@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
            1 bomber moved from United Kingdom to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from 44 Sea Zone to Celebes
Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in Celebes
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - Americans
            1 bomber moved from 99 Sea Zone to Syria
            1 carrier, 1 destroyer and 2 fighters moved from 89 Sea Zone to 106 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 17 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from French Central Africa to French Equatorial Africa
Place Units - Americans
            1 fighter placed in Eastern United States
            2 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians : -0.33
    Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            4 infantry moved from Yunnan to Hunan
            1 fighter moved from Szechwan to Hunan
Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Burma from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 fighter moved from Hunan to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Burma
Place Units - Chinese
            4 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.83
    Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 43 PUs;
            British buy 1 carrier and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour and 3 mech_infantrys moved from West India to India
            2 fighters and 1 tactical_bomber moved from West India to India
Combat - British
            Battle in India
                British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in India
                British win, taking India from Japanese, taking Burma from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 armour and 1 mech_infantry moved from Egypt to Syria
            3 artilleries and 3 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            3 armour moved from Persia to West India
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Gibraltar to United Kingdom
Place Units - British
            1 carrier placed in 106 Sea Zone
            3 infantry placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Persia
Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,3
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,1,4,2,2,1,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
British : 0.33
    Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
            1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            1 bomber moved from Western Germany to Archangel
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            3 fighters moved from Libya to Ukraine
Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Archangel to Eastern Poland
            2 aaGuns moved from Ukraine to Rostov
Place Units - Italians
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.50
    Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 bombers and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
            1 mech_infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            6 bombers moved from Western Germany to Syria
            2 bombers moved from France to Syria
Combat - Germans
            Battle in Syria
                Germans attack with 8 bombers
                British defend with 1 armour and 1 mech_infantry; Americans defend with 1 bomber
                    Germans roll dice for 8 bombers in Syria, round 2 : 5/8 hits, 5.33 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 bomber owned by the Americans and 1 armour owned by the British lost in Syria
                Germans win with 7 bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 bomber
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Americans: 1 bomber
Non Combat Move - Germans
            7 bombers moved from Syria to Southern Italy
            1 fighter moved from Western Germany to France
            3 aaGuns, 11 armour, 9 artilleries, 39 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            7 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Baltic States to Western Ukraine
            1 tactical_bomber moved from Western Germany to Ukraine
Place Units - Germans
            3 submarines placed in 93 Sea Zone
            3 bombers placed in France
Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.33
    British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 bombers and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
            1 mech_infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            6 bombers moved from Western Germany to Syria
            2 bombers moved from France to Syria
Combat - Germans
            Battle in Syria
                Germans attack with 8 bombers
                British defend with 1 armour and 1 mech_infantry; Americans defend with 1 bomber
                    Germans roll dice for 8 bombers in Syria, round 2 : 5/8 hits, 5.33 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 bomber owned by the Americans and 1 armour owned by the British lost in Syria
                Germans win with 7 bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 bomber
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Americans: 1 bomber
Non Combat Move - Germans
            7 bombers moved from Syria to Southern Italy
            1 fighter moved from Western Germany to France
            3 aaGuns, 11 armour, 9 artilleries, 39 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            7 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Baltic States to Western Ukraine
            1 tactical_bomber moved from Western Germany to Ukraine
Place Units - Germans
            3 submarines placed in 93 Sea Zone
            3 bombers placed in France
Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Rostov: 1 tactical_bomber
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
    British : 0.00
Battle in Syria
Germans attack with 8 bombers
British defend with 1 armour and 1 mech_infantry; Americans defend with 1 bomber
Germans roll dice for 8 bombers in Syria, round 2 : 5/8 hits, 5.33 expected hits
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 bomber owned by the Americans and 1 armour owned by the British lost in Syria
Germans win with 7 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Americans: 1 bomber
wow!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
            Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Kazakhstan to Caucasus
            2 mech_infantrys moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            2 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Caucasus
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Vologda to Volgograd
Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 mech_infantrys
                Casualties for Italians: 2 mech_infantrys
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns, 10 artilleries, 23 infantry and 2 mech_infantrys moved from Tambov to Samara
            2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
            3 armour, 2 artilleries and 5 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33
    Italians : 1.67
    Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 3 armour, 5 artilleries, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            5 artilleries and 7 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from French Indo China to Kwangsi
            2 bombers moved from Manchuria to Kwangsi
            1 artillery and 8 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            6 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from 39 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 battleships, 5 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 39 Sea Zone to Burma
Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Paulau Island
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 4 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Paulau Island from Americans with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 4 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery and 7 infantry
                Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 2 : 1/8 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 3 : 0/8 hits, 1.67 expected hits
                    Americans roll dice for 1 mech_infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 4 : 2/8 hits, 1.67 expected hits
                    Americans roll dice for 1 mech_infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hunan
                Japanese attack with 5 artilleries and 8 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 5 artilleries and 8 infantry in Hunan, round 2 : 3/13 hits, 3.83 expected hits
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 5 artilleries and 5 infantry in Hunan, round 3 : 2/10 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 3 infantry
Non Combat Move - Japanese
            2 bombers moved from Kwangsi to French Indo China
            2 carriers, 1 cruiser and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from Burma to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            6 armour and 1 mech_infantry moved from Manchuria to Anhwe
            1 tactical_bomber moved from Manchuria to 35 Sea Zone
            1 fighter moved from Manchuria to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to French Indo China
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Japan to French Indo China
            1 fighter moved from 6 Sea Zone to Japan
            5 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 armour moved from French Indo China to Malaya
Place Units - Japanese
            5 artilleries and 5 infantry placed in Japan
            3 armour placed in Manchuria
            3 submarines placed in 36 Sea Zone
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
            Japanese collect 41 PUs (3 lost to blockades); end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans : -0.33
    Chinese : 2.00
    UK_Pacific : -0.33
    Japanese : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            4 infantry moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
Combat - Chinese
            Battle in Burma
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 4 infantry in Burma, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
                    Chinese roll dice for 1 fighter and 3 infantry in Burma, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                Chinese win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
            13 infantry moved from Yunnan to Szechwan
            1 fighter moved from Burma to Szechwan
Place Units - Chinese
            2 infantry placed in Suiyuyan
            Chinese undo move 1.
