@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Drejemester vs GSS
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - ANZAC 
 ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC 
 1 fighter moved from 54 Sea Zone to 43 Sea Zone
 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC 
 Battle in 43 Sea Zone
 ANZAC attack with 1 fighter
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 43 Sea Zone
 ANZAC win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 42 Sea Zone
 ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
 Japanese defend with 1 destroyer
 ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
 ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
 Casualties for ANZAC: 1 submarine
 Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC 
 1 fighter moved from 43 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from New South Wales to Queensland
 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 carrier placed in 62 Sea Zone
 1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 20 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary : ANZAC : 0,67 
 Japanese : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - ANZAC 
 ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC 
 1 fighter moved from 54 Sea Zone to 43 Sea Zone
 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC 
 Battle in 43 Sea Zone
 ANZAC attack with 1 fighter
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 43 Sea Zone
 ANZAC win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 42 Sea Zone
 ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
 Japanese defend with 1 destroyer
 ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
 ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
 Casualties for ANZAC: 1 submarine
 Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC 
 1 fighter moved from 43 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from New South Wales to Queensland
 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 carrier placed in 62 Sea Zone
 1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 20 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Move - French Non Combat Move - French 
 1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French Combat Hit Differential Summary : ANZAC : 0,67 
 Japanese : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 bomber moved from Western Germany to Norway
 1 mech_infantry moved from Germany to Yugoslavia
 Germans take Yugoslavia from Americans
 1 mech_infantry moved from Novgorod to Finland
 1 bomber moved from Western Germany to Finland
 2 infantry moved from Eastern Poland to Bessarabia
 2 bombers moved from Western Germany to Bessarabia
 1 infantry moved from Eastern Poland to Bessarabia
 1 bomber moved from Western Germany to Archangel
 2 infantry moved from Novgorod to Archangel
 2 infantry moved from Eastern Poland to Belarus
 1 fighter moved from Western Germany to Belarus
 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
 2 infantry moved from Novgorod to Baltic States
 1 tactical_bomber moved from Western Germany to Baltic States
 1 infantry moved from Urals to EvenkiyskiyCombat - Germans 
 Strategic bombing raid in Norway
 AA fire in Norway : 0/1 hits, 0,17 expected hits
 Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
 Bombing raid in Norway causes 6 damage total.
 Battle in Belarus
 Germans attack with 1 fighter and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
 Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Bessarabia
 Germans attack with 2 bombers and 3 infantry
 Russians defend with 3 infantry
 Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,83 expected hits
 Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1,67 expected hits
 Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Russians: 3 infantry
 Battle in Baltic States
 Germans attack with 2 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
 Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Archangel
 Germans attack with 1 bomber and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
 Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Archangel
 Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Western Ukraine
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Western Ukraine
 Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Finland
 Germans attack with 1 bomber and 1 mech_infantry
 British defend with 1 infantry
 Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0,83 expected hits
 British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Finland
 Germans win, taking Finland from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Germans 
 1 bomber moved from Norway to Western Germany
 1 bomber moved from Finland to Western Germany
 2 bombers moved from Bessarabia to Germany
 1 bomber moved from Archangel to Novgorod
 1 fighter moved from Belarus to Novgorod
 1 tactical_bomber moved from Baltic States to Novgorod
 3 mech_infantrys moved from Novgorod to Eastern Poland
 4 mech_infantrys moved from Germany to Eastern Poland
 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
 1 infantry moved from Holland Belgium to France
 1 infantry moved from Western Germany to France
 2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans 
 1 bomber and 2 mech_infantrys placed in Western Germany
 3 infantry placed in Novgorod
 1 infantry placed in Western Germany
 Germans undo move 3.
