@mike64 this is the special rule for Italy…
Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced
Whackamatt Axis -vs- wheatbeer Allies Game on!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 Infantry moved from Kufra to New Valley
Italians take New Valley from British
3 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria
1 Artillery and 2 Infantrys moved from Tunis to N.Tunisia
Italians take N.Tunisia from French
2 Tanks moved from Tunis to S.Algeria
2 Artillerys and 1 Infantry moved from Provence to Languedoc
1 Artillery and 3 Infantrys moved from Venetia to Croatia
2 ArmoredCars moved from Lombardy to Croatia
1 Tank moved from Greece to Bulgaria
2 Fighters moved from Albania to Bulgaria
1 Artillery moved from Greece to 48 Sea Zone
1 Artillery and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 2 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Crete
3 Transports moved from 47 Sea Zone to 46 Sea Zone
6 Infantrys moved from Rome to 46 Sea Zone
6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
6 Infantrys moved from 48 Sea Zone to Tobruk
1 Destroyer moved from 47 Sea Zone to 51 Sea Zone
1 Fighter moved from Sicily to Kufra
4 Infantrys moved from Rome to Campania
2 Tanks moved from Provence to TuscanyPurchase Units - Italians
Italians buy 1 Factory, 2 Infantrys, 3 Mech.Infs and 4 Tanks; Remaining resources: 1 PUs;Combat - Italians
Battle in S.Algeria
Italians attack with 3 Infantrys and 3 Tanks
French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 3 Tanks in S.Algeria, round 2 : 2/6 hits, 2.00 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Languedoc
Italians attack with 2 Artillerys and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 2 Artillerys and 1 Infantry in Languedoc, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Languedoc
Italians win, taking Languedoc from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Bulgaria
Italians attack with 2 Fighters and 1 Tank
Russians defend with 1 Infantry
Italians roll dice for 2 Fighters and 1 Tank in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Croatia
Italians attack with 2 ArmoredCars, 1 Artillery and 3 Infantrys
Neutral defend with 3 Infantrys
Italians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Croatia, round 2 : 2/6 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Croatia
Italians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Croatia, round 3 : 2/6 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Croatia
Italians loses 0 PUs for violating Croatias neutrality.
Italians win, taking Croatia from Neutral with 2 ArmoredCars, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Crete
Italians attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 2 Artillerys and 2 Infantrys in Crete, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 ArtilleryNon Combat Move - Italians
2 Fighters moved from Bulgaria to GreecePlace Units - Italians
1 Factory placed in Greece
4 Tanks placed in Tunis
3 Mech.Infs placed in Lombardy
2 Infantrys placed in RomeTurn Complete - Italians
Italians collect 64 PUs; end with 65 PUsCombat Hit Differential Summary :
Neutral : -1.67
Italians : 0.17
French : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - French
French buy 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Fighter, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Non Combat Move - French
1 AAGun, 1 Artillery, 1 Fighter and 12 Infantrys moved from Paris to Normandy
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from French Somaliland to Italian East Africa
1 AAGun and 2 Infantrys moved from Palestine to Lower Egypt
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Infantry moved from French Guiana to 32 Sea Zone
1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Infantry moved from 34 Sea Zone to Mauritania
1 Infantry moved from Keewatin to Canadian Prairies
1 AAGun and 1 Infantry moved from Churchill to Canadian Prairies
1 Fighter moved from Normandy to 20 Sea Zone
1 Artillery and 1 Infantry moved from N.Thailand to YunnanPlace Units - French
1 Carrier, 1 Destroyer and 1 Submarine placed in 20 Sea Zone
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Infantrys placed in Syria
1 Fighter placed in ChurchillTurn Complete - French
French collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 88 / 88
Russians : 116 / 119
Italians : 64 / 65
French : 43 / 43
Yamamoto : 55 / 64
Chinese : 29 / 42
Hisaichi : 53 / 55
British : 84 / 91
Anzac : 36 / 36
Dutch : 28 / 28
Finns : 8 / 10
Romanians : 12 / 12
Thai : 14 / 14
Americans : 100 / 100 -
wheat! for whatever reason I couldn’t find the post combat move button.
Regardless, 2 fighters and a bomber are attacking the UK 2 tts, 1 dd, 1 sub.
I got one hit round 1, do you want to submerge the sub, or take it as a loss?