            1 infantry placed in Suiyuyan
            3 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0.17
    Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            3 armour moved from West India to Eastern Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Persia
Non Combat Move - British
            3 artilleries and 3 infantry moved from Alexandria to Tobruk
            3 infantry moved from Iraq to Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 fighter placed in Egypt
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Iraq
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,6
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
            1 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
            Italians buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus
            3 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 artillery moved from Western Ukraine to Ukraine
            3 fighters moved from Ukraine to Southern Italy
            1 bomber moved from Eastern Poland to Southern Italy
            2 artilleries and 2 infantry moved from Libya to Tunisia
Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            2 aaGuns moved from Rostov to Caucasus
Place Units - Italians
            2 armour and 1 mech_infantry placed in Ukraine
            1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.33
    Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
                  ANZAC take 6 Sea Zone from Japanese
Combat - ANZAC
            Battle in Iwo Jima
                ANZAC attack with 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 infantry and 1 marine in Iwo Jima, round 2 : 0/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry and 1 marine in Iwo Jima, round 3 : 0/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Iwo Jima
                    ANZAC roll dice for 1 marine in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Iwo Jima
                Japanese win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 infantry and 1 marine
Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Persia to Iraq
Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
    Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
            Germans buy 13 armour; Remaining resources: 0 PUs;
Combat Move - Germans
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Western Ukraine to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from ANZAC
            11 armour, 9 artilleries and 38 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Rostov to Novgorod
            1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            7 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Novgorod to Eastern Poland
Combat - Germans
            Germans creates battle in territory 93 Sea Zone
            Battle in Volgograd
                Germans attack with 11 armour, 9 artilleries, 38 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 11 armour, 9 artilleries, 38 infantry and 7 mech_infantrys in Volgograd, round 2 : 19/65 hits, 17.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour, 9 artilleries, 37 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            3 aaGuns moved from Rostov to Volgograd
Place Units - Germans
            3 armour placed in Novgorod
            10 armour placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1.50
    Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Kazakhstan
            1 fighter moved from Persia to Kazakhstan
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Tambov
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Bryansk to Russia
            2 infantry moved from Samara to Vologda
            3 infantry moved from Samara to Novosibirsk
            4 mech_infantrys moved from Samara to Urals
            2 aaGuns, 6 armour, 10 artilleries, 15 infantry and 12 mech_infantrys moved from Samara to Russia
            2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
            10 infantry placed in Russia
Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.67
    Italians : 0.67
    Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
            Japanese buy 2 armour, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            3 armour and 2 mech_infantrys moved from Anhwe to Manchuria
            1 infantry moved from Hunan to Anhwe
            5 artilleries and 3 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            3 armour moved from Anhwe to Hunan
            3 armour moved from Hunan to Yunnan
            1 armour moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            4 fighters moved from 37 Sea Zone to Borneo
            2 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 armour moved from Malaya to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 armour moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Guam
            1 bomber moved from French Indo China to 34 Sea Zone
Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Borneo
                Japanese attack with 1 armour, 4 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour, 4 fighters and 1 infantry in Borneo, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Guam
                Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/7 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/7 hits, 3.00 expected hits
                    Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
            4 fighters moved from Guam to 35 Sea Zone
            1 tactical_bomber moved from Guam to 35 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            4 fighters moved from Celebes to 35 Sea Zone
            4 fighters moved from Borneo to 35 Sea Zone
            1 bomber moved from 34 Sea Zone to French Indo China
            1 fighter moved from 17 Sea Zone to Manchuria
            2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
            2 armour and 1 mech_infantry placed in Manchuria
            3 submarines placed in 36 Sea Zone
            1 fighter placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
            Japanese collect 50 PUs (6 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
    Americans : -0.67
    UK_Pacific : -0.67
    Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 submarines
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 submarines in 80 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
                retreated to 80 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Northwest Persia
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
Non Combat Move - British
            1 fighter moved from Northwest Persia to Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
Place Units - British
            2 armour and 1 fighter placed in Persia
            1 artillery and 2 infantry placed in Iraq
            1 transport placed in 106 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0.67
    British : -1.83
    Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
            Italians buy 3 armour and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            3 artilleries moved from Rostov to Caucasus
            1 artillery moved from Ukraine to Rostov
            2 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            2 artilleries and 2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 2/8 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - Italians
            2 aaGuns moved from Caucasus to Northwest Persia
            1 armour and 2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
            3 armour placed in Ukraine
            1 transport placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 21 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.00
    British : 0.67