• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                12 infantry moved from Shantung to Kiangsu
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Nenetsia to Archangel
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Bessarabia
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Kiangsu
                    Russians attack with 12 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 12 infantry in Kiangsu, round 2 : 1/12 hits, 2,00 expected hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
                        Russians roll dice for 11 infantry in Kiangsu, round 3 : 3/11 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
                    Russians win, taking Kiangsu from Japanese with 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1,17 expected hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 : 1/2 hits, 0,83 expected hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    retreated to Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Ukraine
                2 aaGuns moved from Shantung to Kiangsu
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 fighter moved from Belarus to Bryansk

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Germans : 2,67
        Russians : -1,17
        Japanese : 1,00

    triplea_42547_Rus9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                2 destroyers moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 20 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangsi to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                1 infantry moved from Sakha to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in Shantung
                Battle in Hawaiian Islands
                Battle in Wake Island
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 carrier owned by the ANZAC
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 1/8 hits, 4,33 expected hits
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                        1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 3/7 hits, 4,00 expected hits
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Shantung from Chinese, taking Hawaiian Islands from Americans, taking Wake Island from Americans, taking 42 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 50
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Battle in French Indo China
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 0/7 hits, 3,50 expected hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in French Indo China, round 3 : 0/6 hits, 3,17 expected hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 3 : 2/2 hits, 0,67 expected hits
                        1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    retreated to French Indo China
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 bomber moved from 42 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    ANZAC : -1,83
        UK_Pacific : 1,67
        Japanese : -10,67

    triplea_42547_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Greece to Romania
                      Americans take Romania from Germans
                1 infantry moved from Bulgaria to Yugoslavia
                3 fighters moved from Greece to Yugoslavia
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yugoslavia
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
                        Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
                3 fighters moved from Yugoslavia to Greece
                1 mech_infantry moved from Albania to Bulgaria

    Place Units - Americans
                3 mech_infantrys placed in Greece
                2 carriers and 4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Americans : -0,00

    triplea_42547_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 11 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 11 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                        AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
                        Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Chinese: 11 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    AA fire in Kwangsi : : -0,17
        Chinese : -0,83
        Japanese : 3,83

    triplea_42547_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Greece to Romania
                      Americans take Romania from Germans
                1 infantry moved from Bulgaria to Yugoslavia
                3 fighters moved from Greece to Yugoslavia
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yugoslavia
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
                        Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
                3 fighters moved from Yugoslavia to Greece
                1 mech_infantry moved from Albania to Bulgaria

    Place Units - Americans
                3 mech_infantrys placed in Greece
                2 carriers and 4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 11 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 11 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                        AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
                        Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Chinese: 11 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 46 PUs;
                British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 19 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 infantry moved from Greece to 99 Sea Zone
                2 armour, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                2 armour, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from 97 Sea Zone to 95 Sea Zone
                1 armour and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                1 armour, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 infantry moved from French Indo China to Kwangsi
                1 fighter moved from India to Kwangsi
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British
                Battle in Finland
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                        British roll dice for 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 10/24 hits, 6,17 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/15 hits, 6,83 expected hits
                        1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 8 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 armour, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/16 hits, 4,83 expected hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 3,17 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 armour, 4 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/13 hits, 4,33 expected hits
                        Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
                        2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
                    Casualties for British: 13 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers

    Non Combat Move - British
                1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                2 armour and 2 mech_infantrys moved from India to Yunnan
                4 fighters moved from United Kingdom to 95 Sea Zone
                4 fighters moved from 95 Sea Zone to Sicily
                1 tactical_bomber moved from Kwangsi to Yunnan
                4 fighters moved from Kwangsi to Yunnan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Norway
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 58 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 4 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0,67
        British : 4,00
        Americans : -0,00
        AA fire in Kwangsi : : -0,17
        Chinese : -0,83
        Japanese : 5,50

    triplea_42547_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Greece to Romania
                      Americans take Romania from Germans
                1 infantry moved from Bulgaria to Yugoslavia
                3 fighters moved from Greece to Yugoslavia
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yugoslavia
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
                        Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
                3 fighters moved from Yugoslavia to Greece
                1 mech_infantry moved from Albania to Bulgaria

    Place Units - Americans
                3 mech_infantrys placed in Greece
                2 carriers and 4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 11 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 11 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                        AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
                        Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Chinese: 11 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 46 PUs;
                British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 19 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 infantry moved from Greece to 99 Sea Zone
                2 armour, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                2 armour, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from 97 Sea Zone to 95 Sea Zone
                1 armour and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                1 armour, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 infantry moved from French Indo China to Kwangsi
                1 fighter moved from India to Kwangsi
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British
                Battle in Finland
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                        British roll dice for 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 10/24 hits, 6,17 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/15 hits, 6,83 expected hits
                        1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 8 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 armour, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/16 hits, 4,83 expected hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 3,17 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 armour, 4 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/13 hits, 4,33 expected hits
                        Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
                        2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
                    Casualties for British: 13 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers

    Non Combat Move - British
                1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                2 armour and 2 mech_infantrys moved from India to Yunnan
                4 fighters moved from United Kingdom to 95 Sea Zone
                4 fighters moved from 95 Sea Zone to Sicily
                1 tactical_bomber moved from Kwangsi to Yunnan
                4 fighters moved from Kwangsi to Yunnan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Norway
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 58 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 4 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Albania: 1 armour, 3 artilleries and 4 infantry
                EDIT: Adding units owned by British to Bulgaria: 1 armour, 3 artilleries and 4 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,67
        British : 4,00
        Americans : -0,00
        AA fire in Kwangsi : : -0,17
        Chinese : -0,83
        Japanese : 5,50

    triplea_42547_UK_9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 bomber and 1 fighter moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1,50 expected hits
                        Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Yugoslavia
                    Italians win, taking Yugoslavia from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
                1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        Americans : -0,33

    triplea_42547_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to New South Wales
                2 transports moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 cruiser and 1 fighter placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_42547_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to New South Wales
                2 transports moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 cruiser and 1 fighter placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French
                1 cruiser and 2 destroyers moved from 99 Sea Zone to 95 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42547_Fre9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Novgorod to Finland
                7 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Western Germany to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                1 bomber moved from Novgorod to Belarus
                1 bomber moved from Germany to Bessarabia
                1 bomber moved from Germany to Romania
                1 bomber moved from Western Germany to Romania
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Germany to Norway

    Combat - Germans
                Strategic bombing raid in Norway
                        AA fire in Norway : 0/1 hits, 0,17 expected hits
                    Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Norway causes 5 damage total.
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits
                        Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 0/6 hits, 2,67 expected hits
                        British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 3 : 2/5 hits, 2,50 expected hits
                        British roll dice for 1 armour and 1 infantry in Finland, round 3 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Finland
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour and 1 infantry
                Battle in Romania
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 1/4 hits, 1,67 expected hits
                        Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Americans lost in Romania
                    Germans win, taking Romania from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Belarus to Western Germany
                2 bombers moved from Romania to Southern Italy
                1 bomber moved from Bessarabia to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 aaGun moved from Eastern Poland to Slovakia Hungary

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                5 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -5,00
        British : 0,33
        AA fire in Norway : : -0,17
        Americans : -0,33
        Russians : 1,67

    triplea_42547_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 mech_infantry moved from Bryansk to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Kazakhstan to Tsinghai
                3 mech_infantrys moved from Volgograd to Tsinghai
                4 infantry moved from Kiangsu to Kiangsi