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I’ll take the sub as the first casualty.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Artillery and 1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Infantry moved from Ulithi to Woleai
1 Battleship, 2 Carriers and 4 Fighters moved from 88 Sea Zone to 87 Sea Zone
1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
2 Infantrys and 3 Tanks moved from Davao to 107 Sea Zone
1 Infantry moved from Mindanao to 107 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
2 Infantrys moved from Kyushu to 93 Sea Zone
1 Tank moved from Manila to Panay
2 Infantrys moved from 93 Sea Zone to Panay
1 Battleship, 2 Destroyers and 2 Submarines moved from 107 Sea Zone to 111 Sea Zone
3 Infantrys and 3 Tanks moved from 111 Sea Zone to East And South Borneo
2 Transports moved from 93 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 106 Sea Zone
2 Artillerys and 2 Infantrys moved from 106 Sea Zone to West Borneo
Yamamoto take West Borneo from Dutch
2 Fighters moved from Tokyo to Panay
1 Fighter moved from Formosa to Panay
1 Artillery moved from Chubu to Kyushu
1 Bomber moved from Kwajalein to 114 Sea Zone
1 Artillery moved from Hokkaido to Tohoku
1 Bomber moved from Hainan to 65 Sea Zone
2 Fighters moved from 107 Sea Zone to 65 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Bomber, 3 Elites, 3 Fighters and 1 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Panay
Yamamoto attack with 3 Fighters, 2 Infantrys and 1 Tank
Dutch defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 3 Fighters, 2 Infantrys and 1 Tank in Panay, round 2 : 3/6 hits, 1.83 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Panay, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Panay
Yamamoto win, taking Panay from Americans with 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Artillery and 1 Infantry
Battle in 111 Sea Zone
Yamamoto attack with 1 Battleship, 2 Destroyers, 2 Submarines and 3 Transports
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 111 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Transport owned by the Dutch lost in 111 Sea Zone
Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 111 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Yamamoto win with 1 Battleship, 2 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 14
Casualties for Dutch: 1 Destroyer and 1 Transport
Battle in East And South Borneo
Battle in 114 Sea Zone
Yamamoto attack with 1 Bomber
British defend with 1 Submarine
Yamamoto roll dice for 1 Bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the British lost in 114 Sea Zone
Yamamoto win, taking East And South Borneo from Dutch with 1 Bomber remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 65 Sea Zone
Yamamoto attack with 1 Bomber and 2 Fighters
British defend with 1 Destroyer, 1 Submarine and 2 Transports
Yamamoto roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
1 Submarine owned by the British and 1 Fighter owned by the Yamamoto lost in 65 Sea Zone
Yamamoto roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
2 Transports owned by the British lost in 65 Sea Zone
Yamamoto roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 65 Sea Zone
Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 19
Casualties for Yamamoto: 1 Fighter
Casualties for British: 1 Destroyer, 1 Submarine and 2 TransportsNon Combat Move - Yamamoto
1 Fighter moved from 65 Sea Zone to Malaya
1 Bomber moved from 65 Sea Zone to Malaya
1 Fighter moved from Panay to 107 Sea Zone
1 Fighter moved from Panay to Mindoro
1 Fighter moved from Panay to Mindoro
1 Fighter moved from Hainan to Malaya
1 Bomber moved from 114 Sea Zone to EniwetokPlace Units - Yamamoto
1 B.Transport placed in 84 Sea Zone
2 Artillerys and 2 Elites placed in Davao
1 Bomber, 1 Elite and 1 Infantry placed in Kyushu
3 Fighters placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
British : -0.67
Yamamoto : 0.17
Americans : -0.67
Dutch : 0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Hunan to Kwangtung
1 Infantry moved from Hunan to Kiangsi
1 Tank moved from Hupeh to Kiangsi
1 Infantry moved from N.French Indochina to Kwangsi
1 Tank moved from Hunan to Kwangsi
1 Infantry moved from Hunan to Kiangsi
1 Tank moved from Hupeh to Kwangtung
1 Fighter moved from Hupeh to KiangsiPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Bomber and 5 Infantrys; Remaining resources: 4 PUs;Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Kwangtung
Chinese win, taking Kwangtung from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in Kiangsi
Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kiangsi
Chinese win, taking Kiangsi from Hisaichi with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Kwangsi
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Kwangsi
Chinese win, taking Kwangsi from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArtilleryNon Combat Move - Chinese
1 Artillery and 1 Infantry moved from Hupeh to Kweichow
1 Fighter moved from Kiangsi to Kweichow
1 Infantry moved from Shensi to Hupeh
1 Infantry moved from Shensi to Szechwan
1 Infantry moved from Lanchow to Szechwan
1 Tank moved from Lanchow to Kweichow
1 AAGun, 1 Artillery and 4 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from W.Qinghai to E.Qinghai
1 AAGun and 2 Infantrys moved from E.Sinkiang to W.Qinghai
