• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Greece to Romania
                      Americans take Romania from Germans
                1 infantry moved from Bulgaria to Yugoslavia
                3 fighters moved from Greece to Yugoslavia
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yugoslavia
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
                        Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
                3 fighters moved from Yugoslavia to Greece
                1 mech_infantry moved from Albania to Bulgaria

    Place Units - Americans
                3 mech_infantrys placed in Greece
                2 carriers and 4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 11 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 11 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                        AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
                        Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Chinese: 11 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 46 PUs;
                British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 19 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 infantry moved from Greece to 99 Sea Zone
                2 armour, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                2 armour, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from 97 Sea Zone to 95 Sea Zone
                1 armour and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                1 armour, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 infantry moved from French Indo China to Kwangsi
                1 fighter moved from India to Kwangsi
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British
                Battle in Finland
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                        British roll dice for 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 10/24 hits, 6,17 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/15 hits, 6,83 expected hits
                        1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 8 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 armour, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/16 hits, 4,83 expected hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 3,17 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 armour, 4 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/13 hits, 4,33 expected hits
                        Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
                        2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
                    Casualties for British: 13 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers

    Non Combat Move - British
                1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                2 armour and 2 mech_infantrys moved from India to Yunnan
                4 fighters moved from United Kingdom to 95 Sea Zone
                4 fighters moved from 95 Sea Zone to Sicily
                1 tactical_bomber moved from Kwangsi to Yunnan
                4 fighters moved from Kwangsi to Yunnan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Norway
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 58 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 4 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0,67
        British : 4,00
        Americans : -0,00
        AA fire in Kwangsi : : -0,17
        Chinese : -0,83
        Japanese : 5,50

    triplea_42547_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Greece to Romania
                      Americans take Romania from Germans
                1 infantry moved from Bulgaria to Yugoslavia
                3 fighters moved from Greece to Yugoslavia
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yugoslavia
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
                        Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
                3 fighters moved from Yugoslavia to Greece
                1 mech_infantry moved from Albania to Bulgaria

    Place Units - Americans
                3 mech_infantrys placed in Greece
                2 carriers and 4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 11 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 11 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                        AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
                        Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Chinese: 11 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 46 PUs;
                British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 19 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 infantry moved from Greece to 99 Sea Zone
                2 armour, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                2 armour, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from 97 Sea Zone to 95 Sea Zone
                1 armour and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                1 armour, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 infantry moved from French Indo China to Kwangsi
                1 fighter moved from India to Kwangsi
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British
                Battle in Finland
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                        British roll dice for 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 10/24 hits, 6,17 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/15 hits, 6,83 expected hits
                        1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 8 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 armour, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/16 hits, 4,83 expected hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 3,17 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 armour, 4 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/13 hits, 4,33 expected hits
                        Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
                        2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
                    Casualties for British: 13 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers

    Non Combat Move - British
                1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                2 armour and 2 mech_infantrys moved from India to Yunnan
                4 fighters moved from United Kingdom to 95 Sea Zone
                4 fighters moved from 95 Sea Zone to Sicily
                1 tactical_bomber moved from Kwangsi to Yunnan
                4 fighters moved from Kwangsi to Yunnan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Norway
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 58 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 4 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Albania: 1 armour, 3 artilleries and 4 infantry
                EDIT: Adding units owned by British to Bulgaria: 1 armour, 3 artilleries and 4 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,67
        British : 4,00
        Americans : -0,00
        AA fire in Kwangsi : : -0,17
        Chinese : -0,83
        Japanese : 5,50

    triplea_42547_UK_9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 bomber and 1 fighter moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1,50 expected hits
                        Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Yugoslavia
                    Italians win, taking Yugoslavia from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
                1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        Americans : -0,33

    triplea_42547_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to New South Wales
                2 transports moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 cruiser and 1 fighter placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_42547_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to New South Wales
                2 transports moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 cruiser and 1 fighter placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French
                1 cruiser and 2 destroyers moved from 99 Sea Zone to 95 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42547_Fre9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Novgorod to Finland
                7 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Western Germany to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                1 bomber moved from Novgorod to Belarus
                1 bomber moved from Germany to Bessarabia
                1 bomber moved from Germany to Romania
                1 bomber moved from Western Germany to Romania
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Germany to Norway

