@Daaras Good luck gents, following thread.
Oysteilo (Axis +3) vs. JWW (allies) BM3
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 5 bombers moved from Evenkiyskiy to Urals 5 bombers moved from Norway to 125 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in Urals ANZAC attack with 5 bombers Italians defend with 1 mech_infantry ANZAC roll dice for 5 bombers in Urals, round 2 : 3/5 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 bomber owned by the ANZAC lost in Urals ANZAC win with 4 bombers remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 bomber Casualties for Italians: 1 mech_infantry Battle in 125 Sea Zone ANZAC attack with 5 bombers Germans defend with 1 destroyer ANZAC roll dice for 5 bombers in 125 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone ANZAC win with 5 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - ANZAC 5 bombers moved from 125 Sea Zone to Scotland 4 bombers moved from Urals to Evenkiyskiy 1 destroyer moved from 54 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Evenkiyskiy: 4 bombers EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry EDIT: Removing units owned by ANZAC from Scotland: 5 bombers EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.33 ANZAC : 1.33 Japanese : 0.33
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 artillery 44 Sea Zone : 1 transport 54 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 2 transports 61 Sea Zone : 1 destroyer Normandy Bordeaux : 1 fighter Southern France : 3 infantry Ethiopia : 1 flag
Production/PUs Summary :
Germans : 53 / 72 Russians : 7 / 0 Japanese : 66 / 84 Americans : 67 / 102 Chinese : 4 / 6 British : 35 / 44 UK_Pacific : 0 / 0 Italians : 13 / 6 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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ok, thanks again, hope that makes sense? your eta mech in holland hit on the second go around and i deleted a usa inf…
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 5 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 artillery and 2 infantry moved from Russia to Samara Germans take Samara from Russians 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Russia to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan Combat - Germans Battle in Holland Belgium Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 4,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 3/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Kazakhstan to Greece 1 fighter moved from Greece to Western Germany 1 fighter and 1 tactical_bomber moved from Russia to Germany 1 artillery and 2 infantry moved from Novgorod to Karelia 1 armour and 4 mech_infantrys moved from Bryansk to Novgorod 2 mech_infantrys moved from Eastern Poland to Germany 3 infantry moved from Vologda to Urals 3 tactical_bombers moved from Greece to Western Germany 5 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 8 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 infantry moved from France to Western Germany 1 infantry moved from Denmark to Western Germany 14 artilleries and 13 infantry moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 2 tactical_bombers moved from Western Germany to Germany 3 tactical_bombers moved from Western Germany to Germany 5 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 artillery, 2 fighters and 7 infantry placed in Western Germany 3 infantry placed in France 3 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,4,4,1,3,6 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0,83 Americans : 0,67 Russians : 0,67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Combat Move - Russians 17 infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Szechwan to Kazakhstan 1 fighter moved from Sikang to Kazakhstan 2 infantry moved from Szechwan to Shensi 1 fighter moved from Sikang to Shensi 2 infantry moved from Timguska to Urals 1 mech_infantry moved from Szechwan to Kazakhstan 1 tactical_bomber moved from Sikang to Urals Combat - Russians Battle in Urals Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 3 infantry in Urals, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Urals Russians roll dice for 2 infantry and 1 tactical_bomber in Urals, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Novosibirsk Russians attack with 17 infantry Germans defend with 1 infantry Russians roll dice for 17 infantry in Novosibirsk, round 2 : 0/17 hits, 2.83 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 17 infantry in Novosibirsk, round 3 : 0/17 hits, 2.83 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 17 infantry in Novosibirsk, round 4 : 7/17 hits, 2.83 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 16 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Shensi Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 mech_infantrys moved from Szechwan to Tsinghai 1 aaGun moved from Sikang to Tsinghai 1 aaGun moved from Szechwan to Sikang 1 fighter moved from Shensi to Timguska 1 fighter moved from Kazakhstan to Timguska 1 tactical_bomber moved from Urals to Timguska 1 aaGun moved from Kansu to Novosibirsk 1 aaGun moved from Kansu to Timguska Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.67 Russians : -0.50 Japanese : -1.00
Territory Summary for Russians :
Shensi : 2 infantry Tsinghai : 1 aaGun and 2 mech_infantrys Sikang : 1 aaGun Timguska : 1 aaGun, 2 fighters and 1 tactical_bomber Kazakhstan : 2 mech_infantrys Urals : 2 infantry Novosibirsk : 1 aaGun and 16 infantry
Production/PUs Summary :