1 Tank moved from C.Sinkiang to W.QinghaiPlace Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 ArmoredCars, 1 Bomber and 1 Infantry placed in UrumqiTurn Complete - Chinese
Chinese collect 35 PUs; end with 39 PUsCombat Hit Differential Summary :
Hisaichi : -1.33
Chinese : 1.17Production/PUs Summary :
Germans : 88 / 88
Russians : 116 / 119
Italians : 64 / 65
French : 43 / 43
Yamamoto : 63 / 63
Chinese : 35 / 39
Hisaichi : 47 / 55
British : 84 / 91
Anzac : 36 / 36
Dutch : 23 / 28
Finns : 8 / 10
Romanians : 12 / 12
Thai : 14 / 14
Americans : 97 / 100 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Artillery and 2 Infantrys moved from Shansi to Shensi
3 Tanks moved from Chahar to Shensi
2 Tanks moved from Peking to Suiyuan
4 Tanks moved from Shansi to Shensi
1 Infantry moved from Anhwei to Hupeh
1 Artillery and 1 Infantry moved from Shanghai to Hunan
Hisaichi take Hunan from Chinese
2 Fighters moved from Shantung to Hupeh
2 ArmoredCars moved from Changchun to 84 Sea Zone
2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to Kiangsi
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 ArmoredCars moved from Changchun to 84 Sea Zone
2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to Kwangtung
2 Transports moved from 92 Sea Zone to 84 Sea Zone
4 ArmoredCars moved from Changchun to 84 Sea Zone
1 Infantry moved from Mindoro to 93 Sea Zone
1 Tank moved from Hong Kong to Kwangtung
1 Tank moved from Hong Kong to Kiangsi
1 Fighter moved from 92 Sea Zone to Kiangsi
1 Fighter moved from 92 Sea Zone to Kwangtung
1 Artillery and 6 Infantrys moved from Peking to Hulunbuir
1 Artillery and 1 Infantry moved from Kirin to Khabarovsk
1 Artillery and 2 Infantrys moved from Heilungchiang to Khabarovsk
1 Infantry moved from Liaoning to Hulunbuir
2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to Kwangsi
1 Bomber moved from Hainan to Kwangsi
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Hisaichi take N.French Indochina from French
2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to S.French Indochina
Hisaichi take S.French Indochina from French
1 Carrier and 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
3 Transports moved from 92 Sea Zone to 84 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 7 Infantrys and 6 Tanks; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 2 Artillerys and 3 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Khabarovsk, round 2 : 1/5 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Khabarovsk, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Kiangsi
Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Tank
Chinese defend with 2 Infantrys and 1 Tank
Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kiangsi
Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Kiangsi, round 4 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 1
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Chinese: 2 Infantrys and 1 Tank
Battle in Kwangsi
Hisaichi attack with 2 ArmoredCars and 1 Bomber
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Hisaichi roll dice for 2 ArmoredCars and 1 Bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry and 1 Tank
Casualties for Hisaichi: 1 ArmoredCar
Battle in Shensi
Hisaichi attack with 1 Artillery, 2 Infantrys and 7 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 7 Tanks in Shensi, round 2 : 4/10 hits, 4.33 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Artillery, 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 2 Fighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 1 Infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Fighters and 1 Infantry in Hupeh, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Fighters and 1 Infantry in Hupeh, round 4 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Fighters and 1 Infantry in Hupeh, round 5 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Tank
Chinese defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Tank in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi lost in Kwangtung
Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Kwangtung, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 3 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kwangtung
Hisaichi roll dice for 1 Fighter and 1 Tank in Kwangtung, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Kwangtung, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Fighter and 1 Tank in Kwangtung, round 5 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Kwangtung, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Fighter and 1 Tank in Kwangtung, round 6 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Kwangtung, round 6 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 Tank remaining. Battle score for attacker is -7
Casualties for Hisaichi: 2 ArmoredCars and 1 Fighter
Casualties for Chinese: 1 Artillery and 1 TankNon Combat Move - Hisaichi
1 Bomber moved from Kwangsi to Hong Kong
1 Fighter moved from Kiangsi to 110 Sea Zone
1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Submarine moved from 92 Sea Zone to 110 Sea Zone
2 Fighters moved from Hupeh to ShantungPlace Units - Hisaichi
6 Tanks placed in Hong Kong
1 Adv.Fighter and 7 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 68 PUsCombat Hit Differential Summary :
Hisaichi : -4.67
Chinese : -1.50
Russians : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
