@Daaras Good luck gents, following thread.
Oysteilo (Axis +3) vs. JWW (allies) BM3
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 11 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 bombers and 2 fighters moved from Normandy Bordeaux to Holland Belgium 8 artilleries and 15 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 26 Sea Zone to 22 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 bombers, 7 fighters and 3 infantry Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 3 bombers, 7 fighters and 3 infantry in Holland Belgium, round 2 : 7/13 hits, 6.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 bombers, 7 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Southern France Americans attack with 8 artilleries and 15 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 8 artilleries and 15 infantry in Southern France, round 2 : 4/23 hits, 6.50 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 8 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 aaGun moved from Normandy Bordeaux to Southern France 3 fighters moved from Holland Belgium to Normandy Bordeaux 3 bombers moved from Holland Belgium to Normandy Bordeaux 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 artillery moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 armour, 1 artillery, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Norway to Finland 11 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone Place Units - Americans 1 harbour placed in Norway 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 107 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Tsinghai Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 factory_minor, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia British take Karelia from Germans 2 infantry moved from Iraq to Northwest Persia 4 fighters moved from Persia to Northwest Persia 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 6 fighters moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Combat - British Battle in Northern Italy British attack with 6 fighters and 3 mech_infantrys Italians defend with 1 factory_minor and 2 infantry British roll dice for 6 fighters and 3 mech_infantrys in Northern Italy, round 2 : 2/9 hits, 3.50 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 2 infantry Battle in Northwest Persia British attack with 4 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 4 fighters and 2 infantry in Northwest Persia, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 4 fighters moved from Northwest Persia to Persia 2 infantry moved from Eastern Persia to Persia 5 infantry moved from Iraq to Persia 3 artilleries moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 battleship moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Norway to 91 Sea Zone 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 5 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Northern Italy to Southern France 1 artillery and 7 infantry moved from Norway to Finland 1 carrier, 2 destroyers and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 6 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to Southern France 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France Place Units - British 1 factory_minor placed in Persia 3 infantry placed in Egypt 5 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00 British : -0.83 Italians : 0.33 Americans : -1.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Sikang : 2 infantry Queensland : 1 aaGun, 3 fighters, 4 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry Midway : 1 airfield Dutch New Guinea : 1 flag 26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport 25 Sea Zone : 1 destroyer 22 Sea Zone : 1 flag, 1 submarine 10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport 54 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 14 fighters, 9 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Belgian Congo : 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 5 infantry and 1 marine Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys Morocco : 1 aaGun and 12 infantry Normandy Bordeaux : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour, 27 infantry and 2 mech_infantrys Algeria : 1 flag Southern France : 1 flag, 3 aaGuns, 8 artilleries, 1 factory_minor, 6 fighters, 1 harbour and 22 infantry Tunisia : 1 flag Norway : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Holland Belgium : 1 flag, 1 factory_minor and 2 infantry Tobruk : 1 flag Northern Italy : 1 flag, 1 factory_minor and 2 mech_infantrys Libya : 1 flag Italian Somaliland : 1 flag Karelia : 1 flag, 1 infantry 125 Sea Zone : 1 flag 80 Sea Zone : 1 flag 113 Sea Zone : 1 submarine 106 Sea Zone : 1 flag 93 Sea Zone : 1 flag Crete : 1 flag 99 Sea Zone : 1 submarine 97 Sea Zone : 1 flag, 4 submarines Iraq : 1 flag, 3 artilleries and 1 mech_infantry 92 Sea Zone : 1 cruiser and 1 destroyer Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 2 transports 81 Sea Zone : 1 battleship and 1 transport Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 4 fighters, 15 infantry and 7 mech_infantrys 91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 6 transports Finland : 1 flag, 1 artillery and 8 infantry 110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 9 transports
Production/PUs Summary :