Germans : 56 / 75 Russians : 7 / 0 Japanese : 65 / 84 Americans : 64 / 102 Chinese : 5 / 6 British : 35 / 44 UK_Pacific : 0 / 0 Italians : 13 / 6 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 4 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Chahar to Suiyuyan 1 armour and 3 mech_infantrys moved from Hunan to Shensi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 fighter moved from Guam to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Java to Philippines 2 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone 5 fighters moved from 42 Sea Zone to 61 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Celebes 3 fighters moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 3 fighters moved from 42 Sea Zone to Celebes 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 7/11 hits, 5,33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 61 Sea Zone Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 3 tactical_bombers in 61 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Shensi, round 2 : 3/10 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 6 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone 1 bomber moved from Philippines to French Indo China 5 fighters and 3 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 tactical_bomber moved from India to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from India to 42 Sea Zone 2 bombers moved from Hunan to Java 1 bomber moved from Hunan to Java 1 tactical_bomber moved from Hunan to French Indo China 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 3 submarines moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Amur to Siberia 1 aaGun moved from Hopei to Shensi Place Units - Japanese 1 submarine and 1 transport placed in 39 Sea Zone 1 artillery placed in India 1 transport placed in 36 Sea Zone 2 submarines placed in 36 Sea Zone 3 submarines placed in 37 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 2 mech_infantrys EDIT: Adding units owned by Japanese to Yunnan: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 1,33 ANZAC : -0,67 Chinese : -0,67 Japanese : 3,17
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i assume ansac fighters are on anzac carriers. If not I want option to reconsider non combat
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@oysteilo said in Oysteilo (Axis +3) vs. JWW (allies) BM3:
i assume ansac fighters are on anzac carriers. If not I want option to reconsider non combat
they are
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@oysteilo these long games require soooo much thought…auuggghhhh
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@JWWII i know. Feel the same way. You have many options.
Your Ural of 1tac and 2 inf be 3 inf. Come on. It might actually come down to that
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 1 destroyer, 3 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 7 fighters moved from Southern France to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat Hit Differential Summary :
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@oysteilo I think I need some good luck at this point…intercept?
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Americans Americans buy 4 artilleries, 5 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 3 fighters moved from Southern France to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 infantry moved from Finland to Norway 3 fighters moved from Holland Belgium to 110 Sea Zone 3 artilleries moved from Southern France to Normandy Bordeaux 2 infantry moved from Morocco to 91 Sea Zone 5 transports moved from 107 Sea Zone to 101 Sea Zone 6 transports moved from 110 Sea Zone to 107 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 bombers moved from United Kingdom to Iceland 1 fighter moved from Southern France to 92 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 3 fighters moved from Southern France to Normandy Bordeaux Place Units - Americans 3 infantry placed in Norway 4 artilleries and 6 infantry placed in Eastern United States 3 fighters placed in Normandy Bordeaux 3 infantry placed in Southern France 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 0.83
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Queensland : 1 aaGun, 6 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Midway : 1 airfield Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag, 1 submarine 30 Sea Zone : 1 destroyer 35 Sea Zone : 1 flag, 1 submarine 26 Sea Zone : 10 submarines 25 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 19 fighters, 9 submarines and 3 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry Iceland : 3 bombers Morocco : 1 aaGun Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 6 fighters, 1 harbour and 13 infantry Algeria : 1 flag Southern France : 1 flag, 1 aaGun, 6 artilleries, 1 factory_minor, 1 harbour and 29 infantry Tunisia : 1 flag Norway : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry Holland Belgium : 1 flag, 1 factory_minor and 1 infantry 93 Sea Zone : 1 flag 99 Sea Zone : 1 submarine 97 Sea Zone : 1 flag, 4 submarines 92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters 101 Sea Zone : 5 transports Brazil : 1 flag 107 Sea Zone : 6 transports 110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 transports
Production/PUs Summary :
Germans : 53 / 75 Russians : 6 / 0 Japanese : 74 / 87 Americans : 65 / 95 Chinese : 2 / 6 British : 35 / 44 UK_Pacific : 0 / 0 Italians : 13 / 6 ANZAC : 11 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Chinese :
Tsinghai : 3 infantry
Production/PUs Summary :