2 Infantrys moved from French Sudan to French Equatorial Africa
1 Infantry moved from Lower Egypt to Mersa Matruh
British take Mersa Matruh from Italians
1 Tank moved from Italian East Africa to French Equatorial Africa
2 Fighters moved from E.Morocco to 42 Sea Zone
1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
1 Infantry moved from Nubia to New Valley
2 Fighters moved from Palestine to New Valley
2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
1 Tank moved from Italian East Africa to French Equatorial Africa
1 Fighter moved from British Somaliland to French Equatorial Africa
1 Bomber moved from Gibraltar to 42 Sea Zone
2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 58 Sea Zone to 56 Sea Zone
1 Destroyer and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Crete
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Crete
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Crete
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from Manchester to 18 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to Belgium
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
2 Fighters moved from Manchester to Belgium
1 Fighter moved from Manchester to Dublin
1 T.Boat moved from 20 Sea Zone to 21 Sea ZonePurchase Units - British
British buy 2 ArmoredCars, 6 Artillerys, 2 Carriers, 7 Infantrys and 3 Submarines; Remaining resources: 0 PUs;Combat - British
Battle in Belgium
British attack with 1 Artillery, 2 Fighters and 2 Infantrys
Germans defend with 1 Artillery, 1 Infantry and 1 Tank
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Belgium, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Belgium, round 2 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the Germans, 1 Infantry owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 9
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery, 1 Infantry and 1 Tank
Battle in Crete
British attack with 1 Artillery and 4 Infantrys
Italians defend with 1 AAGun, 2 Artillerys and 2 Infantrys
British roll dice for 2 Cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Italians lost in Crete
British roll dice for 1 Artillery and 4 Infantrys in Crete, round 2 : 0/5 hits, 1.17 expected hits
Italians roll dice for 2 Artillerys in Crete, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Artillery and 4 Infantrys in Crete, round 3 : 2/5 hits, 1.17 expected hits
Italians roll dice for 2 Artillerys in Crete, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 2 Artillerys and 2 Infantrys
Battle in 42 Sea Zone
British attack with 1 Bomber and 2 Fighters
Germans defend with 3 Submarines
British roll dice for 1 Bomber and 2 Fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
2 Submarines owned by the Germans lost in 42 Sea Zone
1 Submarine owned by the Germans Submerged
British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Battle in New Valley
British attack with 2 Fighters and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win with 2 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in N.French Indochina
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.French Indochina
1 Artillery retreated to Yunnan
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Dublin
British attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Dublin, round 2 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Dublin
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Dublin, round 3 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in French Equatorial Africa
British attack with 1 Fighter, 2 Infantrys and 2 Tanks
Germans defend with 2 Tanks
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 4/5 hits, 1.67 expected hits
Germans roll dice for 2 Tanks in French Equatorial Africa, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British and 2 Tanks owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Germans: 2 TanksNon Combat Move - British
1 Infantry moved from Kenya to Equatoria
4 Artillerys and 7 Infantrys moved from Italian East Africa to Equatoria
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
2 Fighters moved from New Valley to 56 Sea Zone
1 Fighter moved from French Equatorial Africa to Equatoria
1 Infantry moved from Palestine to Lower Egypt
2 Fighters moved from 42 Sea Zone to E.Morocco
1 Bomber moved from 42 Sea Zone to Gibraltar
1 Fighter moved from Dublin to 20 Sea Zone
2 Fighters moved from Belgium to 20 Sea Zone
3 Infantrys moved from Wales to Manchester
2 Destroyers and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
2 Infantrys and 2 Tanks moved from Assam to Yunnan
2 Infantrys moved from Bihar to Assam
1 Artillery and 1 Infantry moved from Hyderabad to Bihar
1 Infantry moved from Rajputana to Hyderabad
1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 25 Sea Zone
2 Infantrys moved from 25 Sea Zone to Colombia
2 Infantrys moved from Ontario to South Central USA
1 Infantry moved from North Central USA to South Central USA
2 Tanks moved from South Central USA to Central America
1 Fighter moved from Quebec to Colombia
1 AAGun, 6 Infantrys and 3 Tanks moved from Cairo to Lower Egypt
1 Tank moved from Palestine to Lower Egypt
1 Infantry moved from Normandy to Brittany
1 Infantry moved from Normandy to PicardyPlace Units - British
1 Carrier placed in 20 Sea Zone
1 Carrier placed in 56 Sea Zone
3 Submarines placed in 56 Sea Zone
2 Artillerys and 2 Infantrys placed in Manchester
British undo move 4.
