@The_Good_Captain I attacked you sub in the med with the luckiest sub in the world, and I missed and you missed, but you have the option to retreat, and if you do, you can go to the central med or west Spanish sea?, basically west of Gibraltar or under italy. which do you want?
Drejemester vs GSS
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from 44 Sea Zone to 39 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 bomber moved from Shantung to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in New Guinea
Battle in 39 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Dutch New Guinea
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 62 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 62 Sea Zone, round 3 : 6/7 hits, 4,00 expected hits
ANZAC roll dice for 1 cruiser, 2 fighters and 2 transports in 62 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 transports owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 62 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsNon Combat Move - Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
ANZAC : -1,33
Japanese : 0,50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
3 mech_infantrys moved from Greece to Yugoslavia
1 fighter moved from Greece to Northern Italy
1 fighter moved from Greece to Yugoslavia
1 fighter moved from Greece to Yugoslavia
5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
3 mech_infantrys moved from Greece to Yugoslavia
1 fighter moved from Greece to Northern Italy
1 fighter moved from Greece to Yugoslavia
1 fighter moved from Greece to Yugoslavia
5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Hawaiian Islands
Battle in Midway
Battle in Yugoslavia
Americans attack with 2 fighters and 3 mech_infantrys
Italians defend with 2 mech_infantrys
Americans roll dice for 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 3/5 hits, 1,50 expected hits
Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
Americans win, taking Hawaiian Islands from Japanese, taking Midway from Japanese, taking Yugoslavia from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 mech_infantrys
Battle in Northern Italy
Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 fighter moved from Northern Italy to Greece
2 fighters moved from Yugoslavia to GreecePlace Units - Americans
3 mech_infantrys placed in Greece
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Italians : 1,00
Americans : 2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory SikangNon Combat Move - Chinese
2 artilleries and 4 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to KwangtungPlace Units - Chinese
1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - British
3 armour and 2 infantry moved from Algeria to 92 Sea Zone
3 armour, 3 carriers, 2 destroyers, 2 infantry, 1 submarine and 4 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Albania to 97 Sea Zone
2 armour and 2 infantry moved from Egypt to 81 Sea Zone
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
6 fighters moved from 92 Sea Zone to Southern Italy
6 armour and 6 infantry moved from 97 Sea Zone to Southern Italy
2 bombers moved from Bulgaria to Southern Italy
4 fighters moved from Greece to Southern Italy
2 bombers moved from United Kingdom to Southern Italy
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Shan State to Hunan
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
4 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
2 mech_infantrys moved from Egypt to TobrukCombat - British
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
3 mech_infantrys moved from Greece to Yugoslavia
1 fighter moved from Greece to Northern Italy
1 fighter moved from Greece to Yugoslavia
1 fighter moved from Greece to Yugoslavia
5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Hawaiian Islands
Battle in Midway
Battle in Yugoslavia
Americans attack with 2 fighters and 3 mech_infantrys
Italians defend with 2 mech_infantrys
Americans roll dice for 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 3/5 hits, 1,50 expected hits
Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
Americans win, taking Hawaiian Islands from Japanese, taking Midway from Japanese, taking Yugoslavia from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 mech_infantrys
Battle in Northern Italy
Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 fighter moved from Northern Italy to Greece
2 fighters moved from Yugoslavia to GreecePlace Units - Americans
3 mech_infantrys placed in Greece
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory SikangNon Combat Move - Chinese
2 artilleries and 4 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to KwangtungPlace Units - Chinese
1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British
British buy 1 armour, 1 bomber, 1 carrier, 2 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 armour and 2 infantry moved from Algeria to 92 Sea Zone
3 armour, 3 carriers, 2 destroyers, 2 infantry, 1 submarine and 4 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Albania to 97 Sea Zone
2 armour and 2 infantry moved from Egypt to 81 Sea Zone
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
6 fighters moved from 92 Sea Zone to Southern Italy
6 armour and 6 infantry moved from 97 Sea Zone to Southern Italy
2 bombers moved from Bulgaria to Southern Italy
4 fighters moved from Greece to Southern Italy
2 bombers moved from United Kingdom to Southern Italy
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Shan State to Hunan
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
4 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