Germans : 53 / 75 Russians : 6 / 0 Japanese : 74 / 87 Americans : 65 / 95 Chinese : 2 / 2 British : 35 / 44 UK_Pacific : 0 / 0 Italians : 13 / 6 ANZAC : 11 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Americans Americans buy 4 artilleries, 5 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 3 fighters moved from Southern France to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 infantry moved from Finland to Norway 3 fighters moved from Holland Belgium to 110 Sea Zone 3 artilleries moved from Southern France to Normandy Bordeaux 2 infantry moved from Morocco to 91 Sea Zone 5 transports moved from 107 Sea Zone to 101 Sea Zone 6 transports moved from 110 Sea Zone to 107 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 bombers moved from United Kingdom to Iceland 1 fighter moved from Southern France to 92 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 3 fighters moved from Southern France to Normandy Bordeaux Place Units - Americans 3 infantry placed in Norway 4 artilleries and 6 infantry placed in Eastern United States 3 fighters placed in Normandy Bordeaux 3 infantry placed in Southern France 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 3 armour, 3 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 6 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 7 infantry moved from Finland to Norway 5 infantry and 3 mech_infantrys moved from Iraq to Persia 3 infantry moved from Trans-Jordan to Iraq 4 mech_infantrys moved from Egypt to Trans-Jordan 1 battleship and 1 transport moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 destroyer placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 artilleries placed in Persia 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Americans : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Tsinghai : 3 infantry Queensland : 1 aaGun, 6 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Midway : 1 airfield Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag, 1 submarine 30 Sea Zone : 1 destroyer 35 Sea Zone : 1 flag, 1 submarine 26 Sea Zone : 10 submarines 25 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 19 fighters, 9 submarines and 3 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry Iceland : 1 airfield and 3 bombers Quebec : 1 factory_minor Trans-Jordan : 1 marine and 4 mech_infantrys Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 3 armour, 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry Scotland : 1 airfield United Kingdom : 1 airfield, 1 factory_major and 1 harbour Morocco : 1 aaGun Normandy Bordeaux : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 27 infantry and 3 mech_infantrys Algeria : 1 flag Southern France : 1 flag, 3 aaGuns, 6 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 53 infantry and 2 mech_infantrys Tunisia : 1 flag Norway : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 13 infantry Holland Belgium : 1 flag, 1 factory_minor and 1 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag 125 Sea Zone : 1 flag 80 Sea Zone : 1 flag 113 Sea Zone : 1 submarine 106 Sea Zone : 1 flag 93 Sea Zone : 1 flag Crete : 1 flag 99 Sea Zone : 1 submarine 97 Sea Zone : 1 flag, 4 submarines Iraq : 1 flag, 3 infantry 92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters Eastern Persia : 1 flag, 1 infantry 72 Sea Zone : 1 flag 101 Sea Zone : 5 transports 71 Sea Zone : 1 battleship, 1 destroyer and 1 transport Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 3 aaGuns, 2 armour, 8 artilleries, 1 factory_minor, 4 fighters, 23 infantry and 11 mech_infantrys Finland : 1 flag 107 Sea Zone : 6 transports 110 Sea Zone : 4 carriers, 2 cruisers, 6 destroyers, 4 fighters and 6 transports
Production/PUs Summary :
Germans : 53 / 75 Russians : 6 / 0 Japanese : 74 / 87 Americans : 65 / 95 Chinese : 2 / 2 British : 35 / 42 UK_Pacific : 0 / 0 Italians : 13 / 6 ANZAC : 11 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece 3 fighters moved from Southern Italy to Western Germany 2 aaGuns, 4 artilleries, 12 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,3,1,6,3 Italians collect 5 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0,17
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 6 fighters moved from 54 Sea Zone to 61 Sea Zone Combat - ANZAC Battle in 61 Sea Zone ANZAC attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 6 fighters in 61 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 61 Sea Zone ANZAC win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 6 fighters moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.17
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour 54 Sea Zone : 3 carriers, 1 destroyer, 7 fighters and 3 transports 61 Sea Zone : 1 destroyer Ethiopia : 1 flag
Production/PUs Summary :
Germans : 53 / 75 Russians : 6 / 0 Japanese : 74 / 87 Americans : 65 / 95 Chinese : 2 / 2 British : 35 / 42 UK_Pacific : 0 / 0 Italians : 13 / 7 ANZAC : 11 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 6 fighters moved from 54 Sea Zone to 61 Sea Zone Combat - ANZAC Battle in 61 Sea Zone ANZAC attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 6 fighters in 61 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 61 Sea Zone ANZAC win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 6 fighters moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Normandy Bordeaux to Southern France Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.17
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour 54 Sea Zone : 3 carriers, 1 destroyer, 7 fighters and 3 transports 61 Sea Zone : 1 destroyer Southern France : 1 fighter and 3 infantry Ethiopia : 1 flag
Production/PUs Summary :