3 Artillerys and 1 Infantry placed in Manchester
2 ArmoredCars placed in Cape Town
1 Artillery and 4 Infantrys placed in Madras
1 Artillery and 2 Infantrys placed in Delhi
1 Artillery placed in CairoTurn Complete - British
British collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : -0.17
Neutral : -1.33
British : 4.00
Italians : -0.67
Hisaichi : 0.33Production/PUs Summary :
Germans : 82 / 88
Russians : 114 / 119
Italians : 61 / 65
French : 42 / 43
Yamamoto : 63 / 63
Chinese : 21 / 39
Hisaichi : 67 / 68
British : 92 / 92
Anzac : 36 / 36
Dutch : 23 / 28
Finns : 8 / 10
Romanians : 12 / 12
Thai : 14 / 14
Americans : 97 / 100 -
Don’t forget the Anzac and Dutch!
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:53:52 AM
Savegame -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac Purchase Units - Anzac Anzac buy 1 Destroyer, 2 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from Tasmania to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys, 1 Submarine and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry and 1 Tank moved from Western Australia to Broome 1 Infantry moved from Northern Territory to Western Australia 1 Artillery and 1 Infantry moved from Wellington to South New Zealand 1 Infantry moved from North New Zealand to Wellington Place Units - Anzac 1 Destroyer and 2 Fighters placed in 67 Sea Zone 1 Transport placed in 122 Sea Zone 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 82 / 88 Russians : 114 / 119 Italians : 61 / 65 French : 42 / 43 Yamamoto : 63 / 63 Chinese : 21 / 39 Hisaichi : 67 / 68 British : 92 / 92 Anzac : 36 / 36 Dutch : 23 / 28 Finns : 8 / 10 Romanians : 12 / 12 Thai : 14 / 14 Americans : 97 / 100 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Fighter, 9 Infantrys and 2 Tanks moved from Banjarmasin to West Borneo Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Fighter and 2 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 1 Fighter, 9 Infantrys and 2 Tanks Yamamoto defend with 2 Artillerys and 2 Infantrys Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in West Borneo, round 2 : 1/12 hits, 2.83 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Borneo 7 Infantrys and 2 Tanks retreated to Banjarmasin Yamamoto win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Dutch: 2 Infantrys Casualties for Yamamoto: 1 Infantry Non Combat Move - Dutch 1 Fighter moved from West Borneo to Banjarmasin 1 Infantry moved from Java to Sumatra Place Units - Dutch 1 Adv.Fighter, 1 Fighter and 2 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Yamamoto : 0.67 Dutch : -1.83Production/PUs Summary :
Germans : 82 / 88 Russians : 114 / 119 Italians : 61 / 65 French : 42 / 43 Yamamoto : 63 / 63 Chinese : 21 / 39 Hisaichi : 67 / 68 British : 92 / 92 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 8 / 10 Romanians : 12 / 12 Thai : 14 / 14 Americans : 97 / 100 -
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 3 Infantrys moved from Tampere to Kotka 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Tampere to N.Karelia 2 Infantrys moved from Tampere to Oulu 1 Tank moved from Tampere to Lapland Finns take Lapland from Russians 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Finns roll dice for 1 Fighter in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits retreated to N.Karelia Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Finns: 1 Infantry Battle in Kotka Finns attack with 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 3 Infantrys in Kotka, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from N.Karelia to Tampere Place Units - Finns 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns : -0.83 Russians : -0.33 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa Romanians take Odessa from Russians 2 Artillerys and 3 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians Place Units - Romanians 1 Fighter and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Tank moved from Malaya to 110 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys and 1 Tank moved from 110 Sea Zone to Lombok 1 Fighter moved from Bangkok to Lombok 2 Infantrys moved from Bangkok to Malaya Purchase Units - Thai Thai buy 2 Artillerys and 2 Elites; Remaining resources: 1 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Fighter, 2 Infantrys and 1 Tank Anzac defend with 2 Infantrys Thai roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lombok, round 2 : 1/4 hits, 1.17 expected hits Dutch roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 3/3 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lombok Thai win, taking Lombok from Dutch with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Anzac: 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Lombok to 110 Sea Zone Place Units - Thai 2 Artillerys and 2 Elites placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Thai from 106 Sea Zone: 1 Destroyer EDIT: Adding units owned by Thai to 110 Sea Zone: 1 Destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Thai : 1.83 Dutch : 0.