 7 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 48 PUs; end with 48 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary : Germans : 0,67 
 British : -0,33
 AA fire in Norway : : -0,17
 Russians : 1,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Purchase Units - Russians 
 Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians 
 12 infantry moved from Shantung to Kiangsu
 1 infantry moved from Novosibirsk to Timguska
 Russians take Timguska from Japanese
 1 infantry moved from Vologda to Archangel
 1 infantry moved from Nenetsia to Archangel
 2 infantry moved from Bryansk to Belarus
 1 fighter moved from Russia to Belarus
 1 fighter moved from Russia to Archangel
 2 infantry moved from Ukraine to Bessarabia
 1 fighter moved from Bryansk to Western Ukraine
 1 fighter moved from Bryansk to Bessarabia
 1 artillery and 2 infantry moved from Bryansk to Western UkraineCombat - Russians 
 Battle in Bessarabia
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
 Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Germans: 1 infantry
 Battle in Kiangsu
 Russians attack with 12 infantry
 Japanese defend with 2 infantry
 Russians roll dice for 12 infantry in Kiangsu, round 2 : 1/12 hits, 2,00 expected hits
 Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
 Russians roll dice for 11 infantry in Kiangsu, round 3 : 3/11 hits, 1,83 expected hits
 Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
 Russians win, taking Kiangsu from Japanese with 10 infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 2 infantry
 Casualties for Japanese: 2 infantry
 Battle in Western Ukraine
 Russians attack with 1 artillery, 1 fighter and 2 infantry
 Germans defend with 1 artillery and 1 infantry
 Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
 Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
 Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1,17 expected hits
 Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Western Ukraine
 Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 : 1/2 hits, 0,83 expected hits
 Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
 Russians win with 1 fighter remaining. Battle score for attacker is -3
 Casualties for Russians: 1 artillery and 2 infantry
 Casualties for Germans: 1 artillery and 1 infantry
 Battle in Archangel
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 2 infantry
 Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
 Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
 Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
 Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Archangel
 retreated to Archangel
 Germans win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Russians: 2 infantry
 Casualties for Germans: 1 infantry
 Battle in Belarus
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
 Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
 Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
 Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Belarus
 Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - Russians 
 1 fighter moved from Bessarabia to Ukraine
 2 aaGuns moved from Shantung to Kiangsu
 1 infantry moved from Russia to Smolensk
 1 infantry moved from Russia to Vologda
 1 infantry moved from Russia to Bryansk
 3 mech_infantrys moved from Ukraine to Bryansk
 1 fighter moved from Western Ukraine to Bryansk
 1 fighter moved from Archangel to Bryansk
 1 fighter moved from Belarus to BryanskPlace Units - Russians 
 3 mech_infantrys placed in Ukraine
 3 infantry placed in Russia
 3 mech_infantrys placed in VolgogradTurn Complete - Russians 
 Russians collect 22 PUs; end with 23 PUs
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary : Germans : 2,67 
 Russians : -1,17
 Japanese : 1,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese 
 2 units repaired.
 2 infantry moved from Midway to 25 Sea Zone
 2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
 2 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
 1 carrier moved from 6 Sea Zone to 26 Sea Zone
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
 2 infantry moved from 31 Sea Zone to Wake Island
 1 submarine moved from 44 Sea Zone to 42 Sea Zone
 1 carrier moved from 41 Sea Zone to 42 Sea Zone
 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
 1 battleship moved from 20 Sea Zone to 42 Sea Zone
 1 bomber moved from Kwangsi to 42 Sea Zone
 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
 1 artillery moved from Sumatra to 41 Sea Zone
 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
 1 artillery moved from 42 Sea Zone to Java
 1 infantry moved from Jehol to Anhwe
 Japanese take Anhwe from Chinese
 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 infantry moved from 19 Sea Zone to Shantung
 1 artillery and 1 infantry moved from Kwangsi to French Indo China
 1 mech_infantry moved from Kwangsi to Kweichow
 Japanese take Kweichow from Chinese
 1 infantry moved from Kiangsi to Kwangsi
 1 artillery moved from Kwangtung to Kwangsi
 2 infantry moved from Kwangtung to Kwangsi
 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
 3 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
 1 infantry moved from Sakha to Siberia
 Japanese take Siberia from RussiansCombat - Japanese 
 Battle in Shantung
 Battle in Hawaiian Islands
 Battle in Wake Island
 Battle in 42 Sea Zone
 Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
 ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Units damaged: 1 carrier owned by the ANZAC
 Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
 ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
 Units damaged: 1 battleship owned by the Japanese
 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
 Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 1/8 hits, 4,33 expected hits
 ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
 Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 3/7 hits, 4,00 expected hits
 ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
 1 fighter owned by the ANZAC lost in 42 Sea Zone
 Japanese win, taking Shantung from Chinese, taking Hawaiian Islands from Americans, taking Wake Island from Americans, taking 42 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 50
 Casualties for Japanese: 1 destroyer and 1 submarine
 Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
 Battle in French Indo China
 Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
 British defend with 2 infantry
 Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 0/7 hits, 3,50 expected hits
 UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese lost in French Indo China
 Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in French Indo China, round 3 : 0/6 hits, 3,17 expected hits
 UK_Pacific roll dice for 2 infantry in French Indo China, round 3 : 2/2 hits, 0,67 expected hits
 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
 retreated to French Indo China
 UK_Pacific win with 2 infantry remaining. Battle score for attacker is -17
 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
 Battle in JavaNon Combat Move - Japanese 
 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
 1 bomber moved from 42 Sea Zone to PhilippinesPlace Units - Japanese 
 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
 1 artillery and 2 infantry placed in Kwangtung
 3 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 55 PUs; end with 55 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
 Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary : ANZAC : -1,83 
 UK_Pacific : 1,67
 Japanese : -10,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Purchase Units - Americans 
 Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 1 mech_infantry moved from Greece to Romania
 Americans take Romania from Germans
 1 infantry moved from Bulgaria to Yugoslavia
 3 fighters moved from Greece to Yugoslavia
 2 infantry moved from Gibraltar to 91 Sea Zone
 1 submarine moved from 10 Sea Zone to 31 Sea Zone
 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans 
 Battle in 31 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 31 Sea Zone
 Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Americans win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Yugoslavia
 Americans attack with 3 fighters and 1 infantry
 Germans defend with 1 mech_infantry
 Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
 Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Germans lost in Yugoslavia
 Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantryNon Combat Move - Americans 
 1 mech_infantry moved from Greece to 99 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
 3 fighters moved from Yugoslavia to Greece
 1 mech_infantry moved from Albania to BulgariaPlace Units - Americans 
 3 mech_infantrys placed in Greece
 2 carriers and 4 fighters placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 63 PUs; end with 63 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary : Germans : -0,33 
 Americans : -0,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery, 1 fighter and 11 infantry moved from Yunnan to KwangsiCombat - Chinese 
 Battle in Kwangsi
 Chinese attack with 1 artillery, 1 fighter and 11 infantry
 Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
 AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
 Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
 Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
 1 artillery owned by the Chinese retreated to Yunnan
 Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
 Casualties for Chinese: 11 infantry
 Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Kwangsi to Yunnan
 1 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary : AA fire in Kwangsi : : -0,17 
 Chinese : -0,83
 Japanese : 3,83
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Purchase Units - Americans 
 Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 1 mech_infantry moved from Greece to Romania
 Americans take Romania from Germans
 1 infantry moved from Bulgaria to Yugoslavia
 3 fighters moved from Greece to Yugoslavia
 2 infantry moved from Gibraltar to 91 Sea Zone
 1 submarine moved from 10 Sea Zone to 31 Sea Zone
 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans 
 Battle in 31 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 31 Sea Zone
 Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Americans win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Yugoslavia
 Americans attack with 3 fighters and 1 infantry
 Germans defend with 1 mech_infantry
 Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
 Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Germans lost in Yugoslavia
 Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantryNon Combat Move - Americans 
 1 mech_infantry moved from Greece to 99 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
 3 fighters moved from Yugoslavia to Greece
 1 mech_infantry moved from Albania to BulgariaPlace Units - Americans 
 3 mech_infantrys placed in Greece
 2 carriers and 4 fighters placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 63 PUs; end with 63 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery, 1 fighter and 11 infantry moved from Yunnan to KwangsiCombat - Chinese 
 Battle in Kwangsi
 Chinese attack with 1 artillery, 1 fighter and 11 infantry
 Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
 AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
 Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
 Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
 1 artillery owned by the Chinese retreated to Yunnan
 Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
 Casualties for Chinese: 11 infantry
 Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Kwangsi to Yunnan
 1 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsPurchase Units - British 
 British repair damage of 6x factory_minor; Remaining resources: 46 PUs;
 British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 19 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 2 armour and 1 infantry moved from Greece to 99 Sea Zone
 2 armour, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
 1 infantry moved from Albania to 97 Sea Zone
 2 armour, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
 2 fighters moved from 97 Sea Zone to 95 Sea Zone
 1 armour and 3 infantry moved from Morocco to 91 Sea Zone
 1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
 1 infantry moved from Norway to Finland
 1 armour moved from Norway to Finland
