thanks, may it be a great game and hopefully luck isn’t the total decider lol
Let the sub fight, and if you get one hit before I do in 106, lose the destroyer and have the sub submerge.
and no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery moved from Timguska to Urals
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Urals
2 fighters moved from Tambov to Vologda
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Tambov to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Urals, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Urals, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Urals, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Urals
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter moved from Urals to Russia
3 infantry moved from Tambov to Samara
1 fighter moved from Rostov to Russia
1 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Samara
1 armour moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
2 aaGuns, 3 armour, 16 artilleries and 40 infantry moved from Tambov to Russia
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : -2,83
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Kansu to Rostov
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 9/12 hits, 6,17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in Rostov, round 3 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Rostov to Western Ukraine
2 marines moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 1 destroyer, 2 marines and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
7 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 infantry moved from Yenisey to Timguska
3 infantry and 2 mech_infantrys moved from Kansu to Novosibirsk
3 armour moved from Central Mongolia to Tsagaan Olom
3 armour and 4 artilleries moved from Tsagaan Olom to Kansu
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Yunnan to Szechwan
3 armour moved from Yunnan to Burma
1 artillery, 2 infantry and 1 marine moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
2 armour moved from Manchuria to Central Mongolia
Place Units - Japanese
1 submarine placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 mech_infantrys placed in Manchuria
2 armour placed in Kwangtung
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
UK_Pacific : 0,67
Russians : -0,67
Japanese : 2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour moved from Iraq to Northwest Persia
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Norway
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Gibraltar to Southern France
3 bombers moved from Gibraltar to Western Germany
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 bomber moved from Caroline Islands to 43 Sea Zone
2 fighters moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Western Germany rolls: 6,5,3 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 1 armour, 1 bomber and 1 marine
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 bomber and 1 marine in Norway, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 bomber and 1 marine remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Americans attack with 2 armour, 3 artilleries, 2 fighters and 2 infantry
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 2 infantry in Northwest Persia, round 2 : 4/9 hits, 3,67 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits
2 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Americans attack with 2 bombers and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 bombers and 1 infantry in Southern France, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Southern France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Norway to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Iraq to Normandy Bordeaux
1 bomber moved from 43 Sea Zone to Northern Territory
1 fighter moved from Iwo Jima to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
2 fighters moved from Northwest Persia to Iraq
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
Place Units - Americans
3 armour placed in Iraq
2 destroyers and 2 submarines placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 5 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - British
Battle in Crete
Battle in Holland Belgium
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3,00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Crete from Italians, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Norway
2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Persia to Iraq
5 infantry moved from Persia to Northwest Persia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
3 artilleries placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
3 infantry placed in United Kingdom
British undo move 3.
2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,1
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -0,67
British : -1,00
AA fire in Western Germany : : -0,50
Americans : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 infantry moved from Northern Italy to Southern France
3 fighters moved from 94 Sea Zone to Southern France
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Algeria
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Algeria from Americans, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 7 destroyers and 2 transports moved from 94 Sea Zone to 95 Sea Zone
4 aaGuns moved from Southern Italy to Northern Italy
3 fighters moved from Southern France to Western Germany
1 fighter moved from 99 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,83
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 aaGun and 1 mech_infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to South Australia
1 fighter moved from 33 Sea Zone to Northern Territory
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major, 14x factory_major; Remaining resources: 57 PUs;
Germans buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Smolensk to Tambov
1 artillery and 1 infantry moved from Bryansk to Tambov
20 armour and 3 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 artillery moved from France to Holland Belgium
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber and 2 submarines
British defend with 1 cruiser and 1 transport; Americans defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 2 cruisers, 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber in 112 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Americans roll dice for 2 cruisers and 2 transports in 112 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
1 submarine owned by the Germans and 1 bomber owned by the Germans lost in 112 Sea Zone
Americans win with 2 cruisers and 2 transports remaining. Battle score for attacker is -16
Casualties for Germans: 1 bomber and 2 submarines
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 20 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 20 armour and 3 mech_infantrys in Volgograd, round 2 : 9/23 hits, 10,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 20 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Vologda to Belarus
24 armour and 4 mech_infantrys moved from Belarus to Karelia
3 infantry moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Karelia to Finland
1 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
5 armour, 6 artilleries and 12 infantry moved from Ukraine to Rostov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery moved from Smolensk to Belarus
2 aaGuns, 4 armour, 5 infantry and 4 mech_infantrys moved from Western Germany to France
4 armour and 4 mech_infantrys moved from France to Western Germany
Place Units - Germans
6 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0,50
British : 0,00
Americans : 0,67
Russians : 1,33
New forum! Let’s see if we can continue this easily
@MrRoboto how do you like it so far?
The design takes some getting used to, to be honest. I do not yet feel so at home here as I did with the old design - which is not surprising.
I’m pretty sure in 2-3 weeks this will feel very natural too.
I do like the additional features! The notifications are great, the chat is a lot better and searching through the forums is a lot faster too. I like it
It’s your turn btw.
You can download the file with a trick:
Right click on the save file and select “copy link address” (or similar)
Then insert it into a new browser tab and edit /forums/ before the part that reads “/uploads/”.
It should read axisandallies.org/forums/uploads/…
And while you cannot upload the file with tripleA so far, you can upload the file manually when posting here.
If you have any problems or questions, just ask
0_1542227150360_triplea_42557_Rus17.tsvg
My first upload file on this new made Forum.
I hope it works.:+1:
Yepp, it is Looking good.
0_1542528978612_triplea_42557_Back_Up.tsvg
Anzak/France 17
Germany 18
0_1542546237049_Ger18.tsvg
I think I’ll finally be able to push you out of your European beach head soon. Too bad your Allied Navy causes me some headache in the pacific now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 5 armour, 1 bomber, 2 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 1 infantry moved from Novosibirsk to Samara
3 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 3 marines, 9 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 1 fighter, 12 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits
Japanese win with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 1 fighter, 12 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 3 marines and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 3 marines and 2 tactical_bombers in Philippines, round 2 : 3/9 hits, 4,00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Samara
Japanese attack with 4 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 artilleries and 1 infantry in Samara, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 4 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 armour moved from Szechwan to Burma
2 mech_infantrys moved from Sikang to Yunnan
2 armour and 2 mech_infantrys moved from Yunnan to Burma
2 armour moved from Kwangtung to Yunnan
1 infantry moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Shan State to Burma
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
2 armour moved from Manchuria to Anhwe
3 armour and 2 mech_infantrys moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Burma to Yunnan
Place Units - Japanese
1 bomber placed in Japan
1 submarine placed in 6 Sea Zone
2 destroyers and 1 transport placed in 36 Sea Zone
3 armour placed in Kwangtung
2 armour and 1 infantry placed in Malaya
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
British : -0,33
Americans : 0,67
Russians : 0,67
Japanese : 0,67
How did you you get to post the summary?
Could you be so kind and explain it to me?
Maybe in German?