Assumed no intercept.
Oysteilo (Axis +3) vs. JWW (allies) BM3
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 97 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Syria to 98 Sea Zone
1 bomber moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Guam, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in 98 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Italians defend with 1 battleship
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 battleship in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans and 1 battleship owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Italians: 1 battleship
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 97 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea ZonePlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Greece
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 1 artillery, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Albania to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Romania
British take Romania from Germans
1 infantry and 1 marine moved from Albania to 97 Sea Zone
1 infantry and 1 marine moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Syria to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Yugoslavia
1 tactical_bomber moved from 97 Sea Zone to Northern Italy
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Northern Italy
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
British roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yugoslavia
British attack with 1 fighter, 1 infantry and 1 marine
Italians defend with 1 infantry
British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Italians with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 4 fighters and 3 infantry in Holland Belgium, round 2 : 2/8 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 3 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 fighters moved from Burma to India
3 infantry moved from Alexandria to Tobruk
3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to West India
1 tactical_bomber moved from Northern Italy to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Yugoslavia to Normandy Bordeaux
1 fighter moved from Persia to 97 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter moved from Persia to 97 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
6 mech_infantrys moved from India to West India
1 aaGun moved from India to West IndiaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
1 destroyer and 1 submarine placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
British collect 43 PUs (4 lost to blockades); end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2.67
Italians : -0.33
British : -2.50
Americans : -1.00
Chinese : -0.67
Japanese : 0.33 -
sorry about the trn edit, took 4 units, 2 each into N.ITA & Yugo…somehow I used all three trns, which wasn’t my intent or need. so I edited one for ncm.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2,50 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6,3,2,1,6,2,6,2,2,4,1,2,2,5,4,5
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUsCombat Hit Differential Summary :
Italians : 1,50
British : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer, 3 fighters, 1 submarine and 2 transports
55 Sea Zone : 1 cruiser
United Kingdom : 1 fighter and 3 infantry
Ethiopia : 1 flag
Iraq : 1 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 48 / 79
Russians : 18 / 25
Japanese : 57 / 67
Americans : 58 / 88
Chinese : 7 / 7
British : 43 / 52
UK_Pacific : 6 / 3
Italians : 11 / 6
ANZAC : 11 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
a few mistakes this game, sigh
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@JWW:
a few mistakes this game, sigh
Yeah, I know, I have made plenty. :(
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i assume your british planes are on british carriers? (110 and 97)
your british men in the channel 3 aa and 2 inf are on american transports? one american trsnport unloaded?
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i assume your british planes are on british carriers? (110 and 97)
your british men in the channel 3 aa and 2 inf are on american transports? one american trsnport unloaded?
all yes’s
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@JWW:
i assume your british planes are on british carriers? (110 and 97)
your british men in the channel 3 aa and 2 inf are on american transports? one american trsnport unloaded?
all yes’s
just realized, The french 3inf should be on usa trn’s as well….forgot to move them in ncm…sorry, Since you haven’t moved as Germany yet I will edit them, hope this isn’t a problem?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 3 transports
EDIT: Removing units owned by French from United Kingdom: 3 infantry
EDIT: Adding units owned by French to 110 Sea Zone: 3 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.33
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that should be correct….thanks and sorry
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@JWW:
@JWW:
i assume your british planes are on british carriers? (110 and 97)
your british men in the channel 3 aa and 2 inf are on american transports? one american trsnport unloaded?
all yes’s
just realized, The french 3inf should be on usa trn’s as well….forgot to move them in ncm…sorry, Since you haven’t moved as Germany yet I will edit them, hope this isn’t a problem?
I have to allow it, its only fair.
I have a question too. Do you allow one italien arm. from bryansk to eastern poland?
It has not affected play, but still it is different from you edit. You decide!
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yeah sure
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@JWW:
yeah sure
thanks
I will edit it during germany. I hope to do it tomorrow, if not it can drag out several days
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@JWW:
yeah sure
thanks
I will edit it during germany. I hope to do it tomorrow, if not it can drag out several days
I am probably putting this on a hold for a few days, the game is probably lost for me, but I probably want to try for a couple of rounds as Germany will get around 80 IPC and it is not that easy to shut Germany down. I am away from my home and will focus on “easy” moves.
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I am probably putting this on a hold for a few days, the game is probably lost for me, but I probably want to try for a couple of rounds as Germany will get around 80 IPC and it is not that easy to shut Germany down. I am away from my home and will focus on “easy” moves.
I will accept your honorable surrender whenever you are ready.
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I might not get a move into until Monday due to work and travel…FYI…
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@oysteilo, I will get to this tomorrow
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I will make a move this afternoon/evening. I am 99% sure. A lot of things going on
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@oysteilo ok, didn’t realize you hadn’t moved yet!