2 mech_infantrys moved from Egypt to TobrukCombat - British
Battle in Hunan
British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/7 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Italy
British attack with 6 armour, 4 bombers, 10 fighters and 6 infantry
Germans defend with 2 fighters, 2 infantry and 1 mech_infantry; Italians defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 5 mech_infantrys
AA fire in Southern Italy : 0/9 hits, 1,50 expected hits
British roll dice for 6 armour, 4 bombers, 10 fighters and 6 infantry in Southern Italy, round 2 : 12/26 hits, 11,67 expected hits
Italians roll dice for 3 aaGuns, 1 bomber, 5 fighters, 7 infantry and 6 mech_infantrys in Southern Italy, round 2 : 6/19 hits, 7,83 expected hits
1 mech_infantry owned by the Italians, 3 aaGuns owned by the Italians, 2 infantry owned by the Germans, 1 bomber owned by the Italians, 5 infantry owned by the Italians and 6 infantry owned by the British lost in Southern Italy
British roll dice for 6 armour, 4 bombers and 10 fighters in Southern Italy, round 3 : 11/20 hits, 10,67 expected hits
Italians roll dice for 5 fighters and 5 mech_infantrys in Southern Italy, round 3 : 3/10 hits, 5,00 expected hits
4 mech_infantrys owned by the Italians, 2 fighters owned by the Germans, 1 mech_infantry owned by the Germans, 3 fighters owned by the Italians and 3 armour owned by the British lost in Southern Italy
British captures 15PUs while taking Italians capital
British win, taking Southern Italy from Italians with 3 armour, 4 bombers and 10 fighters remaining. Battle score for attacker is 86
Casualties for British: 3 armour and 6 infantry
Casualties for Germans: 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Italians: 3 aaGuns, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - British
6 fighters moved from Southern Italy to 97 Sea Zone
4 fighters moved from Southern Italy to Greece
4 bombers moved from Southern Italy to Greece
2 armour and 2 mech_infantrys moved from Finland to Norway
4 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
2 mech_infantrys moved from India to Shan State
3 aaGuns moved from Yunnan to Kwangsi
3 artilleries moved from Bulgaria to AlbaniaPlace Units - British
1 armour and 2 mech_infantrys placed in Norway
1 bomber placed in United Kingdom
1 carrier placed in 81 Sea Zone
2 fighters placed in 81 Sea Zone
British undo move 4.
British undo move 3.
1 carrier placed in 98 Sea Zone
2 fighters placed in 98 Sea Zone
British undo move 4.
2 fighters placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
British collect 42 PUs (2 lost to blockades); end with 59 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 68 PUsPlace Units - UK_Pacific
1 airfield and 2 mech_infantrys placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Kwangtung change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Italians : -2,83
British : -0,33
Americans : 2,00
AA fire in Southern Italy : : -1,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from BritishCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,3,1,1,2,3,2,2,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,3,1,1,2,3,2,2,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Move - French
1 cruiser and 2 destroyers moved from 97 Sea Zone to 81 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Slovakia Hungary to Yugoslavia
3 infantry moved from France to Northern Italy
3 bombers moved from Germany to Yugoslavia
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
3 bombers moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from BritishCombat - Germans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Southern Italy causes 12 damage total. Damaged units is as follows: factory_minor = 6, harbour = 6
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yugoslavia
Germans attack with 3 bombers and 2 infantry
Americans defend with 2 mech_infantrys
Germans roll dice for 3 bombers and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 2,33 expected hits
Americans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Germans roll dice for 3 bombers and 1 infantry in Yugoslavia, round 3 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Italy
Germans attack with 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/10 hits, 4,83 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry and 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Northern Italy to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Romania to Western Germany
2 tactical_bombers moved from Northern Italy to Western Germany
3 bombers moved from Yugoslavia to Western Germany
3 bombers moved from Northern Italy to Western Germany
2 bombers moved from Southern Italy to Western Germany
2 infantry moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
8 infantry moved from France to Western GermanyPlace Units - Germans
1 carrier and 3 transports placed in 112 Sea Zone
1 infantry and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6,4,4,3,4,3,3,2,4,2,1,5,4,2,1,5,5,1,1,2
Germans collect 42 PUs (6 lost to blockades); end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1,17
AA fire in Southern Italy : : -0,33
Americans : 0,00
Russians : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Smolensk
1 fighter moved from Novosibirsk to Smolensk
3 mech_infantrys moved from Kansu to SuiyuyanCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Suiyuyan
Russians attack with 3 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Bessarabia to Ukraine
2 fighters moved from Belarus to Russia
2 fighters moved from Smolensk to Russia
2 mech_infantrys moved from Russia to Smolensk
2 mech_infantrys moved from Ukraine to Smolensk
