@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 7 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            2 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone
            6 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            2 bombers moved from Western Germany to 92 Sea Zone
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            3 artilleries and 8 infantry moved from Poland to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
Scramble off Gibraltar?
Yup full scram, max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 7 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            2 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone
            6 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            2 bombers moved from Western Germany to 92 Sea Zone
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            3 artilleries and 8 infantry moved from Poland to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Novgorod
                Germans attack with 1 armour and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 1 armour and 3 infantry in Novgorod, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 92 Sea Zone
                Germans attack with 8 bombers, 5 fighters, 2 submarines and 3 tactical_bombers
                British defend with 3 fighters and 1 transport; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 8 bombers, 5 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 7/16 hits, 9.83 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
                    2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    Germans roll dice for 8 bombers, 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 8/13 hits, 8.17 expected hits
                    Americans roll dice for 1 cruiser, 6 fighters and 2 transports in 92 Sea Zone, round 3 : 1/7 hits, 4.50 expected hits
                    1 cruiser owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 92 Sea Zone
                    1 transport owned by the British lost in 92 Sea Zone
                Germans win with 8 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
                Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
                Casualties for British: 3 fighters and 1 transport
                Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
            8 bombers moved from 92 Sea Zone to Southern Italy
            2 artilleries moved from Western Germany to Germany
            1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 artillery moved from 113 Sea Zone to Germany
            3 infantry moved from France to Western Germany
            1 artillery moved from Northern Italy to Western Germany
            1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Germans
            7 armour and 2 mech_infantrys placed in Germany
            1 fighter placed in 113 Sea Zone
Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -2.67
    Americans : -4.83
    Russians : -1.00
wow, I got totally diced… :x
Not really. I had a 100% chance of winning and an expected value of 65.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Italians
            1 armour moved from Baltic States to Belarus
            4 infantry moved from Belarus to Novgorod
            3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
            Russians creates battle in territory 106 Sea Zone
            Battle in Novgorod
                Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/8 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                Russians win, taking 106 Sea Zone from Germans, taking Novgorod from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
            3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            1 artillery and 3 infantry moved from Bryansk to Belarus
            10 mech_infantrys moved from Russia to Belarus
            1 mech_infantry moved from Volgograd to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
            1 armour and 1 infantry placed in Volgograd
            10 infantry placed in Russia
            Russians undo move 2.
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -2.33
    Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 carriers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            2 artilleries and 7 infantry moved from Jehol to Manchuria
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Hunan to Anhwe
            1 fighter moved from Yunnan to 35 Sea Zone
            1 fighter moved from Yunnan to 42 Sea Zone
            4 fighters moved from 39 Sea Zone to West India
            2 bombers moved from Yunnan to West India
            1 infantry moved from Burma to India
            1 artillery moved from Burma to India
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 6 transports moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                  Japanese take 43 Sea Zone from UK_Pacific
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 mech_infantry moved from French Indo China to Hunan
            1 mech_infantry moved from French Indo China to Yunnan
Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in West India
                Japanese attack with 2 bombers and 4 fighters
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 4 fighters in West India, round 2 : 2/6 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
                Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -3
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 fighter
            Battle in Anhwe
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 4/8 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
            3 fighters moved from West India to Burma
            2 bombers moved from West India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 armour moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            3 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
            3 carriers placed in 36 Sea Zone
            2 fighters placed in Japan
            3 artilleries placed in Manchuria
Turn Complete - Japanese
            Japanese collect 51 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : 1.00
    UK_Pacific : 1.00
    Japanese : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery moved from 87 Sea Zone to French West Africa
            1 infantry moved from Algeria to Tunisia
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Tunisia
Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total.
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total.
            Battle in Guam
            Battle in French West Africa
            Battle in Marianas
            Battle in Tunisia
                Americans attack with 1 bomber and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Guam from Japanese, taking French West Africa from Neutral_Axis, taking Marianas from Japanese, taking Tunisia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Tunisia to Algeria
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 cruisers and 2 destroyers moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Italians : -0.50
    AA fire in France : : 0.83
    AA fire in Western Germany : : -0.17
    Americans : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            12 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
            2 infantry moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            3 infantry placed in Kweichow
Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
            1 armour moved from Tanganyika Territory to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Tanganyika Territory to Kenya
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            3 fighters and 2 tactical_bombers moved from Eastern Persia to India
            3 artilleries and 4 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            3 submarines moved from 106 Sea Zone to 91 Sea Zone
            1 battleship moved from 34 Sea Zone to 33 Sea Zone
Combat - British
            Battle in India
                British attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
Non Combat Move - British
            3 fighters and 2 tactical_bombers moved from India to Eastern Persia
            1 mech_infantry moved from Syria to Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 1 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 0.50
    Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            2 artilleries and 3 infantry moved from Libya to Tunisia
            1 bomber and 3 fighters moved from Southern Italy to Algeria
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
            Battle in Tunisia
                Italians attack with 2 artilleries and 3 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 artilleries and 3 infantry in Tunisia, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Algeria
                Italians attack with 1 bomber and 3 fighters
                Americans defend with 1 bomber and 1 infantry
                    Italians roll dice for 1 bomber and 3 fighters in Algeria, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Algeria
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 bomber and 1 infantry
            Battle in Bryansk
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            2 aaGuns, 3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Yugoslavia to Bessarabia
            1 bomber moved from Algeria to Southern Italy
            3 fighters moved from Algeria to Libya
Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
            1 transport placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.33
    Americans : 0.17
    Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
            Germans buy 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
            2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Southern France to United Kingdom
            1 tactical_bomber moved from Southern France to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
            3 bombers moved from Southern Italy to United Kingdom
            1 artillery and 3 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            2 bombers moved from Southern Italy to Baltic States
            3 bombers moved from Southern Italy to 114 Sea Zone
Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total.
            Battle in 114 Sea Zone
                Germans attack with 3 bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 3 bombers in 114 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 bomber
                Casualties for Russians: 1 cruiser
            Battle in Baltic States
                Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
Non Combat Move - Germans
            2 bombers moved from Baltic States to Germany
            2 bombers moved from 114 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            3 artilleries moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            4 aaGuns, 5 armour, 9 artilleries, 39 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            6 armour and 1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Yugoslavia to Bessarabia
            3 infantry moved from Karelia to Finland
Place Units - Germans
            9 mech_infantrys placed in Germany
            2 transports placed in 110 Sea Zone
Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.00
    Russians : 0.17
    AA fire in United Kingdom : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
            Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            3 fighters and 1 tactical_bomber moved from Belarus to Baltic States
            5 armour, 7 artilleries, 20 infantry and 19 mech_infantrys moved from Belarus to Bryansk
Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Bryansk
                Russians attack with 5 armour, 7 artilleries, 20 infantry and 19 mech_infantrys
                Italians defend with 1 armour
                    Russians roll dice for 5 armour, 7 artilleries, 20 infantry and 19 mech_infantrys in Bryansk, round 2 : 11/51 hits, 12.50 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 5 armour, 7 artilleries, 20 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Baltic States
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
            4 aaGuns moved from Belarus to Bryansk
            1 artillery and 9 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            1 armour moved from Volgograd to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
            3 infantry placed in Novgorod
            2 infantry placed in Volgograd
            2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.17
    Italians : -0.50
    Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 artillery, 3 fighters and 2 infantry moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 fighter moved from 37 Sea Zone to Java
            1 armour moved from Shan State to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 battleships moved from 37 Sea Zone to 35 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Yunnan
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            3 fighters moved from Manchuria to Anhwe
            3 tactical_bombers moved from Manchuria to Anhwe
            3 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to 22 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    AA fire in Java : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine; Americans defend with 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in India
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in India, round 2 : 1/7 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in India, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in India, round 3 : 2/7 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Anhwe, round 2 : 4/10 hits, 6.00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Jehol
                Japanese attack with 3 armour, 5 artilleries, 10 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Jehol, round 2 : 9/19 hits, 5.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 armour, 5 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            4 transports moved from 37 Sea Zone to 35 Sea Zone
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            4 fighters moved from Japan to 35 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from India to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            2 bombers, 4 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
Place Units - Japanese
            2 armour and 1 mech_infantry placed in Manchuria
            2 armour and 1 mech_infantry placed in French Indo China
            1 artillery and 7 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
            EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
    Americans : 1.33
    Chinese : 1.00
    AA fire in Java : : -0.17
    UK_Pacific : -0.33
    Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
            15 infantry moved from Kweichow to Yunnan
Combat - Chinese
            Battle in Yunnan
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Yunnan, round 2 : 3/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.67
    Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
            British buy 4 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 armour moved from Eastern Persia to India
            3 fighters and 2 tactical_bombers moved from Eastern Persia to India
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            3 artilleries and 3 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Alexandria to Egypt
Combat - British
            Battle in India
                British attack with 1 armour, 3 fighters and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 3 fighters and 2 tactical_bombers in India, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in India
                British win, taking India from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from India to West India
            1 armour and 3 mech_infantrys moved from Persia to West India
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 armour moved from Ethiopia to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            3 submarines moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            1 mech_infantry placed in Egypt
            1 armour and 1 mech_infantry placed in Iraq
            3 armour placed in Persia
Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,5,6
            UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
British : 0.67
    Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
            Italians buy 1 armour and 2 artilleries; Remaining resources: 7 PUs;
Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from 99 Sea Zone to Crete
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Bessarabia to Eastern Poland
            1 bomber moved from Southern Italy to Eastern Poland
            1 mech_infantry moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Tunisia to Libya
Combat - Italians
            Battle in Crete
            Battle in Eastern Poland
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Crete from Neutral_Allies, taking Eastern Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Eastern Poland to Western Germany
Place Units - Italians
            1 armour and 2 artilleries placed in Ukraine
Turn Complete - Italians
            Italians collect 15 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.00
    Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :