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Ichabod Allies +17 -VS- dawgoneit Axis

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    i do apprieciate you playing another A&A game with me.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 submarine moved from 117 Sea Zone to 106 Sea Zone

    triplea_42520_Ger1.tsvg

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    if you go to league standings and scroll down it will
    show you the games you can play a person depending
    on how many games you have played over all.

  • 17

    Scramble the Scotland fighter to SZ 111. Best defense OOL. If a UK wounded battleship and a fighter are the only units left, and I have to take casualties for another round of combat. Make the battleship the last casualty. The UK fighter is more important to me.

    Anyways, I am on vacation and will be arble to play Russia on Saturday or Sunday.

    Could you send me the link to league standings please? For some reason in the threads I only see older league standings. I do not see the current ones.

    I did not see my game bid in the text of the thread.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 submarine moved from 117 Sea Zone to 106 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  4/4 hits
                        1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 bomber in 111 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 :  1/2 hits
                        1 bomber owned by the Germans lost in 111 Sea Zone
                    British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -25
                    Casualties for Germans: 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        AA fire in France :  0/2 hits
                        Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 :  7/22 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  8/11 hits
                        1 aaGun owned by the French, 7 infantry owned by the Germans, 6 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in France, round 3 :  6/14 hits
                        French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 :  1/5 hits
                        1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 7 infantry and 2 mech_infantrys
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 :  5/14 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 5 infantry
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from France to Western Germany
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                6 artilleries and 2 infantry placed in Germany
                Germans undo move 1.
                6 artilleries placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_42520_Ger1.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Ichabod:

    Scramble the Scotland fighter to SZ 111. Best defense OOL. If a UK wounded battleship and a fighter are the only units left, and I have to take casualties for another round of combat. Make the battleship the last casualty. The UK fighter is more important to me.

    Anyways, I am on vacation and will be arble to play Russia on Saturday or Sunday.

    Could you send me the link to league standings please? For some reason in the threads I only see older league standings. I do not see the current ones.

    I did not see my game bid in the text of the thread.

    you have to push on the arrow to move it over to the 2018 season
    im sorry i may have missed putting on your bid

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Baltic States to Belarus
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Russia to Bryansk

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                2 aaGuns moved from Novgorod to Belarus
                1 artillery and 6 infantry moved from Novgorod to Belarus
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 infantry placed in Ukraine
                2 armour placed in Novgorod
                Russians undo move 1.
                3 infantry placed in Ukraine
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42520_Rus1.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Shantung to Jehol
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                4 infantry moved from Korea to Amur
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter moved from Okinawa to Manchuria
                1 fighter moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from Japan to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                2 tactical_bombers moved from 6 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 bombers moved from Japan to Yunnan
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  5/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 armour and 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Korea: 1 armour
                EDIT: Turning off Edit Mode

    triplea_42520_Jap1.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan
                6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 2/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Chinese : 2.33
        Japanese : -2.00

    triplea_42520_Chi1.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 cruiser moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone

    triplea_42520_Bri1.tsvg

  • 17

    Scramble SZ 97?

  • 17

    Also, I added my bid units to the board minus an extra infantry in China. Too late for that.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Ichabod:

    Also, I added my bid units to the board minus an extra infantry in China. Too late for that. sorry about that

    no scramble

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 bomber moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Western United States
                1 artillery moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
                EDIT: Adding units owned by Americans to 30 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan
                6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 2/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 cruiser moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Units damaged: 1 carrier owned by the British
                        1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 103 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 cruiser and 1 destroyer in 103 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 cruiser and 1 destroyer in 103 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 103 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in 110 Sea Zone
                    British attack with 1 battleship, 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 1 submarine
                        British roll dice for 1 battleship, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship and 3 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 1 destroyer
                    Casualties for Germans: 1 battleship and 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 fighter moved from 97 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                3 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from India to Burma

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 1 artillery
                EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery
                EDIT: Turning off Edit Mode
                1 carrier placed in 106 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 1 artillery
                    Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : 0.83
        British : 2.33
        Italians : 0.50
        Chinese : 2.33
        Japanese : -2.00

    triplea_42520_UK_1.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 93 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 bomber in 93 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    British defend with 1 carrier, 1 cruiser and 1 destroyer
                        Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 28
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  2/2 hits
                        1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 :  1/2 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 :  2/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 :  2/4 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  2/2 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Italian Somaliland to Kenya
                1 artillery moved from Ethiopia to Kenya

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 17 PUs (1 lost to blockades); end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_42520_Ita1.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Sumatra
                2 fighters moved from New Zealand to Java
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 fighter moved from United Kingdom to Morocco
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from Syria to Trans-Jordan

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Southern France, round 2 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Italians lost in Southern France
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the French and 1 armour owned by the Italians lost in Southern France
                    French win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour and 1 artillery
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -0.33
        French : 0.67

    triplea_42520_Fre1.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 artillery and 1 mech_infantry moved from France to Southern France
                1 armour moved from France to Southern France
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
                1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone

    triplea_42520_Ger2.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    scramble in sz110?

  • 17

    No scramble.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 artillery and 1 mech_infantry moved from France to Southern France
                1 armour moved from France to Southern France
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
                1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 2 :  2/3 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                        1 artillery owned by the Germans and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 2 fighters and 3 tactical_bombers
                    British defend with 1 battleship
                        Germans roll dice for 1 bomber, 1 cruiser, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  5/7 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 battleship

    Non Combat Move - Germans
                1 bomber, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to France
                1 bomber moved from France to Southern Italy
                3 infantry moved from Slovakia Hungary to Poland
                3 artilleries moved from Germany to Poland
                3 artilleries moved from Germany to Slovakia Hungary
                3 artilleries moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Poland
                2 infantry moved from Western Germany to Germany
                2 infantry moved from Denmark to Western Germany
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                3 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Poland
                2 infantry moved from Yugoslavia to Slovakia Hungary
                3 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Yugoslavia to Poland
                5 armour and 1 mech_infantry moved from France to Germany
                2 infantry moved from Norway to Finland

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                2 submarines placed in 112 Sea Zone
                8 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_42520_Ger2.tsvg

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