Assumed no intercept.
Oysteilo (Axis +3) vs. JWW (allies) BM3
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs; Combat Move - Japanese 2 infantry moved from West India to Eastern Persia 1 bomber moved from Caucasus to Eastern Persia 1 mech_infantry moved from Caucasus to Iraq 1 bomber moved from Caucasus to Iraq 1 bomber moved from Caucasus to Persia 1 bomber moved from Caroline Islands to 62 Sea Zone 2 battleships, 15 carriers, 1 cruiser, 10 destroyers, 21 fighters, 25 submarines and 9 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone Combat - Japanese Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 62 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Eastern Persia Japanese attack with 1 bomber and 2 infantry British defend with 1 artillery Japanese roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Eastern Persia, round 3 : 2/3 hits, 1,00 expected hits British roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Iraq Japanese attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Japanese win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 battleships, 15 carriers, 1 cruiser, 10 destroyers, 21 fighters, 25 submarines and 9 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 25 submarines in 25 Sea Zone, round 2 : 9/25 hits, 8,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 15 carriers, 1 cruiser, 10 destroyers, 21 fighters, 25 submarines and 9 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 armour, 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 33 Sea Zone to 25 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 25 Sea Zone to Midway 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 62 Sea Zone to New Guinea 4 infantry moved from India to West India 1 artillery moved from Tsinghai to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kazakhstan to Caucasus 1 bomber moved from Iraq to India 1 bomber moved from Eastern Persia to India 1 bomber moved from Persia to India 1 infantry moved from Malaya to Shan State 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery moved from Burma to Shan State 1 mech_infantry moved from Burma to West India Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone 2 fighters placed in Malaya 3 mech_infantrys placed in India 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 1 harbour placed in Midway Turn Complete - Japanese Japanese collect 84 PUs; end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0,17 British : -1,00 Americans : -0,33 Japanese : 0,83
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Americans Americans buy 2 bombers, 2 carriers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 8 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour, 17 artilleries, 38 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Albania 2 bombers moved from United Kingdom to Bulgaria 1 bomber moved from United Kingdom to Bulgaria 9 fighters moved from Normandy Bordeaux to Holland Belgium 4 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in Albania Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in Albania, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania Italians win, taking Soviet Far East from Japanese with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Battle in Bulgaria Americans attack with 3 bombers Germans defend with 2 mech_infantrys Americans roll dice for 3 bombers in Bulgaria, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits 2 bombers owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria Americans win with 1 bomber remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers Casualties for Germans: 2 mech_infantrys Battle in Southern France Americans attack with 1 armour, 17 artilleries, 46 infantry and 3 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 17 artilleries, 46 infantry and 3 mech_infantrys in Southern France, round 2 : 14/67 hits, 17.17 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 17 artilleries, 45 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 9 fighters, 3 infantry and 4 tactical_bombers Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 9 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/16 hits, 7.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 9 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 9 fighters and 4 tactical_bombers moved from Holland Belgium to Norway 1 bomber moved from Bulgaria to Greece 2 aaGuns moved from Normandy Bordeaux to Southern France 12 fighters moved from Hawaiian Islands to 10 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 107 Sea Zone to 101 Sea Zone 4 transports moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 2 bombers and 1 fighter placed in Norway 2 fighters placed in 110 Sea Zone 2 carriers and 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.67 Americans : -3.50
Territory Summary for Americans :
Marshall Islands : 1 flag Queensland : 1 aaGun, 12 fighters, 6 infantry, 1 marine and 1 mech_infantry Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Soviet Far East : 1 flag, 2 infantry 10 Sea Zone : 1 battleship, 13 carriers, 2 cruisers, 6 destroyers, 21 fighters, 19 submarines and 3 transports 3 Sea Zone : 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major and 1 harbour Morocco : 11 infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Algeria : 1 flag Southern France : 1 flag, 2 aaGuns, 1 armour, 17 artilleries, 1 factory_minor, 1 harbour, 45 infantry and 3 mech_infantrys Tunisia : 1 flag Norway : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory_minor, 15 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 4 tactical_bombers Holland Belgium : 1 flag, 1 factory_minor and 3 infantry 93 Sea Zone : 1 flag Greece : 1 bomber 97 Sea Zone : 1 flag, 5 submarines 101 Sea Zone : 4 transports Brazil : 1 flag 91 Sea Zone : 5 transports 107 Sea Zone : 4 transports 110 Sea Zone : 4 carriers, 1 cruiser, 4 destroyers and 2 fighters
