@Stucifer @crockett36 scrambles?
MrRoboto (Allies) vs Simon33 (Axis) BM3 Game III
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Scramble from Guam?
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Of course not
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 armour moved from French Indo China to 36 Sea Zone
2 artilleries and 3 infantry moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from French Indo China to Shan State
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
AA fire in Java : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/7 hits, 3.17 expected hits
ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 3/4 hits, 2.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the ANZAC, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Java, round 3 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/11 hits, 5.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 carrier and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Kiangsi
4 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
1 aaGun and 4 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
ANZAC : 1.00
Americans : 0.33
Chinese : 0.67
AA fire in Java : : 0.50
UK_Pacific : -1.00
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Eastern United States to 103 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 103 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
3 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to Gibraltar
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 103 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Midway
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Place Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 artillery
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Malaya to Shan StatePurchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 0/7 hits, 2,33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 4 : 0/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 5 : 2/5 hits, 2,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/8 hits, 2,33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
3 fighters moved from United Kingdom to Gibraltar
1 battleship moved from 54 Sea Zone to 26 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1
British collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0,17
British : -5,00
Italians : -0,67
Americans : 0,67
Neutral_Axis : 0,33
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to SyriaPurchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Syria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 2/2 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
2 infantry moved from Algeria to TunisiaCombat - French
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French retreated to Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Combat Hit Differential Summary :
Italians : 0,33
French : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Baltic States
2 bombers moved from Southern Italy to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 armour, 8 artilleries and 18 infantry moved from Poland to Eastern PolandPurchase Units - Germans
Germans buy 2 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship and 1 transport
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Eastern Poland
Germans attack with 3 armour, 10 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 10 artilleries and 26 infantry in Eastern Poland, round 2 : 8/39 hits, 10.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans winGermans win with 1 battleship and 1 transport remaining, taking Eastern Poland from Russians with 3 armour, 10 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Yugoslavia to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
5 artilleries moved from Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 tactical_bombers moved from Southern Italy to Egypt
1 fighter moved from Western Germany to Egypt
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Southern France to YugoslaviaPlace Units - Germans
3 infantry placed in Southern France
2 artilleries placed in France
2 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -3.33
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Belarus to Vyborg
1 mech_infantry moved from Belarus to Karelia
1 artillery moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 submarine moved from 112 Sea Zone to 125 Sea ZonePurchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Karelia
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 artilleries moved from Novgorod to Archangel
4 aaGuns, 2 armour, 4 artilleries and 14 infantry moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
3 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Karelia to Russia
1 fighter moved from Vyborg to Russia
1 tactical_bomber moved from Baltic States to Russia
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 aaGuns and 13 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Korea
1 infantry moved from Amur to ManchuriaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Russians collect 37 PUs (2 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -1,00
Russians : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea ZonePurchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from Kiangsi to Japan
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 transports moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 artillery moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Hunan
2 artilleries and 10 infantry moved from Anhwe to Jehol
2 submarines moved from 41 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour and 1 artillery placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
UK_Pacific : 0.33
Russians : 0.33
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - Americans
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to Szechwan
4 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsCombat Move - British
2 infantry moved from Trans-Jordan to Syria
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 1 mech_infantry moved from India to YunnanPurchase Units - British
British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Syria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 3/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from Gibraltar to French Equatorial Africa
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Iraq to Trans-JordanPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,1,4
British collect 31 PUs (1 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Italians : 0,00
British : 2,50
Americans : -0,33
Japanese : 0,67 -
Just wondered if you missed this
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
2 fighters moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaPurchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Malta
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Malta from British, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 marine moved from Crete to 99 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Romania to Eastern Poland
1 armour moved from Greece to Romania
1 fighter moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 marine moved from 97 Sea Zone to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0.17
British : -0.33 -
Sorry, not sure why that turn took me so long.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 5 PUs;Non Combat Move - ANZAC
1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Algeria to Tunisia
1 fighter moved from 96 Sea Zone to TunisiaTurn Complete - French
Combat Hit Differential Summary :
-
Sorry, made a mistake in the casualties for Novgorod. I’m going to lose both inf and stop after the first round. I’ll edit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
5 artilleries moved from Poland to Baltic States
7 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Poland to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Finland to Vyborg
2 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
1 infantry moved from Eastern Poland to Bessarabia
10 artilleries and 25 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Southern Italy to BessarabiaPurchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 3 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
1 bomber owned by the Germans retreated
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Germans attack with 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 infantry in Vyborg, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
3 infantry owned by the Germans retreated to Finland
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Karelia
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Karelia
Germans winRussians win with 1 mech_infantry remaining, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Baltic States
Germans attack with 5 artilleries and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 artilleries and 7 mech_infantrys in Baltic States, round 2 : 6/12 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 10 artilleries and 25 infantry
Russians defend with 2 infantry
Germans roll dice for 10 artilleries and 25 infantry in Belarus, round 2 : 11/35 hits, 9.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 artilleries and 25 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to Eastern Poland
2 aaGuns moved from Eastern Poland to Belarus
8 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 3 infantry moved from Southern France to France
2 fighters and 3 tactical_bombers moved from Egypt to Southern Italy
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Poland to Eastern PolandPlace Units - Germans
4 mech_infantrys placed in Western Germany
9 mech_infantrys placed in Germany
Germans undo move 2.
1 mech_infantry placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 48 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 3.33
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to 127 Sea Zone
16 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to BessarabiaPurchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in 127 Sea Zone
Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship and 1 transport
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Germans, 1 submarine owned by the Russians and 1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 1 submarine
Casualties for Germans: 1 battleship and 1 transport
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 3/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 artillery
Russians roll dice for 16 infantry in Korea, round 2 : 3/16 hits, 2,67 expected hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
2 artilleries moved from Archangel to Vologda
2 fighters and 1 tactical_bomber moved from 127 Sea Zone to Vologda
1 mech_infantry moved from Vyborg to Novgorod
1 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
4 aaGuns, 2 armour, 8 artilleries and 30 infantry moved from Bryansk to Russia
2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Volgograd
2 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,2,2,3,6,1,4,5,4,1,5,3
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -0,67
Russians : 1,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
2 bombers moved from French Indo China to Yunnan
1 armour moved from French Indo China to Malaya
Japanese take Malaya from UK_Pacific
2 artilleries and 14 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
3 fighters and 3 tactical_bombers moved from French Indo China to YunnanPurchase Units - Japanese
Japanese buy 1 artillery, 2 carriers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Siberia
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 5.00 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
2 bombers moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 artillery and 2 mech_infantrys moved from Anhwe to Hunan
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry placed in Japan
3 infantry placed in French Indo China
Japanese undo move 4.
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to TunisiaPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Borneo
Battle in Philippines
Battle in CelebesNon Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
4 infantry moved from Shensi to Kweichow
10 infantry moved from Szechwan to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Syria to Trans-Jordan
3 fighters moved from French Equatorial Africa to Trans-Jordan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapanesePurchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 106 Sea Zone
Battle in Trans-Jordan
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 aaGuns, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
British : -0,83
Italians : -0,33
Chinese : 0,00
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Western UkrainePurchase Units - Italians
Italians buy 8 infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
5 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0.83
Russians : -0.33