1942 2nd Ed surfer Allies + 1 BB vs Deiganator Axis

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans repair damage of 3x factory; Remaining resources: 38 PUs;
                Germans buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Finland to Karelia S.S.R.
                1 bomber moved from Germany to United Kingdom
                6 infantry moved from Belorussia to Karelia S.S.R.
                3 fighters moved from Germany to Karelia S.S.R.
                2 infantry moved from Belorussia to West Russia
                EDIT: 2 fighters moved from Germany to West Russia

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
                    Bombing raid in United Kingdom causes 1 damage total.
                Battle in West Russia
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 2 infantry in West Russia, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in West Russia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 3 fighters and 8 infantry
                    Russians defend with 1 factory and 2 infantry
                        Germans roll dice for 3 fighters and 8 infantry in Karelia S.S.R., round 2 :  3/11 hits
                        Russians roll dice for 2 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 3 fighters and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Belorussia to Karelia S.S.R.
                9 armour and 3 infantry moved from Belorussia to Ukraine S.S.R.
                EDIT: 2 fighters moved from West Russia to Ukraine S.S.R.
                3 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
                1 aaGun, 4 artilleries and 7 infantry moved from Poland to Ukraine S.S.R.
                1 bomber moved from United Kingdom to Germany
                1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Italy to 15 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 artillery and 1 infantry moved from 14 Sea Zone to Morocco
                4 artilleries and 2 infantry moved from Germany to Poland
                1 aaGun moved from Italy to Germany
                2 submarines moved from 6 Sea Zone to 13 Sea Zone

    Place Units - Germans
                7 artilleries and 1 infantry placed in Germany
                1 artillery and 1 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs

    triplea_42552.0_Ger3.tsvg

  • 18

    Couldn’t move 2 fighters in Germany again…

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - British
                British repair damage of 2x factory; Remaining resources: 30 PUs;
                British buy 1 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 7 Sea Zone to 13 Sea Zone
                2 fighters moved from 7 Sea Zone to 13 Sea Zone
                1 bomber moved from United Kingdom to 13 Sea Zone

    Combat - British
                Battle in 13 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 13 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 2 submarines in 13 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 13 Sea Zone
                    1 submarine owned by the Germans Submerged
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 13 Sea Zone to 7 Sea Zone
                1 bomber moved from 13 Sea Zone to 7 Sea Zone
                1 bomber moved from 7 Sea Zone to United Kingdom
                1 infantry moved from Western United States to Central United States
                1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
                1 armour moved from Italian East Africa to Egypt
                1 fighter moved from Archangel to India
                1 fighter moved from 45 Sea Zone to India
                1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 submarine moved from 45 Sea Zone to 52 Sea Zone
                2 infantry moved from Eastern Australia to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 transport moved from 29 Sea Zone to 27 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Persia to India

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in India
                1 infantry placed in United Kingdom
                1 transport placed in 7 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs

    triplea_42552.0_Bri3.tsvg

  • 2026 25 24 23 22 21 20

    I’m wondering if we have incompatible versions of the game?

    I have 1.9.0.0.7621
    map version 1.9

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 4 artilleries and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Szechwan to Sinkiang
                      Japanese take Sinkiang from Americans
                1 bomber moved from Anhwei to India

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in India causes 5 damage total.

    Non Combat Move - Japanese
                1 armour, 3 artilleries and 6 infantry moved from Burma to French Indo-China Thailand
                1 infantry moved from Szechwan to Sinkiang
                1 infantry moved from Szechwan to Yunnan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports moved from 36 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from Japan to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to Manchuria
                2 infantry moved from Buryatia S.S.R. to Manchuria
                1 bomber moved from India to French Indo-China Thailand

    Place Units - Japanese
                2 artilleries placed in French Indo-China Thailand
                2 artilleries and 2 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 bomber
                EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 bomber
                EDIT: Removing units owned by Japanese from French Indo-China Thailand: 1 bomber
                EDIT: Adding units owned by Japanese to Anhwei: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs

    triplea_42552.0_Jap3.tsvg

  • 18

    I’m on .7527 and 19 I doubt its that. This turn was all good!

