@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Drejemester vs GSS
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 2 bombers, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 3 infantry moved from Karelia to Finland
 2 mech_infantrys moved from Novgorod to Finland
 2 tactical_bombers moved from Morocco to Southern Italy
 2 fighters moved from Morocco to Southern Italy
 1 bomber moved from Morocco to Western Germany
 1 infantry moved from Urals to Evenkiyskiy
 Germans take Evenkiyskiy from Russians
 1 infantry moved from Archangel to Smolensk
 1 infantry moved from Vologda to Smolensk
 1 infantry moved from Novgorod to Belarus
 1 infantry moved from Eastern Poland to Belarus
 1 bomber moved from Western Germany to Belarus
 12 infantry moved from Bessarabia to Eastern Poland
 1 mech_infantry moved from Eastern Poland to Bulgaria
 Germans take Bulgaria from British
 2 mech_infantrys moved from Germany to Eastern Poland
 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
 6 infantry moved from Germany to Poland
 1 tactical_bomber moved from Southern Italy to Western Germany
 1 fighter moved from Southern Italy to Western GermanyCombat - Germans 
 Battle in Finland
 Germans attack with 3 infantry and 2 mech_infantrys
 British defend with 1 infantry
 Germans roll dice for 3 infantry and 2 mech_infantrys in Finland, round 2 : 0/5 hits, 0,83 expected hits
 British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Finland
 Germans roll dice for 2 infantry and 2 mech_infantrys in Finland, round 3 : 0/4 hits, 0,67 expected hits
 British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 2 infantry and 2 mech_infantrys in Finland, round 4 : 0/4 hits, 0,67 expected hits
 British roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Finland
 Germans roll dice for 1 infantry and 2 mech_infantrys in Finland, round 5 : 1/3 hits, 0,50 expected hits
 British roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
 Germans win, taking Finland from British with 2 mech_infantrys remaining. Battle score for attacker is -6
 Casualties for Germans: 3 infantry
 Casualties for British: 1 infantry
 Battle in Western Ukraine
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Western Ukraine
 Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
 1 artillery owned by the Germans lost in Western Ukraine
 Russians win with 1 infantry remaining. Battle score for attacker is -7
 Casualties for Germans: 1 artillery and 1 infantry
 Battle in Belarus
 Germans attack with 1 bomber and 2 infantry
 Russians defend with 2 infantry
 Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
 Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the Russians lost in Belarus
 Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1,00 expected hits
 Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Belarus
 Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantry
 Battle in Smolensk
 Germans attack with 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,33 expected hits
 Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Smolensk
 Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,17 expected hits
 Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Smolensk
 Russians win with 1 infantry remaining. Battle score for attacker is -6
 Casualties for Germans: 2 infantryNon Combat Move - Germans 
 1 bomber moved from Belarus to Eastern Poland
 1 aaGun moved from Bessarabia to Eastern PolandPlace Units - Germans 
 2 infantry and 1 mech_infantry placed in Novgorod
 2 bombers and 3 mech_infantrys placed in Western Germany
 3 mech_infantrys placed in GermanyTurn Complete - Germans 
 Germans collect 49 PUs; end with 49 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary : Germans : -2,50 
 British : 1,67
 Russians : 1,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Russians 
 Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Anhwe to Kiangsu
 Chinese take Kiangsu from Japanese
 1 infantry moved from Russia to Vologda
 Russians take Vologda from Germans
 1 infantry moved from Smolensk to Archangel
 Russians take Archangel from Germans
 2 infantry moved from Bryansk to Belarus
 1 infantry moved from Volgograd to Kazakhstan
 Russians take Kazakhstan from Japanese
 1 infantry moved from Ukraine to Bessarabia
 Russians take Bessarabia from Germans
 1 infantry moved from Volgograd to Caucasus
 1 mech_infantry moved from Ukraine to Caucasus
 1 fighter moved from Russia to Belarus
 1 infantry moved from Bryansk to Belarus
 1 fighter moved from Russia to Belarus
 1 fighter moved from Russia to CaucasusCombat - Russians 
 Battle in Caucasus
 Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
 Japanese defend with 1 infantry
 Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 0,83 expected hits
 Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
 Russians win, taking Caucasus from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Belarus
 Russians attack with 2 fighters and 3 infantry
 Germans defend with 2 infantry
 Russians roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 2/5 hits, 1,50 expected hits
 Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
 2 infantry owned by the Germans lost in Belarus
 Russians win, taking Belarus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 2 infantry
 Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Russians 
 2 fighters moved from Belarus to Russia
 1 fighter moved from Caucasus to Bryansk
 1 infantry moved from Russia to Bryansk
 5 infantry moved from Ukraine to BryanskPlace Units - Russians 
 1 armour and 2 infantry placed in Ukraine
 1 armour, 1 infantry and 2 mech_infantrys placed in Russia
 Russians undo move 2.
