@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
18L - G40 Ichabod (X) vs. Sovietishcat (A) no bid/dice
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 fighters
EDIT: Removing units owned by UK_Pacific from Caucasus: 1 fighter
EDIT: Adding units owned by British to Caucasus: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tambov: 1 fighter
EDIT: Adding units owned by British to Bryansk: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 fighters
EDIT: Removing units owned by UK_Pacific from Caucasus: 1 fighter
EDIT: Adding units owned by British to Caucasus: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tambov: 1 fighter
EDIT: Adding units owned by British to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Germany to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 fighters
EDIT: Removing units owned by UK_Pacific from Caucasus: 1 fighter
EDIT: Adding units owned by British to Caucasus: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tambov: 1 fighter
EDIT: Adding units owned by British to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Germany to Western GermanyCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 3 artilleries and 13 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 3 artilleries and 13 infantry in Northern Italy, round 2 : 4/17 hits, 4.17 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Germany
Italians attack with 1 bomber, 3 fighters and 3 mech_infantrys
British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Western Germany, round 2 : 4/7 hits, 2.67 expected hits
British roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Western Germany to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
2 infantry moved from Bulgaria to Greece
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to GermanyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 1.17
British : 1.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Persia to Tambov
1 cruiser moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - French
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from Algeria to Tunisia
2 infantry moved from United Kingdom to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Persia to Tambov
1 cruiser moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from Algeria to Tunisia
2 infantry moved from United Kingdom to 110 Sea ZoneCombat - French
Battle in 114 Sea Zone
French attack with 1 cruiser
Germans defend with 2 transports
2 transports owned by the Germans lost in 114 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - French
1 fighter moved from United Kingdom to Denmark
3 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
2 tactical_bombers moved from Germany to Denmark
2 fighters moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
1 tactical_bomber moved from Germany to 114 Sea Zone
3 fighters moved from Germany to 114 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 artilleries moved from Rostov to Caucasus
2 artilleries moved from Rostov to Bryansk
2 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
2 tactical_bombers moved from Germany to Denmark
2 fighters moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
1 tactical_bomber moved from Germany to 114 Sea Zone
3 fighters moved from Germany to 114 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 artilleries moved from Rostov to Caucasus
2 artilleries moved from Rostov to Bryansk
2 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to BryanskCombat - Germans
Battle in 114 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
French roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the French and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Battle in Bryansk
Germans attack with 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 fighter; Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 fighter in Bryansk, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Casualties for British: 1 fighter
Battle in Denmark
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
French defend with 1 fighter; Americans defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Denmark, round 2 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 0/3 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Denmark, round 3 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 fighter in Denmark, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 fighter
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 armour and 3 fighters
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 4/7 hits, 2.67 expected hits
Russians roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 3/4 hits, 2.50 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour and 3 fightersNon Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Caucasus to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
3 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 fighters moved from Denmark to 113 Sea Zone
1 fighter moved from 114 Sea Zone to Germany
2 fighters moved from 114 Sea Zone to Western Germany
3 tactical_bombers moved from Denmark to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 aaGun moved from Greater Southern Germany to Germany
1 aaGun, 1 artillery and 8 infantry moved from Greater Southern Germany to Western Germany
4 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to Western Germany
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Germans
1 carrier placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
1 airfield placed in Germany
1 artillery and 1 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 1.33
French : 0.50
Americans : -1.00
Russians : 0.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Tambov to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
3 armour moved from Tambov to Bryansk
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd -
Scramble sz 112?
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Scramble sz 112?
Of course. This one would have been acceptable to do so without asking :-D
I hope the sub misses!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Tambov to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
3 armour moved from Tambov to Bryansk
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to VolgogradCombat - Russians
Russians creates battle in territory 112 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Volgograd
Russians attack with 4 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 armour and 6 infantry
Germans defend with 3 artilleries, 1 infantry and 1 mech_infantry
Russians roll dice for 3 armour and 6 infantry in Bryansk, round 2 : 4/9 hits
Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/5 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 3 armour and 6 infantry in Bryansk, round 3 : 2/9 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 armour and 6 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 3 artilleries, 1 infantry and 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine; British loiter and taunt; Americans loiter and taunt
Germans defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 aaGuns and 10 infantry moved from Samara to TambovPlace Units - Russians
4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs -
Scramble sz 112?
Of course. This one would have been acceptable to do so without asking :-D
I hope the sub misses!
It missed !!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Tsinghai to Kansu
2 bombers moved from Kweichow to Kansu
2 mech_infantrys moved from Kweichow to Shan State
2 fighters moved from French Indo China to Shan State
3 tactical_bombers moved from French Indo China to Shan State
3 armour moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
2 armour, 5 artilleries and 8 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Kweichow to Shan State
2 fighters moved from Kweichow to Shan State
1 mech_infantry moved from Kweichow to Kansu
4 mech_infantrys moved from Kweichow to Burma
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 25 Sea Zone
3 carriers, 5 destroyers and 5 fighters moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to Midway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Tsinghai to Kansu
2 bombers moved from Kweichow to Kansu
2 mech_infantrys moved from Kweichow to Shan State
2 fighters moved from French Indo China to Shan State
3 tactical_bombers moved from French Indo China to Shan State
3 armour moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
2 armour, 5 artilleries and 8 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Kweichow to Shan State
2 fighters moved from Kweichow to Shan State
1 mech_infantry moved from Kweichow to Kansu
4 mech_infantrys moved from Kweichow to Burma
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 25 Sea Zone
3 carriers, 5 destroyers and 5 fighters moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
Battle in Gilbert Islands
Battle in Solomon Islands
Battle in Wake Island
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific, taking Solomon Islands from ANZAC, taking Wake Island from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Kansu
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 carriers, 5 destroyers, 6 fighters and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 carriers, 5 destroyers, 6 fighters and 2 transports in 25 Sea Zone, round 2 : 6/11 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 carriers, 5 destroyers, 6 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 4 fighters, 2 mech_infantrys and 6 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 2 mech_infantrys and 6 tactical_bombers in Shan State, round 2 : 8/12 hits, 6.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in MidwayNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 48 Sea Zone
3 aaGuns moved from Yunnan to Burma
2 fighters moved from Shan State to 38 Sea Zone
2 bombers moved from Kansu to Kweichow
3 armour moved from Kiangsu to Kweichow
4 tactical_bombers moved from Shan State to Kweichow
1 fighter moved from Shan State to Kweichow
1 fighter moved from Shan State to French Indo China
2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
ANZAC : 0.50
Americans : -0.33
Chinese : 0.67
UK_Pacific : 0.67
Japanese : 2.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor, 5 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Hawaiian Islands to 49 Sea Zone
9 bombers moved from Russia to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Karelia
Russians take Karelia from Germans -
Scramble sz 112 or 113?
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Scramble sz 112 or 113?
Scramble 3 fighters from Berlin to SZ 113
Scramble 2 fighters 1 tac. from w. Germany to SZ 113.
Best Defense OOL. Italian fighters take hits before German fighters.
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Best OOL. Change to OOL however,
Tac. Bomber takes a hit, than the Cruiser.
Than 2 German Fighters, followed by 2 Italian fighters…after which of course I guess it’s no matter.
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Also, if Germany wins the battle with 4 or more planes, I want the planes to be landed evenly as possible on the 2 air bases in order to defend against a UK attack.





