@j_stroyer 2.7
Drejemester vs GSS
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese 
 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
 1 fighter moved from 44 Sea Zone to 39 Sea Zone
 1 carrier moved from 44 Sea Zone to 41 Sea Zone
 1 battleship moved from 44 Sea Zone to 35 Sea Zone
 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
 1 tactical_bomber moved from 44 Sea Zone to Philippines
 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
 1 destroyer moved from 31 Sea Zone to 16 Sea Zone
 2 infantry moved from Caroline Islands to 33 Sea Zone
 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
 2 infantry moved from 46 Sea Zone to New Guinea
 1 infantry moved from Soviet Far East to Siberia
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 2 transports moved from 19 Sea Zone to 6 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
 1 tactical_bomber moved from Shantung to 6 Sea Zone
 1 bomber moved from Shantung to Japan
 1 artillery and 3 infantry moved from Japan to 6 Sea ZoneCombat - Japanese 
 Battle in New Guinea
 Battle in 39 Sea Zone
 Japanese attack with 1 fighter
 British defend with 1 transport
 1 transport owned by the British lost in 39 Sea Zone
 Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Dutch New Guinea
 Battle in 62 Sea Zone
 Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
 ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
 Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
 ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 62 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
 Units damaged: 1 battleship owned by the Japanese
 1 fighter owned by the Japanese, 1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
 Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 62 Sea Zone, round 3 : 6/7 hits, 4,00 expected hits
 ANZAC roll dice for 1 cruiser, 2 fighters and 2 transports in 62 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 transports owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 62 Sea Zone
 Japanese win, taking Dutch New Guinea from ANZAC, taking 62 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
 Casualties for Japanese: 2 fighters
 Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsNon Combat Move - Japanese 
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 1 fighter moved from 39 Sea Zone to 41 Sea Zone
 1 artillery and 3 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese 
 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
 1 artillery and 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 48 PUs; end with 48 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
 Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary : ANZAC : -1,33 
 Japanese : 0,50
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
 3 mech_infantrys moved from Greece to Yugoslavia
 1 fighter moved from Greece to Northern Italy
 1 fighter moved from Greece to Yugoslavia
 1 fighter moved from Greece to Yugoslavia
 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
 2 infantry moved from 25 Sea Zone to Midway
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
 3 mech_infantrys moved from Greece to Yugoslavia
 1 fighter moved from Greece to Northern Italy
 1 fighter moved from Greece to Yugoslavia
 1 fighter moved from Greece to Yugoslavia
 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
 2 infantry moved from 25 Sea Zone to Midway
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans 
 Battle in Hawaiian Islands
 Battle in Midway
 Battle in Yugoslavia
 Americans attack with 2 fighters and 3 mech_infantrys
 Italians defend with 2 mech_infantrys
 Americans roll dice for 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 3/5 hits, 1,50 expected hits
 Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
 2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
 Americans win, taking Hawaiian Islands from Japanese, taking Midway from Japanese, taking Yugoslavia from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for Americans: 1 mech_infantry
 Casualties for Italians: 2 mech_infantrys
 Battle in Northern Italy
 Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
 Italians defend with 1 artillery and 1 factory_minor
 Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
 Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
 Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
 Casualties for Americans: 1 infantry
 Casualties for Italians: 1 artilleryNon Combat Move - Americans 
 1 fighter moved from Northern Italy to Greece
 2 fighters moved from Yugoslavia to GreecePlace Units - Americans 
 3 mech_infantrys placed in Greece
 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
 2 fighters placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 62 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary : Italians : 1,00 
 Americans : 2,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
 Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese 
 Chinese creates battle in territory Hopei
 Chinese creates battle in territory SikangNon Combat Move - Chinese 
 2 artilleries and 4 infantry moved from Kweichow to Hopei
 1 fighter moved from Yunnan to KwangtungPlace Units - Chinese 
 1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese 
 Chinese collect 14 PUs; end with 14 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary : 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Combat Move - British 
 3 armour and 2 infantry moved from Algeria to 92 Sea Zone
 3 armour, 3 carriers, 2 destroyers, 2 infantry, 1 submarine and 4 transports moved from 92 Sea Zone to 97 Sea Zone
 1 armour and 2 infantry moved from Albania to 97 Sea Zone
 2 armour and 2 infantry moved from Egypt to 81 Sea Zone
 2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
 6 fighters moved from 92 Sea Zone to Southern Italy
 6 armour and 6 infantry moved from 97 Sea Zone to Southern Italy
 2 bombers moved from Bulgaria to Southern Italy
 4 fighters moved from Greece to Southern Italy
 2 bombers moved from United Kingdom to Southern Italy
 1 mech_infantry moved from Tobruk to Libya
 British take Libya from Italians
 1 mech_infantry moved from Yunnan to Hunan
 1 mech_infantry moved from Kiangsu to Shantung
 Chinese take Shantung from Japanese
 1 mech_infantry moved from Shan State to Hunan
 1 mech_infantry moved from Anhwe to Jehol
 Chinese take Jehol from Japanese
 4 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
 2 mech_infantrys moved from Egypt to TobrukCombat - British Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
 3 mech_infantrys moved from Greece to Yugoslavia
 1 fighter moved from Greece to Northern Italy
 1 fighter moved from Greece to Yugoslavia
 1 fighter moved from Greece to Yugoslavia
 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
 2 infantry moved from 25 Sea Zone to Midway
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans 
 Battle in Hawaiian Islands
 Battle in Midway
 Battle in Yugoslavia
 Americans attack with 2 fighters and 3 mech_infantrys
 Italians defend with 2 mech_infantrys
 Americans roll dice for 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 3/5 hits, 1,50 expected hits
 Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
 2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
 Americans win, taking Hawaiian Islands from Japanese, taking Midway from Japanese, taking Yugoslavia from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for Americans: 1 mech_infantry
 Casualties for Italians: 2 mech_infantrys
 Battle in Northern Italy
 Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
 Italians defend with 1 artillery and 1 factory_minor
 Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
 Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
 Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
 Casualties for Americans: 1 infantry
 Casualties for Italians: 1 artilleryNon Combat Move - Americans 
 1 fighter moved from Northern Italy to Greece
 2 fighters moved from Yugoslavia to GreecePlace Units - Americans 
 3 mech_infantrys placed in Greece
 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
 2 fighters placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 62 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
 Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese 
 Chinese creates battle in territory Hopei
 Chinese creates battle in territory SikangNon Combat Move - Chinese 
