Whackamatt Axis -vs- wheatbeer Allies Game on!

  • '20 '18 '17 '15

    Don’t forget the Anzac and Dutch!

  • '17

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:53:52 AM
    Savegame

  • '17

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 2 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            2 Transports moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from Tasmania to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys, 1 Submarine and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry and 1 Tank moved from Western Australia to Broome
            1 Infantry moved from Northern Territory to Western Australia
            1 Artillery and 1 Infantry moved from Wellington to South New Zealand
            1 Infantry moved from North New Zealand to Wellington
    
        Place Units - Anzac
            1 Destroyer and 2 Fighters placed in 67 Sea Zone
            1 Transport placed in 122 Sea Zone
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 82 / 88
    Russians : 114 / 119
    Italians : 61 / 65
    French : 42 / 43
    Yamamoto : 63 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 68
    British : 92 / 92
    Anzac : 36 / 36
    Dutch : 23 / 28
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 14 / 14
    Americans : 97 / 100
    

    Savegame

  • '17

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Fighter, 9 Infantrys and 2 Tanks moved from Banjarmasin to West Borneo
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Fighter and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in West Borneo
                Dutch attack with 1 Fighter, 9 Infantrys and 2 Tanks
                Yamamoto defend with 2 Artillerys and 2 Infantrys
                    Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in West Borneo, round 2 : 1/12 hits, 2.83 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Borneo
                7 Infantrys and 2 Tanks retreated to Banjarmasin
                Yamamoto win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Dutch: 2 Infantrys
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Dutch
            1 Fighter moved from West Borneo to Banjarmasin
            1 Infantry moved from Java to Sumatra
    
        Place Units - Dutch
            1 Adv.Fighter, 1 Fighter and 2 Tanks placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.67
    Dutch : -1.83
    

    Production/PUs Summary :

    Germans : 82 / 88
    Russians : 114 / 119
    Italians : 61 / 65
    French : 42 / 43
    Yamamoto : 63 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 68
    British : 92 / 92
    Anzac : 36 / 36
    Dutch : 23 / 23
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 14 / 14
    Americans : 97 / 100
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            3 Infantrys moved from Tampere to Kotka
            1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Tampere to N.Karelia
            2 Infantrys moved from Tampere to Oulu
            1 Tank moved from Tampere to Lapland
                  Finns take Lapland from Russians
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                    Finns roll dice for 1 Fighter in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
                 retreated to N.Karelia
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Infantry
            Battle in Kotka
                Finns attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys in Kotka, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Tampere
    
        Place Units - Finns
            2 Elites and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.83
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
            2 Artillerys and 3 Infantrys moved from E.Romania to Vinnytsia
            1 Tank moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Fighter and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Tank moved from Malaya to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys and 1 Tank moved from 110 Sea Zone to Lombok
            1 Fighter moved from Bangkok to Lombok
            2 Infantrys moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 2 Elites; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 1 Fighter, 2 Infantrys and 1 Tank
                Anzac defend with 2 Infantrys
                    Thai roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lombok, round 2 : 1/4 hits, 1.17 expected hits
                    Dutch roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok
                    Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 3/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from Lombok to 110 Sea Zone
    
        Place Units - Thai
            2 Artillerys and 2 Elites placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from 106 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Thai to 110 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Thai : 1.83
    Dutch : 0.00
    

    Savegame

  • '17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
            4 Fighters moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from South Central USA to 25 Sea Zone
            1 Infantry moved from South Atlantic USA to 25 Sea Zone
            1 Artillery and 2 Infantrys moved from Peru to N.Chile
            2 Bombers and 1 Fighter moved from Colombia to N.Chile
            2 Transports moved from 100 Sea Zone to 99 Sea Zone
            2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
            2 Artillerys and 2 Infantrys moved from 119 Sea Zone to N.Chile
            2 Infantrys and 1 Transport moved from 25 Sea Zone to 119 Sea Zone
            2 Infantrys moved from 119 Sea Zone to N.Chile
    