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein 4 Fighters moved from 91 Sea Zone to Kwajalein 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry moved from South Atlantic USA to 25 Sea Zone 1 Artillery and 2 Infantrys moved from Peru to N.Chile 2 Bombers and 1 Fighter moved from Colombia to N.Chile 2 Transports moved from 100 Sea Zone to 99 Sea Zone 2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone 2 Artillerys and 2 Infantrys moved from 119 Sea Zone to N.Chile 2 Infantrys and 1 Transport moved from 25 Sea Zone to 119 Sea Zone 2 Infantrys moved from 119 Sea Zone to N.Chile Purchase Units - Americans Americans buy 1 Bomber, 1 Carrier, 2 Destroyers, 2 Elites, 1 Fighter, 4 Infantrys, 4 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in N.Chile Americans attack with 3 Artillerys, 2 Bombers, 1 Fighter and 6 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 3 Artillerys, 2 Bombers, 1 Fighter and 6 Infantrys in N.Chile, round 2 : 4/12 hits, 4.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 3 Artillerys, 2 Bombers, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Kwajalein Americans attack with 1 Artillery, 4 Fighters and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Kwajalein, round 2 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Americans 4 Fighters moved from Kwajalein to 96 Sea Zone 2 Carriers, 3 Destroyers and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from W.Mexico to 83 Sea Zone 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Pearl Harbor 5 Tanks moved from E.Mexico to Colombia 1 Tank moved from Central America to Peru 3 Infantrys moved from Northeast USA to South Atlantic USA 1 Artillery and 3 Infantrys moved from Central America to Colombia 1 Submarine moved from 80 Sea Zone to 83 Sea Zone 2 Bombers and 1 Fighter moved from N.Chile to Peru 1 Destroyer and 1 Submarine moved from 25 Sea Zone to 119 Sea Zone Place Units - Americans 1 Carrier and 1 Destroyer placed in 91 Sea Zone 1 Fighter placed in 91 Sea Zone 1 Destroyer, 3 Submarines and 1 Transport placed in 83 Sea Zone 2 Elites and 4 Infantrys placed in San Francisco Americans undo move 4. 1 Bomber, 2 Elites and 4 Infantrys placed in San Francisco 1 Submarine placed in 25 Sea Zone Turn Complete - Americans Americans collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Neutral : 0.00 Yamamoto : -0.67 Americans : -0.17Production/PUs Summary :
Germans : 82 / 88 Russians : 109 / 119 Italians : 61 / 65 French : 42 / 43 Yamamoto : 61 / 63 Chinese : 21 / 39 Hisaichi : 67 / 68 British : 92 / 92 Anzac : 36 / 36 Dutch : 22 / 23 Finns : 12 / 12 Romanians : 13 / 13 Thai : 15 / 16 Americans : 101 / 101 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Kirin to Vladivostok 1 Artillery and 1 Infantry moved from Heilungchiang to Khabarovsk 1 ArmoredCar moved from Changchun to Vladivostok 1 ArmoredCar moved from Changchun to Khabarovsk 1 Tank moved from Chahar to Suiyuan Hisaichi take Suiyuan from Chinese 1 Tank moved from Suiyuan to Shensi 2 Tanks moved from Chahar to Shensi 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Shansi to Hupeh 1 Infantry moved from Shanghai to Hunan Hisaichi take Hunan from Chinese 2 Infantrys and 4 Tanks moved from Shansi to Shensi 1 Artillery and 2 Infantrys moved from Chahar to Suiyuan 2 Tanks moved from Peking to Suiyuan 1 Tank moved from Hong Kong to Kwangtung 1 Tank moved from Hong Kong to Kiangsi 1 Artillery moved from Shanghai to Kiangsi 1 Tank moved from Hong Kong to Kwangtung 1 Infantry moved from Mindoro to 93 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Liaoning to Hulunbuir 4 ArmoredCars moved from Changchun to 84 Sea Zone 2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 ArmoredCars moved from 92 Sea Zone to Kwangtung 2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 ArmoredCars moved from 92 Sea Zone to Kiangsi 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Hisaichi take N.French Indochina from French 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Peking to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from Changchun