 2 artilleries and 4 infantry moved from Kweichow to Hopei
 1 fighter moved from Yunnan to KwangtungPlace Units - Chinese 
 1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese 
 Chinese collect 14 PUs; end with 14 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British 
 British buy 1 armour, 1 bomber, 1 carrier, 2 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 3 armour and 2 infantry moved from Algeria to 92 Sea Zone
 3 armour, 3 carriers, 2 destroyers, 2 infantry, 1 submarine and 4 transports moved from 92 Sea Zone to 97 Sea Zone
 1 armour and 2 infantry moved from Albania to 97 Sea Zone
 2 armour and 2 infantry moved from Egypt to 81 Sea Zone
 2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
 6 fighters moved from 92 Sea Zone to Southern Italy
 6 armour and 6 infantry moved from 97 Sea Zone to Southern Italy
 2 bombers moved from Bulgaria to Southern Italy
 4 fighters moved from Greece to Southern Italy
 2 bombers moved from United Kingdom to Southern Italy
 1 mech_infantry moved from Tobruk to Libya
 British take Libya from Italians
 1 mech_infantry moved from Yunnan to Hunan
 1 mech_infantry moved from Kiangsu to Shantung
 Chinese take Shantung from Japanese
 1 mech_infantry moved from Shan State to Hunan
 1 mech_infantry moved from Anhwe to Jehol
 Chinese take Jehol from Japanese
 4 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
 2 mech_infantrys moved from Egypt to TobrukCombat - British 
 Battle in Hunan
 British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
 Japanese defend with 1 infantry
 British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/7 hits, 3,00 expected hits
 Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Hunan
 British win, taking Hunan from Japanese with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Southern Italy
 British attack with 6 armour, 4 bombers, 10 fighters and 6 infantry
 Germans defend with 2 fighters, 2 infantry and 1 mech_infantry; Italians defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 5 mech_infantrys
 AA fire in Southern Italy : 0/9 hits, 1,50 expected hits
 British roll dice for 6 armour, 4 bombers, 10 fighters and 6 infantry in Southern Italy, round 2 : 12/26 hits, 11,67 expected hits
 Italians roll dice for 3 aaGuns, 1 bomber, 5 fighters, 7 infantry and 6 mech_infantrys in Southern Italy, round 2 : 6/19 hits, 7,83 expected hits
 1 mech_infantry owned by the Italians, 3 aaGuns owned by the Italians, 2 infantry owned by the Germans, 1 bomber owned by the Italians, 5 infantry owned by the Italians and 6 infantry owned by the British lost in Southern Italy
 British roll dice for 6 armour, 4 bombers and 10 fighters in Southern Italy, round 3 : 11/20 hits, 10,67 expected hits
 Italians roll dice for 5 fighters and 5 mech_infantrys in Southern Italy, round 3 : 3/10 hits, 5,00 expected hits
 4 mech_infantrys owned by the Italians, 2 fighters owned by the Germans, 1 mech_infantry owned by the Germans, 3 fighters owned by the Italians and 3 armour owned by the British lost in Southern Italy
 British captures 15PUs while taking Italians capital
 British win, taking Southern Italy from Italians with 3 armour, 4 bombers and 10 fighters remaining. Battle score for attacker is 86
 Casualties for British: 3 armour and 6 infantry
 Casualties for Germans: 2 fighters, 2 infantry and 1 mech_infantry
 Casualties for Italians: 3 aaGuns, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys
 triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - British 
 6 fighters moved from Southern Italy to 97 Sea Zone
 4 fighters moved from Southern Italy to Greece
 4 bombers moved from Southern Italy to Greece
 2 armour and 2 mech_infantrys moved from Finland to Norway
 4 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
 2 mech_infantrys moved from India to Shan State
 3 aaGuns moved from Yunnan to Kwangsi
 3 artilleries moved from Bulgaria to AlbaniaPlace Units - British 
 1 armour and 2 mech_infantrys placed in Norway
 1 bomber placed in United Kingdom
 1 carrier placed in 81 Sea Zone
 2 fighters placed in 81 Sea Zone
 British undo move 4.
 British undo move 3.
 1 carrier placed in 98 Sea Zone
 2 fighters placed in 98 Sea Zone
 British undo move 4.