2 mech_infantrys moved from Ukraine to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
3 infantry moved from Kiangsi to KiangsuPlace Units - Russians
3 artilleries placed in Ukraine
4 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0,67
Russians : 3,33
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Siberia to Amur
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 41 Sea Zone to 62 Sea Zone
1 battleship moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in Solomon IslandsNon Combat Move - Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaPlace Units - Japanese
1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Greece to Romania
2 infantry moved from Midway to 25 Sea Zone
5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 mech_infantry moved from Bulgaria to Romania
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Greece to 97 Sea Zone
2 mech_infantrys and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Bulgaria to YugoslaviaCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 2 submarines and 2 transports
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 transports in 49 Sea Zone, round 2 : 4/14 hits, 6,50 expected hits
Japanese roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 49 Sea Zone
Americans win with 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 21
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship and 1 transport
Battle in Northern Italy
Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Americans attack with 3 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
Americans win, taking Romania from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Yugoslavia
Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
3 fighters moved from Romania to Greece
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Greece
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : 1,00
Americans : -3,67
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 artilleries and 3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Greece to Romania
2 infantry moved from Midway to 25 Sea Zone
5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 mech_infantry moved from Bulgaria to Romania
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Greece to 97 Sea Zone
2 mech_infantrys and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Bulgaria to YugoslaviaCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 2 submarines and 2 transports
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 transports in 49 Sea Zone, round 2 : 4/14 hits, 6,50 expected hits
Japanese roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 49 Sea Zone
Americans win with 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 21
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship and 1 transport
Battle in Northern Italy
Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Americans attack with 3 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
Americans win, taking Romania from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Yugoslavia
Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
3 fighters moved from Romania to Greece
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Greece
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 artilleries and 3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 62 PUs;
British buy 3 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - British
4 bombers and 4 fighters moved from Greece to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from 97 Sea Zone to 112 Sea Zone
1 armour moved from Southern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Southern Italy to Southern France
British take Southern France from Italians
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
2 mech_infantrys moved from Tobruk to Tunisia
1 fighter moved from 97 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 97 Sea Zone to 98 Sea ZoneCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 5 bombers and 6 fighters
Germans defend with 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports
British roll dice for 5 bombers and 6 fighters in 112 Sea Zone, round 2 : 6/11 hits, 6,33 expected hits
Germans roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone
British roll dice for 5 bombers and 2 fighters in 112 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits
Germans roll dice for 1 fighter and 3 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans, 3 transports owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
British win with 5 bombers and 1 fighter remaining. Battle score for attacker is 39
Casualties for British: 5 fighters
Casualties for Germans: 1 carrier, 3 fighters, 2 tactical_bombers and 3 transportsNon Combat Move - British
1 fighter moved from 112 Sea Zone to Norway
5 bombers moved from 112 Sea Zone to United Kingdom
4 armour and 4 mech_infantrys moved from Norway to Finland
2 mech_infantrys moved from Hunan to Yunnan
3 aaGuns moved from Kwangsi to Kwangtung
1 mech_infantry moved from Shan State to YunnanPlace Units - British
1 armour and 2 mech_infantrys placed in Norway
1 armour and 2 mech_infantrys placed in Southern Italy
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
British undo move 3.
1 armour and 2 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 48 PUs (3 lost to blockades); end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUsPlace Units - UK_Pacific
1 destroyer, 1 submarine and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transportCombat Hit Differential Summary :
Germans : 2,00
British : 0,33
Americans : -3,67
Chinese : 0,17
Japanese : 1,00





