18L axis-dominion (+3) vs bsd (allies) bm3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                7 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 8 fighters in 55 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters moved from 55 Sea Zone to 54 Sea Zone
                7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                7 bombers moved from Western United States to Queensland
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                3 fighters moved from Gibraltar to Egypt

    Place Units - Americans
                1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_42551_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                7 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 8 fighters in 55 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters moved from 55 Sea Zone to 54 Sea Zone
                7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                7 bombers moved from Western United States to Queensland
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                3 fighters moved from Gibraltar to Egypt

    Place Units - Americans
                1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 bombers and 1 fighter moved from India to Yunnan
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 3 bombers, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 3 bombers, 1 fighter and 1 infantry in Yunnan, round 2 :  5/5 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                3 bombers and 1 fighter moved from Yunnan to India
                1 infantry moved from Burma to India
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                2 destroyers placed in 71 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
                British collect 26 PUs (2 lost to blockades); end with 26 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42551_UK_15.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from 97 Sea Zone to Caucasus
                1 infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Novosibirsk from Russians to Italians
                EDIT: Turning off Edit Mode
                2 fighters moved from Caucasus to Rostov
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                2 marines moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Timguska to Kansu

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 marine placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Italians : -0.17
        Russians : 0.67

    triplea_42551_Ita15.tsvg


  • Hi, sorry for the delay, I’ve been swamped with life stuff.  I will take this turn tomorrow for sure.  Thanks.

  • 25 24 22 21 20 19 18 16 15

    @BSD:

    Hi, sorry for the delay, I’ve been swamped with life stuff.  I will take this turn tomorrow for sure.  Thanks.

    understood. no rush


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                Battle in 44 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 :  1/1 hits
                    ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 artillery and 1 infantry
                EDIT: Removing units owned by ANZAC from New Guinea: 1 armour and 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Adding units owned by ANZAC to New Guinea: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
                ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42551_Fre15.tsvg


  • Battle calcd inf, tank, fighter in NG, the result was mutual wipe out.  Figured you trusted me enough at this point to do that without asking.  Sorry if that was presumptuous.

  • 25 24 22 21 20 19 18 16 15

    @BSD:

    Battle calcd inf, tank, fighter in NG, the result was mutual wipe out.  Figured you trusted me enough at this point to do that without asking.  Sorry if that was presumptuous.

    no prob. but for your future reference, you can and shud use the forum dice roller, which is pretty easy to do. here is the notation:

    for ex, 2 inf, 1 tank, 2 figs, 1 bomber:

    ?aaa 2@1 3@3 1@4?

    just replace the ‘?’ with ‘:’, and it’ll work


  • :aaa 2@1


  • aaa: 2@1

  • 25 24 22 21 20 19 18 16 15

    no, you need colon in front AND at end


  • :aaa 2@1?

  • 25 24 22 21 20 19 18 16 15

    needs to be wrapped in colons (replace BOTH ‘?’ )


  • DiceRolls: 2@1; Total Hits: 02@1: (6, 3)


  • Awesome, thanks!

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                1 fighter moved from Iraq to Volgograd
                1 fighter and 1 tactical_bomber moved from Belarus to Volgograd
                3 fighters moved from Greece to Volgograd
                4 tactical_bombers moved from Greece to Volgograd
                1 armour and 4 mech_infantrys moved from Kweichow to Yunnan
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                3 armour, 21 artilleries, 3 bombers, 3 fighters, 16 infantry and 11 mech_infantrys moved from Rostov to Volgograd

    Combat - Germans
                Battle in Yunnan
                    Germans attack with 1 armour and 4 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Yunnan
                        Germans roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 4 : 2/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Yunnan
                    Germans win, taking Yunnan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 8 armour, 21 artilleries, 3 bombers, 8 fighters, 16 infantry, 14 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 2 armour, 13 artilleries, 1 factory_minor, 1 fighter, 40 infantry, 3 mech_infantrys and 1 tactical_bomber
                        AA fire in Volgograd : 1/6 hits, 1.00 expected hits
                        1 fighter owned by the Germans lost in Volgograd
                        Germans roll dice for 8 armour, 21 artilleries, 3 bombers, 7 fighters, 16 infantry, 14 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 39/74 hits, 28.33 expected hits
                        Russians roll dice for 2 aaGuns, 2 armour, 13 artilleries, 1 fighter, 40 infantry, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 21/60 hits, 20.83 expected hits
                        37 infantry owned by the Russians, 5 artilleries owned by the Germans, 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Volgograd
                        Germans roll dice for 8 armour, 16 artilleries, 3 bombers, 7 fighters, 14 mech_infantrys and 5 tactical_bombers in Volgograd, round 3 : 21/53 hits, 22.83 expected hits
                        Russians roll dice for 2 armour, 13 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 6/23 hits, 8.50 expected hits
                        3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians, 13 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Volgograd
                        Germans roll dice for 8 armour, 10 artilleries, 3 bombers, 7 fighters, 14 mech_infantrys and 5 tactical_bombers in Volgograd, round 4 : 20/47 hits, 20.17 expected hits
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 4 : 1/2 hits, 1.17 expected hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 8 armour, 10 artilleries, 3 bombers, 7 fighters, 13 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 121
                    Casualties for Germans: 11 artilleries, 1 fighter, 16 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns, 2 armour, 13 artilleries, 1 fighter, 40 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 mech_infantry moved from Bessarabia to Rostov
                3 artilleries and 2 infantry moved from Western Ukraine to Ukraine
                7 infantry and 1 mech_infantry moved from Novgorod to Belarus
                5 artilleries and 5 infantry moved from Iraq to Trans-Jordan
                3 fighters moved from Volgograd to Greece
                4 fighters and 5 tactical_bombers moved from Volgograd to Rostov
                3 bombers moved from Volgograd to Southern Italy
                1 tactical_bomber moved from 97 Sea Zone to Greece
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Rostov to Ukraine
                1 fighter moved from Rostov to Ukraine
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from France to Northern Italy
                2 mech_infantrys moved from Yugoslavia to Greece
                3 mech_infantrys moved from Yugoslavia to Romania
                3 mech_infantrys moved from Romania to Bessarabia
                1 artillery moved from France to Northern Italy
                3 infantry moved from France to Northern Italy
                2 mech_infantrys moved from Iraq to Trans-Jordan

    Place Units - Germans
                3 armour placed in Iraq
                1 bomber placed in Western Germany
                3 infantry placed in Novgorod
                3 artilleries and 3 infantry placed in Germany
                2 destroyers and 1 submarine placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : 7.33
        AA fire in Volgograd : : 0.00
        Chinese : 0.00
        Russians : -2.50

    triplea_42551_Ger16.tsvg


  • That’s the nail in the coffin.  GG WP!


  • In a week or so I will be less busy than I am now.  Care to play another about a week from now?

  • 25 24 22 21 20 19 18 16 15

    @BSD:

    In a week or so I will be less busy than I am now.  Care to play another about a week from now?

    yup, I’m down whenever you’re ready again.

    gg!


  • @axis-dominion:

    @BSD:

    In a week or so I will be less busy than I am now.  Care to play another about a week from now?

    yup, I’m down whenever you’re ready again.

    gg!

    Okay cool!  My wife just started a big new job and I’m in the process of renewing my license to practice Real Estate, which will be over in about a week, so I will hit you up when I’m finished with that.

Suggested Topics

  • 32
  • 12
  • 37
  • 60
  • 60
  • 31
  • 113
  • 273
Axis & Allies Boardgaming Custom Painted Miniatures

58

Online

18.0k

Users

40.7k

Topics

1.8m

Posts