Germans : 48 / 78 Russians : 13 / 0 Japanese : 71 / 84 Americans : 65 / 96 Chinese : 2 / 2 British : 40 / 49 UK_Pacific : 0 / 0 Italians : 9 / 7 ANZAC : 11 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 3 mech_infantrys moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 factory_minor and 2 mech_infantrys Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 2 mech_infantrys in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1,33 expected hits British roll dice for 2 mech_infantrys in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 4 : 1/3 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for British: 2 mech_infantrys Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 3 mech_infantrys Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 2,17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Italians: 2 mech_infantrys Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to Southern Italy 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,3,1,4,4 Italians collect 8 PUs (5 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -2,00 British : 0,33 Americans : 1,33
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 6 fighters moved from 54 Sea Zone to 53 Sea Zone 6 fighters moved from 53 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour 54 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 2 transports 61 Sea Zone : 1 destroyer Ethiopia : 1 flag
Production/PUs Summary :
Germans : 51 / 78 Russians : 13 / 0 Japanese : 71 / 84 Americans : 62 / 96 Chinese : 2 / 2 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 13 / 8 ANZAC : 11 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 6 fighters moved from 54 Sea Zone to 53 Sea Zone 6 fighters moved from 53 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Normandy Bordeaux to Southern France Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour 54 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 2 transports 61 Sea Zone : 1 destroyer Normandy Bordeaux : 1 fighter Southern France : 3 infantry Ethiopia : 1 flag
Production/PUs Summary :
Germans : 51 / 78 Russians : 13 / 0 Japanese : 71 / 84 Americans : 62 / 96 Chinese : 2 / 2 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 13 / 8 ANZAC : 11 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 14 artilleries and 16 infantry moved from Tambov to Volgograd 7 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Rostov to Caucasus 11 armour and 10 mech_infantrys moved from Bryansk to Caucasus 11 infantry moved from Novgorod to Karelia 2 fighters and 2 tactical_bombers moved from Germany to Norway 3 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Caucasus Combat - Germans Battle in Karelia Germans attack with 11 infantry British defend with 1 infantry Germans roll dice for 11 infantry in Karelia, round 2 : 2/11 hits, 1,83 expected hits British roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from British with 11 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 5 fighters and 3 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 5 fighters and 3 tactical_bombers in Norway, round 2 : 5/8 hits, 4,50 expected hits Americans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Americans lost in Norway Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Battle in Volgograd Germans attack with 14 artilleries and 16 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 14 artilleries and 16 infantry in Volgograd, round 2 : 10/30 hits, 9,67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 14 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 18 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 13 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns and 39 infantry AA fire in Caucasus : 0/6 hits, 1,00 expected hits Germans roll dice for 18 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 13 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 29/44 hits, 17,67 expected hits Russians roll dice for 2 aaGuns and 39 infantry in Caucasus, round 2 : 17/39 hits, 13,00 expected hits 27 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans, 2 aaGuns owned by the Russians and 13 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 18 armour, 1 artillery, 2 bombers, 2 fighters and 4 tactical_bombers in Caucasus, round 3 : 16/27 hits, 14,33 expected hits Russians roll dice for 12 infantry in Caucasus, round 3 : 5/12 hits, 4,00 expected hits 12 infantry owned by the Russians, 1 artillery owned by the Germans and 4 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 14 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 4 armour, 2 artilleries, 3 infantry and 13 mech_infantrys Casualties for Russians: 2 aaGuns and 39 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Russia to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Russia to Vologda 1 infantry moved from Urals to Vologda 3 infantry moved from Ukraine to Rostov 1 aaGun, 2 armour, 7 artilleries, 30 infantry and 14 mech_infantrys moved from Western Germany to Northern Italy 1 tactical_bomber moved from Norway to Northern Italy 18 infantry moved from Germany to Western Germany 5 fighters and 2 tactical_bombers moved from Norway to Western Germany 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 tactical_bomber moved from Caucasus to Russia 1 bomber moved from Caucasus to Russia 1 fighter moved from Caucasus to Russia 1 bomber, 1 fighter and 3 tactical_bombers moved from Caucasus to Greece Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 artillery and 2 infantry placed in Novgorod 2 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Russia 10 infantry placed in Western Germany 4 infantry placed in Germany Germans undo move 6. 3 infantry placed in Greece 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,3,3,5,2,6 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 14,00 British : -0,33 Americans : -1,00 Russians : 5,33 AA fire in Caucasus : : -1,00