 1 armour, 1 infantry and 1 mech_infantry placed in Russia
 1 mech_infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 25 PUs; end with 25 PUs
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary : Germans : -0,67 
 Russians : 1,67
 Japanese : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Japanese 
 Japanese buy 1 carrier, 3 destroyers, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 infantry moved from Yakut S.S.R. to Buryatia
 Japanese take Buryatia from Russians
 1 infantry moved from Malaya to Shan State
 Japanese take Shan State from UK_Pacific
 1 infantry moved from Celebes to 44 Sea Zone
 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
 1 armour moved from Sumatra to 41 Sea Zone
 1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
 1 battleship moved from 41 Sea Zone to 36 Sea Zone
 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
 1 infantry moved from Shantung to Kiangsu
 1 infantry moved from Kiangsi to Kwangsi
 3 infantry moved from Kwangtung to Kwangsi
 1 infantry moved from Jehol to Shantung
 1 infantry moved from Manchuria to Jehol
 1 infantry moved from Kweichow to Szechwan
 1 infantry moved from Hunan to Kweichow
 1 infantry moved from Kwangsi to Hunan
 3 tactical_bombers moved from Kwangsi to Szechwan
 1 bomber moved from Kwangsi to Szechwan
 1 tactical_bomber moved from Kwangsi to Szechwan
 1 carrier moved from 6 Sea Zone to 36 Sea Zone
 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
 1 submarine moved from 6 Sea Zone to 36 Sea Zone
 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
 1 fighter moved from 6 Sea Zone to 36 Sea Zone
 8 fighters and 1 tactical_bomber moved from 6 Sea Zone to KiangsuCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 tactical_bomber
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 43 Sea Zone
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Kiangsu
 Japanese attack with 8 fighters, 1 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Japanese roll dice for 8 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 6/10 hits, 4,83 expected hits
 Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
 Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Szechwan
 Japanese attack with 1 bomber, 1 infantry and 4 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 1 bomber, 1 infantry and 4 tactical_bombers in Szechwan, round 2 : 0/6 hits, 2,83 expected hits
 Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese lost in Szechwan
 retreated to Szechwan
 Chinese win with 2 infantry remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantryNon Combat Move - Japanese 
 4 tactical_bombers moved from Szechwan to Kwangsi
 1 bomber moved from Szechwan to Kwangsi
 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
 7 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
 1 fighter moved from Kiangsu to 6 Sea ZonePlace Units - Japanese 
 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
 3 infantry placed in Kwangtung
 2 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 55 PUs; end with 55 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary : Chinese : 1,00 
 Japanese : -1,67
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Americans 
 Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans 
 1 bomber moved from Midway to 6 Sea Zone
 4 fighters moved from 10 Sea Zone to 6 Sea Zone
 2 carriers moved from 10 Sea Zone to 25 Sea Zone
 1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
 Americans take 22 Sea Zone from Japanese
 Americans take 17 Sea Zone from Japanese
 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
 1 armour and 1 infantry moved from 44 Sea Zone to Celebes
 1 infantry moved from Greece to Albania
 1 fighter moved from Greece to Albania
 2 fighters moved from 99 Sea Zone to AlbaniaCombat - Americans Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Americans 
 Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans 
 1 bomber moved from Midway to 6 Sea Zone
 4 fighters moved from 10 Sea Zone to 6 Sea Zone
 2 carriers moved from 10 Sea Zone to 25 Sea Zone
 1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
 Americans take 22 Sea Zone from Japanese
 Americans take 17 Sea Zone from Japanese
 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
 1 armour and 1 infantry moved from 44 Sea Zone to Celebes
 1 infantry moved from Greece to Albania
 1 fighter moved from Greece to Albania
 2 fighters moved from 99 Sea Zone to AlbaniaCombat - Americans 
 Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
 Battle in Celebes
 Battle in Albania
 Americans attack with 3 fighters and 1 infantry
 Italians defend with 1 infantry
 Americans roll dice for 3 fighters and 1 infantry in Albania, round 2 : 3/4 hits, 1,67 expected hits
 Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Italians lost in Albania
 Americans win, taking Celebes from Japanese, taking Albania from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in 6 Sea Zone
 Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
 Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 4 submarines, 2 tactical_bombers and 2 transports
 Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
 Units damaged: 1 carrier owned by the Japanese
 Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 10/25 hits, 12,00 expected hits
 Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
 Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits
 Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 22/27 hits, 13,50 expected hits
 Units damaged: 1 battleship owned by the Americans
 5 submarines owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
 Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/19 hits, 10,00 expected hits
 Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 14/26 hits, 13,17 expected hits