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to West Russia
                2 fighters moved from Caucasus to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in West Russia, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from West Russia to Caucasus
                3 infantry moved from Russia to Vologda
                2 armour moved from Caucasus to Russia
                1 aaGun moved from Archangel to Russia
                3 infantry moved from Archangel to Russia
                6 infantry moved from Russia to Caucasus

    Place Units - Russians
                4 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    triplea_42552.0_Rus4.tsvg

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans repair damage of 6x factory; Remaining resources: 37 PUs;
                Germans buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Karelia S.S.R. to Archangel
                      Germans take Archangel from Russians
                1 fighter moved from Morocco to France
                1 artillery and 1 infantry moved from Germany to France
                1 bomber moved from Germany to France

    Combat - Germans
                Battle in France
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in France, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 2 infantry in France, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                        Germans roll dice for 1 artillery, 1 bomber and 1 fighter in France, round 3 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in France, round 3 :  1/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Americans lost in France
                        Germans roll dice for 1 bomber and 1 fighter in France, round 4 :  1/2 hits
                        Americans roll dice for 1 artillery in France, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in France
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from France to Germany
                1 fighter moved from France to Germany
                1 armour moved from Morocco to Algeria
                3 artilleries and 6 infantry moved from Morocco to Algeria
                1 battleship and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Italy to 15 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
                4 artilleries and 2 infantry moved from Poland to Ukraine S.S.R.
                2 infantry moved from Karelia S.S.R. to Finland

    Place Units - Germans
                1 artillery and 1 infantry placed in Karelia S.S.R.
                1 bomber and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 36 PUs

    triplea_42552.0_Ger4.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 5x factory; Remaining resources: 26 PUs;
                British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from India to 16 Sea Zone
                1 armour moved from Egypt to Libya
                      British take Libya from Germans
                1 armour moved from Libya to Egypt
                1 armour moved from India to Burma
                      British take Burma from Japanese
                1 armour moved from Burma to India
                2 infantry moved from United Kingdom to 7 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Norway
                      British take Norway from Germans
                1 bomber moved from United Kingdom to 16 Sea Zone

    Combat - British
                Battle in 16 Sea Zone
                    British attack with 1 bomber and 4 fighters
                    Germans defend with 1 battleship and 1 transport
                        British roll dice for 1 bomber and 4 fighters in 16 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 16 Sea Zone
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 battleship and 1 transport
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 bomber and 3 fighters moved from 16 Sea Zone to Caucasus
                2 infantry and 1 transport moved from 43 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to New Guinea
                1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 submarine moved from 52 Sea Zone to 49 Sea Zone
                1 carrier and 2 fighters moved from 7 Sea Zone to 6 Sea Zone

    Place Units - British
                1 transport placed in 6 Sea Zone
                1 fighter placed in United Kingdom
                3 infantry placed in India

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    triplea_42552.0_Bri4.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 5x factory; Remaining resources: 26 PUs;
                British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from India to 16 Sea Zone
                1 armour moved from Egypt to Libya
                      British take Libya from Germans
                1 armour moved from Libya to Egypt
                1 armour moved from India to Burma
                      British take Burma from Japanese
                1 armour moved from Burma to India
                2 infantry moved from United Kingdom to 7 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Norway
                      British take Norway from Germans
                1 bomber moved from United Kingdom to 16 Sea Zone

    Combat - British
                Battle in 16 Sea Zone
                    British attack with 1 bomber and 4 fighters
                    Germans defend with 1 battleship and 1 transport
                        British roll dice for 1 bomber and 4 fighters in 16 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 16 Sea Zone
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 battleship and 1 transport
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 bomber and 3 fighters moved from 16 Sea Zone to Caucasus
                2 infantry and 1 transport moved from 43 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to New Guinea
                1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 submarine moved from 52 Sea Zone to 49 Sea Zone
                1 carrier and 2 fighters moved from 7 Sea Zone to 6 Sea Zone