        Purchase Units - Americans
            Americans buy 1 Bomber, 1 Carrier, 2 Destroyers, 2 Elites, 1 Fighter, 4 Infantrys, 4 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in N.Chile
                Americans attack with 3 Artillerys, 2 Bombers, 1 Fighter and 6 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 3 Artillerys, 2 Bombers, 1 Fighter and 6 Infantrys in N.Chile, round 2 : 4/12 hits, 4.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 3 Artillerys, 2 Bombers, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Kwajalein
                Americans attack with 1 Artillery, 4 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Kwajalein, round 2 : 2/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            4 Fighters moved from Kwajalein to 96 Sea Zone
            2 Carriers, 3 Destroyers and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from W.Mexico to 83 Sea Zone
            1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Infantry moved from Johnston to 91 Sea Zone
            2 Infantrys moved from 91 Sea Zone to Pearl Harbor
            5 Tanks moved from E.Mexico to Colombia
            1 Tank moved from Central America to Peru
            3 Infantrys moved from Northeast USA to South Atlantic USA
            1 Artillery and 3 Infantrys moved from Central America to Colombia
            1 Submarine moved from 80 Sea Zone to 83 Sea Zone
            2 Bombers and 1 Fighter moved from N.Chile to Peru
            1 Destroyer and 1 Submarine moved from 25 Sea Zone to 119 Sea Zone
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 91 Sea Zone
            1 Fighter placed in 91 Sea Zone
            1 Destroyer, 3 Submarines and 1 Transport placed in 83 Sea Zone
            2 Elites and 4 Infantrys placed in San Francisco
            Americans undo move 4.
            1 Bomber, 2 Elites and 4 Infantrys placed in San Francisco
            1 Submarine placed in 25 Sea Zone
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Yamamoto : -0.67
    Americans : -0.17
    

    Production/PUs Summary :

    Germans : 82 / 88
    Russians : 109 / 119
    Italians : 61 / 65
    French : 42 / 43
    Yamamoto : 61 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 68
    British : 92 / 92
    Anzac : 36 / 36
    Dutch : 22 / 23
    Finns : 12 / 12
    Romanians : 13 / 13
    Thai : 15 / 16
    Americans : 101 / 101
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Artillery and 1 Infantry moved from Kirin to Vladivostok
            1 Artillery and 1 Infantry moved from Heilungchiang to Khabarovsk
            1 ArmoredCar moved from Changchun to Vladivostok
            1 ArmoredCar moved from Changchun to Khabarovsk
            1 Tank moved from Chahar to Suiyuan
                  Hisaichi take Suiyuan from Chinese
            1 Tank moved from Suiyuan to Shensi
            2 Tanks moved from Chahar to Shensi
            1 Infantry moved from Anhwei to Hupeh
            1 Artillery moved from Shansi to Hupeh
            1 Infantry moved from Shanghai to Hunan
                  Hisaichi take Hunan from Chinese
            2 Infantrys and 4 Tanks moved from Shansi to Shensi
            1 Artillery and 2 Infantrys moved from Chahar to Suiyuan
            2 Tanks moved from Peking to Suiyuan
            1 Tank moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Kiangsi
            1 Artillery moved from Shanghai to Kiangsi
            1 Tank moved from Hong Kong to Kwangtung
            1 Infantry moved from Mindoro to 93 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Liaoning to Hulunbuir
            4 ArmoredCars moved from Changchun to 84 Sea Zone
            2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 ArmoredCars moved from 92 Sea Zone to Kwangtung
            2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 ArmoredCars moved from 92 Sea Zone to Kiangsi
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
                  Hisaichi take N.French Indochina from French
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Peking to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 ArmoredCar moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 ArmoredCar moved from 92 Sea Zone to Kwangsi
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Fighter moved from Shantung to Hupeh
            1 Fighter moved from Shantung to Kiangsi
            1 Fighter moved from 92 Sea Zone to Kwangtung
            1 Fighter moved from 92 Sea Zone to Kwangsi
            1 Bomber moved from Hainan to Kwangsi
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Carrier moved from 92 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 10 ArmoredCars, 1 Destroyer, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Vladivostok, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Vladivostok, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Shensi
                Hisaichi attack with 2 Infantrys and 7 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 7 Tanks in Shensi, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Infantry and 7 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Kiangsi
                Hisaichi attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank
                Chinese defend with 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kiangsi
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 2 Infantrys and 1 Tank
            Battle in Hupeh
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kwangsi
                Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Kwangtung
                Hisaichi attack with 2 ArmoredCars, 1 Fighter and 2 Tanks
                Chinese defend with 1 Artillery and 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 2 Tanks in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 2 ArmoredCars, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 Artillery and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Kwangsi to 110 Sea Zone
            1 Fighter moved from Kiangsi to Peking
            5 Infantrys moved from Peking to Hulunbuir
            1 Fighter moved from Kwangtung to Peking
            1 Fighter moved from Hupeh to Shantung
            1 Bomber moved from Kwangsi to Hong Kong
            1 Submarine moved from 84 Sea Zone to 106 Sea Zone
    
