@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Drejemester vs GSS
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 GL! 
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 Test summary from TripleA, engine version: 1.9, time: 18:07:43 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 1 Purchase Units - Germans 
 Germans buy 5 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans 
 3 infantry moved from Western Germany to France
 2 artilleries moved from Holland Belgium to France
 1 artillery moved from Western Germany to France
 2 armour moved from Holland Belgium to France
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 1 armour moved from Holland Belgium to Normandy Bordeaux
 4 mech_infantrys moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 6 infantry moved from Greater Southern Germany to Yugoslavia
 2 artilleries moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 2 infantry moved from Slovakia Hungary to Yugoslavia
 2 infantry moved from Romania to Yugoslavia
 2 infantry moved from Holland Belgium to France
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 2 tactical_bombers moved from Western Germany to 111 Sea Zone
 1 fighter moved from Western Germany to 111 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 tactical_bomber moved from Poland to France
 1 fighter moved from Slovakia Hungary to France
 1 bomber moved from Germany to 110 Sea Zone
 1 bomber moved from Germany to Normandy BordeauxCombat - Germans Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 1 Purchase Units - Germans 
 Germans buy 5 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans 
 3 infantry moved from Western Germany to France
 2 artilleries moved from Holland Belgium to France
 1 artillery moved from Western Germany to France
 2 armour moved from Holland Belgium to France
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 1 armour moved from Holland Belgium to Normandy Bordeaux
 4 mech_infantrys moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 6 infantry moved from Greater Southern Germany to Yugoslavia
 2 artilleries moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 2 infantry moved from Slovakia Hungary to Yugoslavia
 2 infantry moved from Romania to Yugoslavia
 2 infantry moved from Holland Belgium to France
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 2 tactical_bombers moved from Western Germany to 111 Sea Zone
 1 fighter moved from Western Germany to 111 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 tactical_bomber moved from Poland to France
 1 fighter moved from Slovakia Hungary to France
 1 bomber moved from Germany to 110 Sea Zone
 1 bomber moved from Germany to Normandy BordeauxCombat - Germans 
 British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
 Battle in 111 Sea Zone
 Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
 British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
 Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
 Units damaged: 1 battleship owned by the British
 Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
 British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
 Germans roll dice for 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
 British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
 Germans roll dice for 1 fighter in 111 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
 British roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
 Germans roll dice for 1 fighter in 111 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
 British roll dice for 1 battleship in 111 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
 1 fighter owned by the Germans lost in 111 Sea Zone
 British win with 1 battleship remaining. Battle score for attacker is -24
 Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
 Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
 Battle in 106 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
 British win with 1 transport remaining. Battle score for attacker is 2
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
 British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
 Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
 Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
 Units damaged: 1 battleship owned by the Germans
 1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
 Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
 British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
 Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
 Casualties for Germans: 2 submarines
 Casualties for British: 1 battleship and 1 cruiser
 Casualties for French: 1 cruiser
 Battle in Normandy Bordeaux
 Germans attack with 1 armour, 1 bomber and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 armour, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,50 expected hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 1 armour, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,33 expected hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from French with 1 armour and 1 bomber remaining. Battle score for attacker is 1
 Casualties for Germans: 2 infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in France
 Germans attack with 5 armour, 3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
 British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
 AA fire in France : 0/2 hits, 0,33 expected hits
 Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/19 hits, 6,67 expected hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4,33 expected hits
 1 aaGun owned by the French, 5 infantry owned by the Germans, 4 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in France
 Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/12 hits, 5,33 expected hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3,00 expected hits
 2 artilleries owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
 Germans roll dice for 5 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/10 hits, 4,50 expected hits
