TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Finland
2 tactical_bombers moved from Morocco to Southern Italy
2 fighters moved from Morocco to Southern Italy
1 bomber moved from Morocco to Western Germany
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
12 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bulgaria
Germans take Bulgaria from British
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Germany to Poland
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Combat - Germans
Battle in Finland
Germans attack with 3 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 infantry and 2 mech_infantrys in Finland, round 2 : 0/5 hits, 0,83 expected hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 2 infantry and 2 mech_infantrys in Finland, round 3 : 0/4 hits, 0,67 expected hits
British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 2 mech_infantrys in Finland, round 4 : 0/4 hits, 0,67 expected hits
British roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 infantry and 2 mech_infantrys in Finland, round 5 : 1/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
2 bombers and 3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -2,50
British : 1,67
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Belarus
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 fighter moved from Caucasus to Bryansk
1 infantry moved from Russia to Bryansk
5 infantry moved from Ukraine to Bryansk
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 armour, 1 infantry and 2 mech_infantrys placed in Russia
Russians undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 1,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Jehol to Shantung
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
3 tactical_bombers moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
8 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 8 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 8 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 6/10 hits, 4,83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 4 tactical_bombers in Szechwan, round 2 : 0/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Szechwan to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
7 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
Place Units - Japanese
1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : 1,00
Japanese : -1,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Midway to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 fighters moved from 99 Sea Zone to Albania
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Midway to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 fighters moved from 99 Sea Zone to Albania
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Celebes
Battle in Albania
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Albania, round 2 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Albania
Americans win, taking Celebes from Japanese, taking Albania from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 4 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 10/25 hits, 12,00 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 22/27 hits, 13,50 expected hits
Units damaged: 1 battleship owned by the Americans
5 submarines owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/19 hits, 10,00 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 14/26 hits, 13,17 expected hits
1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 6 destroyers owned by the Japanese and 12 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 3 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2,83 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 9/17 hits, 10,17 expected hits
1 carrier owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -235
Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 7 destroyers and 4 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 tactical_bomber owned by the Japanese and 9 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 fighter moved from Albania to Greece
2 fighters moved from Albania to 99 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
1 airfield, 1 fighter and 2 mech_infantrys placed in Greece
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : -4,17
Japanese : 9,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Midway to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 fighters moved from 99 Sea Zone to Albania
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Celebes
Battle in Albania
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Albania, round 2 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Albania
Americans win, taking Celebes from Japanese, taking Albania from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 4 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 10/25 hits, 12,00 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 22/27 hits, 13,50 expected hits
Units damaged: 1 battleship owned by the Americans
5 submarines owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/19 hits, 10,00 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 14/26 hits, 13,17 expected hits
1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 6 destroyers owned by the Japanese and 12 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 3 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2,83 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 9/17 hits, 10,17 expected hits
1 carrier owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -235
Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 7 destroyers and 4 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 tactical_bomber owned by the Japanese and 9 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 fighter moved from Albania to Greece
2 fighters moved from Albania to 99 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
1 airfield, 1 fighter and 2 mech_infantrys placed in Greece
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 48 PUs;
British buy 4 armour and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Norway to Finland
2 bombers moved from United Kingdom to Finland
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 mech_infantry moved from Greece to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Greece to Bulgaria
2 fighters moved from 99 Sea Zone to Bulgaria
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kweichow
2 fighters moved from Yunnan to Kweichow
Combat - British
Battle in Kweichow
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 1 armour and 2 bombers
Germans defend with 2 mech_infantrys
British roll dice for 1 armour and 2 bombers in Finland, round 2 : 2/3 hits, 1,83 expected hits
Germans roll dice for 2 mech_infantrys in Finland, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bulgaria
British attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from Kweichow to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
1 armour, 2 artilleries and 2 infantry moved from Greece to Albania
2 fighters moved from Bulgaria to 99 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Finland to Norway
Place Units - British
3 infantry placed in Norway
2 armour and 1 infantry placed in Egypt
2 armour and 2 infantry placed in United Kingdom
2 infantry placed in Normandy Bordeaux
British undo move 3.
British undo move 1.
1 armour and 2 infantry placed in Norway
1 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,1,5,5,2,1,2,2,4
UK_Pacific collect 12 PUs (2 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00
Italians : -0,33
British : 0,17
Americans : -4,17
Chinese : 0,17
Japanese : 8,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Libya to Tobruk
3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Yugoslavia
retreated to Yugoslavia
British win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Southern France to Southern Italy
Place Units - Italians
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -1,83
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 bombers and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 mech_infantrys moved from Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Eastern Poland to Finland
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Belarus, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 2 : 2/2 hits, 0,83 expected hits
British roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Finland
Germans win, taking Finland from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 4 fighters, 5 mech_infantrys and 3 tactical_bombers
British defend with 2 armour, 1 factory_minor, 1 harbour and 6 infantry; French defend with 1 fighter
Germans roll dice for 3 bombers, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/15 hits, 6,83 expected hits
British roll dice for 2 armour, 1 fighter and 6 infantry in Normandy Bordeaux, round 2 : 1/9 hits, 3,67 expected hits
1 mech_infantry owned by the Germans, 6 infantry owned by the British and 2 armour owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 bombers, 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 7/14 hits, 6,67 expected hits
British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 6 infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Finland to Western Germany
7 mech_infantrys moved from Eastern Poland to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
1 bomber and 2 infantry placed in Western Germany
5 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 1,00
British : -2,17
Russians : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
12 infantry moved from Anhwe to Shantung
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour and 1 mech_infantry moved from Russia to Urals
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Novosibirsk
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Russians roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Urals
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Shantung
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Shantung, round 2 : 2/12 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Russians win, taking Shantung from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Anhwe to Shantung
1 infantry moved from Russia to Vologda
1 fighter moved from Novosibirsk to Russia
2 fighters moved from Bessarabia to Bryansk
Place Units - Russians
3 mech_infantrys placed in Ukraine
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,50
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 destroyers moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to Hunan
3 fighters moved from Japan to Kiangsi
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from Japan to Kiangsu
2 infantry moved from 19 Sea Zone to Kiangsu
1 battleship moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport
Americans defend with 2 carriers
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
Americans roll dice for 2 carriers in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Japanese
2 carriers owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 32
Casualties for Americans: 2 carriers
Battle in Midway
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Midway from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Kiangsi
Japanese attack with 3 fighters and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters and 2 infantry in Kiangsi, round 2 : 3/5 hits, 1,83 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 4 fighters and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Kiangsu, round 2 : 3/6 hits, 2,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
4 fighters moved from Kiangsu to Kwangsi
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Borneo to Kwangsi
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
Place Units - Japanese
2 carriers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : 0,33
ANZAC : 0,67
Chinese : -0,67
UK_Pacific : -0,67
Japanese : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 4 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Greece to Bulgaria
2 fighters moved from Greece to Yugoslavia
2 fighters moved from 99 Sea Zone to Yugoslavia
Combat - Americans
Battle in Yugoslavia
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Yugoslavia to 99 Sea Zone
2 fighters moved from Yugoslavia to Greece
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 1 cruiser placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter and 2 mech_infantrys placed in Greece
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Americans collect 61 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0,67
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern France to Northern Italy
1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,50
Americans : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Norway
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from Americans
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Archangel
2 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Urals to Evenkiyskiy
Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0,17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
1 bomber moved from Finland to Western Germany
2 bombers moved from Bessarabia to Germany
1 bomber moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
3 mech_infantrys moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Holland Belgium to France
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 bomber and 2 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Germans undo move 3.
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0,67
British : -0,33
AA fire in Norway : : -0,17
Russians : 1,00