TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 tactical_bombers moved from Germany to Holland Belgium
9 fighters moved from Western Germany to Holland Belgium
14 armour moved from Kazakhstan to Samara
2 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
3 infantry moved from Caucasus to Northwest Persia
2 bombers moved from Greece to Northwest Persia
Combat - Germans
Battle in Holland Belgium
Germans attack with 9 fighters, 3 infantry and 6 tactical_bombers
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 9 fighters, 3 infantry and 6 tactical_bombers in Holland Belgium, round 2 : 9/18 hits, 9,00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 9 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Samara
Germans attack with 14 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 14 armour and 3 infantry in Samara, round 2 : 7/17 hits, 7,50 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 14 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour and 4 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Russia
3 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Volgograd to Russia
3 infantry moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Samara
6 artilleries moved from Kazakhstan to Caucasus
6 tactical_bombers moved from Holland Belgium to Northern Italy
1 artillery and 30 infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Germany to Northern Italy
11 infantry moved from Germany to Western Germany
9 fighters moved from Holland Belgium to Western Germany
15 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Northwest Persia to Caucasus
Place Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 infantry placed in Greece
3 infantry placed in Russia
Germans undo move 1.
2 infantry placed in France
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,4,4,3,6,3
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0,33
British : 0,33
Americans : 0,33
Russians : -0,67
one sec please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 tactical_bombers moved from Germany to Holland Belgium
9 fighters moved from Western Germany to Holland Belgium
14 armour moved from Kazakhstan to Samara
2 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
3 infantry moved from Caucasus to Northwest Persia
2 bombers moved from Greece to Northwest Persia
Combat - Germans
Battle in Holland Belgium
Germans attack with 9 fighters, 3 infantry and 6 tactical_bombers
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 9 fighters, 3 infantry and 6 tactical_bombers in Holland Belgium, round 2 : 9/18 hits, 9,00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 9 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Samara
Germans attack with 14 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 14 armour and 3 infantry in Samara, round 2 : 7/17 hits, 7,50 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 14 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour and 4 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Russia
3 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Volgograd to Russia
3 infantry moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Samara
6 artilleries moved from Kazakhstan to Caucasus
6 tactical_bombers moved from Holland Belgium to Northern Italy
1 artillery and 30 infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Germany to Northern Italy
11 infantry moved from Germany to Western Germany
9 fighters moved from Holland Belgium to Western Germany
15 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Northwest Persia to Caucasus
Place Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 infantry placed in Greece
3 infantry placed in Russia
Germans undo move 1.
2 infantry placed in France
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,4,4,3,6,3
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 3 infantry
EDIT: Adding units owned by Germans to Volgograd: 2 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Removing units owned by Germans from Russia: 1 armour, 1 artillery and 10 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 1 armour, 1 artillery and 10 mech_infantrys
EDIT: Removing units owned by Germans from Russia: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 infantry
EDIT: Adding units owned by Germans to Russia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
British : 0,33
Americans : 0,33
Russians : -0,67
sorry for the edits. Its a little messy. Please ask if something is unclear
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 14 infantry and 2 mech_infantrys moved from Vologda to Archangel
1 aaGun moved from Urals to Vologda
2 fighters and 1 tactical_bomber moved from Urals to Finland
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Kazakhstan : 1 infantry
Archangel : 1 aaGun, 15 infantry and 2 mech_infantrys
Novosibirsk : 1 aaGun
Vologda : 1 aaGun
Finland : 2 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 54 / 74
Russians : 6 / 0
Japanese : 78 / 91
Americans : 62 / 95
Chinese : 0 / 2
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
one anzac plane on usa carrier and 6 on own carriers?