Germans : 53 / 75 Russians : 6 / 0 Japanese : 74 / 87 Americans : 65 / 95 Chinese : 2 / 2 British : 35 / 42 UK_Pacific : 0 / 0 Italians : 13 / 7 ANZAC : 11 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs; Germans buy 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Greece to Northwest Persia 3 artilleries and 7 infantry moved from Caucasus to Kazakhstan 14 armour moved from Caucasus to Kazakhstan 2 infantry moved from France to Holland Belgium 8 fighters moved from Western Germany to Holland Belgium 6 tactical_bombers moved from Germany to Holland Belgium 1 bomber moved from Greece to Northwest Persia Combat - Germans Battle in Holland Belgium Germans attack with 8 fighters, 2 infantry and 6 tactical_bombers Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 8 fighters, 2 infantry and 6 tactical_bombers in Holland Belgium, round 2 : 9/16 hits, 8,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 8 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 2 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Northwest Persia, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 14 armour, 3 artilleries and 7 infantry Russians defend with 2 mech_infantrys Germans roll dice for 14 armour, 3 artilleries and 7 infantry in Kazakhstan, round 2 : 11/24 hits, 9,67 expected hits Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 14 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 1 infantry moved from Samara to Vologda 1 artillery moved from Samara to Russia 1 armour and 4 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Rostov 6 tactical_bombers moved from Holland Belgium to Germany 1 fighter moved from Germany to Western Germany 8 fighters moved from Holland Belgium to Western Germany 1 infantry moved from France to Western Germany 2 mech_infantrys moved from Northern Italy to Germany 2 infantry moved from Western Germany to Northern Italy 3 artilleries moved from Caucasus to Kazakhstan 1 artillery moved from Caucasus to Kazakhstan 2 bombers moved from Northwest Persia to Greece Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 10 infantry placed in Western Germany 3 infantry placed in Russia 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,5,4,4,1,5 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2,33 British : 0,67 Americans : -0,33 Russians : 0,33
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Combat Move - Russians 2 infantry moved from Urals to Vologda 2 infantry moved from Novosibirsk to Samara 1 fighter and 1 tactical_bomber moved from Timguska to Samara 1 fighter moved from Timguska to Samara 2 mech_infantrys moved from Tsinghai to Vologda 13 infantry moved from Novosibirsk to Vologda Combat - Russians Battle in Vologda Russians attack with 15 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 15 infantry and 2 mech_infantrys in Vologda, round 2 : 1/17 hits, 2.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Urals 1 aaGun moved from Timguska to Urals 1 aaGun moved from Novosibirsk to Vologda 1 aaGun moved from Tsinghai to Novosibirsk 1 aaGun moved from Sikang to Tsinghai Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.83
Territory Summary for Russians :
Tsinghai : 1 aaGun Urals : 1 aaGun, 2 fighters and 1 tactical_bomber Novosibirsk : 1 aaGun and 1 infantry Vologda : 1 aaGun, 15 infantry and 2 mech_infantrys Samara : 2 infantry
Production/PUs Summary :
Germans : 55 / 75 Russians : 7 / 0 Japanese : 74 / 87 Americans : 62 / 95 Chinese : 2 / 2 British : 35 / 42 UK_Pacific : 0 / 0 Italians : 13 / 7 ANZAC : 11 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 2 infantry, 8 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from West India to Eastern Persia 1 bomber moved from French Indo China to Eastern Persia 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 2 tactical_bombers moved from Java to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone 2 fighters moved from 42 Sea Zone to 61 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 61 Sea Zone 1 infantry moved from Shensi to Tsinghai 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese Combat - Japanese Japanese creates battle in territory 80 Sea Zone Battle in Eastern Persia Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking 80 Sea Zone from British, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 61 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 61 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys Chinese defend with 3 infantry; Russians defend with 1 aaGun Japanese roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Tsinghai, round 2 : 4/10 hits, 2,33 expected hits Chinese roll dice for 1 aaGun and 3 infantry in Tsinghai, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Russians and 3 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Russians: 1 aaGun Casualties for Chinese: 3 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Shantung to Anhwe 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 4 fighters moved from 44 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 4 fighters and 2 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 3 submarines moved from 37 Sea Zone to 42 Sea Zone 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 artilleries and 1 infantry moved from 42 Sea Zone to Java 1 aaGun moved from Shensi to Tsinghai 1 artillery moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Java 1 bomber moved from Eastern Persia to West India 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 39 Sea Zone 2 infantry placed in Japan 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 3 submarines placed in 36 Sea Zone 3 submarines placed in 37 Sea Zone 2 submarines placed in 39 Sea Zone Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,33 ANZAC : -0,33 Americans : 1,00 Chinese : 1,00 Japanese : -2,83