scram 111
18L axis-dominion (+3) vs bsd (allies) bm3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
3 infantry moved from Tambov to Rostov
3 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
2 artilleries and 8 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Tsinghai
1 submarine moved from 54 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
1 bomber moved from Caroline Islands to 47 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
ANZAC roll dice for 1 cruiser in 47 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
1 transport moved from 49 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 49 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Iwo Jima to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 bomber moved from 47 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber, 1 fighter and 2 tactical_bombers moved from Tsinghai to Sikang
1 armour moved from Yunnan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Japan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Szechwan
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
ANZAC : 0.50
Chinese : 1.00
UK_Pacific : -0.33
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Tsinghai
1 submarine moved from 54 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
1 bomber moved from Caroline Islands to 47 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
ANZAC roll dice for 1 cruiser in 47 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
1 transport moved from 49 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 49 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Iwo Jima to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 bomber moved from 47 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber, 1 fighter and 2 tactical_bombers moved from Tsinghai to Sikang
1 armour moved from Yunnan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Japan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Szechwan
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Caroline Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 artillery
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.50
Chinese : 1.00
UK_Pacific : -0.33
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malta
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Malta, round 2 : 2/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Malta to Algeria
2 infantry moved from Morocco to Algeria
2 aaGuns and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 fighter and 3 infantry moved from Queensland to New South WalesPlace Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malta
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Malta, round 2 : 2/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Malta to Algeria
2 infantry moved from Morocco to Algeria
2 aaGuns and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 fighter and 3 infantry moved from Queensland to New South WalesPlace Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 2 mech_infantrys
EDIT: Adding units owned by Americans to Morocco: 2 mech_infantrys
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to KenyaCombat - British
Battle in Crete
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Malta
British win, taking Crete from Italians, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Japanese to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Iraq to India
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in IraqTurn Complete - British
British collect 34 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from British to UK_Pacific
EDIT: Changing PUs for UK_Pacific from 10 to 14
EDIT: Changing PUs for British from 40 to 36
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Crete
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Romania to Crete
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Crete, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Crete, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Crete to Southern Italy
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Bulgaria to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
3 artilleries placed in Ukraine
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -1.83
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Crete
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Romania to Crete
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Crete, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Crete, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Crete to Southern Italy
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Bulgaria to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
3 artilleries placed in Ukraine
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 3 infantry
EDIT: Adding units owned by Italians to Tobruk: 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -1.83
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter and 2 infantry moved from Iraq to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 2/3 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Iraq
1 aaGun moved from Queensland to South Australia
1 artillery and 4 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Nenetsia to Novosibirsk
3 infantry moved from Novgorod to Archangel
3 artilleries and 2 infantry moved from Karelia to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Novgorod to Archangel
1 bomber moved from Belarus to Western Germany
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Ukraine
1 fighter moved from 96 Sea Zone to Southern Italy
2 tactical_bombers moved from Egypt to Southern Italy
2 fighters moved from Egypt to Greece
1 fighter moved from Egypt to Greece
1 tactical_bomber moved from Egypt to Greece
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Novgorod
3 infantry and 3 mech_infantrys placed in Germany
2 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun and 8 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to RussiaPlace Units - Russians
2 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 bomber moved from Sikang to Kansu
1 fighter and 2 tactical_bombers moved from Sikang to Shensi
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Philippines to Burma
2 fighters moved from Kwangsi to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
2 fighters moved from Japan to Iwo Jima
1 bomber moved from Japan to Suiyuyan
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Suiyuyan
1 mech_infantry moved from Hunan to Shensi
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 6/10 hits, 5.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Kweichow
3 mech_infantrys moved from Malaya to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
1 tactical_bomber moved from Shensi to Kwangsi
1 tactical_bomber moved from Suiyuyan to Chahar
4 carriers moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
2 battleships, 1 cruiser, 3 destroyers and 4 submarines moved from 33 Sea Zone to 17 Sea Zone
6 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from Caroline Islands to 17 Sea Zone
1 fighter moved from Caroline Islands to Philippines
2 tactical_bombers moved from 33 Sea Zone to Philippines
1 bomber moved from Kansu to Kwangsi
1 bomber moved from Suiyuyan to Sikang