        Place Units - Hisaichi
            1 Destroyer placed in 84 Sea Zone
            4 ArmoredCars and 2 Infantrys placed in Hong Kong
            6 ArmoredCars and 1 Fighter placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 3.83
    Chinese : -1.00
    Russians : -0.50
    

    Savegame

  • '17

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
                British loses 0 PUs for violating Greenlands neutrality.
            2 Fighters moved from E.Morocco to 42 Sea Zone
            2 Infantrys moved from French Sudan to French Equatorial Africa
            2 Tanks moved from South Central USA to Central America
            1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 25 Sea Zone
            2 Infantrys moved from 25 Sea Zone to Colombia
            1 Infantry moved from Lower Egypt to Mersa Matruh
                  British take Mersa Matruh from Italians
            1 Tank moved from Italian East Africa to French Equatorial Africa
            2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
            3 Fighters moved from Manchester to Dublin
            1 Infantry moved from North Central USA to South Central USA
            2 Infantrys moved from Ontario to South Central USA
            1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
            1 Infantry moved from Nubia to New Valley
            2 Fighters moved from Palestine to New Valley
            1 Fighter moved from British Somaliland to French Equatorial Africa
            1 Bomber moved from Gibraltar to French Equatorial Africa
            1 Transport moved from 8 Sea Zone to 7 Sea Zone
            2 Infantrys moved from Quebec to 7 Sea Zone
            2 Infantrys and 1 Transport moved from 7 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
                  British take Greenland from Neutral
            2 Destroyers moved from 8 Sea Zone to 17 Sea Zone
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Carrier, 1 Destroyer, 4 Elites, 15 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in New Valley
                British attack with 2 Fighters and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                British win with 2 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Dublin
                British attack with 3 Fighters, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Dublin, round 2 : 4/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 3 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in N.French Indochina
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                British win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 42 Sea Zone
                British attack with 2 Fighters
                Germans defend with 3 Submarines
                    British roll dice for 2 Fighters in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 42 Sea Zone
                2 Submarines owned by the Germans Submerged
                British win with 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in French Equatorial Africa
                British attack with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank
                Germans defend with 2 Tanks
                    British roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 2 Tanks in French Equatorial Africa, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 Tanks in French Equatorial Africa, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British and 2 Tanks owned by the Germans lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Germans with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Tanks
    
        Non Combat Move - British
            1 Fighter moved from French Equatorial Africa to Equatoria
            1 Infantry moved from Kenya to Equatoria
            2 Fighters moved from New Valley to Equatoria
            1 Tank moved from Palestine to Cairo
            3 Artillerys moved from Italian East Africa to Equatoria
            3 Infantrys moved from Italian East Africa to Equatoria
            1 Infantry moved from Italian East Africa to Equatoria
            1 Bomber moved from French Equatorial Africa to Italian East Africa
            2 Fighters moved from 42 Sea Zone to E.Morocco
            3 Fighters moved from Dublin to 20 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            1 Fighter moved from Quebec to Colombia
            1 Infantry moved from British Columbia to Northwest USA
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Palestine to Lower Egypt
            2 Infantrys and 2 Tanks moved from Assam to Yunnan
            1 AAGun and 2 Infantrys moved from Bihar to Assam
            1 Artillery and 1 Infantry moved from Hyderabad to Calcutta
            1 Infantry moved from Rajputana to Hyderabad
            1 Destroyer and 1 Transport moved from 57 Sea Zone to 59 Sea Zone
            2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 58 Sea Zone to 64 Sea Zone
            2 Infantrys moved from Wales to Manchester
            1 Infantry moved from Wales to Manchester
            1 Infantry moved from Wales to Manchester
    