@oysteilo yep
sorry for the delay. I will get a move or two in this week, more normal pace from Monday (march18)
@oysteilo no worries
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
2 infantry moved from West India to Eastern Persia
1 bomber moved from Java to Eastern Persia
1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
1 bomber moved from Java to Eastern Persia
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
14 fighters moved from 42 Sea Zone to 61 Sea Zone
1 bomber moved from West India to Kazakhstan
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Wake Island
Battle in Eastern Persia
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Eastern Persia, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 2 bombers and 1 infantry in Eastern Persia, round 3 : 2/3 hits, 1,50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Wake Island from Americans, taking Eastern Persia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 61 Sea Zone
Japanese attack with 14 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 14 fighters in 61 Sea Zone, round 2 : 3/14 hits, 7,00 expected hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone
Japanese win with 14 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 3 submarines moved from 39 Sea Zone to 42 Sea Zone
14 fighters moved from 61 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Eastern Persia to West India
1 bomber moved from Kazakhstan to West India
1 armour and 3 mech_infantrys moved from Tsinghai to Caucasus
1 aaGun moved from Tsinghai to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Sikang to Caucasus
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 25 Sea Zone: 2 transports
EDIT: Changing ownership of Midway from Americans to Japanese
EDIT: Adding units owned by Japanese to Midway: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in Shantung
1 artillery, 1 fighter and 1 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
British : 0,00
ANZAC : 0,67
Americans : 0,67
Russians : -0,33
Japanese : -4,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Normandy Bordeaux to Western Germany
6 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Hawaiian Islands to Midway
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
Combat - Americans
Air Battle in Western Germany
Combat Hit Differential Summary :
@oysteilo intercept from Germany?
@oysteilo hold off, changing this up
@oysteilo i think the france G IC has knocked out three consecutive bombers…you hit with two of 4 AA and the damage on the ITA airbase was 2…wtf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 31 Sea Zone
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
3 bombers moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
AA fire in Southern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern Italy rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Southern Italy causes 2 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 bombers, 4 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 3 bombers, 4 fighters and 3 infantry in Holland Belgium, round 2 : 4/10 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 bombers moved from Holland Belgium to Finland
2 fighters moved from Normandy Bordeaux to Finland
1 bomber moved from Northern Italy to Normandy Bordeaux
2 carriers moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Southern France
4 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 cruiser and 4 destroyers moved from 92 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Morocco to 92 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Southern Italy to Southern France
1 aaGun, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry moved from Queensland to New South Wales
10 fighters moved from 54 Sea Zone to New South Wales
1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 9 fighters, 19 submarines and 3 transports moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Western United States
1 carrier placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Norway
2 infantry and 1 mech_infantry placed in Southern France
2 mech_infantrys placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -0.67
AA fire in France : : 0.83
AA fire in Southern Italy : : 0.67
Americans : -0.50
AA fire in Northern Italy : : -0.17
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
New South Wales : 1 aaGun, 12 fighters, 6 infantry, 1 marine and 1 mech_infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Dutch New Guinea : 1 flag
26 Sea Zone : 1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 9 fighters, 19 submarines and 3 transports
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 4 artilleries and 9 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 8 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 37 infantry, 1 mech_infantry and 1 tactical_bomber
Tunisia : 1 flag
Norway : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Holland Belgium : 1 flag, 1 factory_minor and 3 infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 carrier
97 Sea Zone : 1 flag, 5 submarines
Brazil : 1 flag
91 Sea Zone : 6 transports
Finland : 1 aaGun, 3 bombers, 2 fighters and 6 infantry
110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 7 transports
Production/PUs Summary :
Germans : 51 / 74
Russians : 2 / 0
Japanese : 82 / 100
Americans : 65 / 95
Chinese : 0 / 2
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 31 Sea Zone
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
3 bombers moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