 1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 6 destroyers owned by the Japanese and 12 fighters owned by the Americans lost in 6 Sea Zone
 Americans roll dice for 1 battleship, 1 bomber and 3 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2,83 expected hits
 Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 9/17 hits, 10,17 expected hits
 1 carrier owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
 Japanese win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -235
 Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
 Casualties for Japanese: 4 carriers, 7 destroyers and 4 submarines
 Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
 Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
 Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
 1 tactical_bomber owned by the Japanese and 9 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans 
 1 fighter moved from Albania to Greece
 2 fighters moved from Albania to 99 Sea Zone
 1 artillery and 3 infantry moved from Midway to 25 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 10 Sea Zone
 1 artillery and 3 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans 
 3 destroyers and 3 submarines placed in 10 Sea Zone
 1 airfield, 1 fighter and 2 mech_infantrys placed in GreeceTurn Complete - Americans 
 Americans collect 58 PUs; end with 59 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary : Italians : -0,33 
 Americans : -4,17
 Japanese : 9,50
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Yunnan to Hunan
 1 fighter moved from Yunnan to HunanCombat - Chinese 
 Battle in Hunan
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
 Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Hunan
 Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Hunan to YunnanPlace Units - Chinese 
 1 artillery and 1 infantry placed in KiangsuTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary : Chinese : 0,17 
 Japanese : -0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Americans 
 Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans 
 1 bomber moved from Midway to 6 Sea Zone
 4 fighters moved from 10 Sea Zone to 6 Sea Zone
 2 carriers moved from 10 Sea Zone to 25 Sea Zone
 1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
 Americans take 22 Sea Zone from Japanese
 Americans take 17 Sea Zone from Japanese
 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
 1 armour and 1 infantry moved from 44 Sea Zone to Celebes
 1 infantry moved from Greece to Albania
 1 fighter moved from Greece to Albania
 2 fighters moved from 99 Sea Zone to AlbaniaCombat - Americans 
 Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
 Battle in Celebes
 Battle in Albania
 Americans attack with 3 fighters and 1 infantry
 Italians defend with 1 infantry
 Americans roll dice for 3 fighters and 1 infantry in Albania, round 2 : 3/4 hits, 1,67 expected hits
 Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Italians lost in Albania
 Americans win, taking Celebes from Japanese, taking Albania from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in 6 Sea Zone
 Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
 Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 4 submarines, 2 tactical_bombers and 2 transports
 Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
 Units damaged: 1 carrier owned by the Japanese
 Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 10/25 hits, 12,00 expected hits
 Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
 Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits
 Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 22/27 hits, 13,50 expected hits
 Units damaged: 1 battleship owned by the Americans
 5 submarines owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
 Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/19 hits, 10,00 expected hits
 Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 14/26 hits, 13,17 expected hits
 1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 6 destroyers owned by the Japanese and 12 fighters owned by the Americans lost in 6 Sea Zone
 Americans roll dice for 1 battleship, 1 bomber and 3 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2,83 expected hits
 Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 9/17 hits, 10,17 expected hits
 1 carrier owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
 Japanese win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -235
 Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
 Casualties for Japanese: 4 carriers, 7 destroyers and 4 submarines
 Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
 Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
 Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
 1 tactical_bomber owned by the Japanese and 9 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans 
 1 fighter moved from Albania to Greece
 2 fighters moved from Albania to 99 Sea Zone
 1 artillery and 3 infantry moved from Midway to 25 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 10 Sea Zone
 1 artillery and 3 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans 
 3 destroyers and 3 submarines placed in 10 Sea Zone
 1 airfield, 1 fighter and 2 mech_infantrys placed in GreeceTurn Complete - Americans 
 Americans collect 58 PUs; end with 59 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Yunnan to Hunan
 1 fighter moved from Yunnan to HunanCombat - Chinese 
 Battle in Hunan
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
 Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Hunan
 Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Hunan to YunnanPlace Units - Chinese 
 1 artillery and 1 infantry placed in KiangsuTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British 
