@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
Apologies, btw. My brain is drained from work and I can’t think clearly enough to make my choices here.
I’ll tackle it after some sleep!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 21 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
1 infantry moved from Siam to Shan State
1 armour moved from Kwangsi to Burma
1 artillery and 3 infantry moved from Hunan to Yunnan
2 artilleries and 3 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Manchuria
6 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 fighters moved from Kwangsi to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 6/9 hits, 3.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangtung to Manchuria
1 aaGun moved from Jehol to Manchuria
2 fighters moved from Kwangtung to Yunnan
2 tactical_bombers moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.67
UK_Pacific : -1.00
Japanese : 4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 artillery and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
3 fighters moved from United Kingdom to Eire
1 bomber moved from Quebec to Eire
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eire
British attack with 1 bomber, 3 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Eire, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the British lost in Eire
British win with 3 fighters remaining. Battle score for attacker is -9
Casualties for British: 1 bomber and 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 98 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the British
1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
2 transports owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Casualties for British: 1 carrier
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
1 fighter moved from Nigeria to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Eire to United Kingdom
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
Place Units - British
2 armour and 1 artillery placed in Egypt
3 submarines placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,4,1,1,4,3,3,2,6
British collect 21 PUs (8 lost to blockades); end with 22 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : 1.33
British : 4.33
Italians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Baltic States
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour moved from Albania to Slovakia Hungary
Combat - Italians
Battle in Gibraltar
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Gibraltar from British, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Germany
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns
EDIT: Adding units owned by Italians to Slovakia Hungary: 2 aaGuns
EDIT: Removing units owned by Italians from Albania: 1 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 4 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns and 4 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 armour moved from Poland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Alexandria to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
4 bombers moved from Western Germany to Novgorod
1 infantry moved from Romania to Eastern Poland
1 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 14 infantry moved from Poland to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Greece to Bulgaria
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 2 cruisers and 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
British roll dice for 2 cruisers and 1 destroyer in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 2 tactical_bombers owned by the Germans lost in 98 Sea Zone
Germans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 2 cruisers and 1 destroyer
Battle in Novgorod
Germans attack with 2 armour and 4 bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour and 4 bombers in Novgorod, round 2 : 3/6 hits, 3.67 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
4 bombers moved from Novgorod to Norway
2 bombers moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Norway
5 aaGuns moved from Poland to Eastern Poland
1 mech_infantry moved from Yugoslavia to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
3 artilleries placed in France
3 infantry placed in Normandy Bordeaux
2 artilleries and 8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 1.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Baltic States
1 fighter moved from Russia to Baltic States
1 submarine moved from 124 Sea Zone to 123 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
3 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.50
Italians : -0.50
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 artillery and 3 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 2 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 battleship moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
2 fighters moved from 21 Sea Zone to Yunnan
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
3 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Yunnan
2 bombers and 2 fighters moved from Yunnan to 43 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
Combat - Japanese
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 3 artilleries, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 bombers and 2 fighters in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 bombers moved from 43 Sea Zone to Yunnan
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Manchuria to Yunnan
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 armour and 2 artilleries placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : -0.33
UK_Pacific : -0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 marine moved from Quebec to 106 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/1 hits, 0.17 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 2.17
AA fire in Caroline Islands : : 0.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 14 infantry moved from Shensi to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry, 3 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Persia to Iraq
2 artilleries and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Belgian Congo
British take Anglo Egyptian Sudan from Italians
1 tactical_bomber moved from Egypt to Belgian Congo
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Morocco
Battle in Belgian Congo
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 0/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Belgian Congo, round 4 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Morocco from Neutral_Axis, taking Belgian Congo from Italians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 3.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Burma
2 artilleries owned by the British and 2 infantry owned by the British retreated to India
Japanese win with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
1 artillery and 3 infantry moved from India to West India
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 aaGun and 1 infantry moved from Scotland to United Kingdom
3 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -2.67
Italians : -1.67
Neutral_Axis : 0.00
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Slovakia Hungary to Baltic States
1 bomber moved from Germany to Baltic States
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
5 infantry moved from Yugoslavia to Romania
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
Combat - Italians
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Western Germany
2 aaGuns moved from Slovakia Hungary to Romania
2 aaGuns moved from Yugoslavia to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Southern France to Southern Italy
3 artilleries moved from France to Northern Italy
3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery and 6 infantry moved from Poland to Eastern Poland
3 artilleries and 8 infantry moved from Germany to Poland
2 fighters moved from Norway to Southern Italy
1 tactical_bomber moved from Norway to 110 Sea Zone
4 bombers moved from Norway to Southern Italy
2 infantry moved from Bulgaria to Romania
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Germany to Poland
Place Units - Germans
1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Southern France to Southern Italy
3 artilleries moved from France to Northern Italy
3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery and 6 infantry moved from Poland to Eastern Poland
3 artilleries and 8 infantry moved from Germany to Poland
2 fighters moved from Norway to Southern Italy
1 tactical_bomber moved from Norway to 110 Sea Zone
4 bombers moved from Norway to Southern Italy
2 infantry moved from Bulgaria to Romania
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Germany to Poland
Place Units - Germans
1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
3 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Baltic States
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 submarine moved from 123 Sea Zone to 106 Sea Zone
4 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 fighters moved from Baltic States to Belarus
6 mech_infantrys moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
10 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.50
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from 42 Sea Zone to India
1 artillery moved from Burma to India
2 bombers, 7 fighters and 8 tactical_bombers moved from Yunnan to India
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 39 Sea Zone
4 artilleries and 7 infantry moved from 39 Sea Zone to India
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 6 transports
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 6 transports in 39 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 6 transports remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 5 artilleries, 2 bombers, 11 fighters, 7 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 4 artilleries, 1 fighter and 17 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 5 artilleries, 2 bombers, 11 fighters, 7 infantry and 7 tactical_bombers in India, round 2 : 10/32 hits, 15.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 1 fighter and 17 infantry in India, round 2 : 7/22 hits, 7.67 expected hits
7 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 5 artilleries, 2 bombers, 11 fighters and 7 tactical_bombers in India, round 3 : 16/25 hits, 13.17 expected hits
UK_Pacific roll dice for 4 artilleries, 1 fighter and 10 infantry in India, round 3 : 6/15 hits, 5.33 expected hits
2 tactical_bombers owned by the Japanese, 4 artilleries owned by the Japanese, 4 artilleries owned by the British, 10 infantry owned by the British and 1 fighter owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 3 aaGuns, 4 artilleries, 1 fighter and 17 infantry
Casualties for Japanese: 4 artilleries, 7 infantry and 3 tactical_bombers
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
5 tactical_bombers moved from India to Yunnan
7 fighters moved from India to Yunnan
4 fighters moved from India to 39 Sea Zone
2 bombers moved from India to Yunnan
2 artilleries and 2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Burma
1 fighter moved from Manchuria to Japan
2 artilleries and 7 infantry moved from Manchuria to Jehol
Place Units - Japanese
3 fighters and 2 infantry placed in Japan
2 armour and 1 mech_infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -0.17
UK_Pacific : 0.00
AA fire in India : : -0.50
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 battleship moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Marshall Islands
Battle in Iwo Jima
Battle in Algeria
Battle in Tunisia
Battle in 34 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 2 destroyers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 34 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Algeria from Neutral_Axis, taking Tunisia from Neutral_Axis with 1 battleship, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier and 1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 23 Sea Zone to 17 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Western Germany : : -0.33
Americans : -0.83
AA fire in Normandy Bordeaux : : -0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
3 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : -1.00