        Place Units - British
            1 Carrier, 1 Destroyer, 1 Submarine and 1 T.Boat placed in 20 Sea Zone
            2 Artillerys and 2 Infantrys placed in Manchester
            2 Artillerys and 4 Infantrys placed in London
            British undo move 2.
            1 Artillery and 3 Infantrys placed in Manchester
            1 Artillery, 4 Elites and 1 Infantry placed in Cairo
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Neutral : -1.00
    British : 0.33
    Italians : 0.67
    Hisaichi : -0.67
    

    Production/PUs Summary :

    Germans : 85 / 88
    Russians : 112 / 119
    Italians : 63 / 65
    French : 44 / 43
    Yamamoto : 63 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 69
    British : 88 / 88
    Anzac : 36 / 36
    Dutch : 23 / 28
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 14 / 14
    Americans : 97 / 100
    

    Savegame

  • '17

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from Western Australia to Broome
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from Tasmania to 70 Sea Zone
            1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry moved from Northern Territory to Western Australia
    
        Place Units - Anzac
            1 Destroyer and 2 Fighters placed in 67 Sea Zone
            2 Infantrys placed in Port Moresby
            3 Infantrys placed in Townsville
            1 Infantry placed in Canberra
            Anzac undo move 2.
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 85 / 88
    Russians : 112 / 119
    Italians : 63 / 65
    French : 44 / 43
    Yamamoto : 63 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 69
    British : 88 / 88
    Anzac : 36 / 36
    Dutch : 23 / 28
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 14 / 14
    Americans : 97 / 100
    

    Savegame

  • '17

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Fighter and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry moved from Java to Sumatra
    
        Place Units - Dutch
            1 Adv.Fighter, 1 Fighter and 2 Tanks placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 85 / 88
    Russians : 112 / 119
    Italians : 63 / 65
    French : 44 / 43
    Yamamoto : 63 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 69
    British : 88 / 88
    Anzac : 36 / 36
    Dutch : 23 / 23
    Finns : 8 / 10
    Romanians : 12 / 12
    Thai : 14 / 14
    Americans : 97 / 100
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry moved from Oulu to Vyborg
                  Finns take Vyborg from Russians
            1 Infantry moved from Tampere to Oulu
            4 Infantrys moved from Tampere to Kotka
            1 Tank moved from Tampere to Kotka
            1 Fighter moved from Tampere to Kotka
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Kotka, round 2 : 3/6 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Kotka to Helsinki
    
        Place Units - Finns
            2 ArmoredCars and 1 Elite placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : 1.50
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
            2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 4 Infantrys; Remaining resources: 4 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Transport moved from 106 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Tank moved from Malaya to 105 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            3 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra
            1 Fighter moved from Bangkok to Sumatra
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Sumatra
                Thai attack with 1 Fighter, 3 Infantrys and 1 Tank
                Dutch defend with 1 Artillery, 1 Bunker and 2 Infantrys
                    Thai roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Sumatra, round 2 : 2/5 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Sumatra
                    Thai roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Sumatra
                    Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Sumatra, round 4 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the Dutch and 1 Bunker owned by the Dutch lost in Sumatra
                Thai win, taking Sumatra from Dutch with 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Thai: 3 Infantrys
                Casualties for Dutch: 1 Artillery, 1 Bunker and 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from Sumatra to 110 Sea Zone
            1 Infantry moved from Bangkok to Malaya
    
        Place Units - Thai
            2 Artillerys, 1 Elite and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai : 1.50
    Dutch : -0.50
    