 2 fighters placed in 98 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
 British collect 42 PUs (2 lost to blockades); end with 59 PUs
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs
 Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 68 PUsPlace Units - UK_Pacific 
 1 airfield and 2 mech_infantrys placed in KwangtungTurn Complete - UK_Pacific 
 UK_Pacific collect 16 PUs; end with 16 PUs
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
 Some Units in Kwangtung change ownership: 2 mech_infantrysCombat Hit Differential Summary : Italians : -2,83 
 British : -0,33
 Americans : 2,00
 AA fire in Southern Italy : : -1,50
 Japanese : -0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Combat Move - Italians 
 1 infantry moved from Tunisia to Algeria
 Italians take Algeria from BritishCombat - Italians Non Combat Move - Italians Turn Complete - Italians Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - ANZAC 
 ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 
 2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC 
 2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,3,1,1,2,3,2,2,1
 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - ANZAC 
 ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 
 2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC 
 2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,3,1,1,2,3,2,2,1
 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Move - French 
 1 cruiser and 2 destroyers moved from 97 Sea Zone to 81 Sea ZoneCombat - French Non Combat Move - French Turn Complete - French Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 carrier, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans 
 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
 2 infantry moved from Slovakia Hungary to Romania
 1 infantry moved from Archangel to Smolensk
 Germans take Smolensk from Russians
 1 artillery and 1 infantry moved from Novgorod to Belarus
 2 infantry moved from Vyborg to Novgorod
 1 infantry moved from Karelia to Novgorod
 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
 2 infantry moved from Slovakia Hungary to Yugoslavia
 3 infantry moved from France to Northern Italy
 3 bombers moved from Germany to Yugoslavia
 1 bomber moved from Western Germany to Southern Italy
 1 bomber moved from Western Germany to Southern Italy
 3 bombers moved from Western Germany to Northern Italy
 2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 Germans take 109 Sea Zone from BritishCombat - Germans 
 Strategic bombing raid in Southern Italy
 AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
 AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
 Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
 Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: harbour
 Bombing raid in Southern Italy causes 12 damage total. Damaged units is as follows: factory_minor = 6, harbour = 6
 Battle in Belarus
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Belarus
 Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Romania
 Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Russians defend with 1 mech_infantry
 Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1,50 expected hits
 Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Russians lost in Romania
 Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantry
 Battle in Yugoslavia
 Germans attack with 3 bombers and 2 infantry
 Americans defend with 2 mech_infantrys
 Germans roll dice for 3 bombers and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 2,33 expected hits
 Americans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
 Germans roll dice for 3 bombers and 1 infantry in Yugoslavia, round 3 : 2/4 hits, 2,17 expected hits
 Americans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Americans lost in Yugoslavia
 Germans win, taking Yugoslavia from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 5
 Casualties for Germans: 1 infantry
 Casualties for Americans: 2 mech_infantrys
 Battle in Bessarabia
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Northern Italy
 Germans attack with 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
 Americans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
 Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/10 hits, 4,83 expected hits
 Americans roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy
 Germans win, taking Northern Italy from Americans with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
 Casualties for Germans: 1 infantry
 Casualties for Americans: 2 infantry and 1 mech_infantryNon Combat Move - Germans 
 2 fighters moved from Northern Italy to 112 Sea Zone
 1 fighter and 1 tactical_bomber moved from Romania to Western Germany
 2 tactical_bombers moved from Northern Italy to Western Germany
 3 bombers moved from Yugoslavia to Western Germany
 3 bombers moved from Northern Italy to Western Germany
 2 bombers moved from Southern Italy to Western Germany
 2 infantry moved from Baltic States to Eastern Poland
 3 mech_infantrys moved from Germany to Eastern Poland
 1 infantry moved from Slovakia Hungary to Eastern Poland
 3 infantry moved from Germany to Slovakia Hungary
 8 infantry moved from France to Western GermanyPlace Units - Germans 
 1 carrier and 3 transports placed in 112 Sea Zone