to 84 Sea Zone 1 ArmoredCar and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 ArmoredCar moved from 92 Sea Zone to S.French Indochina Hisaichi take S.French Indochina from French 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from Changchun to 84 Sea Zone 1 ArmoredCar and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 ArmoredCar moved from 92 Sea Zone to Kwangsi 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Fighter moved from Shantung to Hupeh 1 Fighter moved from Shantung to Kiangsi 1 Fighter moved from 92 Sea Zone to Kwangtung 1 Fighter moved from 92 Sea Zone to Kwangsi 1 Bomber moved from Hainan to Kwangsi 1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 1 Destroyer moved from 84 Sea Zone to 92 Sea Zone 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 1 Carrier moved from 92 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 10 ArmoredCars, 1 Destroyer, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Bunker Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Vladivostok Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Bunker Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Vladivostok, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Vladivostok, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Shensi Hisaichi attack with 2 Infantrys and 7 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 7 Tanks in Shensi, round 2 : 5/9 hits, 3.83 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Infantry and 7 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank Chinese defend with 2 Infantrys and 1 Tank Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kiangsi Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 2 Infantrys and 1 Tank Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kwangsi Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry and 1 Tank Battle in Kwangtung Hisaichi attack with 2 ArmoredCars, 1 Fighter and 2 Tanks Chinese defend with 1 Artillery and 1 Tank Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 2 Tanks in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 2 ArmoredCars, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Artillery and 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Kwangsi to 110 Sea Zone 1 Fighter moved from Kiangsi to Peking 5 Infantrys moved from Peking to Hulunbuir 1 Fighter moved from Kwangtung to Peking 1 Fighter moved from Hupeh to Shantung 1 Bomber moved from Kwangsi to Hong Kong 1 Submarine moved from 84 Sea Zone to 106 Sea Zone Place Units - Hisaichi 1 Destroyer placed in 84 Sea Zone 4 ArmoredCars and 2 Infantrys placed in Hong Kong 6 ArmoredCars and 1 Fighter placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Hisaichi : 3.83 Chinese : -1.00 Russians : -0.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 2 Fighters moved from E.Morocco to 42 Sea Zone 2 Infantrys moved from French Sudan to French Equatorial Africa 2 Tanks moved from South Central USA to Central America 1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 25 Sea Zone 2 Infantrys moved from 25 Sea Zone to Colombia 1 Infantry moved from Lower Egypt to Mersa Matruh British take Mersa Matruh from Italians 1 Tank moved from Italian East Africa to French Equatorial Africa 2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin 3 Fighters moved from Manchester to Dublin 1 Infantry moved from North Central USA to South Central USA 2 Infantrys moved from Ontario to South Central USA 1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina 1 Infantry moved from Nubia to New Valley 2 Fighters moved from Palestine to New Valley 1 Fighter moved from British Somaliland to French Equatorial Africa 1 Bomber moved from Gibraltar to French Equatorial Africa 1 Transport moved from 8 Sea Zone to 7 Sea Zone 2 Infantrys moved from Quebec to 7 Sea Zone 2 Infantrys and 1 Transport moved from 7 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland British take Greenland from Neutral 2 Destroyers moved from 8 Sea Zone to 17 Sea Zone Purchase Units - British British buy 4 Artillerys, 1 Carrier, 1 Destroyer, 4 Elites, 15 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Battle in New Valley British attack with 2 Fighters and 1 Infantry Italians defend with 1 Infantry British roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley British win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Dublin British attack with 3 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Dublin, round 2 : 4/7 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 3 