 British repair damage of 5x factory_minor; Remaining resources: 48 PUs;
 British buy 4 armour and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British 
 1 armour moved from Norway to Finland
 2 bombers moved from United Kingdom to Finland
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 British take Holland Belgium from Germans
 1 infantry moved from Normandy Bordeaux to Southern France
 British take Southern France from Germans
 1 mech_infantry moved from Greece to Yugoslavia
 British take Yugoslavia from Germans
 1 infantry moved from Greece to Bulgaria
 2 fighters moved from 99 Sea Zone to Bulgaria
 1 infantry moved from Yunnan to French Indo China
 UK_Pacific take French Indo China from Japanese
 1 infantry moved from Yunnan to Shan State
 1 mech_infantry moved from Yunnan to Kiangsi
 Chinese take Kiangsi from Japanese
 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
 1 infantry moved from Yunnan to Kweichow
 2 fighters moved from Yunnan to KweichowCombat - British 
 Battle in Kweichow
 British attack with 2 fighters and 1 infantry
 Japanese defend with 1 infantry
 British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
 Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Kweichow
 British win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Finland
 British attack with 1 armour and 2 bombers
 Germans defend with 2 mech_infantrys
 British roll dice for 1 armour and 2 bombers in Finland, round 2 : 2/3 hits, 1,83 expected hits
 Germans roll dice for 2 mech_infantrys in Finland, round 2 : 0/2 hits, 0,67 expected hits
 2 mech_infantrys owned by the Germans lost in Finland
 British win, taking Finland from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 8
 Casualties for Germans: 2 mech_infantrys
 Battle in Bulgaria
 British attack with 2 fighters and 1 infantry
 Germans defend with 1 mech_infantry
 British roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1,17 expected hits
 Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
 British win with 2 fighters remaining. Battle score for attacker is 1
 Casualties for British: 1 infantry
 Casualties for Germans: 1 mech_infantry
 Battle in Shan State
 British attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,33 expected hits
 Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
 British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,33 expected hits
 Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Shan State
 British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - British 
 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
 2 fighters moved from Kweichow to Yunnan
 1 armour and 3 mech_infantrys moved from India to Yunnan
 1 armour, 2 artilleries and 2 infantry moved from Greece to Albania
 2 fighters moved from Bulgaria to 99 Sea Zone
 2 transports moved from 99 Sea Zone to 98 Sea Zone
 1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
 4 infantry moved from United Kingdom to 110 Sea Zone
 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
 2 bombers moved from Finland to NorwayPlace Units - British 
 3 infantry placed in Norway
 2 armour and 1 infantry placed in Egypt
 2 armour and 2 infantry placed in United Kingdom
 2 infantry placed in Normandy Bordeaux
 British undo move 3.
 British undo move 1.
 1 armour and 2 infantry placed in Norway
 1 armour and 3 infantry placed in United KingdomTurn Complete - British 
 British collect 48 PUs; end with 48 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
 Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUsPlace Units - UK_Pacific 
 1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,1,5,5,2,1,2,2,4
 UK_Pacific collect 12 PUs (2 lost to blockades); end with 13 PUs
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
 Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary : Germans : 0,00 
 Italians : -0,33
 British : 0,17
 Americans : -4,17
 Chinese : 0,17
 Japanese : 8,17
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Italians 
 Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery and 1 infantry moved from Tunisia to Libya
 1 armour and 1 mech_infantry moved from Tunisia to Libya
 1 infantry moved from Libya to Tobruk
 3 infantry moved from Algeria to Tunisia
 1 mech_infantry moved from Northern Italy to Southern France
 1 mech_infantry moved from Northern Italy to Yugoslavia
 1 bomber moved from Southern Italy to Southern France
 1 fighter moved from Southern Italy to YugoslaviaCombat - Italians 
 Battle in Southern France
 Italians attack with 1 bomber and 1 mech_infantry
 British defend with 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 1 bomber and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits
 British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Southern France
 Italians win, taking Southern France from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Yugoslavia
 Italians attack with 1 fighter and 1 mech_infantry
 British defend with 1 mech_infantry
 Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
 British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
 British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 4 : 0/2 hits, 0,67 expected hits
 British roll dice for 1 mech_infantry in Yugoslavia, round 4 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Italians lost in Yugoslavia
 retreated to Yugoslavia
 British win with 1 mech_infantry remaining. Battle score for attacker is -4
 Casualties for Italians: 1 mech_infantryNon Combat Move - Italians 
 1 fighter moved from Yugoslavia to Southern Italy
 1 bomber moved from Southern France to Southern ItalyPlace Units - Italians 
 2 infantry placed in Northern Italy
 1 infantry placed in Southern Italy
 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary : Italians : -1,83 