    Savegame

  • '17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery and 3 Infantrys moved from Central America to 100 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 100 Sea Zone to 26 Sea Zone
            1 Infantry moved from South Central USA to 25 Sea Zone
            1 Infantry moved from South Atlantic USA to 25 Sea Zone
            1 Destroyer and 1 Submarine moved from 25 Sea Zone to 26 Sea Zone
            2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Hispaniola
            2 Infantrys moved from 26 Sea Zone to Cuba
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Jamaica
            1 Fighter moved from Colombia to Jamaica
            1 Bomber moved from Colombia to Hispaniola
            1 Bomber moved from Colombia to Cuba
            1 Artillery and 2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Johnston to 91 Sea Zone
            4 Fighters moved from 91 Sea Zone to Kwajalein
            1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
            2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            2 Carriers, 3 Destroyers and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 B.Transport, 2 Carriers, 1 Destroyer, 3 Fighters, 1 Marine and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Cuba
                Americans attack with 1 Bomber and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Hispaniola
                Americans attack with 1 Bomber and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber and 2 Infantrys in Hispaniola, round 2 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Kwajalein
                Americans attack with 1 Artillery, 4 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Kwajalein, round 2 : 1/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
                    Americans roll dice for 1 Artillery and 4 Fighters in Kwajalein, round 3 : 1/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Artillery owned by the Americans lost in Kwajalein
                Americans win with 4 Fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Jamaica
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Jamaica, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Jamaica, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from Jamaica to 26 Sea Zone
            1 Bomber moved from Cuba to Colombia
            1 Bomber moved from Hispaniola to Colombia
            3 Infantrys moved from Northeast USA to South Atlantic USA
            1 Tank moved from Central America to Amazon
            1 Artillery and 2 Infantrys moved from Peru to Amazon
            5 Tanks moved from E.Mexico to Colombia
            1 Artillery and 1 Infantry moved from W.Mexico to 83 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from 91 Sea Zone to Pearl Harbor
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            4 Fighters moved from Kwajalein to 96 Sea Zone
            1 Artillery and 2 Infantrys moved from W.Mexico to E.Mexico
            1 Submarine moved from 80 Sea Zone to 83 Sea Zone
    
        Place Units - Americans
            1 Carrier placed in 26 Sea Zone
            1 B.Transport placed in 26 Sea Zone
            1 Carrier placed in 91 Sea Zone
            1 Fighter placed in 91 Sea Zone
            1 Submarine placed in 91 Sea Zone
            1 Destroyer and 2 Submarines placed in 83 Sea Zone
            1 Fighter placed in Washington
            1 Marine placed in South Atlantic USA
            1 Fighter placed in San Francisco
            2 Artillerys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Yamamoto : 1.00
    Americans : -0.67
    

    Production/PUs Summary :

    Germans : 85 / 88
    Russians : 107 / 119
    Italians : 63 / 65
    French : 44 / 43
    Yamamoto : 62 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 69
    British : 88 / 88
    Anzac : 36 / 36
    Dutch : 21 / 23
    Finns : 12 / 12
    Romanians : 13 / 17
    Thai : 16 / 16
    Americans : 101 / 101
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
                Germans captures 43PUs while taking French capital
            1 Artillery and 1 Infantry moved from Oslo to Nordland
            3 Infantrys and 2 Tanks moved from Middle Norrland to Upper Norrland
            1 Infantry moved from Vinnytsia to Kiev
                  Germans take Kiev from Russians
            1 Artillery moved from Warsaw to Brest
            1 Infantry moved from Danzig to East Prussia
                  Germans take East Prussia from Russians
            5 Infantrys moved from Danzig to Brest
            2 Artillerys and 3 Infantrys moved from Krakow to Vinnytsia
            1 Tank moved from Warsaw to Vinnytsia
            2 Artillerys, 1 Elite and 2 Infantrys moved from Bohemia to Krakow
            1 Tank moved from Burgundy to Aquitaine
                  Germans take Aquitaine from French
            1 Infantry moved from Burgundy to Paris
                  Germans take Paris from French
            1 Artillery, 1 Infantry and 1 Tank moved from Belgium to Picardy
            1 Artillery and 4 Infantrys moved from Hamburg to Netherlands
            1 Battleship, 1 Cruiser, 3 Destroyers, 3 Submarines, 1 T.Boat and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
            3 Fighters and 2 Stukas moved from Netherlands to Picardy
            1 Artillery and 3 Infantrys moved from Burgundy to Orleanais
            1 Mech.Inf moved from Bavaria to Orleanais
            8 Tanks moved from Burgundy to Orleanais
            2 Mech.Infs moved from Bavaria to Picardy
            8 Tanks moved from Burgundy to Picardy
            2 Infantrys moved from Burgundy to Picardy
            1 Artillery moved from Burgundy to Orleanais
            1 Infantry moved from Burgundy to Orleanais
            1 Infantry moved from Burgundy to Picardy
            1 Infantry moved from Burgundy to Orleanais
            1 Infantry moved from Burgundy to Orleanais
            2 Submarines moved from 42 Sea Zone to 46 Sea Zone
            1 Infantry moved from Darfur to Nubia
                  Germans take Nubia from British
            1 Infantry moved from Darfur to Kordofan
                  Germans take Kordofan from British
            2 Tanks moved from Darfur to Lower Egypt
            1 Bomber moved from Netherlands to Brest
    
        Purchase Units - Germans
            Germans buy 4 Adv.Fighters, 4 Artillerys, 1 Battleship, 1 Carrier, 10 Elites, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Artillery, 3 Fighters, 4 Infantrys, 2 Mech.Infs, 2 Stukas and 9 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 3 Fighters, 4 Infantrys, 2 Mech.Infs, 2 Stukas and 9 Tanks in Picardy, round 2 : 7/21 hits, 8.83 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 3 Fighters, 4 Infantrys, 2 Mech.Infs, 2 Stukas and 9 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in 21 Sea Zone
                Germans attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 Submarines, 1 T.Boat and 3 Transports
                British defend with 1 T.Boat
                    Germans roll dice for 3 Submarines in 21 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 Submarines, 1 T.Boat and 3 Transports remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Lower Egypt
                Germans attack with 2 Tanks
                British defend with 1 Infantry; French defend with 1 AAGun and 2 Infantrys
                    Germans roll dice for 2 Tanks in Lower Egypt, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 3 Infantrys in Lower Egypt, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the French and 1 Tank owned by the Germans lost in Lower Egypt
                    Germans roll dice for 1 Tank in Lower Egypt, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Germans win, taking Lower Egypt from British with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Tank
                Casualties for French: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Orleanais
                Germans attack with 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 8 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 8 Tanks in Orleanais, round 2 : 4/17 hits, 6.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Upper Norrland
                Germans attack with 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Germans roll dice for 3 Infantrys and 2 Tanks in Upper Norrland, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 2 Infantrys and 2 Tanks in Upper Norrland, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Infantrys and 2 Tanks in Upper Norrland, round 4 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in Nordland
                Germans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Nordland, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Nordland
                    Germans roll dice for 1 Artillery in Nordland, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Nordland
                Neutral win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Brest
                Germans attack with 1 Artillery, 1 Bomber and 5 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Bomber and 5 Infantrys in Brest, round 2 : 1/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Brest
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Brest, round 3 : 2/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            1 AAGun moved from Krakow to Vinnytsia
            1 Bomber moved from Brest to Warsaw
            1 AAGun moved from Silesia to Krakow
            1 Artillery moved from Saxony to Pomerania
            1 Fighter and 2 Stukas moved from Picardy to Netherlands
            2 Fighters moved from Picardy to 21 Sea Zone
    
        Place Units - Germans
            1 Battleship, 1 Carrier and 1 Submarine placed in 21 Sea Zone
            4 Adv.Fighters placed in Rhine
            2 Artillerys and 2 Elites placed in Warsaw
            2 Artillerys and 3 Elites placed in Bohemia
            3 Elites and 3 Infantrys placed in Hamburg
            2 Elites placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.50
    Neutral : 3.33
    British : -0.33
    French : -0.83
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            2 Artillerys, 2 Infantrys and 1 Tank moved from Azerbaijan to W.Iran
            1 Artillery and 1 Infantry moved from Astrakhan to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to W.Iran
            2 Artillerys and 3 Infantrys moved from Kursk to Kiev
            1 Artillery, 8 Infantrys and 2 Tanks moved from Donetsk to Kiev
            3 Mot.Infs moved from Georgia to Kiev
            1 Infantry moved from N.Karelia to Oulu
            1 Tank moved from S.Karelia to Oulu
            1 Bomber moved from Donetsk to East Prussia
            1 Infantry moved from Lithuania to East Prussia
            1 Fighter moved from Kursk to Vyborg
            1 Infantry moved from S.Karelia to Vyborg
            1 ArmoredCar moved from Arkhangelsk to Vyborg
            2 Infantrys moved from S.Karelia to Vyborg
            1 Artillery moved from Leningrad to Vyborg
            2 Infantrys moved from Leningrad to Vyborg
            1 Tank moved from Novgorod to Vyborg
            1 Adv.Fighter moved from Moscow to Vyborg
    