Production/PUs Summary :
Germans : 50 / 78 Russians : 0 / 0 Japanese : 83 / 108 Americans : 66 / 97 Chinese : 0 / 2 British : 35 / 51 UK_Pacific : 0 / 0 Italians : 14 / 4 ANZAC : 11 / 12 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Americans Americans buy 2 bombers, 2 carriers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 8 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour, 17 artilleries, 38 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Albania 2 bombers moved from United Kingdom to Bulgaria 1 bomber moved from United Kingdom to Bulgaria 9 fighters moved from Normandy Bordeaux to Holland Belgium 4 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in Albania Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in Albania, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania Italians win, taking Soviet Far East from Japanese with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Battle in Bulgaria Americans attack with 3 bombers Germans defend with 2 mech_infantrys Americans roll dice for 3 bombers in Bulgaria, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits 2 bombers owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria Americans win with 1 bomber remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers Casualties for Germans: 2 mech_infantrys Battle in Southern France Americans attack with 1 armour, 17 artilleries, 46 infantry and 3 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 17 artilleries, 46 infantry and 3 mech_infantrys in Southern France, round 2 : 14/67 hits, 17.17 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 17 artilleries, 45 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 9 fighters, 3 infantry and 4 tactical_bombers Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 9 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/16 hits, 7.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 9 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 9 fighters and 4 tactical_bombers moved from Holland Belgium to Norway 1 bomber moved from Bulgaria to Greece 2 aaGuns moved from Normandy Bordeaux to Southern France 12 fighters moved from Hawaiian Islands to 10 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 107 Sea Zone to 101 Sea Zone 4 transports moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 2 bombers and 1 fighter placed in Norway 2 fighters placed in 110 Sea Zone 2 carriers and 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 4 artilleries, 2 bombers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Greece to Albania British take Albania from Italians 1 armour and 1 mech_infantry moved from Albania to Yugoslavia 1 armour and 1 mech_infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour and 1 mech_infantry moved from Bulgaria to Romania 1 bomber and 2 fighters moved from Greece to Romania 2 bombers and 1 fighter moved from Greece to Yugoslavia 1 artillery and 3 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 3 infantry moved from Persia to Iraq 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Eastern Persia Combat - British Battle in Yugoslavia British attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry Italians defend with 2 mech_infantrys British roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/5 hits, 2.50 expected hits Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Yugoslavia British roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Yugoslavia British win, taking Yugoslavia from Italians with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Battle in Romania British attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Romania, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania British win, taking Romania from Germans with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Iraq British attack with 1 artillery and 3 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Iraq British win, taking Iraq from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Northwest Persia British attack with 1 artillery and 3 infantry Germans defend with 2 infantry British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northwest Persia British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Eastern Persia British attack with 2 artilleries and 3 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 3 infantry in Eastern Persia, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British roll dice for 2 artilleries and 2 infantry in Eastern Persia, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from Syria to 99 Sea Zone 1 armour and 2 mech_infantrys moved from 99 Sea Zone to Greece 2 fighters moved from Romania to Greece 1 bomber moved from Romania to Greece 2 bombers moved from Yugoslavia to Greece 1 fighter moved from Yugoslavia to Greece 1 fighter moved from 99 Sea Zone to Greece 2 fighters moved from United Kingdom to Norway 2 fighters moved from 110 Sea Zone to Norway 4 aaGuns, 39 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern France Place Units - British 4 artilleries and 2 bombers placed in United Kingdom 1 transport placed in 110 Sea Zone 1 mech_infantry placed in Greece British undo move 1. 