 1 infantry and 2 mech_infantrys placed in NovgorodTurn Complete - Germans 
 Total Cost from Convoy Blockades: 6
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6,4,4,3,4,3,3,2,4,2,1,5,4,2,1,5,5,1,1,2
 Germans collect 42 PUs (6 lost to blockades); end with 42 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary : Germans : -1,17 
 AA fire in Southern Italy : : -0,33
 Americans : 0,00
 Russians : 0,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Purchase Units - Russians 
 Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 mech_infantry moved from Russia to Archangel
 Russians take Archangel from Germans
 1 infantry moved from Yakut S.S.R. to Buryatia
 Russians take Buryatia from Japanese
 2 infantry moved from Bryansk to Smolensk
 2 infantry moved from Bryansk to Belarus
 2 infantry moved from Ukraine to Bessarabia
 1 fighter moved from Ukraine to Bessarabia
 1 fighter moved from Russia to Bessarabia
 2 fighters moved from Russia to Belarus
 1 fighter moved from Russia to Smolensk
 1 fighter moved from Novosibirsk to Smolensk
 3 mech_infantrys moved from Kansu to SuiyuyanCombat - Russians 
 Battle in Bessarabia
 Russians attack with 2 fighters and 2 infantry
 Germans defend with 1 artillery
 Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
 Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
 1 artillery owned by the Germans lost in Bessarabia
 Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery
 Battle in Suiyuyan
 Russians attack with 3 mech_infantrys
 Japanese defend with 1 mech_infantry
 Russians roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
 Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
 Russians win, taking Suiyuyan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
 Casualties for Russians: 1 mech_infantry
 Casualties for Japanese: 1 mech_infantry
 Battle in Smolensk
 Russians attack with 2 fighters and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
 Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Smolensk
 Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Belarus
 Russians attack with 2 fighters and 2 infantry
 Germans defend with 1 artillery and 1 infantry
 Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
 Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 3/3 hits, 1,17 expected hits
 Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
 1 artillery owned by the Germans lost in Belarus
 Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 infantry
 Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians 
 1 infantry moved from Western Ukraine to Ukraine
 2 fighters moved from Bessarabia to Ukraine
 2 fighters moved from Belarus to Russia
 2 fighters moved from Smolensk to Russia
 2 mech_infantrys moved from Russia to Smolensk
 2 mech_infantrys moved from Ukraine to Smolensk
 2 mech_infantrys moved from Ukraine to Smolensk
 2 mech_infantrys moved from Bryansk to Smolensk
 3 infantry moved from Kiangsi to KiangsuPlace Units - Russians 
 3 artilleries placed in Ukraine
 4 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 27 PUs; end with 27 PUs
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary : Germans : -0,67 
 Russians : 3,33
 Japanese : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Purchase Units - Japanese 
 Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese 
 1 unit repaired.
 1 infantry moved from Siberia to Amur
 1 destroyer moved from 16 Sea Zone to 6 Sea Zone
 2 infantry moved from New Guinea to 46 Sea Zone
 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
 2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
 2 infantry moved from 49 Sea Zone to Solomon Islands
 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
 1 tactical_bomber moved from Philippines to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
 1 carrier moved from 41 Sea Zone to 44 Sea Zone
 1 fighter moved from 41 Sea Zone to 62 Sea Zone
 1 battleship moved from 35 Sea Zone to 49 Sea Zone
 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
 1 artillery and 1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese 
 Battle in New Britain
 Battle in Solomon IslandsNon Combat Move - Japanese 
 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
 1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaPlace Units - Japanese 
 1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
 2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 39 PUs; end with 39 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
 Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Purchase Units - Americans 
 Americans buy 1 carrier, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 3 fighters moved from Greece to Romania
 2 infantry moved from Midway to 25 Sea Zone
 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 49 Sea Zone
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
 1 mech_infantry moved from Bulgaria to Romania
 1 mech_infantry moved from Greece to Yugoslavia
 1 mech_infantry moved from Bulgaria to Romania
 2 mech_infantrys moved from Greece to 97 Sea Zone
 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 95 Sea Zone
 1 infantry moved from Sardinia to 95 Sea Zone
 1 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 97 Sea Zone
 1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
 1 fighter moved from 97 Sea Zone to Northern Italy
 1 fighter moved from 97 Sea Zone to Yugoslavia