 British : -0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC 
 1 artillery moved from Java to 42 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
 1 artillery moved from 41 Sea Zone to SumatraCombat - ANZAC 
 Battle in SumatraNon Combat Move - ANZAC 
 1 infantry moved from Alexandria to Egypt
 1 artillery and 1 infantry moved from New South Wales to Queensland
 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 26 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC 
 1 artillery moved from Java to 42 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
 1 artillery moved from 41 Sea Zone to SumatraCombat - ANZAC 
 Battle in SumatraNon Combat Move - ANZAC 
 1 infantry moved from Alexandria to Egypt
 1 artillery and 1 infantry moved from New South Wales to Queensland
 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 26 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUsCombat Move - French Non Combat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 bomber, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 infantry moved from Western Germany to Holland Belgium
 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
 3 bombers and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
 3 fighters moved from Western Germany to Normandy Bordeaux
 1 infantry moved from Western Germany to Holland Belgium
 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
 2 mech_infantrys moved from Germany to Yugoslavia
 1 fighter moved from Southern Italy to Yugoslavia
 1 fighter moved from Southern Italy to Normandy Bordeaux
 1 infantry moved from Evenkiyskiy to Urals
 1 mech_infantry moved from Novgorod to Finland
 1 bomber moved from Eastern Poland to Finland
 3 infantry moved from Eastern Poland to Belarus
 1 artillery moved from Eastern Poland to Belarus
 1 artillery moved from Eastern Poland to Bessarabia
 1 infantry moved from Eastern Poland to Bessarabia
 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
 6 infantry moved from Poland to Eastern Poland
 1 mech_infantry moved from Germany to Eastern PolandCombat - Germans 
 Battle in Bessarabia
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Yugoslavia
 Germans attack with 1 fighter and 2 mech_infantrys
 British defend with 1 mech_infantry
 Germans roll dice for 1 fighter and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
 British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the British lost in Yugoslavia
 Germans win, taking Yugoslavia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Battle in Western Ukraine
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Western Ukraine
 Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
 1 artillery owned by the Germans lost in Western Ukraine
 Russians win with 1 infantry remaining. Battle score for attacker is -7
 Casualties for Germans: 1 artillery and 1 infantry
 Battle in Belarus
 Germans attack with 1 artillery and 3 infantry
 Russians defend with 3 infantry
 Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits
 Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits
 Russians roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits
 2 infantry owned by the Germans lost in Belarus
 Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits
 Russians roll dice for 2 infantry in Belarus, round 4 : 1/2 hits, 0,67 expected hits
 1 artillery owned by the Germans lost in Belarus
 Russians win with 2 infantry remaining. Battle score for attacker is -10
 Casualties for Germans: 1 artillery and 3 infantry
 Casualties for Russians: 1 infantry
 Battle in Finland
 Germans attack with 1 bomber and 1 mech_infantry
 British defend with 1 armour
 Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 2 : 2/2 hits, 0,83 expected hits
 British roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0,50 expected hits
 1 armour owned by the British lost in Finland
 Germans win, taking Finland from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
 Casualties for British: 1 armour
 Battle in Holland Belgium
 Germans attack with 3 infantry
 British defend with 1 infantry
 Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 0,50 expected hits
 British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0,50 expected hits
 British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Holland Belgium
 Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0,33 expected hits
 British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
 Germans win, taking Holland Belgium from British with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 2 infantry
 Casualties for British: 1 infantry
 Battle in Normandy Bordeaux
 Germans attack with 3 bombers, 4 fighters, 5 mech_infantrys and 3 tactical_bombers
 British defend with 2 armour, 1 factory_minor, 1 harbour and 6 infantry; French defend with 1 fighter
 Germans roll dice for 3 bombers, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/15 hits, 6,83 expected hits
 British roll dice for 2 armour, 1 fighter and 6 infantry in Normandy Bordeaux, round 2 : 1/9 hits, 3,67 expected hits
 1 mech_infantry owned by the Germans, 6 infantry owned by the British and 2 armour owned by the British lost in Normandy Bordeaux
 Germans roll dice for 3 bombers, 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 7/14 hits, 6,67 expected hits
 British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits
 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from British with 3 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 32
 Casualties for Germans: 2 mech_infantrys
 Casualties for British: 2 armour and 6 infantry
 Casualties for French: 1 fighterNon Combat Move - Germans 
 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
 3 bombers moved from Normandy Bordeaux to Western Germany
 3 fighters moved from Normandy Bordeaux to Western Germany
 1 fighter moved from Yugoslavia to Southern Italy
 1 bomber moved from Finland to Western Germany
 7 mech_infantrys moved from Eastern Poland to NovgorodPlace Units - Germans 
 3 infantry placed in Novgorod
 1 bomber and 2 infantry placed in Western Germany
 5 mech_infantrys placed in Germany
 4 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 45 PUs; end with 45 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary : Germans : 1,00 
 British : -2,17
 Russians : 2,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Russians 
 Russians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians 
 12 infantry moved from Anhwe to Shantung
 1 infantry moved from Vologda to Nenetsia
 Russians take Nenetsia from Germans
 1 infantry moved from Belarus to Baltic States
 Russians take Baltic States from Germans
 1 armour and 1 mech_infantry moved from Russia to Urals
 3 infantry moved from Ukraine to Bessarabia
 1 fighter moved from Bryansk to Bessarabia
 1 fighter moved from Russia to Bessarabia
 1 mech_infantry moved from Caucasus to Ukraine
 1 mech_infantry moved from Volgograd to Ukraine
 2 infantry moved from Samara to Novosibirsk
 1 fighter moved from Russia to NovosibirskCombat - Russians 
 Battle in Bessarabia
 Russians attack with 2 fighters and 3 infantry
 Germans defend with 1 artillery and 1 infantry
 Russians roll dice for 2 fighters and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,50 expected hits
 Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
 Russians win, taking Bessarabia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
 Casualties for Germans: 1 artillery and 1 infantry
 Battle in Novosibirsk
 Russians attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
 Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Novosibirsk
 Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Urals
 Russians attack with 1 armour and 1 mech_infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0,67 expected hits
 Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Russians lost in Urals
 Russians roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0,50 expected hits
 Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0,33 expected hits
 1 armour owned by the Russians lost in Urals
 Germans win with 1 infantry remaining. Battle score for attacker is -10
 Casualties for Russians: 1 armour and 1 mech_infantry
 Battle in Shantung
 Russians attack with 12 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 12 infantry in Shantung, round 2 : 2/12 hits, 2,00 expected hits
 Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Shantung
 Russians win, taking Shantung from Japanese with 12 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Russians 
 2 aaGuns moved from Anhwe to Shantung
 1 infantry moved from Russia to Vologda
 1 fighter moved from Novosibirsk to Russia
 2 fighters moved from Bessarabia to BryanskPlace Units - Russians 
 3 mech_infantrys placed in Ukraine
 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 26 PUs; end with 27 PUs
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary : Germans : 0,67 
 Russians : -0,50
 Japanese : -0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Japanese 
 Japanese buy 1 artillery, 2 carriers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese 
 2 units repaired.
 1 infantry moved from Buryatia to Sakha
 Japanese take Sakha from Russians
 1 battleship moved from 6 Sea Zone to 25 Sea Zone
 1 cruiser moved from 6 Sea Zone to 25 Sea Zone
 1 carrier moved from 6 Sea Zone to 25 Sea Zone
 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
 2 fighters moved from Japan to 25 Sea Zone
 4 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
 2 infantry moved from 25 Sea Zone to Midway
 2 infantry moved from Kwangsi to Hunan
 2 infantry moved from Kwangtung to Kiangsi
 2 infantry moved from Kwangsi to French Indo China
 1 infantry moved from Kwangtung to Kwangsi
 1 artillery moved from Kwangsi to 36 Sea Zone
 1 artillery moved from Kwangsi to 36 Sea Zone
 2 infantry moved from Kwangsi to 36 Sea Zone
 1 submarine moved from 36 Sea Zone to 44 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
 1 bomber moved from Kwangsi to Borneo
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
 1 carrier moved from 36 Sea Zone to 41 Sea Zone
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
 Japanese take 42 Sea Zone from ANZAC
 2 destroyers moved from 36 Sea Zone to 41 Sea Zone
 1 tactical_bomber moved from Kwangsi to French Indo China
 2 tactical_bombers moved from Kwangsi to Hunan
 3 fighters moved from Japan to Kiangsi
 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 4 fighters moved from Japan to Kiangsu
 2 infantry moved from 19 Sea Zone to Kiangsu
 1 battleship moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese 
 Battle in 44 Sea Zone
 Japanese attack with 1 submarine
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 44 Sea Zone
 Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in 41 Sea Zone
 Japanese attack with 1 carrier, 2 destroyers and 1 transport
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 41 Sea Zone
 Japanese win with 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 25 Sea Zone
 Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport
 Americans defend with 2 carriers
 Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
 Americans roll dice for 2 carriers in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
 Units damaged: 1 battleship owned by the Japanese
 2 carriers owned by the Americans lost in 25 Sea Zone
 Japanese win with 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 32
 Casualties for Americans: 2 carriers
 Battle in Midway
 Battle in Borneo
 Japanese attack with 1 artillery, 1 bomber and 1 infantry
 ANZAC defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1,33 expected hits
 UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the ANZAC lost in Borneo
 Japanese win, taking Midway from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Battle in Hunan
 Japanese attack with 2 infantry and 2 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 1,33 expected hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in French Indo China
 Japanese attack with 2 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
 UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in French Indo China
 Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Sumatra
 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 ANZAC defend with 1 artillery
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
 ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
 Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 artillery
 Battle in Kiangsi
 Japanese attack with 3 fighters and 2 infantry
 British defend with 1 mech_infantry
 Japanese roll dice for 3 fighters and 2 infantry in Kiangsi, round 2 : 3/5 hits, 1,83 expected hits
 Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the British lost in Kiangsi
 Japanese win, taking Kiangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Battle in Kiangsu
 Japanese attack with 4 fighters and 2 infantry
 Chinese defend with 1 artillery and 1 infantry
 Japanese roll dice for 4 fighters and 2 infantry in Kiangsu, round 2 : 3/6 hits, 2,33 expected hits
 Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
 Japanese win, taking Kiangsu from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
 Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese 
 3 fighters moved from Kiangsi to Kwangsi
 2 tactical_bombers moved from Hunan to Kwangsi
 1 tactical_bomber moved from French Indo China to Kwangsi
 4 fighters moved from Kiangsu to Kwangsi
 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
 2 fighters moved from 25 Sea Zone to 6 Sea Zone
 1 bomber moved from Borneo to Kwangsi
 1 tactical_bomber moved from Sumatra to 41 Sea Zone
 1 fighter moved from Sumatra to 41 Sea ZonePlace Units - Japanese 
 2 carriers and 1 transport placed in 6 Sea Zone
 1 artillery and 2 infantry placed in Kwangtung
 3 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 55 PUs; end with 55 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary : Americans : 0,33 
 ANZAC : 0,67
 Chinese : -0,67
 UK_Pacific : -0,67
 Japanese : 2,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Americans 
 Americans buy 1 carrier, 1 cruiser, 4 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Americans 
 1 infantry moved from Albania to Yugoslavia
 1 mech_infantry moved from Greece to Albania
 1 mech_infantry moved from Albania to Yugoslavia
 1 mech_infantry moved from Greece to Albania
 1 infantry moved from Greece to Bulgaria
 Americans take Bulgaria from Germans
 1 artillery moved from Greece to Bulgaria
 2 fighters moved from Greece to Yugoslavia
 2 fighters moved from 99 Sea Zone to YugoslaviaCombat - Americans 
 Battle in Yugoslavia
 Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
 Germans defend with 2 mech_infantrys
 Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/6 hits, 2,33 expected hits
 Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
 2 mech_infantrys owned by the Germans lost in Yugoslavia
 Americans win, taking Yugoslavia from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
 Casualties for Germans: 2 mech_infantrysNon Combat Move - Americans 
 2 fighters moved from Yugoslavia to 99 Sea Zone
 2 fighters moved from Yugoslavia to Greece
 2 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans 
 1 carrier and 1 cruiser placed in 10 Sea Zone
 2 fighters placed in 10 Sea Zone
 1 fighter and 2 mech_infantrys placed in Greece
 1 fighter placed in Western United StatesTurn Complete - Americans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
 Americans collect 61 PUs; end with 64 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary : Germans : -0,67 
 Americans : -0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Szechwan to Shensi
 1 fighter moved from Yunnan to ShensiCombat - Chinese 
 Battle in Shensi
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 mech_infantry
 Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
 Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
 Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese 
 1 fighter moved from Shensi to YunnanPlace Units - Chinese 
 1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary : Chinese : 0,17 
 Japanese : 0,67
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Italians Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Italians 
 Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 2 infantry moved from Northern Italy to Yugoslavia
 1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
 1 mech_infantry moved from Southern France to Northern Italy
 1 infantry moved from Tobruk to Libya
 1 mech_infantry moved from Libya to Tunisia
 1 infantry moved from Libya to Tunisia
 1 artillery moved from Libya to Tunisia
 1 armour moved from Libya to TunisiaCombat - Italians 
 Battle in Yugoslavia
 Italians attack with 1 bomber, 1 fighter and 2 infantry
 Americans defend with 1 infantry and 1 mech_infantry
 Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits
 Americans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0,67 expected hits
 1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
 Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
 Casualties for Italians: 2 infantry
 Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians 
 1 bomber moved from Yugoslavia to Southern Italy
 1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Italians 