1 fighter moved from Shensi to Sikang
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 33 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in Japan
2 carriers and 1 destroyer placed in 20 Sea Zone
2 submarines placed in 37 Sea Zone
1 mech_infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : 0.17
Chinese : 1.33
UK_Pacific : -0.33
Japanese : 2.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands
5 fighters moved from 26 Sea Zone to Solomon Islands
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West AfricaCombat - Americans
Battle in French West Africa
Battle in Solomon Islands
Americans attack with 2 artilleries, 5 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 5 fighters and 2 infantry in Solomon Islands, round 2 : 5/9 hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking French West Africa from Neutral_Axis, taking Solomon Islands from Japanese with 2 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
5 fighters moved from Solomon Islands to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 9 destroyers and 7 submarines moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
2 fighters moved from Western United States to 10 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
5 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Algeria to Tunisia
2 aaGuns, 3 infantry and 3 mech_infantrys moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Algeria to Iraq
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
3 infantry and 3 mech_infantrys placed in Eastern United States
1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands
5 fighters moved from 26 Sea Zone to Solomon Islands
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West AfricaCombat - Americans
Battle in French West Africa
Battle in Solomon Islands
Americans attack with 2 artilleries, 5 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 5 fighters and 2 infantry in Solomon Islands, round 2 : 5/9 hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking French West Africa from Neutral_Axis, taking Solomon Islands from Japanese with 2 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
5 fighters moved from Solomon Islands to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 9 destroyers and 7 submarines moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
2 fighters moved from Western United States to 10 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
5 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Algeria to Tunisia
2 aaGuns, 3 infantry and 3 mech_infantrys moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Algeria to Iraq
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
3 infantry and 3 mech_infantrys placed in Eastern United States
1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in HopeiCombat - Chinese
Chinese creates battle in territory HopeiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 6 infantry; Remaining resources: 18 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
3 artilleries and 5 infantry moved from Union of South Africa to 71 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 71 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from Gibraltar to Syria
1 aaGun and 4 infantry moved from Iraq to Syria
1 artillery moved from Iraq to Syria
2 artilleries moved from Iraq to SyriaPlace Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 cruiser and 2 destroyers
EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship, 1 cruiser and 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 47 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 99 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Tobruk to Alexandria
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Trans-Jordan to Greece
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 destroyer placed in 97 Sea Zone
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 1.67
British : -0.67
Americans : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 6 infantry moved from South Australia to Queensland
4 fighters moved from New South Wales to Queensland
1 armour and 2 artilleries moved from New South Wales to Queensland
1 submarine moved from 61 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
france?
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ok I will just proceed with G. you can just adjust france during R’s turn, I don’t think it’ll affect anything I do here anyway.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 infantry moved from Ukraine to Rostov
3 fighters and 1 tactical_bomber moved from Greece to Rostov
1 fighter moved from Ukraine to Rostov
3 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
1 bomber moved from Western Germany to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Rostov
Germans attack with 1 bomber, 7 fighters, 9 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 12 infantry
AA fire in Rostov : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 7 fighters, 9 infantry and 3 tactical_bombers in Rostov, round 2 : 3/20 hits, 7.67 expected hits
Russians roll dice for 1 aaGun and 12 infantry in Rostov, round 2 : 6/12 hits, 4.00 expected hits
2 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans roll dice for 1 bomber, 7 fighters, 3 infantry and 3 tactical_bombers in Rostov, round 3 : 5/14 hits, 6.67 expected hits
Russians roll dice for 10 infantry in Rostov, round 3 : 4/10 hits, 3.33 expected hits
5 infantry owned by the Russians, 2 fighters owned by the Germans and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers in Rostov, round 4 : 5/10 hits, 5.33 expected hits
Russians roll dice for 5 infantry in Rostov, round 4 : 3/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 3 fighters owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Germans: 5 fighters and 8 infantry
Casualties for Russians: 1 aaGun and 12 infantryNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novosibirsk to Caucasus
2 fighters moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
2 mech_infantrys moved from Poland to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
3 mech_infantrys moved from Germany to Romania
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Egypt to Ukraine
1 armour moved from Ukraine to Caucasus
2 fighters moved from Western Germany to Southern Italy
3 tactical_bombers moved from Rostov to Ukraine
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 fighter moved from Western Germany to Egypt
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Novgorod to Belarus
7 artilleries and 7 infantry moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 119 Sea Zone
3 artilleries and 3 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Germans
3 artilleries placed in Novgorod
2 fighters placed in Western Germany
2 artilleries and 3 infantry placed in Germany
4 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -6.67
AA fire in Rostov : : -0.50
Russians : 4.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 8 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
2 artilleries and 4 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Rostov to RussiaPlace Units - Russians
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs