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@oysteilo 29/44 hits on rd 1, +12, hahaha, typical
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@JWWII said in Oysteilo (Axis +3) vs. JWW (allies) BM3:
@oysteilo 29/44 hits on rd 1, +12, hahaha, typical
I know, but I dont quite understand it. According to the calculation I should have on average 19 units remaining. I ended up with 22, so 3 more than expected. You hit fairly well too in round 1 but nothing close to the unbelievable crazy 29 out of 44
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Combat Move - Russians 16 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Kansu 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Szechwan 2 mech_infantrys moved from Sikang to Szechwan 2 mech_infantrys moved from Tsinghai to Szechwan Combat - Russians Battle in Kansu Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Kansu, round 2 : 5/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Shensi, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Russians attack with 2 infantry and 4 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 infantry and 4 mech_infantrys in Szechwan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Sikang to Szechwan 1 aaGun moved from Tsinghai to Sikang 2 aaGuns moved from Timguska to Kansu 2 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Samara to Kazakhstan 2 fighters and 1 tactical_bomber moved from Persia to Sikang Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 2.83 Japanese : -1.33
Territory Summary for Russians :
Shensi : 4 infantry Kansu : 2 aaGuns and 17 infantry Szechwan : 1 aaGun, 2 infantry and 4 mech_infantrys Sikang : 1 aaGun, 2 fighters and 1 tactical_bomber Timguska : 2 infantry Kazakhstan : 1 infantry
Production/PUs Summary :
Germans : 56 / 72 Russians : 9 / 0 Japanese : 68 / 84 Americans : 62 / 96 Chinese : 5 / 2 British : 35 / 49 UK_Pacific : 0 / 0 Italians : 13 / 8 ANZAC : 11 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Guam to 22 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 3 infantry moved from Hopei to Shensi 1 bomber and 1 tactical_bomber moved from Anhwe to Shensi 2 bombers moved from India to Shensi 1 submarine moved from 42 Sea Zone to 61 Sea Zone 12 fighters and 6 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Amur Battle in Ceylon Battle in 22 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Amur from Russians, taking Ceylon from UK_Pacific, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 61 Sea Zone Japanese attack with 12 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 12 fighters and 6 tactical_bombers in 61 Sea Zone, round 2 : 10/18 hits, 10,00 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone Japanese win with 12 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 3 bombers, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 3 bombers, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 3/7 hits, 3,00 expected hits Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Shensi Japanese roll dice for 3 bombers, 2 infantry and 1 tactical_bomber in Shensi, round 3 : 3/6 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 armour and 3 mech_infantrys moved from Hopei to Hunan 3 bombers moved from Shensi to Hunan 1 tactical_bomber moved from Shensi to Hunan 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Shantung to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 infantry moved from India to West India 2 submarines moved from 37 Sea Zone to 42 Sea Zone 3 submarines moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 12 fighters and 6 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 22 Sea Zone to Japan 1 fighter moved from 22 Sea Zone to Guam Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 carrier and 1 submarine placed in 39 Sea Zone 1 fighter placed in India 3 submarines placed in 37 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 2 mech_infantrys EDIT: Adding units owned by Japanese to India: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,67 ANZAC : 0,67 Chinese : 0,33 Japanese : -1,17
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Americans Americans buy 1 aaGun, 1 fighter, 7 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 5 transports moved from 110 Sea Zone to 107 Sea Zone 3 bombers moved from Normandy Bordeaux to Germany 1 armour, 1 artillery and 9 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to 110 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,7,5 and causes: 15 damage to unit: factory_major Bombing raid in Germany causes 15 damage total. Battle in 110 Sea Zone British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 4 destroyers and 7 fighters Germans defend with 1 destroyer Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 110 Sea Zone, round 2 : 4/12 hits, 5.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 3 carriers, 1 cruiser, 4 destroyers and 7 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Americans attack with 1 armour, 1 artillery and 9 infantry Germans defend with 1 factory_minor; Italians defend with 1 mech_infantry Americans roll dice for 1 armour, 1 artillery and 9 infantry in Holland Belgium, round 2 : 1/11 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Philippines from Japanese to Americans EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Philippines: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Eastern United States to 101 Sea Zone 12 infantry moved from Morocco to 91 Sea Zone 12 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 12 infantry moved from 110 Sea Zone to Holland Belgium 3 bombers moved from Germany to United Kingdom 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 7 fighters moved from 110 Sea Zone to Southern France Place Units - Americans 1 aaGun and 2 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 1 fighter and 2 infantry placed in Southern France 10 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -2.83 AA fire in Germany : : -0.50
