Drejemester vs GSS
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Jehol to Shantung
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
3 tactical_bombers moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
8 fighters and 1 tactical_bomber moved from 6 Sea Zone to KiangsuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 8 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 8 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 6/10 hits, 4,83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 4 tactical_bombers in Szechwan, round 2 : 0/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Szechwan to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
7 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese : 1,00
Japanese : -1,67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Midway to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 fighters moved from 99 Sea Zone to AlbaniaCombat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Midway to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 fighters moved from 99 Sea Zone to AlbaniaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Celebes
Battle in Albania
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Albania, round 2 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Albania
Americans win, taking Celebes from Japanese, taking Albania from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 4 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 10/25 hits, 12,00 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 22/27 hits, 13,50 expected hits
Units damaged: 1 battleship owned by the Americans
5 submarines owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/19 hits, 10,00 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 14/26 hits, 13,17 expected hits
1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 6 destroyers owned by the Japanese and 12 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 3 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2,83 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 9/17 hits, 10,17 expected hits
1 carrier owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -235
Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 7 destroyers and 4 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 tactical_bomber owned by the Japanese and 9 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 fighter moved from Albania to Greece
2 fighters moved from Albania to 99 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
1 airfield, 1 fighter and 2 mech_infantrys placed in GreeceTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians : -0,33
Americans : -4,17
Japanese : 9,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Midway to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 fighters moved from 99 Sea Zone to AlbaniaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Celebes
Battle in Albania
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Albania, round 2 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Albania
Americans win, taking Celebes from Japanese, taking Albania from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 4 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 10/25 hits, 12,00 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 22/27 hits, 13,50 expected hits
Units damaged: 1 battleship owned by the Americans
5 submarines owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/19 hits, 10,00 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 14/26 hits, 13,17 expected hits
1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 6 destroyers owned by the Japanese and 12 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 3 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2,83 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 9/17 hits, 10,17 expected hits
1 carrier owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -235
Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 7 destroyers and 4 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 tactical_bomber owned by the Japanese and 9 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 fighter moved from Albania to Greece
2 fighters moved from Albania to 99 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
1 airfield, 1 fighter and 2 mech_infantrys placed in GreeceTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 48 PUs;
British buy 4 armour and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Norway to Finland
2 bombers moved from United Kingdom to Finland
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 mech_infantry moved from Greece to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Greece to Bulgaria
2 fighters moved from 99 Sea Zone to Bulgaria
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kweichow
2 fighters moved from Yunnan to KweichowCombat - British
Battle in Kweichow
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 1 armour and 2 bombers
Germans defend with 2 mech_infantrys
British roll dice for 1 armour and 2 bombers in Finland, round 2 : 2/3 hits, 1,83 expected hits
Germans roll dice for 2 mech_infantrys in Finland, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bulgaria
British attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from Kweichow to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
1 armour, 2 artilleries and 2 infantry moved from Greece to Albania
2 fighters moved from Bulgaria to 99 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Finland to NorwayPlace Units - British
3 infantry placed in Norway
2 armour and 1 infantry placed in Egypt
2 armour and 2 infantry placed in United Kingdom
2 infantry placed in Normandy Bordeaux
British undo move 3.
British undo move 1.
1 armour and 2 infantry placed in Norway
1 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 48 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,1,5,5,2,1,2,2,4
UK_Pacific collect 12 PUs (2 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,00
Italians : -0,33
British : 0,17
Americans : -4,17
Chinese : 0,17
Japanese : 8,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Libya to Tobruk
3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Yugoslavia
retreated to Yugoslavia
British win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -1,83
British : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 bombers and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 mech_infantrys moved from Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Eastern Poland to Finland
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern PolandCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Belarus, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 2 : 2/2 hits, 0,83 expected hits
British roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Finland
Germans win, taking Finland from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 4 fighters, 5 mech_infantrys and 3 tactical_bombers
British defend with 2 armour, 1 factory_minor, 1 harbour and 6 infantry; French defend with 1 fighter
Germans roll dice for 3 bombers, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/15 hits, 6,83 expected hits
British roll dice for 2 armour, 1 fighter and 6 infantry in Normandy Bordeaux, round 2 : 1/9 hits, 3,67 expected hits
1 mech_infantry owned by the Germans, 6 infantry owned by the British and 2 armour owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 bombers, 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 7/14 hits, 6,67 expected hits
British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 6 infantry
Casualties for French: 1 fighterNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Finland to Western Germany
7 mech_infantrys moved from Eastern Poland to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
1 bomber and 2 infantry placed in Western Germany
5 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 1,00
British : -2,17
Russians : 2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
12 infantry moved from Anhwe to Shantung
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour and 1 mech_infantry moved from Russia to Urals
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to NovosibirskCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Russians roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Urals
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Shantung
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Shantung, round 2 : 2/12 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Russians win, taking Shantung from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Anhwe to Shantung
1 infantry moved from Russia to Vologda
1 fighter moved from Novosibirsk to Russia
2 fighters moved from Bessarabia to BryanskPlace Units - Russians
3 mech_infantrys placed in Ukraine
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0,67
Russians : -0,50
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 destroyers moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to Hunan
3 fighters moved from Japan to Kiangsi
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from Japan to Kiangsu
2 infantry moved from 19 Sea Zone to Kiangsu
1 battleship moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport
Americans defend with 2 carriers
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
Americans roll dice for 2 carriers in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Japanese
2 carriers owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 32
Casualties for Americans: 2 carriers
Battle in Midway
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Midway from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Kiangsi
Japanese attack with 3 fighters and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters and 2 infantry in Kiangsi, round 2 : 3/5 hits, 1,83 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 4 fighters and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Kiangsu, round 2 : 3/6 hits, 2,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
3 fighters moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
4 fighters moved from Kiangsu to Kwangsi
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Borneo to Kwangsi
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea ZonePlace Units - Japanese
2 carriers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans : 0,33
ANZAC : 0,67
Chinese : -0,67
UK_Pacific : -0,67
Japanese : 2,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 4 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Greece to Bulgaria
2 fighters moved from Greece to Yugoslavia
2 fighters moved from 99 Sea Zone to YugoslaviaCombat - Americans
Battle in Yugoslavia
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Americans
2 fighters moved from Yugoslavia to 99 Sea Zone
2 fighters moved from Yugoslavia to Greece
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 1 cruiser placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter and 2 mech_infantrys placed in Greece
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Americans collect 61 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : -0,67
Americans : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : 0,67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern France to Northern Italy
1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 armour moved from Libya to TunisiaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 0,50
Americans : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Norway
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from Americans
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Archangel
2 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Urals to EvenkiyskiyCombat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0,17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Norway to Western Germany
1 bomber moved from Finland to Western Germany
2 bombers moved from Bessarabia to Germany
1 bomber moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
3 mech_infantrys moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Holland Belgium to France
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 bomber and 2 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Germans undo move 3.
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 0,67
British : -0,33
AA fire in Norway : : -0,17
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
12 infantry moved from Shantung to Kiangsu
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Vologda to Archangel
1 infantry moved from Nenetsia to Archangel
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Archangel
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Bessarabia
1 artillery and 2 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kiangsu
Russians attack with 12 infantry
Japanese defend with 2 infantry
Russians roll dice for 12 infantry in Kiangsu, round 2 : 1/12 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
Russians roll dice for 11 infantry in Kiangsu, round 3 : 3/11 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
Russians win, taking Kiangsu from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
2 aaGuns moved from Shantung to Kiangsu
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Archangel to Bryansk
1 fighter moved from Belarus to BryanskPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 2,67
Russians : -1,17
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Sakha to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in Shantung
Battle in Hawaiian Islands
Battle in Wake Island
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 1/8 hits, 4,33 expected hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 3/7 hits, 4,00 expected hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Shantung from Chinese, taking Hawaiian Islands from Americans, taking Wake Island from Americans, taking 42 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 50
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 0/7 hits, 3,50 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in French Indo China, round 3 : 0/6 hits, 3,17 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 3 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
retreated to French Indo China
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in JavaNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : -1,83
UK_Pacific : 1,67
Japanese : -10,67