AA fire in Southern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern Italy rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Southern Italy causes 2 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 bombers, 4 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 3 bombers, 4 fighters and 3 infantry in Holland Belgium, round 2 : 4/10 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 bombers moved from Holland Belgium to Finland
2 fighters moved from Normandy Bordeaux to Finland
1 bomber moved from Northern Italy to Normandy Bordeaux
2 carriers moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Southern France
4 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 cruiser and 4 destroyers moved from 92 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Morocco to 92 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Southern Italy to Southern France
1 aaGun, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry moved from Queensland to New South Wales
10 fighters moved from 54 Sea Zone to New South Wales
1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 9 fighters, 19 submarines and 3 transports moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Western United States
1 carrier placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Norway
2 infantry and 1 mech_infantry placed in Southern France
2 mech_infantrys placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 35 PUs;
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 destroyers, 5 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 bomber moved from Persia to Eastern Persia
2 fighters moved from Southern France to Greece
1 bomber moved from Persia to Greece
1 bomber moved from Persia to Greece
2 fighters moved from Syria to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 fighters moved from Syria to Greece
2 fighters moved from Southern France to Greece
1 infantry moved from Persia to Eastern Persia
Combat - British
Battle in Greece
British attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 12 infantry
British roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 5 infantry and 1 mech_infantry in Greece, round 2 : 7/16 hits, 6.33 expected hits
Germans roll dice for 1 artillery and 12 infantry in Greece, round 2 : 6/13 hits, 4.33 expected hits
1 mech_infantry owned by the British, 8 infantry owned by the Germans and 5 infantry owned by the British lost in Greece
British roll dice for 1 armour, 1 artillery, 2 bombers and 6 fighters in Greece, round 3 : 6/10 hits, 5.17 expected hits
Germans roll dice for 1 artillery and 4 infantry in Greece, round 3 : 3/5 hits, 1.67 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans, 1 artillery owned by the British and 2 fighters owned by the British lost in Greece
British win, taking Greece from Germans with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery and 12 infantry
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Persia
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Eastern Persia to Syria
4 fighters moved from Greece to 99 Sea Zone
2 bombers moved from Greece to Syria
2 carriers moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from Northwest Persia to Syria
2 fighters moved from Southern France to 99 Sea Zone
1 aaGun, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.67
British : 2.33
AA fire in France : : 0.83
AA fire in Southern Italy : : 0.67
Americans : -0.50
AA fire in Northern Italy : : -0.17
Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
New South Wales : 1 aaGun, 12 fighters, 6 infantry, 1 marine and 1 mech_infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Dutch New Guinea : 1 flag
26 Sea Zone : 1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 9 fighters, 19 submarines and 3 transports
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Morocco : 4 artilleries and 9 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry and 3 mech_infantrys
Algeria : 1 flag
Southern France : 1 flag, 4 aaGuns, 8 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 66 infantry, 4 mech_infantrys and 1 tactical_bomber
Syria : 3 armour, 3 bombers, 2 fighters, 1 marine and 4 mech_infantrys
Tunisia : 1 flag
Norway : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Holland Belgium : 1 flag, 1 factory_minor and 3 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Vyborg : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag
Greece : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
99 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 4 transports
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 flag
81 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 3 aaGuns, 2 armour, 7 artilleries, 1 factory_minor, 22 infantry and 11 mech_infantrys
91 Sea Zone : 6 transports
Finland : 1 flag, 1 aaGun, 1 artillery, 3 bombers, 2 fighters and 12 infantry
110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 infantry and 8 transports
Production/PUs Summary :
Germans : 49 / 74
Russians : 2 / 0
Japanese : 82 / 100
Americans : 65 / 95
Chinese : 0 / 2
British : 37 / 46
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@oysteilo and over 50% with your defending 2’s…can’t win…my name change fits
@666 said in Oysteilo (Axis +3) vs. JWW (allies) BM3:
@oysteilo and over 50% with your defending 2’s…can’t win…my name change fits
some good luck for me here and yes, a lot of your bombers are downed.
I am curious about the +2 damage on the italien airfield. I thought bombing damage is +2 (so minimum damage is 3) Now my airfield is operative.
Is this right? or is this a bug? Just want to sort that out before I continue
@oysteilo the airfield with only two damage should be operative
@oysteilo the airfield was bombed by a tac, the tac doesn’t get +2