 French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits
 1 artillery owned by the Germans and 1 fighter owned by the French lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 5 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
 Casualties for Germans: 3 artilleries, 5 infantry and 2 mech_infantrys
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in Yugoslavia
 Germans attack with 3 armour, 2 artilleries and 10 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 3 armour, 2 artilleries and 10 infantry in Yugoslavia, round 2 : 7/15 hits, 4,17 expected hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 9
 Casualties for Germans: 2 infantry
 Casualties for Neutral_Allies: 5 infantry
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
 triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to FrenchNon Combat Move - Germans 
 1 transport moved from 114 Sea Zone to 113 Sea Zone
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 3 artilleries moved from Germany to Poland
 3 aaGuns and 11 infantry moved from Germany to Poland
 3 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 2 infantry moved from Denmark to Western Germany
 1 tactical_bomber moved from France to Western Germany
 1 fighter moved from France to Western Germany
 1 tactical_bomber moved from 110 Sea Zone to Western Germany
 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
 1 fighter moved from 110 Sea Zone to Western Germany
 1 fighter moved from 110 Sea Zone to Holland Belgium
 1 bomber moved from 110 Sea Zone to Western Germany
 1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans 
 5 artilleries placed in Germany
 1 fighter placed in Western GermanyTurn Complete - Germans 
 Germans collect 40 PUs; end with 59 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary : Germans : -3,83 
 British : 1,50
 French : 2,67
 AA fire in France : : -0,33
 Neutral_Allies : 0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 1 Purchase Units - Russians 
 Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians Combat - Russians Non Combat Move - Russians 
 6 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 2 infantry moved from Karelia to Novgorod
 3 infantry moved from Vyborg to Novgorod
 1 infantry moved from Archangel to Belarus
 3 infantry moved from Baltic States to Belarus
 2 infantry moved from Eastern Poland to Belarus
 1 infantry moved from Bessarabia to Western Ukraine
 3 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Caucasus to Rostov
 1 armour and 1 mech_infantry moved from Volgograd to Bryansk
 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
 2 aaGuns moved from Novgorod to Belarus
 1 submarine moved from 127 Sea Zone to 111 Sea Zone
 1 fighter and 1 tactical_bomber moved from Russia to NovgorodPlace Units - Russians 
 3 infantry placed in Novgorod
 3 infantry placed in Ukraine
 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 artillery and 1 infantry moved from Jehol to Anhwe
 Japanese take Anhwe from Chinese
 1 mech_infantry moved from Manchuria to Anhwe
 2 infantry moved from Kiangsu to Anhwe
 2 infantry moved from Shantung to Anhwe
 1 infantry moved from Shantung to Anhwe
 1 artillery and 3 infantry moved from Kiangsi to Hunan
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 1 fighter moved from Formosa to Hunan
 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
 1 bomber moved from Japan to Yunnan
 1 bomber moved from Japan to Yunnan
 2 fighters and 2 tactical_bombers moved from Manchuria to HunanCombat - Japanese 
 Battle in Hunan
 Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3,83 expected hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
 Chinese defend with 4 infantry
 Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3,50 expected hits
 Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
 4 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
 Casualties for Chinese: 4 infantryNon Combat Move - Japanese 
 2 tactical_bombers moved from Hunan to Kwangsi
 3 fighters moved from Hunan to Kwangsi
 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
 2 bombers moved from Yunnan to Kwangsi
 1 artillery moved from Shantung to 19 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 artillery and 1 infantry moved from Kiangsu to Anhwe
 1 armour moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 fighter moved from Okinawa to Kwangsi
 2 carriers moved from 6 Sea Zone to 36 Sea Zone
 1 fighter moved from Korea to 36 Sea Zone
 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
 1 fighter moved from 6 Sea Zone to Kwangsi
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 1 artillery moved from Manchuria to Jehol
 1 aaGun moved from Manchuria to Jehol
 4 infantry moved from Manchuria to Jehol
 1 infantry moved from Manchuria to Jehol
 4 infantry moved from Korea to Manchuria
 1 infantry moved from Manchuria to Jehol
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
 1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
 1 fighter and 2 tactical_bombers moved from Japan to KwangsiPlace Units - Japanese 
 1 factory_minor placed in Kiangsu
 2 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 30 PUs; end with 30 PUs
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary : Chinese : -1,00 
 Japanese : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 1 Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
 2 fighters moved from Hawaiian Islands to Midway
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone
 1 fighter moved from Western United States to Midway
 1 bomber moved from Central United States to Midway
 1 fighter moved from Eastern United States to 10 Sea Zone
 1 armour and 1 infantry moved from Central United States to Western United States
 1 fighter moved from Philippines to Guam
 1 destroyer moved from 35 Sea Zone to 17 Sea Zone
 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 artillery and 3 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans 
 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
 Americans undo move 1.
 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
 1 transport placed in 101 Sea Zone
 1 harbour placed in MidwayTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Kweichow to Yunnan
 1 fighter and 6 infantry moved from Szechwan to Yunnan
 2 infantry moved from Suiyuyan to ShensiCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 8 infantry
 Japanese defend with 1 artillery and 3 infantry
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1,83 expected hits
 Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
 2 infantry owned by the Japanese lost in Yunnan
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1,83 expected hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese lost in Yunnan
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 4 : 1/9 hits, 1,83 expected hits
 Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
 Casualties for Japanese: 1 artillery and 3 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Shensi
 1 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 4 infantry placed in Yunnan
 Chinese undo move 1.
 4 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary : Chinese : -1,50 
 Japanese : -1,33
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 1 Combat Move - British 
 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from India to 39 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 fighter moved from Gibraltar to 97 Sea Zone
 1 battleship moved from 111 Sea Zone to 110 Sea Zone
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 2 infantry moved from Scotland to 109 Sea Zone
 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter moved from United Kingdom to Normandy Bordeaux
 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea Zone
 1 armour moved from Alexandria to Egypt
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
 1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 1 Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
 2 fighters moved from Hawaiian Islands to Midway
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone
 1 fighter moved from Western United States to Midway
 1 bomber moved from Central United States to Midway
 1 fighter moved from Eastern United States to 10 Sea Zone
 1 armour and 1 infantry moved from Central United States to Western United States
 1 fighter moved from Philippines to Guam
 1 destroyer moved from 35 Sea Zone to 17 Sea Zone
 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 artillery and 3 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans 
 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
 Americans undo move 1.
 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
 1 transport placed in 101 Sea Zone
 1 harbour placed in MidwayTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Kweichow to Yunnan
 1 fighter and 6 infantry moved from Szechwan to Yunnan
 2 infantry moved from Suiyuyan to ShensiCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 8 infantry
 Japanese defend with 1 artillery and 3 infantry
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1,83 expected hits
 Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
 2 infantry owned by the Japanese lost in Yunnan
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1,83 expected hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese lost in Yunnan
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 4 : 1/9 hits, 1,83 expected hits
 Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
 Casualties for Japanese: 1 artillery and 3 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Shensi
 1 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 4 infantry placed in Yunnan
 Chinese undo move 1.
 4 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British 
 British buy 1 armour, 1 destroyer and 1 factory_minor; Remaining resources: 2 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from India to 39 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 fighter moved from Gibraltar to 97 Sea Zone
 1 battleship moved from 111 Sea Zone to 110 Sea Zone
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 2 infantry moved from Scotland to 109 Sea Zone
 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter moved from United Kingdom to Normandy Bordeaux
 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea Zone
 1 armour moved from Alexandria to Egypt
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
 1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British 
 Battle in 110 Sea Zone
 British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
 Germans defend with 1 battleship
 British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
 Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
 British win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 12
 Casualties for British: 1 destroyer
 Casualties for Germans: 1 battleship
 Battle in Normandy Bordeaux
 British attack with 1 fighter and 2 infantry
 Germans defend with 1 armour, 1 factory_minor and 1 harbour
 British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
 Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
 1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
 British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Casualties for Germans: 1 armour
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
 Italians defend with 1 battleship, 1 cruiser and 1 transport
 British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
 Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
 1 transport owned by the Italians lost in 97 Sea Zone
 British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
 Casualties for British: 1 bomber and 1 tactical_bomber
 Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
 Battle in Ethiopia
 British attack with 2 artilleries and 2 infantry
 Italians defend with 1 artillery and 2 infantry
 British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits
 British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 2 : 1/4 hits, 1,33 expected hits
 Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits
 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
 British roll dice for 2 artilleries in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits
 Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