 1 artillery moved from Bulgaria to YugoslaviaCombat - Americans 
 Battle in 49 Sea Zone
 Americans attack with 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 2 submarines and 2 transports
 Japanese defend with 1 battleship and 1 transport
 Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
 Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 transports in 49 Sea Zone, round 2 : 4/14 hits, 6,50 expected hits
 Japanese roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 49 Sea Zone
 Americans win with 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 21
 Casualties for Americans: 1 submarine
 Casualties for Japanese: 1 battleship and 1 transport
 Battle in Northern Italy
 Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
 Germans defend with 1 factory_minor and 2 infantry
 Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
 Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/4 hits, 1,00 expected hits
 Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the Germans lost in Northern Italy
 Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,00 expected hits
 Germans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
 Americans win, taking Northern Italy from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Americans: 1 infantry
 Battle in Romania
 Americans attack with 3 fighters and 2 mech_infantrys
 Germans defend with 2 infantry
 Americans roll dice for 3 fighters and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits
 Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
 Americans win, taking Romania from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
 Casualties for Americans: 1 mech_infantry
 Casualties for Germans: 2 infantry
 Battle in Yugoslavia
 Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
 Germans defend with 1 infantry
 Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
 Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
 Americans win, taking Yugoslavia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
 Casualties for Americans: 1 mech_infantry
 Casualties for Germans: 1 infantryNon Combat Move - Americans 
 1 fighter moved from Northern Italy to 97 Sea Zone
 1 fighter moved from Yugoslavia to 97 Sea Zone
 3 fighters moved from Romania to Greece
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans 
 3 mech_infantrys placed in Greece
 1 carrier and 3 destroyers placed in 10 Sea Zone
 2 fighters placed in 10 Sea Zone
 1 fighter placed in Western United StatesTurn Complete - Americans 
 Americans collect 65 PUs; end with 65 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary : Germans : 1,00 
 Americans : -3,67
 Japanese : 0,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 artilleries and 5 infantry moved from Hopei to ChaharCombat - Chinese 
 Battle in Chahar
 Chinese attack with 2 artilleries and 5 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
 Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
 Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 artillery and 2 infantry moved from Anhwe to Jehol
 1 infantry moved from Sikang to SzechwanPlace Units - Chinese 
 2 artilleries and 3 infantry placed in JeholTurn Complete - Chinese 
 Chinese collect 20 PUs; end with 20 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary : Chinese : 0,17 
 Japanese : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Purchase Units - Americans 
 Americans buy 1 carrier, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 3 fighters moved from Greece to Romania
 2 infantry moved from Midway to 25 Sea Zone
 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 49 Sea Zone
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
 1 mech_infantry moved from Bulgaria to Romania
 1 mech_infantry moved from Greece to Yugoslavia
 1 mech_infantry moved from Bulgaria to Romania
 2 mech_infantrys moved from Greece to 97 Sea Zone
 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 95 Sea Zone
 1 infantry moved from Sardinia to 95 Sea Zone
 1 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 97 Sea Zone
 1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
 1 fighter moved from 97 Sea Zone to Northern Italy
 1 fighter moved from 97 Sea Zone to Yugoslavia
 1 artillery moved from Bulgaria to YugoslaviaCombat - Americans 
 Battle in 49 Sea Zone
 Americans attack with 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 2 submarines and 2 transports
 Japanese defend with 1 battleship and 1 transport
 Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
 Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 transports in 49 Sea Zone, round 2 : 4/14 hits, 6,50 expected hits
 Japanese roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 49 Sea Zone
 Americans win with 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 21
 Casualties for Americans: 1 submarine
 Casualties for Japanese: 1 battleship and 1 transport
 Battle in Northern Italy
 Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
 Germans defend with 1 factory_minor and 2 infantry
 Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
 Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/4 hits, 1,00 expected hits
 Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the Germans lost in Northern Italy
 Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,00 expected hits