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsi
                    Russians win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Bessarabia to Russia
                1 fighter moved from Bessarabia to Ukraine
                1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 fighter and 2 mech_infantrys placed in Russia
                2 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : 1,33
        Japanese : 0,33

    triplea_42547_Rus10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 infantry moved from Shantung to Kiangsu
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Philippines to Kiangsu
                1 fighter and 1 tactical_bomber moved from Philippines to Kiangsu
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Caroline Islands
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,83 expected hits
                        Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,83 expected hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Caroline Islands from ANZAC, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 31 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 6 infantry
                        AA fire in Kiangsu : 1/5 hits, 0,83 expected hits
                        1 fighter owned by the Japanese lost in Kiangsu
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/9 hits, 3,50 expected hits
                        Chinese roll dice for 2 aaGuns and 6 infantry in Kiangsu, round 2 : 2/6 hits, 2,00 expected hits
                        2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Kiangsu
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsu, round 3 : 4/7 hits, 3,17 expected hits
                        Chinese roll dice for 6 infantry in Kiangsu, round 3 : 1/6 hits, 2,00 expected hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Kiangsu
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsu, round 4 : 4/6 hits, 3,00 expected hits
                        Chinese roll dice for 2 infantry in Kiangsu, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter and 4 infantry
                    Casualties for Russians: 2 aaGuns and 6 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 bomber and 1 tactical_bomber moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Americans : -1,00
        Chinese : -0,67
        Japanese : -1,83
        AA fire in Kiangsu : : 0,17

    triplea_42547_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Greece to Yugoslavia
                3 fighters moved from Greece to Yugoslavia

    Combat - Americans
                Battle in Yugoslavia
                    Americans attack with 3 fighters and 2 mech_infantrys
                    Italians defend with 2 infantry
                        Americans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                        Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                3 fighters moved from Yugoslavia to Greece
                1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Greece to Bulgaria

    Place Units - Americans
                2 carriers and 3 fighters placed in 10 Sea Zone
                3 mech_infantrys placed in Greece

    Turn Complete - Americans
                Americans collect 57 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        Americans : 0,17

    triplea_42547_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang
                2 artilleries and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,00 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : 0,00
        Japanese : 1,00

    triplea_42547_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Greece to Yugoslavia
                3 fighters moved from Greece to Yugoslavia

    Combat - Americans
                Battle in Yugoslavia
                    Americans attack with 3 fighters and 2 mech_infantrys
                    Italians defend with 2 infantry
                        Americans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                        Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                3 fighters moved from Yugoslavia to Greece
                1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Greece to Bulgaria

    Place Units - Americans
                2 carriers and 3 fighters placed in 10 Sea Zone
                3 mech_infantrys placed in Greece

    Turn Complete - Americans
                Americans collect 57 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang
                2 artilleries and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,00 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 65 PUs;
                British buy 1 armour, 2 bombers, 3 mech_infantrys and 2 transports; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                2 infantry moved from Bulgaria to Romania
                3 bombers moved from United Kingdom to Romania
                3 armour, 3 carriers, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                6 fighters moved from 95 Sea Zone to Algeria
                3 armour and 5 infantry moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                2 armour moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Anhwe
                1 mech_infantry moved from Kwangsi to Kiangsu
                1 armour and 4 mech_infantrys moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kiangsu
                1 fighter moved from Yunnan to Anhwe
                1 fighter moved from Yunnan to Hopei
                1 tactical_bomber moved from Yunnan to Kiangsu

