@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Romania to Belarus
Italians take Belarus from Russians
2 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 artillery and 3 infantry moved from British Somaliland to Ethiopia
1 bomber moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Cyprus
2 aaGuns moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
Place Units - Italians
2 mech_infantrys placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,1
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -0.50
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from South Australia to New South Wales
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from United Kingdom to Finland
Combat - French
Battle in Finland
French attack with 1 fighter
Germans defend with 2 infantry
French roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 fighter in Finland, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
French roll dice for 1 fighter in Finland, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - French
1 fighter moved from Finland to Vyborg
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Germans : -2.33
French : 0.00
Battle in Finland
French attack with 1 fighter
Germans defend with 2 infantry
French roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 fighter in Finland, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
French roll dice for 1 fighter in Finland, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Yikes that’s super frustrating, especially after the rough dice on J3.
Yeah I would have been happy with 1 hit - I didn’t have much use for the fighter as it was several turns from any offensive position except Finland - and after it missed I figured well I can’t let it land without doing any damage so I just continued regardless…
However my Chinese attack was pretty pathetic….
Good 'ol Dicey!!
Cheers!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Eastern Poland to Novgorod
7 armour moved from Eastern Poland to Novgorod
3 armour moved from Eastern Poland to Novgorod
11 artilleries and 30 infantry moved from Eastern Poland to Belarus
1 armour and 3 mech_infantrys moved from Poland to Belarus
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Germany to Poland
1 fighter moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Baltic States
Germans attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 10 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 10 armour and 3 mech_infantrys in Novgorod, round 2 : 7/13 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Cyprus
2 armour moved from Greece to Romania
3 mech_infantrys moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 bomber moved from Baltic States to Belarus
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Poland to Baltic States
Place Units - Germans
4 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4
Germans collect 49 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Caucasus to Ukraine
1 mech_infantry moved from Novosibirsk to Archangel
1 fighter moved from Russia to Archangel
1 artillery moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Karelia to Finland
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 armour
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Scotland to Nenetsia
1 infantry moved from Volgograd to Tambov
4 artilleries moved from Bryansk to Tambov
4 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
10 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Tambov
11 infantry moved from Bryansk to Russia
1 armour and 3 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to Java
1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 1/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 3 : 1/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 carrier and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
1 aaGun moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Kweichow
2 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
3 artilleries and 3 infantry moved from Kweichow to Shensi
1 fighter and 2 tactical_bombers moved from Kweichow to Shensi
1 fighter moved from French Indo China to Shensi
1 fighter and 2 tactical_bombers moved from French Indo China to Kweichow
4 infantry moved from Anhwe to Kweichow
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kweichow
2 fighters moved from Philippines to Kweichow
1 fighter moved from Philippines to Yunnan
1 bomber moved from 45 Sea Zone to Kiangsi
1 bomber moved from Jehol to Kiangsi
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 destroyers and 1 fighter placed in 6 Sea Zone
3 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from New Guinea to Caroline Islands
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Gibraltar to Fiji
Place Units - Americans
2 bombers and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.33
AA fire in Caroline Islands : : 0.50
Japanese : -1.00
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 34
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 1 / 4
British : 31 / 31
UK_Pacific : 5 / 3
Italians : 13 / 7
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
8 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kansu, round 2 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
1 fighter could not land in Kansu and was removed
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.67
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 34
Japanese : 65 / 72
Americans : 52 / 72
Chinese : 3 / 4
British : 31 / 31
UK_Pacific : 5 / 3
Italians : 13 / 7
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
8 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kansu, round 2 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
1 fighter could not land in Kansu and was removed
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Eastern Persia: 1 fighter
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.67
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 34
Japanese : 65 / 72
Americans : 52 / 72
Chinese : 3 / 4
British : 31 / 31
UK_Pacific : 5 / 3
Italians : 13 / 7
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from New Guinea to Caroline Islands
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Gibraltar to Fiji
Place Units - Americans
2 bombers and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
8 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kansu, round 2 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
1 fighter could not land in Kansu and was removed
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Eastern Persia: 1 fighter
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from Iraq to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 armour moved from West India to India