 1 armour, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
 2 infantry moved from French Indo China to Kwangsi
 1 fighter moved from India to Kwangsi
 1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British 
 Battle in Finland
 British attack with 1 armour and 1 infantry
 Germans defend with 1 mech_infantry
 British roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
 Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Germans lost in Finland
 British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantry
 Battle in Kwangsi
 British attack with 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
 Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
 British roll dice for 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 10/24 hits, 6,17 expected hits
 Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/15 hits, 6,83 expected hits
 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 8 infantry owned by the British lost in Kwangsi
 British roll dice for 1 armour, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/16 hits, 4,83 expected hits
 Japanese roll dice for 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 3,17 expected hits
 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
 British roll dice for 1 armour, 4 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/13 hits, 4,33 expected hits
 Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
 2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
 British win, taking Kwangsi from Japanese with 1 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
 Casualties for British: 13 infantry
 Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombersNon Combat Move - British 
 1 mech_infantry moved from Malaya to Yunnan
 1 infantry moved from Malaya to Shan State
 2 armour and 2 mech_infantrys moved from India to Yunnan
 4 fighters moved from United Kingdom to 95 Sea Zone
 4 fighters moved from 95 Sea Zone to Sicily
 1 tactical_bomber moved from Kwangsi to Yunnan
 4 fighters moved from Kwangsi to YunnanPlace Units - British 
 1 armour and 2 mech_infantrys placed in Norway
 1 armour, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British 
 British collect 39 PUs; end with 58 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
 Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUsPlace Units - UK_Pacific 
 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 13 PUs; end with 13 PUs
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
 Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary : Germans : -0,67 
 British : 4,00
 Americans : -0,00
 AA fire in Kwangsi : : -0,17
 Chinese : -0,83
 Japanese : 5,50
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Purchase Units - Americans 
 Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 1 mech_infantry moved from Greece to Romania
 Americans take Romania from Germans
 1 infantry moved from Bulgaria to Yugoslavia
 3 fighters moved from Greece to Yugoslavia
 2 infantry moved from Gibraltar to 91 Sea Zone
 1 submarine moved from 10 Sea Zone to 31 Sea Zone
 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans 
 Battle in 31 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 31 Sea Zone
 Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Americans win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Yugoslavia
 Americans attack with 3 fighters and 1 infantry
 Germans defend with 1 mech_infantry
 Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
 Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Germans lost in Yugoslavia
 Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantryNon Combat Move - Americans 
 1 mech_infantry moved from Greece to 99 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
 3 fighters moved from Yugoslavia to Greece
 1 mech_infantry moved from Albania to BulgariaPlace Units - Americans 
 3 mech_infantrys placed in Greece
 2 carriers and 4 fighters placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 63 PUs; end with 63 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery, 1 fighter and 11 infantry moved from Yunnan to KwangsiCombat - Chinese 
 Battle in Kwangsi
 Chinese attack with 1 artillery, 1 fighter and 11 infantry
 Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
 AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
 Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
 Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
 1 artillery owned by the Chinese retreated to Yunnan
 Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
 Casualties for Chinese: 11 infantry
 Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Kwangsi to Yunnan
 1 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsPurchase Units - British 
 British repair damage of 6x factory_minor; Remaining resources: 46 PUs;
 British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 19 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 2 armour and 1 infantry moved from Greece to 99 Sea Zone
 2 armour, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
 1 infantry moved from Albania to 97 Sea Zone
 2 armour, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
 2 fighters moved from 97 Sea Zone to 95 Sea Zone
 1 armour and 3 infantry moved from Morocco to 91 Sea Zone
 1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
 1 infantry moved from Norway to Finland
 1 armour moved from Norway to Finland
 1 armour, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
 2 infantry moved from French Indo China to Kwangsi
 1 fighter moved from India to Kwangsi
 1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British 
 Battle in Finland
 British attack with 1 armour and 1 infantry
 Germans defend with 1 mech_infantry
 British roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
 Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Germans lost in Finland
 British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantry
 Battle in Kwangsi
 British attack with 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
 Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
 British roll dice for 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 10/24 hits, 6,17 expected hits
 Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/15 hits, 6,83 expected hits