        Purchase Units - Russians
            Russians buy 2 Adv.Fighters, 8 ArmoredCars, 6 Artillerys, 22 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in East Prussia
                Russians attack with 1 Bomber and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in East Prussia
                Russians win, taking East Prussia from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Oulu
                Russians attack with 1 Infantry and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 1/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                Russians win, taking Oulu from Finns with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Kiev
                Russians attack with 3 Artillerys, 11 Infantrys, 3 Mot.Infs and 2 Tanks
                Germans defend with 1 Infantry
                    Russians roll dice for 3 Artillerys, 11 Infantrys, 3 Mot.Infs and 2 Tanks in Kiev, round 2 : 4/19 hits, 4.83 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 3 Artillerys, 11 Infantrys, 3 Mot.Infs and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in W.Iran
                Russians attack with 3 Artillerys, 3 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    Russians roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in W.Iran, round 2 : 3/7 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in W.Iran
                    Russians roll dice for 3 Artillerys, 1 Infantry and 1 Tank in W.Iran, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral lost in W.Iran
                    Russians roll dice for 3 Artillerys, 1 Infantry and 1 Tank in W.Iran, round 4 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 4 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in W.Iran
                    Russians roll dice for 2 Artillerys and 1 Tank in W.Iran, round 5 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 5 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Artillery owned by the Russians lost in W.Iran
                Russians loses 0 PUs for violating W.Irans neutrality.
                Russians win, taking W.Iran from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Artillerys and 3 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in Vyborg
                Russians attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank in Vyborg, round 2 : 2/10 hits, 3.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun moved from S.Karelia to Vyborg
            1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
            1 AAGun moved from Donetsk to Kiev
            2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
            1 AAGun moved from Georgia to Rostov
            4 ArmoredCars moved from Moscow to Rostov
            2 Artillerys and 2 Infantrys moved from Moscow to Yaroslavl
            1 AAGun moved from Kursk to Yaroslavl
            3 Tanks moved from Novgorod to Kiev
            1 Infantry moved from Novgorod to Smolensk
            1 Infantry moved from Murmansk to Lapland
            1 Artillery, 2 Fighters, 8 Infantrys and 3 Tanks moved from N.Buryat Mongolia to Chita
            1 Artillery and 3 Infantrys moved from Irkutsk to S.Buryat Mongolia
            1 AAGun, 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Zhigansk to Yakutsk
            1 Infantry moved from Kolyma to Zhigansk
            4 Infantrys moved from Evenkia to Olyokminsk
            2 Artillerys moved from Sibirsky to Evenkia
            4 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Yeniseysk to Evenkia
            1 ArmoredCar moved from Sverdlovsk to Kirov
            1 Artillery and 3 Infantrys moved from Sverdlovsk to Surgut
            2 Infantrys moved from Tashkent to Chimkent
            1 Bomber moved from East Prussia to Leningrad
            1 Adv.Fighter and 1 Fighter moved from Vyborg to Leningrad
            1 Infantry moved from Leningrad to Vyborg
            3 Artillerys and 12 Infantrys moved from Leningrad to Latvia
    