 Germans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
 Americans win, taking Northern Italy from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Americans: 1 infantry
 Battle in Romania
 Americans attack with 3 fighters and 2 mech_infantrys
 Germans defend with 2 infantry
 Americans roll dice for 3 fighters and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits
 Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
 Americans win, taking Romania from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
 Casualties for Americans: 1 mech_infantry
 Casualties for Germans: 2 infantry
 Battle in Yugoslavia
 Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
 Germans defend with 1 infantry
 Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
 Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
 Americans win, taking Yugoslavia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
 Casualties for Americans: 1 mech_infantry
 Casualties for Germans: 1 infantryNon Combat Move - Americans 
 1 fighter moved from Northern Italy to 97 Sea Zone
 1 fighter moved from Yugoslavia to 97 Sea Zone
 3 fighters moved from Romania to Greece
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans 
 3 mech_infantrys placed in Greece
 1 carrier and 3 destroyers placed in 10 Sea Zone
 2 fighters placed in 10 Sea Zone
 1 fighter placed in Western United StatesTurn Complete - Americans 
 Americans collect 65 PUs; end with 65 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 artilleries and 5 infantry moved from Hopei to ChaharCombat - Chinese 
 Battle in Chahar
 Chinese attack with 2 artilleries and 5 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
 Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
 Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 artillery and 2 infantry moved from Anhwe to Jehol
 1 infantry moved from Sikang to SzechwanPlace Units - Chinese 
 2 artilleries and 3 infantry placed in JeholTurn Complete - Chinese 
 Chinese collect 20 PUs; end with 20 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - British 
 British repair damage of 6x factory_minor; Remaining resources: 62 PUs;
 British buy 3 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - British 
 4 bombers and 4 fighters moved from Greece to 112 Sea Zone
 1 bomber moved from United Kingdom to 112 Sea Zone
 1 fighter moved from 97 Sea Zone to 112 Sea Zone
 1 armour moved from Southern Italy to Greater Southern Germany
 British take Greater Southern Germany from Germans
 1 armour moved from Southern Italy to Southern France
 British take Southern France from Italians
 1 mech_infantry moved from Norway to Karelia
 Russians take Karelia from Germans
 1 mech_infantry moved from Libya to Tunisia
 British take Tunisia from Italians
 2 mech_infantrys moved from Tobruk to Tunisia
 1 fighter moved from 97 Sea Zone to 112 Sea Zone
 1 mech_infantry moved from Norway to Vyborg
 Russians take Vyborg from Germans
 1 carrier moved from 98 Sea Zone to 80 Sea Zone
 1 mech_infantry moved from Jehol to Manchuria
 Chinese take Manchuria from Japanese
 2 fighters moved from 98 Sea Zone to 97 Sea Zone
 2 transports moved from 97 Sea Zone to 98 Sea ZoneCombat - British 
 Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
 Battle in 112 Sea Zone
 British attack with 5 bombers and 6 fighters
 Germans defend with 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports
 British roll dice for 5 bombers and 6 fighters in 112 Sea Zone, round 2 : 6/11 hits, 6,33 expected hits
 Germans roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
 2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone
 British roll dice for 5 bombers and 2 fighters in 112 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits
 Germans roll dice for 1 fighter and 3 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
 1 fighter owned by the Germans, 3 transports owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
 British win with 5 bombers and 1 fighter remaining. Battle score for attacker is 39
 Casualties for British: 5 fighters
 Casualties for Germans: 1 carrier, 3 fighters, 2 tactical_bombers and 3 transportsNon Combat Move - British 
 1 fighter moved from 112 Sea Zone to Norway
 5 bombers moved from 112 Sea Zone to United Kingdom
 4 armour and 4 mech_infantrys moved from Norway to Finland
 2 mech_infantrys moved from Hunan to Yunnan
 3 aaGuns moved from Kwangsi to Kwangtung
 1 mech_infantry moved from Shan State to YunnanPlace Units - British 
 1 armour and 2 mech_infantrys placed in Norway
 1 armour and 2 mech_infantrys placed in Southern Italy
 1 armour, 1 fighter and 1 mech_infantry placed in Egypt
 British undo move 3.
 1 armour and 2 fighters placed in EgyptTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
 British collect 48 PUs (3 lost to blockades); end with 48 PUs
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
 Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUsPlace Units - UK_Pacific 
 1 destroyer, 1 submarine and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 16 PUs; end with 17 PUs
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
 Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transportCombat Hit Differential Summary : Germans : 2,00 
 British : 0,33
 Americans : -3,67
 Chinese : 0,17
 Japanese : 1,00



 
		 
		