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in N.French Indochina British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina British win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in 42 Sea Zone British attack with 2 Fighters Germans defend with 3 Submarines British roll dice for 2 Fighters in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 42 Sea Zone 2 Submarines owned by the Germans Submerged British win with 2 Fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in French Equatorial Africa British attack with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank Germans defend with 2 Tanks British roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 2 Tanks in French Equatorial Africa, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British lost in French Equatorial Africa British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 Tanks in French Equatorial Africa, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British and 2 Tanks owned by the Germans lost in French Equatorial Africa British win, taking French Equatorial Africa from Germans with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Germans: 2 Tanks Non Combat Move - British 1 Fighter moved from French Equatorial Africa to Equatoria 1 Infantry moved from Kenya to Equatoria 2 Fighters moved from New Valley to Equatoria 1 Tank moved from Palestine to Cairo 3 Artillerys moved from Italian East Africa to Equatoria 3 Infantrys moved from Italian East Africa to Equatoria 1 Infantry moved from Italian East Africa to Equatoria 1 Bomber moved from French Equatorial Africa to Italian East Africa 2 Fighters moved from 42 Sea Zone to E.Morocco 3 Fighters moved from Dublin to 20 Sea Zone 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Fighter moved from Quebec to Colombia 1 Infantry moved from British Columbia to Northwest USA 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Palestine to Lower Egypt 2 Infantrys and 2 Tanks moved from Assam to Yunnan 1 AAGun and 2 Infantrys moved from Bihar to Assam 1 Artillery and 1 Infantry moved from Hyderabad to Calcutta 1 Infantry moved from Rajputana to Hyderabad 1 Destroyer and 1 Transport moved from 57 Sea Zone to 59 Sea Zone 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 58 Sea Zone to 64 Sea Zone 2 Infantrys moved from Wales to Manchester 1 Infantry moved from Wales to Manchester 1 Infantry moved from Wales to Manchester Place Units - British 1 Carrier, 1 Destroyer, 1 Submarine and 1 T.Boat placed in 20 Sea Zone 2 Artillerys and 2 Infantrys placed in Manchester 2 Artillerys and 4 Infantrys placed in London British undo move 2. 1 Artillery and 3 Infantrys placed in Manchester 1 Artillery, 4 Elites and 1 Infantry placed in Cairo 5 Infantrys placed in Madras 2 Infantrys placed in Bombay Turn Complete - British British collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : 0.00 Neutral : -1.00 British : 0.33 Italians : 0.67 Hisaichi : -0.67Production/PUs Summary :
Germans : 85 / 88 Russians : 112 / 119 Italians : 63 / 65 French : 44 / 43 Yamamoto : 63 / 63 Chinese : 21 / 39 Hisaichi : 67 / 69 British : 88 / 88 Anzac : 36 / 36 Dutch : 23 / 28 Finns : 8 / 10 Romanians : 12 / 12 Thai : 14 / 14 Americans : 97 / 100 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - Anzac Anzac buy 1 Destroyer, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from Western Australia to Broome 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from Tasmania to 70 Sea Zone 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from Northern Territory to Western Australia Place Units - Anzac 1 Destroyer and 2 Fighters placed in 67 Sea Zone 2 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville 1 Infantry placed in Canberra Anzac undo move 2. 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 85 / 88 Russians : 112 / 119 Italians : 63 / 65 French : 44 / 43 Yamamoto : 63 / 63 Chinese : 21 / 39 Hisaichi : 67 / 69 British : 88 / 88 Anzac : 36 / 36 Dutch : 23 / 28 Finns : 8 / 10 Romanians : 12 / 12 Thai : 14 / 14 Americans : 97 / 100 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Fighter and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Infantry moved from Java to Sumatra Place Units - Dutch 1 Adv.Fighter, 1 Fighter and 2 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 85 / 88 Russians : 112 / 119 Italians : 63 / 65 French : 44 / 43 Yamamoto : 63 / 63 Chinese : 21 / 39 Hisaichi : 67 / 69 British : 88 / 88 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 8 / 10 Romanians : 12 / 12 Thai : 14 / 14 Americans : 97 / 100