        Place Units - Russians
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 Artillery and 2 Infantrys placed in Georgia
            4 ArmoredCars placed in Arkhangelsk
            Russians undo move 4.
            2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
            2 Artillerys and 4 Infantrys placed in Sibirsky
            2 Infantrys placed in Tashkent
            5 ArmoredCars placed in Sverdlovsk
            Russians undo move 7.
            4 ArmoredCars and 1 Infantry placed in Sverdlovsk
            2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 113 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Neutral : 0.67
    Finns : 0.33
    Russians : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            4 Tanks moved from Tunis to N.Algeria
                  Italians take N.Algeria from French
            1 Artillery and 2 Infantrys moved from N.Tunisia to N.Algeria
            3 Infantrys and 3 Tanks moved from S.Algeria to N.Algeria
            2 Artillerys and 2 Infantrys moved from Crete to 51 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 55 Sea Zone
            2 Artillerys and 2 Infantrys moved from 55 Sea Zone to Syria
            1 Destroyer moved from 51 Sea Zone to 55 Sea Zone
            2 ArmoredCars, 1 Artillery and 3 Infantrys moved from Croatia to Serbia
            1 Tank moved from Bulgaria to Serbia
            1 Battleship moved from 48 Sea Zone to 55 Sea Zone
            1 Infantry and 1 Tank moved from Darfur to Kufra
            2 Infantrys moved from Tobruk to Mersa Matruh
            2 Fighters moved from Greece to Mersa Matruh
            4 Infantrys moved from Tobruk to Kufra
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Tank moved from Tuscany to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Tank moved from Tuscany to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Infantry and 1 Tank moved from 46 Sea Zone to Corsica
            1 Destroyer moved from 44 Sea Zone to 43 Sea Zone
            1 Fighter moved from Kufra to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Destroyer, 1 Elite, 11 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Syria
                Italians attack with 2 Artillerys and 2 Infantrys
                French defend with 1 Factory and 2 Infantrys
                    Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Syria
                    Italians roll dice for 2 Artillerys and 2 Infantrys in Syria, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Artillerys and 2 Infantrys in Syria, round 3 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Syria
                Italians win, taking Syria from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 2 Infantrys
                Casualties for Italians: 1 Infantry
            Battle in Corsica
                Italians attack with 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Infantry and 1 Tank in Corsica, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Corsica, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Corsica
                Italians win, taking Corsica from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Serbia
                Italians attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank in Serbia, round 2 : 2/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in Serbia, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Serbia
                Italians loses 0 PUs for violating Serbias neutrality.
                Italians win, taking Serbia from Neutral with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Mersa Matruh
                Italians attack with 3 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            3 Fighters moved from Mersa Matruh to Kufra
    
        Place Units - Italians
            1 Artillery, 1 Elite and 2 Infantrys placed in Tunis
            2 Artillerys and 2 Infantrys placed in Greece
            1 Infantry placed in Provence
            2 Transports placed in 43 Sea Zone
            1 Destroyer placed in 43 Sea Zone
            1 Transport placed in 50 Sea Zone
            1 Artillery and 6 Infantrys placed in Rome
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Lombardy: 3 Mech.Infs
            EDIT: Adding units owned by Italians to Serbia: 3 Mech.Infs
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Italians : 0.83
    British : -0.33
    French : -0.33
    

    Savegame

  • '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
            1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
    
        Combat - French
            Battle in Azores
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            2 AAGuns, 1 Artillery and 11 Infantrys moved from Normandy to Brittany
            1 Infantry moved from W.Morocco to E.Morocco
            2 Infantrys moved from Mauritania to 34 Sea Zone
            2 Infantrys and 1 Transport moved from 34 Sea Zone to 41 Sea Zone
            2 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Artillery moved from Yunnan to Szechwan
            1 Infantry moved from Yunnan to Kweichow
            1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 20 Sea Zone to 19 Sea Zone
            1 Fighter moved from 20 Sea Zone to Brittany
    
        Turn Complete - French
            French collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    French : 0.33
    

    Production/PUs Summary :

    Germans : 106 / 111
    Russians : 113 / 114
    Italians : 71 / 71
    French : 27 / 27
    Yamamoto : 62 / 63
    Chinese : 21 / 39
    Hisaichi : 67 / 69
    British : 84 / 88
    Anzac : 36 / 36
    Dutch : 21 / 23
    Finns : 9 / 12
    Romanians : 13 / 17
    Thai : 16 / 16
    Americans : 101 / 101
    

    Savegame

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