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Queensland : 1 aaGun, 3 fighters, 4 infantry, 1 marine and 1 mech_infantry Philippines : 1 airfield, 1 harbour and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield Dutch New Guinea : 1 flag 35 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 10 submarines 54 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 16 fighters, 10 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major and 1 harbour United Kingdom : 3 bombers Morocco : 1 aaGun and 4 infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Algeria : 1 flag Southern France : 1 flag, 1 aaGun, 8 artilleries, 1 factory_minor, 8 fighters, 1 harbour and 15 infantry Tunisia : 1 flag Norway : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Holland Belgium : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 21 infantry 93 Sea Zone : 1 flag 99 Sea Zone : 1 submarine 97 Sea Zone : 1 flag, 4 submarines Brazil : 1 flag 91 Sea Zone : 2 transports Finland : 1 infantry 107 Sea Zone : 5 transports 110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers and 6 transports
Production/PUs Summary :
Germans : 53 / 72 Russians : 7 / 0 Japanese : 69 / 84 Americans : 67 / 102 Chinese : 4 / 2 British : 35 / 49 UK_Pacific : 0 / 0 Italians : 13 / 8 ANZAC : 11 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@oysteilo I must have hit don’t attack the JPN sub???
will roll it on chi turn, using edit to add some ships etc…sorry
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TripleA Manual Gamesave Post: UK_Pacific round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Americans Americans buy 1 aaGun, 1 fighter, 7 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 5 transports moved from 110 Sea Zone to 107 Sea Zone 3 bombers moved from Normandy Bordeaux to Germany 1 armour, 1 artillery and 9 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to 110 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,7,5 and causes: 15 damage to unit: factory_major Bombing raid in Germany causes 15 damage total. Battle in 110 Sea Zone British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 4 destroyers and 7 fighters Germans defend with 1 destroyer Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 110 Sea Zone, round 2 : 4/12 hits, 5.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 3 carriers, 1 cruiser, 4 destroyers and 7 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Americans attack with 1 armour, 1 artillery and 9 infantry Germans defend with 1 factory_minor; Italians defend with 1 mech_infantry Americans roll dice for 1 armour, 1 artillery and 9 infantry in Holland Belgium, round 2 : 1/11 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Philippines from Japanese to Americans EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Philippines: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Eastern United States to 101 Sea Zone 12 infantry moved from Morocco to 91 Sea Zone 12 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 12 infantry moved from 110 Sea Zone to Holland Belgium 3 bombers moved from Germany to United Kingdom 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 7 fighters moved from 110 Sea Zone to Southern France Place Units - Americans 1 aaGun and 2 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 1 fighter and 2 infantry placed in Southern France 10 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine EDIT: Adding units owned by British to Tanganyika Territory: 1 fighter EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Tanganyika Territory to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone Combat - British Battle in 72 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 3 artilleries and 1 mech_infantry moved from Iraq to Persia 5 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from 72 Sea Zone to Tanganyika Territory 5 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium 2 aaGuns moved from Normandy Bordeaux to Holland Belgium 2 mech_infantrys moved from Normandy Bordeaux to Southern France 5 infantry moved from Normandy Bordeaux to Southern France 5 infantry moved from Normandy Bordeaux to Southern France 8 infantry moved from Normandy Bordeaux to Holland Belgium 6 fighters moved from Southern France to Holland Belgium 2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 armour, 1 artillery and 6 infantry placed in United Kingdom 3 infantry placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Tanganyika Territory: 1 fighter EDIT: Removing units owned by British from 72 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : 0.17 Americans : -2.83 Chinese : -0.33 Japanese : 0.50 AA fire in Germany : : -0.50