 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 8 infantry owned by the British lost in Kwangsi
 British roll dice for 1 armour, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/16 hits, 4,83 expected hits
 Japanese roll dice for 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 3,17 expected hits
 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
 British roll dice for 1 armour, 4 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/13 hits, 4,33 expected hits
 Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
 2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
 British win, taking Kwangsi from Japanese with 1 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
 Casualties for British: 13 infantry
 Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombersNon Combat Move - British 
 1 mech_infantry moved from Malaya to Yunnan
 1 infantry moved from Malaya to Shan State
 2 armour and 2 mech_infantrys moved from India to Yunnan
 4 fighters moved from United Kingdom to 95 Sea Zone
 4 fighters moved from 95 Sea Zone to Sicily
 1 tactical_bomber moved from Kwangsi to Yunnan
 4 fighters moved from Kwangsi to YunnanPlace Units - British 
 1 armour and 2 mech_infantrys placed in Norway
 1 armour, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British 
 British collect 39 PUs; end with 58 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
 Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUsPlace Units - UK_Pacific 
 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 13 PUs; end with 13 PUs
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
 Some Units in India change ownership: 4 mech_infantrys
 Turning on Edit Mode
 EDIT: Removing units owned by British from Albania: 1 armour, 3 artilleries and 4 infantry
 EDIT: Adding units owned by British to Bulgaria: 1 armour, 3 artilleries and 4 infantry
 EDIT: Turning off Edit ModeCombat Hit Differential Summary : Germans : -0,67 
 British : 4,00
 Americans : -0,00
 AA fire in Kwangsi : : -0,17
 Chinese : -0,83
 Japanese : 5,50
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Purchase Units - Italians 
 Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 2 infantry moved from Northern Italy to Yugoslavia
 1 bomber and 1 fighter moved from Southern Italy to YugoslaviaCombat - Italians 
 Battle in Yugoslavia
 Italians attack with 1 bomber, 1 fighter and 2 infantry
 Americans defend with 1 infantry
 Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1,50 expected hits
 Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Americans lost in Yugoslavia
 Italians win, taking Yugoslavia from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantryNon Combat Move - Italians 
 1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
 1 infantry moved from Libya to Tunisia
 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians 
 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary : Italians : -0,50 
 Americans : -0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Purchase Units - ANZAC 
 ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 2 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 2 artilleries and 2 infantry moved from Queensland to New South Wales
 2 transports moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC 
 1 cruiser and 1 fighter placed in 62 Sea Zone
 1 marine placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 12 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Purchase Units - ANZAC 
 ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 2 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 2 artilleries and 2 infantry moved from Queensland to New South Wales
 2 transports moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC 
 1 cruiser and 1 fighter placed in 62 Sea Zone
 1 marine placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 12 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French 
 1 cruiser and 2 destroyers moved from 99 Sea Zone to 95 Sea ZoneNon Combat Move - French Turn Complete - French Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 artillery, 1 bomber, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans 
 2 infantry moved from Northern Italy to Southern Italy
 2 infantry moved from Eastern Poland to Romania
 2 infantry moved from Eastern Poland to Bessarabia
 1 infantry moved from Baltic States to Belarus
 1 infantry moved from Novgorod to Belarus
 2 mech_infantrys moved from Novgorod to Finland
 7 infantry moved from Germany to Slovakia Hungary
 2 infantry moved from France to Western Germany
 2 mech_infantrys moved from Western Germany to Poland
 1 mech_infantry moved from Northern Italy to Southern Italy
 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
 1 fighter and 1 tactical_bomber moved from Western Germany to Finland
 1 fighter and 1 tactical_bomber moved from Novgorod to Finland
 1 bomber moved from Novgorod to Belarus
 1 bomber moved from Germany to Bessarabia
 1 bomber moved from Germany to Romania
 1 bomber moved from Western Germany to Romania
 1 fighter moved from Western Germany to Southern Italy
 1 bomber moved from Western Germany to Belarus
 1 bomber moved from Western Germany to NorwayCombat - Germans 
 Strategic bombing raid in Norway
 AA fire in Norway : 0/1 hits, 0,17 expected hits
 Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
 Bombing raid in Norway causes 5 damage total.
 Battle in Bessarabia
 Germans attack with 1 bomber and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
 Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Belarus
 Germans attack with 2 bombers and 2 infantry
 Russians defend with 2 infantry
 Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits
 Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits, 1,50 expected hits
 Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Germans win with 2 bombers remaining. Battle score for attacker is 0
 Casualties for Germans: 2 infantry
 Casualties for Russians: 2 infantry
 Battle in Finland
 Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
 British defend with 1 armour and 1 infantry
 Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 0/6 hits, 2,67 expected hits
 British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0,83 expected hits
 1 mech_infantry owned by the Germans lost in Finland
 Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 3 : 2/5 hits, 2,50 expected hits
 British roll dice for 1 armour and 1 infantry in Finland, round 3 : 1/2 hits, 0,83 expected hits
 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Finland
 Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
 Casualties for Germans: 2 mech_infantrys
 Casualties for British: 1 armour and 1 infantry
 Battle in Romania
 Germans attack with 2 bombers and 2 infantry
 Americans defend with 1 mech_infantry
 Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 1/4 hits, 1,67 expected hits
 Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Americans lost in Romania
 Germans win, taking Romania from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
 Casualties for Americans: 1 mech_infantryNon Combat Move - Germans 
 1 fighter and 1 tactical_bomber moved from Finland to Novgorod
 1 infantry moved from Archangel to Novgorod
 1 fighter and 1 tactical_bomber moved from Finland to Novgorod
 1 bomber moved from Norway to Western Germany
 1 bomber moved from Belarus to Western Germany
 2 bombers moved from Romania to Southern Italy
 1 bomber moved from Bessarabia to Novgorod
 1 bomber moved from Belarus to Novgorod
 1 aaGun moved from Eastern Poland to Slovakia HungaryPlace Units - Germans 
 2 submarines placed in 112 Sea Zone
 1 bomber placed in Western Germany
 1 artillery and 2 infantry placed in Novgorod
 5 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans 
 Germans collect 43 PUs; end with 43 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary : Germans : -5,00 
 British : 0,33
 AA fire in Norway : : -0,17
 Americans : -0,33
 Russians : 1,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - Russians 
 Russians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Smolensk to Archangel
 Russians take Archangel from Germans
 1 infantry moved from Vologda to Urals
 Russians take Urals from Germans
 1 mech_infantry moved from Bryansk to Baltic States
 Russians take Baltic States from Germans
 1 infantry moved from Bryansk to Western Ukraine
 Russians take Western Ukraine from Germans
 2 infantry moved from Ukraine to Bessarabia
 1 fighter moved from Ukraine to Bessarabia
 1 fighter moved from Bryansk to Bessarabia
 1 infantry moved from Bryansk to Belarus
 1 infantry moved from Timguska to Yenisey
 Russians take Yenisey from Japanese
 1 infantry moved from Novosibirsk to Timguska
 1 infantry moved from Kazakhstan to Tsinghai
 3 mech_infantrys moved from Volgograd to Tsinghai
 4 infantry moved from Kiangsu to KiangsiCombat - Russians 
 Battle in Bessarabia
 Russians attack with 2 fighters and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
 Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Bessarabia
 Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Tsinghai
 Russians attack with 1 infantry and 3 mech_infantrys
 Japanese defend with 1 infantry
 Russians roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Tsinghai
 Russians win, taking Tsinghai from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Kiangsi
 Russians attack with 4 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsi
 Russians win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Russians 
 2 fighters moved from Bryansk to Russia
 1 fighter moved from Bessarabia to Russia
 1 fighter moved from Bessarabia to Ukraine
 1 mech_infantry moved from Ukraine to Bryansk
 1 infantry moved from Russia to Smolensk
 2 infantry moved from Russia to BryanskPlace Units - Russians 
 1 fighter and 2 mech_infantrys placed in Russia
 2 infantry placed in Ukraine
 1 mech_infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 27 PUs; end with 27 PUs
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary : Germans : -0,33 
 Russians : 1,33
 Japanese : 0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - Japanese 
 Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese 
 1 transport moved from 42 Sea Zone to 43 Sea Zone
 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
 1 carrier moved from 42 Sea Zone to 44 Sea Zone
 1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
 Japanese take 17 Sea Zone from Americans
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
 1 battleship, 3 carriers, 1 cruiser, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 2 infantry moved from 33 Sea Zone to Caroline Islands
 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 1 carrier moved from 6 Sea Zone to 19 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
 1 infantry moved from Shantung to Kiangsu
 2 infantry moved from 19 Sea Zone to Kiangsu
 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
 1 bomber moved from Philippines to Kiangsu
 1 fighter and 1 tactical_bomber moved from Philippines to Kiangsu
 1 infantry moved from Siberia to Soviet Far East
 Japanese take Soviet Far East from RussiansCombat - Japanese 
 Battle in Caroline Islands
 Battle in Celebes
 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 Americans defend with 1 armour and 1 infantry
 Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,83 expected hits
 Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,83 expected hits
 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes
 Japanese win, taking Caroline Islands from ANZAC, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Americans: 1 armour and 1 infantry
 Battle in 31 Sea Zone
 Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
 Americans defend with 1 submarine
 Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
 Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 1 submarine owned by the Americans lost in 31 Sea Zone
 Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in Kiangsu
 Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
 Russians defend with 2 aaGuns and 6 infantry
 AA fire in Kiangsu : 1/5 hits, 0,83 expected hits
 1 fighter owned by the Japanese lost in Kiangsu
 Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/9 hits, 3,50 expected hits
 Chinese roll dice for 2 aaGuns and 6 infantry in Kiangsu, round 2 : 2/6 hits, 2,00 expected hits
 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Kiangsu
 Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsu, round 3 : 4/7 hits, 3,17 expected hits