    Combat - Germans
                Strategic bombing raid in Norway
                        AA fire in Norway : 0/1 hits, 0,17 expected hits
                    Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Norway causes 5 damage total.
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits
                        Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 0/6 hits, 2,67 expected hits
                        British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 3 : 2/5 hits, 2,50 expected hits
                        British roll dice for 1 armour and 1 infantry in Finland, round 3 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Finland
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour and 1 infantry
                Battle in Romania
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 1/4 hits, 1,67 expected hits
                        Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Americans lost in Romania
                    Germans win, taking Romania from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Belarus to Western Germany
                2 bombers moved from Romania to Southern Italy
                1 bomber moved from Bessarabia to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 aaGun moved from Eastern Poland to Slovakia Hungary

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                5 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -5,00
        British : 0,33
        AA fire in Norway : : -0,17
        Americans : -0,33
        Russians : 1,67

    triplea_42547_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 mech_infantry moved from Bryansk to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Kazakhstan to Tsinghai
                3 mech_infantrys moved from Volgograd to Tsinghai
                4 infantry moved from Kiangsu to Kiangsi

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsi
                    Russians win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Bessarabia to Russia
                1 fighter moved from Bessarabia to Ukraine
                1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 fighter and 2 mech_infantrys placed in Russia
                2 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : 1,33
        Japanese : 0,33

    triplea_42547_Rus10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 infantry moved from Shantung to Kiangsu
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Philippines to Kiangsu
                1 fighter and 1 tactical_bomber moved from Philippines to Kiangsu
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Caroline Islands
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,83 expected hits
                        Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,83 expected hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Caroline Islands from ANZAC, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 31 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 6 infantry
                        AA fire in Kiangsu : 1/5 hits, 0,83 expected hits
                        1 fighter owned by the Japanese lost in Kiangsu
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/9 hits, 3,50 expected hits
                        Chinese roll dice for 2 aaGuns and 6 infantry in Kiangsu, round 2 : 2/6 hits, 2,00 expected hits
                        2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Kiangsu
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsu, round 3 : 4/7 hits, 3,17 expected hits
                        Chinese roll dice for 6 infantry in Kiangsu, round 3 : 1/6 hits, 2,00 expected hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Kiangsu
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsu, round 4 : 4/6 hits, 3,00 expected hits
                        Chinese roll dice for 2 infantry in Kiangsu, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter and 4 infantry
                    Casualties for Russians: 2 aaGuns and 6 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 bomber and 1 tactical_bomber moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Americans : -1,00
        Chinese : -0,67
        Japanese : -1,83
        AA fire in Kiangsu : : 0,17

    triplea_42547_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Greece to Yugoslavia
                3 fighters moved from Greece to Yugoslavia

    Combat - Americans
                Battle in Yugoslavia
                    Americans attack with 3 fighters and 2 mech_infantrys
                    Italians defend with 2 infantry
                        Americans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                        Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                3 fighters moved from Yugoslavia to Greece
                1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Greece to Bulgaria

    Place Units - Americans
                2 carriers and 3 fighters placed in 10 Sea Zone
                3 mech_infantrys placed in Greece

    Turn Complete - Americans
                Americans collect 57 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        Americans : 0,17

    triplea_42547_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang
                2 artilleries and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,00 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : 0,00
        Japanese : 1,00

    triplea_42547_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Greece to Yugoslavia
                3 fighters moved from Greece to Yugoslavia

