@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
oh, ok. Just edit in on Italy.
China killed it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
3 armour moved from Egypt to Iraq
3 fighters moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Italians
Battle in Iraq
Italians attack with 3 armour, 1 bomber and 3 fighters
British defend with 3 armour, 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 3 armour, 1 bomber and 3 fighters in Iraq, round 2 : 4/7 hits, 3.67 expected hits
British roll dice for 3 armour, 1 artillery and 1 infantry in Iraq, round 2 : 2/5 hits, 2.17 expected hits
1 artillery owned by the British, 1 infantry owned by the British, 2 armour owned by the British and 2 armour owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Iraq, round 3 : 3/5 hits, 2.67 expected hits
British roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 3 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 2 armour and 1 bomber
Casualties for British: 3 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
3 fighters moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
3 armour placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 19 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Szechwan to Russia
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
2 artilleries moved from Shan State to Yunnan
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 fighters moved from Queensland to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 armour and 2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 82 PUs;
Germans buy 6 armour, 3 artilleries, 2 bombers and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Kazakhstan
3 fighters moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
2 armour moved from Volgograd to Bryansk
Combat - Germans
Germans creates battle in territory 92 Sea Zone
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 0/6 hits, 1.50 expected hits
Defenders Fire, : 1/5 hits, 1.67 expected hits
1 fighter owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits, 0.50 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 bomber moved from Kazakhstan to Bryansk
1 aaGun moved from Rostov to Bryansk
2 fighters moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
1 destroyer placed in 93 Sea Zone
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 93 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 64 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.50
Germans : 0.17
Defenders Fire, : : -0.67
Attackers Fire, : : -1.50
Russians : -0.67
Oh wow, that might have cost me the game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Tambov from Germans
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Novosibirsk to Samara
2 fighters moved from Russia to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 3 armour
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 aaGun and 11 infantry moved from Timguska to Novosibirsk
2 fighters moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 mech_infantrys moved from Urals to Russia
1 aaGun and 10 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
12 fighters moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
1 submarine moved from 81 Sea Zone to 97 Sea Zone
Japanese take 98 Sea Zone from British
2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 7 submarines and 1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - Japanese
Battle in Persia
Japanese attack with 1 bomber and 12 fighters
British defend with 1 factory_minor, 1 fighter and 3 infantry
Japanese roll dice for 1 bomber and 12 fighters in Persia, round 2 : 5/13 hits, 6.67 expected hits
British roll dice for 1 fighter and 3 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the British and 1 fighter owned by the British lost in Persia
Japanese win with 1 bomber and 11 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 fighter and 3 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
EDIT: Turning off Edit Mode
1 bomber and 11 fighters moved from Persia to Egypt
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,4,6,1,1,6,1,1,1,5,6,1
Japanese collect 6 PUs (10 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
British : -0.67
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 6 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 submarines moved from 20 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 transport in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Tunisia
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 101 Sea Zone
4 carriers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
4 fighters moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
7 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 7 fighters, 8 submarines and 2 tactical_bombers moved from 38 Sea Zone to 79 Sea Zone
7 fighters and 2 tactical_bombers moved from 79 Sea Zone to Persia
3 fighters moved from French Indo China to Kansu
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry and 1 mech_infantry moved from Formosa to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
Place Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
3 fighters placed in French Indo China
1 artillery, 3 fighters and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 artillery and 9 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
3 artilleries and 10 infantry moved from Jehol to Manchuria
1 fighter moved from Jehol to Kansu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 70 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 83 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 70 Sea Zone to 83 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
Non Combat Move - British
1 battleship moved from 38 Sea Zone to 79 Sea Zone
3 artilleries and 7 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to West India
Place Units - British
1 artillery and 2 infantry placed in Persia
5 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Western Germany to Northern Italy
1 artillery and 5 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Syria
2 artilleries and 2 infantry moved from Alexandria to Egypt
2 aaGuns moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from Trans-Jordan to Southern Italy
3 mech_infantrys moved from Northern Italy to Southern Italy
1 armour moved from Iraq to Trans-Jordan
Place Units - Italians
3 armour placed in Egypt
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Italians collect 20 PUs (1 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - French
2 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
game is coming down the to wire.
The intercession of the IJN in the Med is going to give you some breathing room.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 3 bombers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Novgorod to Samara
3 fighters moved from Southern Italy to Western Germany
1 infantry moved from Holland Belgium to France
2 fighters moved from Novgorod to Western Germany
3 fighters moved from Western Germany to Southern Italy
3 fighters moved from 113 Sea Zone to Southern Italy
1 tactical_bomber moved from 113 Sea Zone to Southern Italy
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Novgorod to 115 Sea Zone
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Northwest Persia to Caucasus
4 armour moved from Novgorod to Bryansk
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Samara
Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Samara, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Samara to Novgorod
2 bombers moved from 115 Sea Zone to Southern Italy
13 bombers moved from Western Germany to Southern Italy
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 bombers placed in Western Germany
1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 1.50
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
4 fighters and 1 tactical_bomber moved from Russia to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Samara
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 2 mech_infantrys
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 4/8 hits, 3.17 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.83
aaand that’s game! I was hoping for a surprise Japanese resurgence, but the dice did not swing my way. Also, I totes forgot I needed to leave something for the planes to land on.
GG