    Place Units - British
                1 transport placed in 6 Sea Zone
                1 fighter placed in United Kingdom
                3 infantry placed in India

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Central United States: 1 infantry
                EDIT: Adding units owned by British to Eastern Canada: 1 armour and 1 infantry
                EDIT: Removing units owned by British from Eastern United States: 1 armour
                EDIT: Turning off Edit Mode

    triplea_42552.0_Bri4.tsvg

  • 2026 25 24 23 22 21 20

    Edit to move the British forces in N. America that I forgot about…

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                1 armour moved from French Indo-China Thailand to Burma
                      Japanese take Burma from British
                1 armour moved from Burma to French Indo-China Thailand
                1 bomber moved from Anhwei to Russia
                1 bomber moved from French Indo-China Thailand to India

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in Russia causes 2 damage total.
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in India causes 2 damage total.

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from India to French Indo-China Thailand
                1 bomber moved from Russia to Kwangtung
                1 artillery moved from Manchuria to Anhwei
                1 infantry moved from Manchuria to Buryatia S.S.R.
                2 infantry moved from Manchuria to Anhwei
                1 infantry moved from Sinkiang to Evenki National Okrug
                EDIT: 1 armour moved from French Indo-China Thailand to Yunnan
                EDIT: 1 bomber moved from Kwangtung to Yunnan
                2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 48 Sea Zone
                2 artilleries and 2 infantry moved from 48 Sea Zone to Philippine Islands
                2 fighters moved from Japan to Philippine Islands

    Place Units - Japanese
                2 armour placed in French Indo-China Thailand
                1 bomber placed in Japan
                1 carrier placed in 60 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippine Islands: 2 fighters
                EDIT: Adding units owned by Japanese to 60 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs

    triplea_42552.0_Jap4.tsvg

  • 18

    No worries! I would be down to start over with Larry’s tournament balance patch if you’re interested?

    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=43&t=18945

  • 18

    Patch:

    UK +2 INF in India
    UK +1 D in SZ 10
    G lose sub in SZ 5
    G move Berlin bomber to Ukraine
    UK move cruiser from SZ 14 to SZ 13

  • 2026 25 24 23 22 21 20

    Sure, be glad to try.  What do you want to try for the patch?  The 2nd post by Larry?  There is a lot of subsequent discussion.

  • 2026 25 24 23 22 21 20

    This is funny.  Your post with the patch was on the next page…

  • 2026 25 24 23 22 21 20

    Test summary from TripleA, engine version: 1.9, time: 11:37:00 PM

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 5 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 10 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to India: 2 infantry
                EDIT: Removing units owned by Germans from Germany: 1 bomber
                EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 bomber
                EDIT: Removing units owned by British from 14 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Russians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                1 fighter moved from Russia to Ukraine S.S.R.
                2 armour moved from Russia to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                3 infantry moved from Caucasus to Ukraine S.S.R.
                1 artillery moved from Caucasus to Ukraine S.S.R.
                1 artillery and 4 infantry moved from Russia to West Russia
                1 armour and 1 infantry moved from Archangel to West Russia
                1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                        Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 :  2/9 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 :  5/7 hits
                        3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                    2 armour owned by the Russians retreated to Caucasus
                    Germans win with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Battle in West Russia
                    Russians attack with 1 armour, 2 artilleries and 9 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 :  1/12 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 :  3/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in West Russia, round 3 :  1/9 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 :  2/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 4 :  1/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 4 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
                    Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                1 submarine moved from 4 Sea Zone to 7 Sea Zone
                2 fighters moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Novosibirsk to Russia
                2 infantry moved from Evenki National Okrug to Vologda
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 infantry moved from Soviet Far East to Yakut S.S.R.

    Place Units - Russians
                1 armour, 1 artillery and 2 infantry placed in Caucasus
                2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_42552.0_Rus1.tsvg

  • 2026 25 24 23 22 21 20

    Ok, I’d ask for a mulligan on this game.  No amount of “patching” is going to fix that horrible 2 attacks by Russia.

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 9 Sea Zone to 7 Sea Zone
                1 submarine moved from 5 Sea Zone to 7 Sea Zone
                1 submarine moved from 9 Sea Zone to 13 Sea Zone
                1 infantry moved from Libya to Egypt
                1 armour moved from Libya to Egypt
                1 artillery moved from Southern Europe to 15 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Egypt
                1 artillery moved from 17 Sea Zone to Egypt
                1 fighter moved from Norway to 7 Sea Zone
                1 fighter moved from Northwestern Europe to 7 Sea Zone
                1 fighter moved from Germany to 13 Sea Zone
                1 bomber moved from Ukraine S.S.R. to Egypt
                1 infantry moved from Baltic States to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                1 armour moved from West Russia to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Karelia S.S.R.

    Combat - Germans
                Battle in 17 Sea Zone
                    Germans attack with 1 battleship and 1 transport
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 17 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British lost in 17 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Egypt
                    Germans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 :  2/5 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 :  2/4 hits
                        2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                        Germans roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 3 :  2/3 hits
                        British roll dice for 1 armour and 1 fighter in Egypt, round 3 :  0/2 hits
                        1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry
                Battle in 7 Sea Zone
                    Germans attack with 2 fighters and 2 submarines
                    British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 7 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 2 fighters in 7 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
                        Germans roll dice for 1 submarine in 7 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 7 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 fighters in 7 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 submarine in 7 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 submarine in 7 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 2 fighters in 7 Sea Zone, round 4 :  2/2 hits
                        1 transport owned by the British lost in 7 Sea Zone
                        Germans roll dice for 1 submarine in 7 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 submarine in 7 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 2 fighters in 7 Sea Zone, round 5 :  2/2 hits
                        Germans roll dice for 1 submarine in 7 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 submarine in 7 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 2 fighters in 7 Sea Zone, round 6 :  0/2 hits
                    1 submarine owned by the Germans retreated to 6 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 transport
                Battle in 13 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    British defend with 1 cruiser
                        Germans roll dice for 1 submarine in 13 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter in 13 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser in 13 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 13 Sea Zone
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Algeria to Libya
                1 armour moved from Ukraine S.S.R. to Belorussia
                1 armour moved from Poland to Belorussia
                1 armour moved from Baltic States to Belorussia
                1 armour moved from Bulgaria Romania to Belorussia
                2 armour moved from Germany to Belorussia
                1 armour moved from Italy to Bulgaria Romania
                1 armour moved from Northwestern Europe to Poland
                2 armour moved from France to Poland
                1 infantry moved from Germany to France
                1 infantry moved from Northwestern Europe to France
                2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                1 infantry moved from Southern Europe to Bulgaria Romania
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Italy to Germany
                2 infantry moved from Poland to Ukraine S.S.R.
                1 artillery moved from West Russia to Ukraine S.S.R.
                1 fighter moved from Poland to Ukraine S.S.R.
                1 fighter moved from Bulgaria Romania to Ukraine S.S.R.
                1 fighter moved from 7 Sea Zone to Norway
                1 fighter moved from 7 Sea Zone to France
                3 infantry moved from Finland to Karelia S.S.R.
                2 infantry moved from Germany to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 bomber moved from Egypt to Libya
                1 fighter moved from 13 Sea Zone to Morocco

    Place Units - Germans
                1 artillery and 1 infantry placed in Italy
                1 artillery, 1 bomber and 4 infantry placed in Germany
                Germans undo move 1.
                1 infantry placed in Italy
                1 submarine placed in 15 Sea Zone
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                1 unit repaired.

    triplea_42552.0_Ger1.tsvg

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