 Chinese roll dice for 6 infantry in Kiangsu, round 3 : 1/6 hits, 2,00 expected hits
 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Kiangsu
 Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsu, round 4 : 4/6 hits, 3,00 expected hits
 Chinese roll dice for 2 infantry in Kiangsu, round 4 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kiangsu
 Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 fighter and 4 infantry
 Casualties for Russians: 2 aaGuns and 6 infantryNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
 1 bomber and 1 tactical_bomber moved from Kiangsu to Shantung
 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
 4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea ZonePlace Units - Japanese 
 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
 2 fighters placed in 6 Sea Zone
 2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 58 PUs; end with 58 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary : Americans : -1,00 
 Chinese : -0,67
 Japanese : -1,83
 AA fire in Kiangsu : : 0,17
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - Americans 
 Americans buy 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Americans 
 2 mech_infantrys moved from Greece to Yugoslavia
 3 fighters moved from Greece to YugoslaviaCombat - Americans 
 Battle in Yugoslavia
 Americans attack with 3 fighters and 2 mech_infantrys
 Italians defend with 2 infantry
 Americans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
 Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
 Americans win, taking Yugoslavia from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
 Casualties for Americans: 1 mech_infantry
 Casualties for Italians: 2 infantryNon Combat Move - Americans 
 3 fighters moved from Yugoslavia to Greece
 1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
 1 fighter moved from Western United States to 10 Sea Zone
 1 mech_infantry moved from Greece to BulgariaPlace Units - Americans 
 2 carriers and 3 fighters placed in 10 Sea Zone
 3 mech_infantrys placed in GreeceTurn Complete - Americans 
 Americans collect 57 PUs; end with 61 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary : Italians : 0,33 
 Americans : 0,17
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Szechwan to Sikang
 1 fighter moved from Yunnan to Sikang
 2 artilleries and 2 infantry moved from Yunnan to KweichowCombat - Chinese 
 Battle in Kweichow
 Chinese attack with 2 artilleries and 2 infantry
 Japanese defend with 1 mech_infantry
 Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
 Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Chinese lost in Kweichow
 Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,00 expected hits
 Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Japanese lost in Kweichow
 Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 mech_infantry
 Battle in Sikang
 Chinese attack with 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
 Chinese win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Sikang to YunnanPlace Units - Chinese 
 3 infantry placed in KweichowTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary : Chinese : 0,00 
 Japanese : 1,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - Americans 
 Americans buy 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Americans 
 2 mech_infantrys moved from Greece to Yugoslavia
 3 fighters moved from Greece to YugoslaviaCombat - Americans 
 Battle in Yugoslavia
 Americans attack with 3 fighters and 2 mech_infantrys
 Italians defend with 2 infantry
 Americans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
 Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
 Americans win, taking Yugoslavia from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
 Casualties for Americans: 1 mech_infantry
 Casualties for Italians: 2 infantryNon Combat Move - Americans 
 3 fighters moved from Yugoslavia to Greece
 1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
 1 fighter moved from Western United States to 10 Sea Zone
 1 mech_infantry moved from Greece to BulgariaPlace Units - Americans 
 2 carriers and 3 fighters placed in 10 Sea Zone
 3 mech_infantrys placed in GreeceTurn Complete - Americans 
 Americans collect 57 PUs; end with 61 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Szechwan to Sikang
 1 fighter moved from Yunnan to Sikang
 2 artilleries and 2 infantry moved from Yunnan to KweichowCombat - Chinese 
 Battle in Kweichow
 Chinese attack with 2 artilleries and 2 infantry
 Japanese defend with 1 mech_infantry
 Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
 Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Chinese lost in Kweichow
 Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,00 expected hits
 Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Japanese lost in Kweichow
 Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 mech_infantry
 Battle in Sikang
 Chinese attack with 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
 Chinese win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Sikang to YunnanPlace Units - Chinese 
 3 infantry placed in KweichowTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British 
 British repair damage of 5x factory_minor; Remaining resources: 65 PUs;
 British buy 1 armour, 2 bombers, 3 mech_infantrys and 2 transports; Remaining resources: 9 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British 
 1 mech_infantry moved from Norway to Karelia
 Russians take Karelia from Germans
 1 mech_infantry moved from Norway to Vyborg
 Russians take Vyborg from Germans
 2 infantry moved from Bulgaria to Romania
 3 bombers moved from United Kingdom to Romania
 3 armour, 3 carriers, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 95 Sea Zone to 92 Sea Zone
 6 fighters moved from 95 Sea Zone to Algeria
 3 armour and 5 infantry moved from 92 Sea Zone to Algeria
 1 mech_infantry moved from Egypt to Tobruk
 British take Tobruk from Italians
 2 armour moved from Yunnan to Kwangtung
 1 mech_infantry moved from Yunnan to Hunan
 1 mech_infantry moved from Yunnan to Anhwe
 1 mech_infantry moved from Kwangsi to Kiangsu
 1 armour and 4 mech_infantrys moved from Kwangsi to Kwangtung
 1 mech_infantry moved from Yunnan to Hopei
 1 fighter moved from Yunnan to Hunan