    Combat - Americans
                Battle in Yugoslavia
                    Americans attack with 3 fighters and 2 mech_infantrys
                    Italians defend with 2 infantry
                        Americans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                        Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                3 fighters moved from Yugoslavia to Greece
                1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Greece to Bulgaria

    Place Units - Americans
                2 carriers and 3 fighters placed in 10 Sea Zone
                3 mech_infantrys placed in Greece

    Turn Complete - Americans
                Americans collect 57 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang
                2 artilleries and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,00 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 65 PUs;
                British buy 1 armour, 2 bombers, 3 mech_infantrys and 2 transports; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                2 infantry moved from Bulgaria to Romania
                3 bombers moved from United Kingdom to Romania
                3 armour, 3 carriers, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                6 fighters moved from 95 Sea Zone to Algeria
                3 armour and 5 infantry moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                2 armour moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Anhwe
                1 mech_infantry moved from Kwangsi to Kiangsu
                1 armour and 4 mech_infantrys moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kiangsu
                1 fighter moved from Yunnan to Anhwe
                1 fighter moved from Yunnan to Hopei
                1 tactical_bomber moved from Yunnan to Kiangsu

    Combat - British
                Battle in Romania
                    British attack with 3 bombers and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 3 bombers and 2 infantry in Romania, round 2 : 3/5 hits, 2,33 expected hits
                        Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the British lost in Romania
                    British win, taking Romania from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 1 bomber and 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Kwangtung
                    British attack with 3 armour and 4 mech_infantrys
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 3 armour and 4 mech_infantrys in Kwangtung, round 2 : 0/7 hits, 2,17 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 3 armour and 3 mech_infantrys in Kwangtung, round 3 : 0/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 3 armour and 2 mech_infantrys in Kwangtung, round 4 : 2/5 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsu
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kiangsu
                    British win, taking Kiangsu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Algeria
                    British attack with 3 armour, 6 fighters and 5 infantry
                    Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                        British roll dice for 3 armour, 6 fighters and 5 infantry in Algeria, round 2 : 10/14 hits, 5,33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,50 expected hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 3 armour, 6 fighters and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                1 armour and 2 infantry moved from Bulgaria to Albania
                6 fighters moved from Algeria to 92 Sea Zone
                4 fighters moved from Sicily to Greece
                2 bombers moved from Romania to Bulgaria
                2 armour and 2 mech_infantrys moved from Norway to Finland
                1 fighter moved from Kiangsu to Kiangsi
                1 fighter moved from Anhwe to Kiangsi
                1 mech_infantry moved from India to Shan State
                3 mech_infantrys moved from India to Yunnan
                1 fighter moved from Hopei to Kiangsi
                1 fighter moved from Hunan to Kwangtung
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kwangtung to Kiangsi

    Place Units - British
                1 bomber placed in United Kingdom
                1 bomber placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Norway
                2 transports placed in 81 Sea Zone
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 43 PUs; end with 52 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    Germans : 1,33
        Italians : 0,83
        British : 1,00
        Americans : 0,17
        Chinese : 0,00
        Japanese : 2,67

    triplea_42547_UK_10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 2,00 expected hits
                        Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Americans lost in Yugoslavia
                    Italians win, taking Yugoslavia from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy
                1 bomber moved from Yugoslavia to Southern Italy

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : -1,00
        Americans : -0,33

    triplea_42547_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in 62 Sea Zone
                ANZAC undo move 1.
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_42547_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in 62 Sea Zone
                ANZAC undo move 1.
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42547_Fre10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Vyborg
                2 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Slovakia Hungary to Romania
                1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
                1 bomber moved from Southern Italy to Romania
                1 bomber moved from Southern Italy to Bessarabia
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Baltic States
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 bomber in Bessarabia, round 5 : 1/1 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,67 expected hits
                        Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Romania
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2,17 expected hits
                        British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Romania
                    Germans win, taking Romania from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 bomber moved from Romania to Western Germany
                4 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 bomber moved from Bessarabia to Germany
                1 bomber moved from Western Ukraine to Germany
                2 bombers moved from Baltic States to Western Germany
                1 bomber moved from Belarus to Germany
                1 bomber moved from Archangel to Western Germany
                1 fighter and 1 tactical_bomber moved from Vyborg to Western Germany
                1 fighter and 1 tactical_bomber moved from Karelia to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 bomber placed in Western Germany
                3 infantry and 3 mech_infantrys placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        British : -0,33
        Russians : -1,67