    Combat - British
                Battle in Romania
                    British attack with 3 bombers and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 3 bombers and 2 infantry in Romania, round 2 : 3/5 hits, 2,33 expected hits
                        Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the British lost in Romania
                    British win, taking Romania from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 1 bomber and 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Kwangtung
                    British attack with 3 armour and 4 mech_infantrys
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 3 armour and 4 mech_infantrys in Kwangtung, round 2 : 0/7 hits, 2,17 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 3 armour and 3 mech_infantrys in Kwangtung, round 3 : 0/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 3 armour and 2 mech_infantrys in Kwangtung, round 4 : 2/5 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsu
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kiangsu
                    British win, taking Kiangsu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Algeria
                    British attack with 3 armour, 6 fighters and 5 infantry
                    Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                        British roll dice for 3 armour, 6 fighters and 5 infantry in Algeria, round 2 : 10/14 hits, 5,33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,50 expected hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 3 armour, 6 fighters and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                1 armour and 2 infantry moved from Bulgaria to Albania
                6 fighters moved from Algeria to 92 Sea Zone
                4 fighters moved from Sicily to Greece
                2 bombers moved from Romania to Bulgaria
                2 armour and 2 mech_infantrys moved from Norway to Finland
                1 fighter moved from Kiangsu to Kiangsi
                1 fighter moved from Anhwe to Kiangsi
                1 mech_infantry moved from India to Shan State
                3 mech_infantrys moved from India to Yunnan
                1 fighter moved from Hopei to Kiangsi
                1 fighter moved from Hunan to Kwangtung
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kwangtung to Kiangsi

    Place Units - British
                1 bomber placed in United Kingdom
                1 bomber placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Norway
                2 transports placed in 81 Sea Zone
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 43 PUs; end with 52 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    Germans : 1,33
        Italians : 0,83
        British : 1,00
        Americans : 0,17
        Chinese : 0,00
        Japanese : 2,67

    triplea_42547_UK_10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 2,00 expected hits
                        Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Americans lost in Yugoslavia
                    Italians win, taking Yugoslavia from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy
                1 bomber moved from Yugoslavia to Southern Italy

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : -1,00
        Americans : -0,33

    triplea_42547_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in 62 Sea Zone
                ANZAC undo move 1.
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_42547_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in 62 Sea Zone
                ANZAC undo move 1.
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42547_Fre10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Vyborg
                2 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Slovakia Hungary to Romania
                1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
                1 bomber moved from Southern Italy to Romania
                1 bomber moved from Southern Italy to Bessarabia
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Baltic States
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 bomber in Bessarabia, round 5 : 1/1 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,67 expected hits
                        Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Romania
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2,17 expected hits
                        British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Romania
                    Germans win, taking Romania from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 bomber moved from Romania to Western Germany
                4 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 bomber moved from Bessarabia to Germany
                1 bomber moved from Western Ukraine to Germany
                2 bombers moved from Baltic States to Western Germany
                1 bomber moved from Belarus to Germany
                1 bomber moved from Archangel to Western Germany
                1 fighter and 1 tactical_bomber moved from Vyborg to Western Germany
                1 fighter and 1 tactical_bomber moved from Karelia to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 bomber placed in Western Germany
                3 infantry and 3 mech_infantrys placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        British : -0,33
        Russians : -1,67

    triplea_42547_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Timguska to Evenkiyskiy
                1 fighter moved from Russia to Evenkiyskiy
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry and 3 mech_infantrys moved from Tsinghai to Kansu
                2 mech_infantrys moved from Ukraine to Romania
                1 fighter moved from Ukraine to Romania
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yenisey: 1 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode
                Battle in Romania
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                        Russians roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Romania, round 4 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 2 infantry
                Battle in Kansu
                    Russians attack with 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 3 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 3 mech_infantrys in Kansu, round 4 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 mech_infantrys in Kansu, round 5 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 mech_infantrys in Kansu, round 6 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 mech_infantrys in Kansu, round 7 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 mech_infantrys in Kansu, round 8 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    retreated to Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1,00 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 2 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 3 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                        Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 4 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Evenkiyskiy to Novosibirsk
                1 fighter moved from Archangel to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Romania to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Volgograd to Ukraine
                1 mech_infantry moved from Russia to Bryansk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 fighter and 3 mech_infantrys placed in Russia
                3 artilleries placed in Ukraine

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -5,83
        Japanese : -1,33

    triplea_42547_Rus11.tsvg

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