from Burma to Kwangsi
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Burma to Hunan
                1 artillery and 3 infantry moved from Burma to Shan State
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya

    Purchase Units - British
                British buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Kwangsi
                    British attack with 1 fighter
                    Japanese defend with 1 aaGun
                        AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
                        1 aaGun owned by the Japanese lost in Kwangsi
                    British win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Malaya
                Battle in Hunan
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Malaya from Japanese, taking Hunan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Hunan to Burma
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                3 infantry moved from Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Italian Somaliland to Kenya
                1 infantry moved from Ethiopia to Kenya
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Belgian Congo
                1 armour and 1 infantry moved from Morocco to Algeria
                1 armour and 1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                1 mech_infantry moved from Libya to Tobruk
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 infantry placed in Iraq
                3 mech_infantrys placed in Union of South Africa
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Italians : -0,33
        British : -0,33
        AA fire in France : : 0,83
        Americans : 1,33
        AA fire in Kwangsi : : -0,17
        Chinese : 0,33
        Japanese : -0,33

    triplea_42563_UK_5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Italians lost in Rostov
                        Italians roll dice for 2 armour in Rostov, round 3 : 2/2 hits, 1.00 expected hits
                        Russians roll dice for 3 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Italians: 2 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
                    Americans defend with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 4 transports
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits

    Combat Hit Differential Summary :

    Italians : 1.33
        Russians : 0.67

    triplea_42563_Ita5.tsvg

  • '19 '17 '16

    Yeah, I should get Moscow turn 7. I usually do since my latest strategy update.

    But Japan is doing so poorly. I’m not sure that I’m going to hold both my ICs.

    4 hits in SZ96. OOL?

  • '19 '18

    Oh, interesting. You’re sacrificing your Italian navy to kill the transports with Germany. Don’t know how I should feel about that…
    Since you’re hitting one more than average, this move might turn out really well.

    Well, I’ll take a max defense approach, even if it means the carrier is damaged and therefore your German Airforce will have an easy target.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Italians lost in Rostov
                        Italians roll dice for 2 armour in Rostov, round 3 : 2/2 hits, 1.00 expected hits
                        Russians roll dice for 3 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Italians: 2 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
                    Americans defend with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 4 transports
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 4 transports in 96 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the Italians, 3 destroyers owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians retreated to 97 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 cruiser and 1 destroyer
                    Casualties for Americans: 3 destroyers
                    2 fighters owned by the Americans forced to land in Tobruk

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 1.33
        Americans : -0.50
        Russians : 0.67

    triplea_42563_Ita5.tsvg

  • '19 '17 '16

    Yeah, I figure once the control of the Med is lost, the Italian Navy probably won’t achieve much any more. Better to get it to hit something usefully.

  • '19 '18

    It actually turned out positive for you, even if it’s a meager +4.

    Could have been way worse for you.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Northern Territory
                1 artillery moved from 55 Sea Zone to Northern Territory
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Northern Territory
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in Queensland
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Libya to Rostov

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42563_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 96 Sea Zone
                2 fighters and 2 tactical_bombers moved from Romania to Tambov
                1 infantry moved from Bryansk to Tambov
                2 tactical_bombers moved from Belarus to Smolensk
                2 infantry moved from Bryansk to Smolensk
                2 bombers and 1 fighter moved from Belarus to Russia
                1 armour moved from Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Ukraine
                2 armour and 2 mech_infantrys moved from Bryansk to Rostov

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 4 transports
                        Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 96 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone
                        3 transports owned by the Americans lost in 96 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 58
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 4 transports
                Battle in Tambov
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 armour and 2 mech_infantrys
                    French defend with 1 fighter
                        Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 fighter
                Battle in Smolensk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Smolensk to Bryansk
                2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun and 5 artilleries moved from Belarus to Bryansk
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Finland
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber and 1 fighter moved from Russia to Bryansk
                1 bomber moved from Bryansk to Ukraine
                1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Ukraine
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 mech_infantry moved from Bryansk to Ukraine
                5 mech_infantrys moved from Poland to Belarus

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                2 artilleries placed in France
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
        Germans : 3.67
        Americans : -0.17
        Russians : 0.00

    triplea_42563_Ger6.tsvg

  • '19 '17 '16

    I assumed no intercept in Moscow. Was that right?

  • '19 '18

    No, I’d like to intercept

    You fight with 1 fighter, 2 str bombers

    DiceRolls: 2@1 1@2; Total Hits: 12@1: (2, 1)1@2: (3)

    I defend with 2 fighters

    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Russians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
                3 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 26 PUs;
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,3,5,2,4,2,6,4,1
                Russians collect 19 PUs (3 lost to blockades); end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : -1,33

    triplea_42563_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from French Indo China to 41 Sea Zone
                1 armour moved from Amur to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 artilleries moved from Amur to Manchuria
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 bomber and 2 infantry moved from French Indo China to Shan State

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2.50 expected hits
                        Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                2 fighters moved from Korea to Kiangsu
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Korea to Japan
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Shan State to French Indo China
                1 bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Kiangsu
                2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Chinese : 1.00
        UK_Pacific : 1.67
        Russians : -0.33
        Japanese : 1.83

    triplea_42563_Jap6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Americans
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Tobruk

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Tobruk to Gibraltar
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines moved from 55 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 3 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
                2 fighters moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Anhwe to Chahar
                1 fighter moved from Shensi to Chahar

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hunan
                7 infantry moved from Anhwe to Hunan
                3 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Hunan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British
                3 aaGuns, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Burma to Yunnan
                2 infantry and 2 mech_infantrys moved from India to Burma
                2 mech_infantrys moved from Burma to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 armour and 1 infantry moved from Malaya to Shan State
                1 armour moved from Shan State to Yunnan
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Persia to Caucasus
                      British take Northwest Persia from Neutral_Allies
                2 armour moved from Persia to Trans-Jordan
                2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 infantry moved from Algeria to Tunisia
                1 armour and 1 infantry moved from Tunisia to Libya
                1 armour moved from Libya to Tobruk
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 fighters moved from Iraq to Anglo Egyptian Sudan
                1 fighter moved from Iraq to Anglo Egyptian Sudan

    Place Units - British
                3 infantry placed in Persia
                3 armour placed in Iraq
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : -0,33

    triplea_42563_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Italians
                1 unit repaired.
                1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Egypt to Alexandria
                      Italians take Alexandria from British

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_42563_Ita6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from 43 Sea Zone to Borneo

    Purchase Units - ANZAC
                ANZAC buy 1 harbour and 1 transport; Remaining resources: 5 PUs;

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 harbour placed in New Guinea
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                1 infantry moved from Tobruk to Libya

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1,00
        Japanese : -1,00

    triplea_42563_Fre6.tsvg

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