1 bomber moved from Burma to India
1 tactical_bomber moved from Burma to Eastern Persia
2 fighters moved from Burma to India
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Tunisia to Gibraltar
1 fighter moved from Gibraltar to 109 Sea Zone
2 infantry moved from Scotland to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Tunisia to Egypt
1 aaGun moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : 0.33
Americans : -0.33
AA fire in Caroline Islands : : 0.50
Chinese : 1.00
Japanese : -2.00
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 34
Japanese : 64 / 72
Americans : 52 / 72
Chinese : 3 / 4
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 13 / 7
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Western Germany to Vyborg
1 armour and 2 mech_infantrys moved from Belarus to Vyborg
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Western Germany
Combat - Italians
Battle in Vyborg
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
French defend with 1 fighter; Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Vyborg, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Vyborg
Italians roll dice for 1 armour and 2 fighters in Vyborg, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 fighter in Vyborg, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 armour owned by the Italians lost in Vyborg
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for French: 1 fighter
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
2 fighters moved from Vyborg to Novgorod
1 aaGun moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -1.00
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Archangel
1 bomber and 1 fighter moved from Belarus to Nenetsia
2 bombers moved from Western Germany to Nenetsia
2 bombers moved from Western Germany to Archangel
2 armour moved from Poland to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 3 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Cyprus to Bryansk
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Bryansk
11 artilleries and 30 infantry moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Baltic States to Bryansk
1 infantry moved from Baltic States to Novgorod
10 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Southern Italy to Bryansk
3 artilleries and 2 infantry moved from France to Western Germany
Combat - Germans
Battle in Nenetsia
Germans attack with 3 bombers and 1 fighter
Russians defend with 1 tactical_bomber
Germans roll dice for 3 bombers and 1 fighter in Nenetsia, round 2 : 3/4 hits, 2.50 expected hits
Russians roll dice for 1 tactical_bomber in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians and 1 fighter owned by the Germans lost in Nenetsia
Germans win with 3 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter
Casualties for Russians: 1 tactical_bomber
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Nenetsia to Bryansk
2 bombers moved from Archangel to Bryansk
2 bombers moved from Nenetsia to Novgorod
1 aaGun moved from Baltic States to Novgorod
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from France to Western Germany
EDIT: 1 mech_infantry moved from Bryansk to Western Ukraine
Place Units - Germans
1 bomber placed in Germany
3 armour placed in Ukraine
3 fighters placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : -0.17
Hi - back on the 17th before I can play a turn again
Changing my Russian purchase to an extra AA gun instead of tank
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Russia to Archangel
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Finland to Norway
Russians take Norway from Germans
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters in Archangel, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Russians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Russians roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 5 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians lost in Anglo Egyptian Sudan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Karelia to Finland
1 armour, 4 artilleries, 20 infantry and 3 mech_infantrys moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
2 fighters moved from Archangel to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Kansu
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour and 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 aaGun and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : -2.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter moved from Kweichow to Sikang
1 fighter and 2 tactical_bombers moved from Kweichow to Burma
1 fighter moved from Yunnan to Burma
2 bombers moved from Kiangsi to Burma
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Burma
1 artillery moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
2 artilleries and 4 infantry moved from Shensi to Szechwan
4 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Korea to Jehol
3 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Siberia to Soviet Far East
4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in Sikang
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/9 hits, 4.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 5/5 hits, 2.50 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone
6 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
2 bombers moved from Burma to French Indo China
1 fighter moved from Burma to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 tactical_bomber moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Sikang to Kweichow
2 fighters moved from 8 Sea Zone to Soviet Far East
EDIT: 1 carrier moved from 36 Sea Zone to 5 Sea Zone
EDIT: 2 fighters moved from Soviet Far East to 5 Sea Zone
EDIT: 1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
4 fighters placed in Japan
3 artilleries placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 1.00
UK_Pacific : 1.33
Japanese : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Western United States to 8 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Philippines
Battle in Celebes
Battle in 8 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 8 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Celebes from Japanese with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 bombers moved from 8 Sea Zone to Hawaiian Islands
1 bomber moved from Fiji to Queensland
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : 0.67
Production/PUs Summary :
Germans : 43 / 54
Russians : 29 / 38
Japanese : 60 / 70
Americans : 62 / 87
Chinese : 2 / 4
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 15 / 17
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0