 British roll dice for 2 artilleries in Ethiopia, round 4 : 0/2 hits, 0,67 expected hits
 Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0,33 expected hits
 1 artillery owned by the British lost in Ethiopia
 British roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits, 0,33 expected hits
 1 artillery owned by the British lost in Ethiopia
 Italians win with 1 artillery remaining. Battle score for attacker is -8
 Casualties for British: 2 artilleries and 2 infantry
 Casualties for Italians: 2 infantryNon Combat Move - British 
 2 infantry moved from Union of South Africa to Rhodesia
 1 destroyer moved from 71 Sea Zone to 76 Sea Zone
 3 infantry moved from Malaya to Shan State
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 battleship moved from 37 Sea Zone to 39 Sea Zone
 3 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
 2 fighters and 1 tactical_bomber moved from Burma to India
 1 fighter moved from Normandy Bordeaux to United Kingdom
 1 fighter moved from 110 Sea Zone to United Kingdom
 1 aaGun moved from Scotland to United Kingdom
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
 1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British 
 1 factory_minor placed in Egypt
 1 destroyer placed in 110 Sea Zone
 1 armour placed in United KingdomTurn Complete - British 
 British collect 30 PUs; end with 32 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific 
 3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs
 Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary : Germans : 0,83 
 British : -1,50
 Italians : 2,83
 Chinese : -1,50
 Japanese : -1,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from Northern Italy to Normandy Bordeaux
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from British
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
 1 cruiser moved from 95 Sea Zone to 97 Sea Zone
 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
 1 submarine moved from 95 Sea Zone to 97 Sea Zone
 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
 1 fighter moved from Southern Italy to Normandy Bordeaux
 1 bomber moved from Northern Italy to 97 Sea Zone
 1 fighter moved from Southern Italy to 97 Sea Zone
 1 artillery and 1 infantry moved from Tobruk to Alexandria
 1 artillery and 1 infantry moved from Libya to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Malta
 2 artilleries moved from Northern Italy to Yugoslavia
 2 infantry moved from Northern Italy to Yugoslavia
 2 infantry moved from Southern Italy to 95 Sea Zone
 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
 2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians 
 Battle in Gibraltar
 Battle in 97 Sea Zone
 Italians attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
 British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
 Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Units damaged: 1 carrier owned by the British
 Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
 British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
 2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
 Italians roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
 British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
 1 cruiser owned by the Italians, 1 bomber owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
 British win, taking Gibraltar from British with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -38
 Casualties for Italians: 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
 Casualties for British: 1 destroyer and 1 fighter
 Battle in Malta
 Italians attack with 1 artillery and 1 infantry
 British defend with 1 aaGun and 1 infantry
 Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0,67 expected hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 1 artillery and 1 infantry in Malta, round 4 : 1/2 hits, 0,67 expected hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits
 1 aaGun owned by the British lost in Malta
 Italians roll dice for 1 artillery and 1 infantry in Malta, round 5 : 0/2 hits, 0,67 expected hits
 British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 1 artillery and 1 infantry in Malta, round 6 : 0/2 hits, 0,67 expected hits
 British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 1 artillery and 1 infantry in Malta, round 7 : 1/2 hits, 0,67 expected hits
 British roll dice for 1 infantry in Malta, round 7 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
 Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
 Casualties for British: 1 aaGun and 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Normandy Bordeaux
 Italians attack with 1 armour and 1 fighter
 British defend with 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 2 : 2/2 hits, 1,00 expected hits
 British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Normandy Bordeaux
 Italians win, taking Normandy Bordeaux from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Alexandria
 Italians attack with 1 artillery and 1 infantry
 British defend with 1 infantry
 Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
 British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits
 British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
 Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for British: 1 infantry
 1 fighter owned by the British could not land and were killedNon Combat Move - Italians 
 1 aaGun moved from Northern Italy to Yugoslavia
 1 fighter moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
 Italians collect 13 PUs (1 lost to blockades); end with 13 PUsCombat Hit Differential Summary : Italians : -2,17 
 British : 1,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
 2 fighters moved from New Zealand to Queensland
 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
 1 cruiser moved from 63 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC 
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 1 artillery moved from Queensland to New South WalesPlace Units - ANZAC 
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 13 PUsPolitics - French 
 Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
 Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
 Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
 Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
 Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
 Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
 Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
 Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
 Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
 Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
 Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
 Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
 Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
 Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
 Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
 Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
 Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
 Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
 Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
 Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
 Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
 Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
 Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
 Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
 Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
 Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
 Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
 Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
 Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
 Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
 Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
 Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
 Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
 Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
 Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West AfricaCombat Move - French 
 1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French Turn Complete - French Combat Hit Differential Summary : 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 artilleries, 2 bombers, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Politics - Germans 
 Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans 
 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
 2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 transport moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 artilleries, 2 bombers, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Politics - Germans 
 Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans 
 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
 2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 transport moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans 
 Battle in 110 Sea Zone
 Germans attack with 2 bombers, 1 cruiser, 4 fighters and 3 tactical_bombers
 British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
 Germans roll dice for 2 bombers, 1 cruiser, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/10 hits, 5,83 expected hits
 British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
 1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
 Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
 Casualties for Germans: 1 cruiser
 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Germans 
 1 infantry moved from Yugoslavia to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 7 infantry moved from Yugoslavia to Slovakia Hungary
 3 armour moved from Yugoslavia to Slovakia Hungary
 2 artilleries moved from Yugoslavia to Slovakia Hungary
 5 artilleries moved from Germany to Poland
 5 armour and 2 mech_infantrys moved from France to Germany
 2 infantry moved from Western Germany to Germany
 2 bombers moved from 110 Sea Zone to Western Germany
 3 tactical_bombers moved from 110 Sea Zone to Western Germany
 4 fighters moved from 110 Sea Zone to Western GermanyPlace Units - Germans 
 5 artilleries and 5 infantry placed in Germany
 2 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
 Germans collect 38 PUs (1 lost to blockades); end with 38 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary : Germans : -1,83 
 British : -0,50
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 2 Purchase Units - Russians 
 Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 3 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Bryansk to Belarus
 2 aaGuns moved from Belarus to Bryansk
 3 infantry moved from Russia to Bryansk
 1 infantry moved from Rostov to Bryansk
 2 aaGuns, 2 armour, 1 artillery and 2 mech_infantrys moved from Bryansk to Western Ukraine
 1 fighter moved from Russia to Novgorod
 2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians 
 3 infantry placed in Novgorod
 3 infantry placed in Ukraine
 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 infantry moved from Jehol to Chahar
 1 infantry moved from Anhwe to Hopei
 Japanese take Hopei from Chinese
 1 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 artillery and 1 infantry moved from Hunan to Yunnan
 1 infantry moved from Hunan to Yunnan
 5 infantry moved from Anhwe to Hunan
 2 artilleries moved from Anhwe to Hunan
 1 mech_infantry moved from Anhwe to Hunan
 4 infantry moved from Jehol to Anhwe
 1 artillery moved from Jehol to Anhwe
 2 bombers moved from Kwangsi to Yunnan
 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
 1 infantry moved from Kwangsi to Yunnan
 1 infantry moved from Kwangsi to Yunnan
 1 artillery moved from Kwangsi to Hunan
 1 armour moved from Kwangsi to Hunan
 2 transports moved from 36 Sea Zone to 19 Sea Zone
 1 artillery moved from Korea to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 4 infantry moved from Manchuria to Jehol
 1 infantry moved from Korea to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
 1 battleship moved from 36 Sea Zone to 19 Sea Zone
 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
 1 carrier moved from 36 Sea Zone to 19 Sea Zone
 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
 1 fighter moved from Japan to 19 Sea Zone
 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
 1 submarine moved from 36 Sea Zone to 19 Sea Zone
 1 submarine moved from 36 Sea Zone to 19 Sea Zone
 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
 1 carrier moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese 
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 10 fighters, 4 infantry and 7 tactical_bombers
 Chinese defend with 7 infantry
 Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 4 infantry and 7 tactical_bombers in Yunnan, round 2 : 11/24 hits, 12,17 expected hits
 Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits, 2,33 expected hits
 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for Japanese: 3 infantry
 Casualties for Chinese: 7 infantryNon Combat Move - Japanese 
 2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
 2 bombers moved from Yunnan to Kwangsi
 2 infantry moved from Siam to French Indo China
 Japanese take French Indo China from Neutral_Axis
 1 tactical_bomber moved from Yunnan to Kiangsu
 1 fighter moved from Yunnan to Kiangsu
 8 fighters moved from Yunnan to Kwangsi
 5 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese 
 3 mech_infantrys placed in Kiangsu
 1 artillery and 3 infantry placed in Japan
 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 35 PUs; end with 36 PUsCombat Hit Differential Summary : Chinese : 0,67 
 Japanese : -1,17
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 2 Purchase Units - Americans 
 Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
 1 infantry moved from Western United States to Central United States
 1 submarine moved from 54 Sea Zone to 56 Sea Zone
 1 fighter moved from Guam to 25 Sea Zone
 1 destroyer moved from 17 Sea Zone to 25 Sea ZonePlace Units - Americans 
 1 carrier placed in 10 Sea Zone
 1 carrier placed in 101 Sea Zone
 2 fighters placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 fighter moved from Shensi to Yunnan
 4 infantry moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 4 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Szechwan
 2 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 4 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary : Chinese : 0,83 
 Japanese : 0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 2 Purchase Units - Americans 
 Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
 1 infantry moved from Western United States to Central United States
 1 submarine moved from 54 Sea Zone to 56 Sea Zone
 1 fighter moved from Guam to 25 Sea Zone
 1 destroyer moved from 17 Sea Zone to 25 Sea ZonePlace Units - Americans 
 1 carrier placed in 10 Sea Zone
 1 carrier placed in 101 Sea Zone
 2 fighters placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 fighter moved from Shensi to Yunnan
 4 infantry moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 4 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Szechwan
 2 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 4 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsPurchase Units - British 
 British buy 1 bomber, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British 
 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
 2 fighters moved from United Kingdom to Normandy Bordeaux
 2 infantry moved from United Kingdom to 109 Sea Zone
 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian SudanCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 cruiser
 Italians defend with 1 transport
 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 1 cruiser remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in Anglo Egyptian Sudan
 British attack with 1 artillery and 1 infantry
 Italians defend with 1 artillery
 British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
 Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
 British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Italians: 1 artillery
 Battle in Normandy Bordeaux
 British attack with 2 fighters and 2 infantry
 Italians defend with 1 armour, 1 factory_minor and 1 harbour
 British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
 Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
 1 armour owned by the Italians lost in Normandy Bordeaux
 British win, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Italians: 1 armourNon Combat Move - British 
 2 fighters moved from Normandy Bordeaux to United Kingdom
 2 infantry moved from Rhodesia to Tanganyika Territory
 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 98 Sea Zone
 1 carrier moved from 97 Sea Zone to 98 Sea Zone
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_Allies
 3 aaGuns and 7 infantry moved from Burma to Shan State
 2 mech_infantrys moved from India to Shan State
 3 infantry moved from India to BurmaPlace Units - British 
 1 submarine placed in 110 Sea Zone
 1 transport placed in 106 Sea Zone
 1 bomber and 2 infantry placed in United Kingdom
 1 fighter placed in EgyptTurn Complete - British 
 British collect 31 PUs; end with 31 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific 
 4 infantry and 1 marine placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs
 Some Units in India change ownership: 4 infantry and 1 marineCombat Hit Differential Summary : British : 0,00 
 Italians : -0,83
 Chinese : 0,83
 Japanese : 0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 2 Purchase Units - Italians 
 Italians buy 1 bomber; Remaining resources: 1 PUs;Combat Move - Italians 
 1 infantry moved from Kenya to Belgian Congo
 Italians take Belgian Congo from British
 2 artilleries and 2 infantry moved from Yugoslavia to Romania
 1 armour moved from Albania to Romania
 2 infantry moved from Albania to Yugoslavia
 1 fighter moved from Southern Italy to 96 Sea Zone
 1 fighter moved from Northern Italy to 96 Sea Zone
 1 artillery moved from Alexandria to Tobruk
 2 infantry moved from Gibraltar to 92 Sea ZoneCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 2 fighters
 British defend with 1 cruiser
 Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
 British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
 Italians win with 1 fighter remaining. Battle score for attacker is 2
 Casualties for Italians: 1 fighter
 Casualties for British: 1 cruiserNon Combat Move - Italians 
 1 mech_infantry moved from Tobruk to Tunisia
 Italians take Tunisia from Neutral_Axis
 2 infantry moved from 92 Sea Zone to Algeria
 Italians take Algeria from Neutral_Axis
 1 aaGun moved from Northern Italy to Southern Italy
 1 aaGun moved from Yugoslavia to Romania
 1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians 
 1 bomber placed in Southern ItalyTurn Complete - Italians 
 Italians collect 14 PUs; end with 15 PUsCombat Hit Differential Summary : Italians : 0,00 
 British : 0,50



 
		 
		