 1 fighter moved from Yunnan to Kiangsu
 1 fighter moved from Yunnan to Anhwe
 1 fighter moved from Yunnan to Hopei
 1 tactical_bomber moved from Yunnan to KiangsuCombat - British 
 Battle in Romania
 British attack with 3 bombers and 2 infantry
 Germans defend with 2 infantry
 British roll dice for 3 bombers and 2 infantry in Romania, round 2 : 3/5 hits, 2,33 expected hits
 Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
 2 infantry owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the British lost in Romania
 British win, taking Romania from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -9
 Casualties for British: 1 bomber and 1 infantry
 Casualties for Germans: 2 infantry
 Battle in Kwangtung
 British attack with 3 armour and 4 mech_infantrys
 Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
 British roll dice for 3 armour and 4 mech_infantrys in Kwangtung, round 2 : 0/7 hits, 2,17 expected hits
 Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the British lost in Kwangtung
 British roll dice for 3 armour and 3 mech_infantrys in Kwangtung, round 3 : 0/6 hits, 2,00 expected hits
 Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the British lost in Kwangtung
 British roll dice for 3 armour and 2 mech_infantrys in Kwangtung, round 4 : 2/5 hits, 1,83 expected hits
 Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Kwangtung
 British win, taking Kwangtung from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
 Casualties for British: 2 mech_infantrys
 Casualties for Japanese: 1 infantry
 Battle in Hunan
 British attack with 1 fighter and 1 mech_infantry
 Japanese defend with 1 infantry
 British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the British lost in Hunan
 retreated to Hunan
 Japanese win with 1 infantry remaining. Battle score for attacker is -4
 Casualties for British: 1 mech_infantry
 Battle in Kiangsu
 British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
 Japanese defend with 1 artillery
 British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1,33 expected hits
 Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
 1 artillery owned by the Japanese lost in Kiangsu
 British win, taking Kiangsu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery
 Battle in Hopei
 British attack with 1 fighter and 1 mech_infantry
 Japanese defend with 1 mech_infantry
 British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
 Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
 British win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for British: 1 mech_infantry
 Casualties for Japanese: 1 mech_infantry
 Battle in Anhwe
 British attack with 1 fighter and 1 mech_infantry
 Japanese defend with 1 infantry
 British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
 Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Anhwe
 British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Algeria
 British attack with 3 armour, 6 fighters and 5 infantry
 Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
 British roll dice for 3 armour, 6 fighters and 5 infantry in Algeria, round 2 : 10/14 hits, 5,33 expected hits
 Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,50 expected hits
 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
 British win, taking Algeria from Italians with 3 armour, 6 fighters and 2 infantry remaining. Battle score for attacker is 17
 Casualties for British: 3 infantry
 Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - British 
 1 armour and 2 infantry moved from Bulgaria to Albania
 6 fighters moved from Algeria to 92 Sea Zone
 4 fighters moved from Sicily to Greece
 2 bombers moved from Romania to Bulgaria
 2 armour and 2 mech_infantrys moved from Norway to Finland
 1 fighter moved from Kiangsu to Kiangsi
 1 fighter moved from Anhwe to Kiangsi
 1 mech_infantry moved from India to Shan State
 3 mech_infantrys moved from India to Yunnan
 1 fighter moved from Hopei to Kiangsi
 1 fighter moved from Hunan to Kwangtung
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 1 tactical_bomber moved from Kiangsu to Kiangsi
 1 fighter moved from Kwangtung to KiangsiPlace Units - British 
 1 bomber placed in United Kingdom
 1 bomber placed in United Kingdom
 1 armour and 2 mech_infantrys placed in Norway
 2 transports placed in 81 Sea Zone
 1 mech_infantry placed in EgyptTurn Complete - British 
 British collect 43 PUs; end with 52 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
 Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUsPlace Units - UK_Pacific 
 1 transport placed in 39 Sea Zone
 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 16 PUs; end with 17 PUs
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
 Units Change Ownership
 Some Units in India change ownership: 2 mech_infantrys
 Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary : Germans : 1,33 
 Italians : 0,83
 British : 1,00
 Americans : 0,17
 Chinese : 0,00
 Japanese : 2,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - Italians 
 Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians 
 1 mech_infantry moved from Northern Italy to Yugoslavia
 1 mech_infantry moved from Southern Italy to Yugoslavia
 2 fighters moved from Southern Italy to Yugoslavia
 1 bomber moved from Southern Italy to YugoslaviaCombat - Italians 
 Battle in Yugoslavia
 Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
 Americans defend with 1 mech_infantry
 Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 2,00 expected hits
 Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Americans lost in Yugoslavia
 Italians win, taking Yugoslavia from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for Americans: 1 mech_infantryNon Combat Move - Italians 
 2 fighters moved from Yugoslavia to Southern Italy
 1 bomber moved from Yugoslavia to Southern ItalyPlace Units - Italians 
 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 14 PUs; end with 15 PUsCombat Hit Differential Summary : Italians : -1,00 
 Americans : -0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC Place Units - ANZAC 
 1 fighter placed in 62 Sea Zone
 ANZAC undo move 1.
 1 fighter placed in New South Wales
 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 13 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary : 



 
		 
		






