@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
that should be correct….thanks and sorry
@JWW:
@JWW:
i assume your british planes are on british carriers? (110 and 97)
your british men in the channel 3 aa and 2 inf are on american transports? one american trsnport unloaded?
all yes’s
just realized, The french 3inf should be on usa trn’s as well….forgot to move them in ncm…sorry, Since you haven’t moved as Germany yet I will edit them, hope this isn’t a problem?
I have to allow it, its only fair.
I have a question too. Do you allow one italien arm. from bryansk to eastern poland?
It has not affected play, but still it is different from you edit. You decide!
yeah sure
@JWW:
yeah sure
thanks
I will edit it during germany. I hope to do it tomorrow, if not it can drag out several days
@JWW:
yeah sure
thanks
I will edit it during germany. I hope to do it tomorrow, if not it can drag out several days
I am probably putting this on a hold for a few days, the game is probably lost for me, but I probably want to try for a couple of rounds as Germany will get around 80 IPC and it is not that easy to shut Germany down. I am away from my home and will focus on “easy” moves.
I am probably putting this on a hold for a few days, the game is probably lost for me, but I probably want to try for a couple of rounds as Germany will get around 80 IPC and it is not that easy to shut Germany down. I am away from my home and will focus on “easy” moves.
I will accept your honorable surrender whenever you are ready.
I might not get a move into until Monday due to work and travel…FYI…
@oysteilo, I will get to this tomorrow
I will make a move this afternoon/evening. I am 99% sure. A lot of things going on
@oysteilo ok, didn’t realize you hadn’t moved yet!
@JWWII
here it is. I downladed the new version of triple a, but get error code 404 when I try to post. so the file is attached manually
The 4 american transports are loaded with 3 british aa, 2 british inf and 3 french inf?
@oysteilo the new topic/game id is 32059,
https://www.axisandallies.org/forums/topic/32059/oysteilo-axis-3-vs-jww-allies-bm3
I will change the triplea file to reflect this.
Test summary from TripleA, engine version: 1.9, time: 12:09:28 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Nenetsia to Samara
1 armour and 1 mech_infantry moved from Nenetsia to Samara
1 artillery and 3 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Sikang to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Samara
Russians attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Samara, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Samara, round 3 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Samara, round 4 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Samara, round 5 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 mech_infantrys
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 aaGun moved from Russia to Samara
2 infantry moved from Russia to Samara
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.00
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 64 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Smolensk : 1 artillery and 1 infantry
Samara : 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 62 / 84
Russians : 18 / 21
Japanese : 57 / 67
Americans : 56 / 88
Chinese : 7 / 7
British : 31 / 52
UK_Pacific : 6 / 3
Italians : 11 / 6
ANZAC : 11 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
there will be another delay. I might get a post in on sunday and then probably not before tuesday…Sorry, after that it will free up again (to finish this probably in a few turns)
I am working on my turn, but forgot to throw dice for one jap sub in 81, came from 80
attacker:
:aaa 1@2:
Def
:aaa 1@2:
so forum dice does not work anymore? huh? Hmmmm I will post my file, reload before combat and do only this battle
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 8 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Malaya to Burma
2 bombers moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Guam, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Guam, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2,83 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 5/6 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 8/9 hits, 5,00 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Manchuria
1 infantry moved from Hunan to Kweichow
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from Guam to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 mech_infantrys moved from Malaya to Shan State
1 fighter moved from Yunnan to French Indo China
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Szechwan to French Indo China
1 fighter moved from Burma to French Indo China
2 artilleries, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
3 submarines and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -1,67
ANZAC : -0,17
Chinese : -0,67
UK_Pacific : -0,33
Japanese : 7,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 81 Sea Zone
Combat - Japanese
Battle in 81 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
Combat Hit Differential Summary :
British : -0,33
Japanese : 0,33
please use file 1 and read all my comments.
Move one sub from india to 80 and one sub from 80 to 81 and remove destroyer and transport
Hope it is ok, ask if you have any questions or problems with what I did!