3 artilleries and 2 bombers placed in United Kingdom 1 artillery placed in Greece Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 artillery and 2 infantry EDIT: Adding units owned by British to United Kingdom: 1 artillery and 2 infantry EDIT: Removing units owned by British from Greece: 1 artillery and 3 infantry EDIT: Adding units owned by British to Bulgaria: 1 artillery and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33 Italians : -0.33 British : -0.00 Americans : -3.50 Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Queensland : 1 aaGun, 12 fighters, 6 infantry, 1 marine and 1 mech_infantry Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Soviet Far East : 1 flag, 2 infantry 10 Sea Zone : 1 battleship, 13 carriers, 2 cruisers, 6 destroyers, 21 fighters, 19 submarines and 3 transports 3 Sea Zone : 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry Morocco : 11 infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Algeria : 1 flag Southern France : 1 flag, 6 aaGuns, 1 armour, 17 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 84 infantry and 7 mech_infantrys Tunisia : 1 flag Romania : 1 flag, 1 armour and 1 mech_infantry Norway : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory_minor, 19 fighters, 1 harbour, 8 infantry, 2 mech_infantrys and 4 tactical_bombers Holland Belgium : 1 flag, 1 factory_minor and 3 infantry Tobruk : 1 flag Albania : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Vyborg : 1 flag 125 Sea Zone : 1 flag 113 Sea Zone : 1 submarine 106 Sea Zone : 1 flag 93 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 flag, 1 artillery and 3 infantry Greece : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 4 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 marine and 3 mech_infantrys 99 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 3 transports 97 Sea Zone : 1 flag, 5 submarines Iraq : 1 flag, 1 artillery and 3 infantry Eastern Persia : 1 flag, 2 artilleries and 1 infantry 72 Sea Zone : 1 flag 101 Sea Zone : 4 transports Brazil : 1 flag Northwest Persia : 1 flag, 1 artillery and 1 infantry Persia : 1 flag, 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 10 infantry and 9 mech_infantrys Yugoslavia : 1 flag, 1 armour and 1 mech_infantry 91 Sea Zone : 5 transports Finland : 1 flag, 2 infantry 107 Sea Zone : 4 transports 110 Sea Zone : 4 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports
Production/PUs Summary :
Germans : 46 / 78 Russians : 0 / 0 Japanese : 81 / 108 Americans : 66 / 97 Chinese : 0 / 2 British : 44 / 53 UK_Pacific : 0 / 0 Italians : 11 / 4 ANZAC : 11 / 12 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 3 fighters moved from Western Germany to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Western Germany to Northwest Persia 1 armour, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia Combat - Italians Battle in Yugoslavia Italians attack with 1 artillery, 3 fighters and 3 infantry British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Yugoslavia, round 2 : 4/7 hits, 2,50 expected hits British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Northwest Persia Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Northwest Persia, round 2 : 3/5 hits, 2,17 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 2 aaGuns moved from Caucasus to Northwest Persia 1 bomber moved from Northwest Persia to Caucasus 3 fighters moved from Yugoslavia to Western Germany Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,6,5,6,2,6,6,1 Italians collect 9 PUs (4 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 2,33 British : 0,50
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 5 fighters moved from Hawaiian Islands to 10 Sea Zone 2 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 13 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry 10 Sea Zone : 1 artillery, 3 carriers, 1 destroyer, 5 fighters, 1 infantry and 3 transports 54 Sea Zone : 1 destroyer 62 Sea Zone : 1 transport United Kingdom : 1 fighter Normandy Bordeaux : 2 infantry Ethiopia : 1 flag
Production/PUs Summary :
Germans : 46 / 78 Russians : 0 / 0 Japanese : 81 / 108 Americans : 66 / 97 Chinese : 0 / 2 British : 42 / 53 UK_Pacific : 0 / 0 Italians : 13 / 12 ANZAC : 11 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Holland Belgium 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from Karelia to Vyborg Germans take Vyborg from British 2 infantry moved from Bessarabia to Romania 1 mech_infantry moved from Ukraine to Romania 5 tactical_bombers moved from Germany to Romania 1 mech_infantry moved from Northern Italy to Albania Italians take Albania from British 1 bomber moved from Caucasus to Romania 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 6 fighters moved from Western Germany to Holland Belgium 7 fighters moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 7 fighters, 3 infantry and 1 tactical_bomber French defend with 2 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/11 hits, 4,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for French: 2 infantry Battle in Romania Germans attack with 1 bomber, 2 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 bomber, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Romania, round 2 : 5/9 hits, 3,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Romania Germans win, taking Romania from British with 1 bomber, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 3 infantry Germans roll dice for 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/12 hits, 5,00 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Non Combat Move - Germans 5 tactical_bombers moved from Romania to Germany 1 bomber moved from Romania to Western Germany 1 bomber moved from Holland Belgium to Western Germany 6 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 7 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 11 mech_infantrys moved from Northern Italy to Germany 2 armour and 16 mech_infantrys moved from Western Germany to Germany 10 infantry moved from Western Germany to Germany 13 artilleries, 21 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Caucasus 1 aaGun and 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in France 9 artilleries and 1 infantry placed in Western Germany 3 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 4,67 British : 0,17 Americans : -0,67
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Japanese Japanese buy 10 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 8 armour, 5 artilleries, 10 infantry and 10 mech_infantrys moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 3 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Siberia to Soviet Far East Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hawaiian Islands Battle in Soviet Far East Japanese attack with 2 artilleries and 3 infantry Americans defend with 2 infantry Japanese roll dice for 2 artilleries and 3 infantry in Soviet Far East, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Hawaiian Islands from Americans, taking Soviet Far East from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Eastern Persia Japanese attack with 8 armour, 5 artilleries, 10 infantry and 13 mech_infantrys British defend with 2 artilleries and 1 infantry Japanese roll dice for 8 armour, 5 artilleries, 10 infantry and 13 mech_infantrys in Eastern Persia, round 2 : 18/36 hits, 10,33 expected hits British roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 8 armour, 5 artilleries, 8 infantry and 13 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 2 fighters moved from Malaya to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 25 Sea Zone to 13 Sea Zone 1 destroyer moved from 25 Sea Zone to 12 Sea Zone 1 destroyer moved from 25 Sea Zone to 27 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 armour moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 3 infantry moved from Midway to 25 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 artillery moved from Midway to 25 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 armour, 1 artillery, 2 infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan 2 battleships, 18 carriers, 1 cruiser, 8 destroyers, 26 fighters, 27 submarines and 10 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 3 bombers moved from India to Philippines Place Units - Japanese 1 fighter and 2 mech_infantrys placed in India 3 fighters placed in French Indo China 6 fighters placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 106 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
British : 1,00 Americans : -0,67 Japanese : 7,83
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need to take a quick look hold on
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Japanese Japanese buy 10 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 8 armour, 5 artilleries, 10 infantry and 10 mech_infantrys moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 3 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Siberia to Soviet Far East Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hawaiian Islands Battle in Soviet Far East Japanese attack with 2 artilleries and 3 infantry Americans defend with 2 infantry Japanese roll dice for 2 artilleries and 3 infantry in Soviet Far East, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Hawaiian Islands from Americans, taking Soviet Far East from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Eastern Persia Japanese attack with 8 armour, 5 artilleries, 10 infantry and 13 mech_infantrys British defend with 2 artilleries and 1 infantry Japanese roll dice for 8 armour, 5 artilleries, 10 infantry and 13 mech_infantrys in Eastern Persia, round 2 : 18/36 hits, 10,33 expected hits British roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 8 armour, 5 artilleries, 8 infantry and 13 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 2 fighters moved from Malaya to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 25 Sea Zone to 13 Sea Zone 1 destroyer moved from 25 Sea Zone to 12 Sea Zone 1 destroyer moved from 25 Sea Zone to 27 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 armour moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 3 infantry moved from Midway to 25 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 artillery moved from Midway to 25 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 armour, 1 artillery, 2 infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan 2 battleships, 18 carriers, 1 cruiser, 8 destroyers, 26 fighters, 27 submarines and 10 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 3 bombers moved from India to Philippines Place Units - Japanese 1 fighter and 2 mech_infantrys placed in India 3 fighters placed in French Indo China 6 fighters placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 106 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 111 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Caucasus: 1 armour, 1 artillery and 4 infantry EDIT: Adding units owned by Japanese to Northwest Persia: 1 armour, 1 artillery and 4 infantry EDIT: Removing units owned by Japanese from Kazakhstan: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Caucasus: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry EDIT: Adding units owned by Japanese to Tsinghai: 1 artillery EDIT: Removing units owned by Japanese from Shensi: 1 artillery EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Adding units owned by Japanese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from New Guinea: 1 bomber EDIT: Adding units owned by Japanese to Japan: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Removing units owned by Japanese from Japan: 1 armour and 1 artillery EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1,00 Americans : -0,67 Japanese : 7,83
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do you want me to re-do it and edit the battles instead?
sorry for this mess
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@oysteilo said in Oysteilo (Axis +3) vs. JWW (allies) BM3:
TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Japanese Japanese buy 10 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 8 armour, 5 artilleries, 10 infantry and 10 mech_infantrys moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 3 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Siberia to Soviet Far East Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hawaiian Islands Battle in Soviet Far East Japanese attack with 2 artilleries and 3 infantry Americans defend with 2 infantry Japanese roll dice for 2 artilleries and 3 infantry in Soviet Far East, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Hawaiian Islands from Americans, taking Soviet Far East from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Eastern Persia Japanese attack with 8 armour, 5 artilleries, 10 infantry and 13 mech_infantrys British defend with 2 artilleries and 1 infantry Japanese roll dice for 8 armour, 5 artilleries, 10 infantry and 13 mech_infantrys in Eastern Persia, round 2 : 18/36 hits, 10,33 expected hits British roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 8 armour, 5 artilleries, 8 infantry and 13 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 2 fighters moved from Malaya to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 25 Sea Zone to 13 Sea Zone 1 destroyer moved from 25 Sea Zone to 12 Sea Zone 1 destroyer moved from 25 Sea Zone to 27 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 armour moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 3 infantry moved from Midway to 25 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 artillery moved from Midway to 25 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 armour, 1 artillery, 2 infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan 2 battleships, 18 carriers, 1 cruiser, 8 destroyers, 26 fighters, 27 submarines and 10 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 3 bombers moved from India to Philippines Place Units - Japanese 1 fighter and 2 mech_infantrys placed in India 3 fighters placed in French Indo China 6 fighters placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 106 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 111 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Caucasus: 1 armour, 1 artillery and 4 infantry EDIT: Adding units owned by Japanese to Northwest Persia: 1 armour, 1 artillery and 4 infantry EDIT: Removing units owned by Japanese from Kazakhstan: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Caucasus: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry EDIT: Adding units owned by Japanese to Tsinghai: 1 artillery EDIT: Removing units owned by Japanese from Shensi: 1 artillery EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Adding units owned by Japanese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from New Guinea: 1 bomber EDIT: Adding units owned by Japanese to Japan: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Removing units owned by Japanese from Japan: 1 armour and 1 artillery EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1,00 Americans : -0,67 Japanese : 7,83
No need, I think that does it…I don’t see any way out of this mess. Good game!
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@666 yeah, fun and good game. I was pretty sure for a long time that you had this in your pocket. It was not something I just said. I think your dicing in Russia round 11 was brutal for you. It provided a window of opportunity to take down Russia in round 14 and at the same time rushing India. I think that was the turning point. It waa also important to prevent your russian stack to reach the middle east. That battle went well for me and it was certainly a battle i did not wanted to do, but kind of had to do. Overall I think i had better dice than you and that certainly counts. I am wondering if you had sacrifieced all your american air in europe a few rounds earlier combined with a british attack on berlin, how that would have turned out?
Again, good game!
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@oysteilo said in Oysteilo (Axis +3) vs. JWW (allies) BM3:
@666 yeah, fun and good game. I was pretty sure for a long time that you had this in your pocket. It was not something I just said. I think your dicing in Russia round 11 was brutal for you. It provided a window of opportunity to take down Russia in round 14 and at the same time rushing India. I think that was the turning point. It waa also important to prevent your russian stack to reach the middle east. That battle went well for me and it was certainly a battle i did not wanted to do, but kind of had to do. Overall I think i had better dice than you and that certainly counts. I am wondering if you had sacrifieced all your american air in europe a few rounds earlier combined with a british attack on berlin, how that would have turned out?
Again, good game!
Was planning on the last ditched american air attack on berlin but never got the odds that I was comfortable with…I was too conservative in both Europe and the pacific and I really lost it in the pacific. let me know if and when you would like to play again. Thanks