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@oysteilo let me review the usa/uk ncm…i rushed it…thanks
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@oysteilo, I’d like to do the USA, holland & z110 battle differently so I can change the ncm, tasing just moving to quickly, not thinking…it’s your 1 mech in holland and 1 dd in z110. I don’t think you hit with either, this would give you a chance to take a piece off the table? Let me know and thanks
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@JWWII said in Oysteilo (Axis +3) vs. JWW (allies) BM3:
@oysteilo, I’d like to do the USA, holland & z110 battle differently so I can change the ncm, tasing just moving to quickly, not thinking…it’s your 1 mech in holland and 1 dd in z110. I don’t think you hit with either, this would give you a chance to take a piece off the table? Let me know and thanks
go for it
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@oysteilo thanks I will edit the changes, not sure how to preroll for the G dd or ITA mech, unless you edit/set-up the battles on your turn and then delete an inf or tip a CV? I trust you, do as you wish…
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TripleA Manual Gamesave Post: UK_Pacific round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Americans Americans buy 1 aaGun, 1 fighter, 7 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 5 transports moved from 110 Sea Zone to 107 Sea Zone 3 bombers moved from Normandy Bordeaux to Germany 1 armour, 1 artillery and 9 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to 110 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,7,5 and causes: 15 damage to unit: factory_major Bombing raid in Germany causes 15 damage total. Battle in 110 Sea Zone British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 4 destroyers and 7 fighters Germans defend with 1 destroyer Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 110 Sea Zone, round 2 : 4/12 hits, 5.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 3 carriers, 1 cruiser, 4 destroyers and 7 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Americans attack with 1 armour, 1 artillery and 9 infantry Germans defend with 1 factory_minor; Italians defend with 1 mech_infantry Americans roll dice for 1 armour, 1 artillery and 9 infantry in Holland Belgium, round 2 : 1/11 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Philippines from Japanese to Americans EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Philippines: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Eastern United States to 101 Sea Zone 12 infantry moved from Morocco to 91 Sea Zone 12 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 12 infantry moved from 110 Sea Zone to Holland Belgium 3 bombers moved from Germany to United Kingdom 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 7 fighters moved from 110 Sea Zone to Southern France Place Units - Americans 1 aaGun and 2 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 1 fighter and 2 infantry placed in Southern France 10 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine EDIT: Adding units owned by British to Tanganyika Territory: 1 fighter EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Tanganyika Territory to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone Combat - British Battle in 72 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 3 artilleries and 1 mech_infantry moved from Iraq to Persia 5 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from 72 Sea Zone to Tanganyika Territory 5 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium 2 aaGuns moved from Normandy Bordeaux to Holland Belgium 2 mech_infantrys moved from Normandy Bordeaux to Southern France 5 infantry moved from Normandy Bordeaux to Southern France 5 infantry moved from Normandy Bordeaux to Southern France 8 infantry moved from Normandy Bordeaux to Holland Belgium 6 fighters moved from Southern France to Holland Belgium 2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 armour, 1 artillery and 6 infantry placed in United Kingdom 3 infantry placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Tanganyika Territory: 1 fighter EDIT: Removing units owned by British from 72 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Holland Belgium: 2 aaGuns, 6 fighters, 13 infantry and 3 mech_infantrys EDIT: Removing units owned by Americans from Holland Belgium: 1 armour, 1 artillery and 19 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour and 10 infantry EDIT: Adding units owned by Americans to Southern France: 1 artillery and 9 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier and 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier, 1 destroyer and 1 fighter EDIT: Removing units owned by Americans from Southern France: 1 fighter EDIT: Adding units owned by British to Southern France: 5 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns, 8 fighters, 8 infantry and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : 0.17 Americans : -2.83 Chinese : -0.33 Japanese : 0.50 AA fire in Germany : : -0.50
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I will be slow for the next week
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@oysteilo ok
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Rostov to Caucasus 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,6,3,1,5,2 Italians collect 5 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :