@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Drejemester vs GSS
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 cruiser and 2 destroyers moved from 97 Sea Zone to 95 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 armour, 10 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
5 bombers moved from Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from France to Southern France
Germans take Southern France from French
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to NovgorodCombat - Germans
Battle in Nenetsia
Battle in 96 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
Germans win, taking Nenetsia from Russians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 10 artilleries, 6 bombers, 18 infantry and 2 mech_infantrys
Russians defend with 4 aaGuns, 2 artilleries, 4 fighters, 32 infantry and 1 mech_infantry
AA fire in Bryansk : 2/6 hits, 1,00 expected hits
2 bombers owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 10 artilleries, 4 bombers, 18 infantry and 2 mech_infantrys in Bryansk, round 2 : 17/42 hits, 15,00 expected hits
Russians roll dice for 4 aaGuns, 2 artilleries, 4 fighters, 32 infantry and 1 mech_infantry in Bryansk, round 2 : 16/39 hits, 14,33 expected hits
13 infantry owned by the Russians, 16 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 8 armour, 10 artilleries, 4 bombers, 2 infantry and 2 mech_infantrys in Bryansk, round 3 : 11/26 hits, 11,33 expected hits
Russians roll dice for 2 artilleries, 4 fighters, 19 infantry and 1 mech_infantry in Bryansk, round 3 : 13/26 hits, 10,00 expected hits
11 infantry owned by the Russians, 10 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 4 bombers and 1 mech_infantry in Bryansk, round 4 : 8/13 hits, 6,83 expected hits
Russians roll dice for 2 artilleries, 4 fighters, 8 infantry and 1 mech_infantry in Bryansk, round 4 : 5/15 hits, 6,33 expected hits
8 infantry owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 4 armour and 4 bombers in Bryansk, round 5 : 3/8 hits, 4,67 expected hits
Russians roll dice for 2 artilleries, 4 fighters and 1 mech_infantry in Bryansk, round 5 : 3/7 hits, 3,67 expected hits
1 mech_infantry owned by the Russians, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 4 bombers in Bryansk, round 6 : 2/5 hits, 3,17 expected hits
Russians roll dice for 4 fighters in Bryansk, round 6 : 3/4 hits, 2,67 expected hits
2 fighters owned by the Russians, 2 bombers owned by the Germans and 1 armour owned by the Germans lost in Bryansk
Germans roll dice for 2 bombers in Bryansk, round 7 : 2/2 hits, 1,33 expected hits
Russians roll dice for 2 fighters in Bryansk, round 7 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Russians and 2 bombers owned by the Germans lost in Bryansk
Russians win with no units remaining. Battle score for attacker is -54
Casualties for Germans: 8 armour, 10 artilleries, 6 bombers, 18 infantry and 2 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 artilleries, 4 fighters, 32 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 infantry moved from Bulgaria to Romania
8 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
3 infantry moved from Germany to Poland
4 artilleries moved from Baltic States to Belarus
7 infantry moved from Baltic States to Belarus
2 fighters moved from 96 Sea Zone to Southern Italy
2 tactical_bombers moved from 96 Sea Zone to Southern ItalyPlace Units - Germans
3 infantry placed in Novgorod
1 bomber and 2 infantry placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 2,17
AA fire in Bryansk : : 1,00
British : -0,50
Russians : 3,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
14 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 125 Sea Zone to 127 Sea ZoneCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 artillery and 13 infantry moved from Smolensk to Bryansk
1 fighter and 9 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 infantry placed in Ukraine
1 fighter, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,5,4,3,5,2,1,2,3,5,3,4,2,3,2,3,3,1,6,6,3,3
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Russians : -0,33
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
14 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 125 Sea Zone to 127 Sea ZoneCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 artillery and 13 infantry moved from Smolensk to Bryansk
1 fighter and 9 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 infantry placed in Ukraine
1 fighter, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,5,4,3,5,2,1,2,3,5,3,4,2,3,2,3,3,1,6,6,3,3
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns
EDIT: Adding units owned by Russians to Jehol: 2 aaGuns
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians : -0,33
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Amur to Manchuria
Japanese take Manchuria from Chinese
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
Japanese take 43 Sea Zone from Americans
1 transport moved from 43 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Borneo to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 bombers moved from Kwangsi to India
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to KiangsiCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 3/6 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 fighters moved from Kiangsi to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from Hunan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
1 aaGun moved from Kiangsu to Kiangsi
1 bomber moved from India to KwangsiPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : -0,67
UK_Pacific : -0,33
AA fire in India : : 0,67
Russians : 0,67
Japanese : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - Americans
Battle in GreeceNon Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - Americans
Battle in GreeceNon Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to NorwayCombat - British
Battle in Norway
Battle in French Indo China
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 2,50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in French Indo China
British win, taking Norway from Germans, taking French Indo China from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to GreecePlace Units - British
1 carrier and 1 transport placed in 109 Sea Zone
2 fighters placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,2,2,2,2,1
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
British : 1,50
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Romania
2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to GreeceCombat - Italians
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits, 0,17 expected hits
Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Greece causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Greece to Southern ItalyPlace Units - Italians
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
AA fire in Greece : : -0,17
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Caroline Islands, round 3 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - ANZAC
2 fighters moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : -0,33
AA fire in Caroline Islands : : -0,33
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Caroline Islands, round 3 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - ANZAC
2 fighters moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 cruiser and 2 destroyers moved from 95 Sea Zone to 99 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
AA fire in Caroline Islands : : -0,33
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
8 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Romania to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
5 artilleries and 8 infantry moved from Belarus to Eastern Poland
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Karelia
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery and 3 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from Holland Belgium to Western GermanyCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 2/5 hits, 3,00 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Americans: 1 carrier, 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from 91 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 125 Sea Zone to Western Germany
1 aaGun moved from Western Ukraine to Bessarabia
2 aaGuns moved from Western Ukraine to Eastern PolandPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 bomber, 1 infantry and 2 mech_infantrys placed in Western Germany
6 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -3,00
Americans : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
13 infantry moved from Jehol to Anhwe
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Russia to Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to SamaraCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwe
Russians attack with 13 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 13 infantry in Anhwe, round 2 : 1/13 hits, 2,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Jehol to Anhwe
1 fighter moved from Smolensk to Russia
1 fighter moved from Belarus to Russia
4 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to UkrainePlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : -0,83
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kwangsi to French Indo China
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Kwangsi to 6 Sea Zone
3 tactical_bombers moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
2 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Kiangsi
7 fighters moved from 6 Sea Zone to Shantung
1 tactical_bomber moved from 6 Sea Zone to Shantung
1 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in French Indo China
Japanese attack with 2 infantry and 5 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 infantry and 5 tactical_bombers in French Indo China, round 2 : 5/7 hits, 2,83 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shantung
Japanese attack with 7 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 8/10 hits, 4,50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
British defend with 1 marine
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 marineNon Combat Move - Japanese
1 bomber moved from Malaya to Kwangsi
5 tactical_bombers moved from French Indo China to Kwangsi
1 aaGun moved from Kiangsi to Kwangsi
7 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 68 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
ANZAC : 0,00
Chinese : 0,67
UK_Pacific : -0,33
Japanese : 4,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 69 PUs;
Americans buy 2 carriers, 3 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from ItaliansCombat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from Eastern United States to 10 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter and 2 infantry placed in GreeceTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 69 PUs;
Americans buy 2 carriers, 3 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from ItaliansCombat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from Eastern United States to 10 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter and 2 infantry placed in GreeceTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsPurchase Units - British
British buy 1 carrier, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 infantry moved from United Kingdom to 109 Sea Zone
2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 fighters moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
1 fighter and 2 mech_infantrys moved from Yunnan to MalayaCombat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 2 armour, 2 bombers, 5 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 armour, 2 bombers, 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/11 hits, 5,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 armour, 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indo China
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Malaya
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Malaya, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Malaya, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Malaya
retreated to Malaya
Japanese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Malaya to Yunnan
2 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
3 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
1 factory_minor placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Greece: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrysCombat Hit Differential Summary :
Germans : -0,33
British : -1,17
Chinese : 0,17
Japanese : 1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Romania to Bulgaria
2 infantry moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Bulgaria
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Albania
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Albania, round 2 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Albania
Italians roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
1 fighter moved from Albania to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 mech_infantry placed in Northern Italy
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : -0,33
British : 0,67
Americans : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in 42 Sea Zone
ANZAC attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
1 carrier owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 4 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 carrier and 2 fighters
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
ANZAC : -0,67
Japanese : -0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in 42 Sea Zone
ANZAC attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
1 carrier owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 4 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 carrier and 2 fighters
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67
Japanese : -0,00