 1 infantry and 1 mech_infantry placed in Southern Italy
 1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary : Italians : 0,50 
 Americans : 1,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - ANZAC 
 ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC 
 1 fighter moved from 54 Sea Zone to 43 Sea Zone
 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC 
 Battle in 43 Sea Zone
 ANZAC attack with 1 fighter
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 43 Sea Zone
 ANZAC win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 42 Sea Zone
 ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
 Japanese defend with 1 destroyer
 ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
 ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
 Casualties for ANZAC: 1 submarine
 Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC 
 1 fighter moved from 43 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from New South Wales to Queensland
 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 carrier placed in 62 Sea Zone
 1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 20 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary : ANZAC : 0,67 
 Japanese : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - ANZAC 
 ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC 
 1 fighter moved from 54 Sea Zone to 43 Sea Zone
 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC 
 Battle in 43 Sea Zone
 ANZAC attack with 1 fighter
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 43 Sea Zone
 ANZAC win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 42 Sea Zone
 ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
 Japanese defend with 1 destroyer
 ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
 ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
 Casualties for ANZAC: 1 submarine
 Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC 
 1 fighter moved from 43 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from New South Wales to Queensland
 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 carrier placed in 62 Sea Zone
 1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 20 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Move - French Non Combat Move - French 
 1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French Combat Hit Differential Summary : ANZAC : 0,67 
 Japanese : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 9 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 bomber moved from Western Germany to Norway
 1 mech_infantry moved from Germany to Yugoslavia
 Germans take Yugoslavia from Americans
 1 mech_infantry moved from Novgorod to Finland
 1 bomber moved from Western Germany to Finland
 2 infantry moved from Eastern Poland to Bessarabia
 2 bombers moved from Western Germany to Bessarabia
 1 infantry moved from Eastern Poland to Bessarabia
 1 bomber moved from Western Germany to Archangel
 2 infantry moved from Novgorod to Archangel
 2 infantry moved from Eastern Poland to Belarus
 1 fighter moved from Western Germany to Belarus
 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
 2 infantry moved from Novgorod to Baltic States
 1 tactical_bomber moved from Western Germany to Baltic States
 1 infantry moved from Urals to EvenkiyskiyCombat - Germans 
 Strategic bombing raid in Norway
 AA fire in Norway : 0/1 hits, 0,17 expected hits
 Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
 Bombing raid in Norway causes 6 damage total.
 Battle in Belarus
 Germans attack with 1 fighter and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
 Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Bessarabia
 Germans attack with 2 bombers and 3 infantry
 Russians defend with 3 infantry
 Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,83 expected hits
 Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1,67 expected hits
 Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Russians: 3 infantry
 Battle in Baltic States
 Germans attack with 2 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
 Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Archangel
 Germans attack with 1 bomber and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
 Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Archangel
 Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Western Ukraine
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Western Ukraine
 Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Finland
 Germans attack with 1 bomber and 1 mech_infantry
 British defend with 1 infantry
 Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0,83 expected hits
 British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Finland
 Germans win, taking Finland from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Germans 
 1 bomber moved from Norway to Western Germany
 1 bomber moved from Finland to Western Germany
 2 bombers moved from Bessarabia to Germany
 1 bomber moved from Archangel to Novgorod
 1 fighter moved from Belarus to Novgorod
 1 tactical_bomber moved from Baltic States to Novgorod
 3 mech_infantrys moved from Novgorod to Eastern Poland
 4 mech_infantrys moved from Germany to Eastern Poland
 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
 1 infantry moved from Holland Belgium to France
 1 infantry moved from Western Germany to France
 2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans 
 1 bomber and 2 mech_infantrys placed in Western Germany
 3 infantry placed in Novgorod
 1 infantry placed in Western Germany
 Germans undo move 3.
 7 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 48 PUs; end with 48 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary : Germans : 0,67 
 British : -0,33
 AA fire in Norway : : -0,17
 Russians : 1,00



 
		 
		