    triplea_42547_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Timguska to Evenkiyskiy
                1 fighter moved from Russia to Evenkiyskiy
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry and 3 mech_infantrys moved from Tsinghai to Kansu
                2 mech_infantrys moved from Ukraine to Romania
                1 fighter moved from Ukraine to Romania
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yenisey: 1 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode
                Battle in Romania
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                        Russians roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Romania, round 4 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 2 infantry
                Battle in Kansu
                    Russians attack with 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 3 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 3 mech_infantrys in Kansu, round 4 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 mech_infantrys in Kansu, round 5 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 mech_infantrys in Kansu, round 6 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 mech_infantrys in Kansu, round 7 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 mech_infantrys in Kansu, round 8 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    retreated to Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1,00 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 2 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 3 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                        Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 4 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Evenkiyskiy to Novosibirsk
                1 fighter moved from Archangel to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Romania to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Volgograd to Ukraine
                1 mech_infantry moved from Russia to Bryansk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 fighter and 3 mech_infantrys placed in Russia
                3 artilleries placed in Ukraine

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -5,83
        Japanese : -1,33

    triplea_42547_Rus11.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
                1 fighter moved from 44 Sea Zone to 39 Sea Zone
                1 carrier moved from 44 Sea Zone to 41 Sea Zone
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 bomber moved from Shantung to Japan
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in New Guinea
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 39 Sea Zone
                    Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Dutch New Guinea
                Battle in 62 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 62 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Japanese, 1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 62 Sea Zone, round 3 : 6/7 hits, 4,00 expected hits
                        ANZAC roll dice for 1 cruiser, 2 fighters and 2 transports in 62 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                        1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 transports owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC, taking 62 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Japanese: 2 fighters
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    ANZAC : -1,33
        Japanese : 0,50

    triplea_42547_Jap11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                3 mech_infantrys moved from Greece to Yugoslavia
                1 fighter moved from Greece to Northern Italy
                1 fighter moved from Greece to Yugoslavia
                1 fighter moved from Greece to Yugoslavia
                5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42547_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                3 mech_infantrys moved from Greece to Yugoslavia
                1 fighter moved from Greece to Northern Italy
                1 fighter moved from Greece to Yugoslavia
                1 fighter moved from Greece to Yugoslavia
                5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Hawaiian Islands
                Battle in Midway
                Battle in Yugoslavia
                    Americans attack with 2 fighters and 3 mech_infantrys
                    Italians defend with 2 mech_infantrys
                        Americans roll dice for 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 3/5 hits, 1,50 expected hits
                        Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                    Americans win, taking Hawaiian Islands from Japanese, taking Midway from Japanese, taking Yugoslavia from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Northern Italy
                    Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 factory_minor
                        Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                1 fighter moved from Northern Italy to Greece
                2 fighters moved from Yugoslavia to Greece

    Place Units - Americans
                3 mech_infantrys placed in Greece
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Italians : 1,00
        Americans : 2,00

    triplea_42547_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Sikang

    Non Combat Move - Chinese
                2 artilleries and 4 infantry moved from Kweichow to Hopei
                1 fighter moved from Yunnan to Kwangtung

    Place Units - Chinese
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42547_Chi11.tsvg

Suggested Topics

  • 10
  • 13
  • 90
  • 11
  • 8
  • 196
  • 118
  • 167
Axis & Allies Boardgaming Custom Painted Miniatures

85

Online

17.8k

Users

40.4k

Topics

1.8m

Posts