18L Shin Ji Axis (+4) vs Karl7 Game 1

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 2 artilleries; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Crete
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Bessarabia to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland
                1 mech_infantry moved from Bessarabia to Ukraine
                2 artilleries and 2 infantry moved from Tunisia to Libya

    Combat - Italians
                Battle in Crete
                Battle in Eastern Poland
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Crete from Neutral_Allies, taking Eastern Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Western Germany

    Place Units - Italians
                1 armour and 2 artilleries placed in Ukraine

    Turn Complete - Italians
                Italians collect 15 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        Russians : -0.33

    triplea_42508_Ita6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42508_Fre6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bessarabia to Ukraine
                6 armour and 1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                5 armour, 9 artilleries, 39 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                2 bombers moved from Germany to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                7 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns moved from Western Ukraine to Ukraine
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to Western Germany
                3 fighters moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                2 bombers and 1 infantry placed in France
                1 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -0.33

    triplea_42508_Ger7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Karelia to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Finland

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Finland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/5 hits, 2.00 expected hits
                        Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 3 : 0/4 hits, 1.83 expected hits
                        Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 4 : 1/4 hits, 1.83 expected hits
                        Germans roll dice for 2 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    retreated to Finland
                    Germans win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 6 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                6 armour and 14 mech_infantrys moved from Bryansk to Samara
                2 artilleries moved from Russia to Tambov
                8 artilleries moved from Bryansk to Tambov
                2 infantry moved from Volgograd to Kazakhstan
                6 mech_infantrys moved from Bryansk to Tambov
                12 infantry moved from Bryansk to Tambov
                7 infantry moved from Bryansk to Tambov
                3 aaGuns moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Russia
                3 infantry moved from Bryansk to Tambov
                6 infantry moved from Bryansk to Tambov
                1 infantry moved from Novgorod to Archangel
                4 mech_infantrys moved from Tambov to Russia
                1 tactical_bomber moved from Finland to Vologda
                2 fighters moved from Finland to Vologda
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 4 infantry
                EDIT: Adding units owned by Russians to Russia: 4 infantry
                EDIT: Removing units owned by Russians from Tambov: 1 aaGun
                EDIT: Adding units owned by Russians to Russia: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : -6.33

    triplea_42508_Rus7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                5 artilleries and 8 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 armour and 1 mech_infantry moved from Jehol to Hunan
                2 bombers moved from Kiangsu to Hunan
                1 armour moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                2 submarines moved from 39 Sea Zone to 80 Sea Zone
                4 fighters moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 armour moved from 39 Sea Zone to India
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                2 battleships, 4 carriers, 1 cruiser, 8 fighters and 4 transports moved from 35 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Iwo Jima
                Battle in India
                    Japanese attack with 1 armour, 4 fighters and 1 infantry
                    British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 armour, 4 fighters and 1 infantry in India, round 2 : 5/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in India
                    Japanese destroys 7PUs while taking UK_Pacific capital
                    Japanese win, taking Iwo Jima from Americans, taking India from UK_Pacific with 1 armour and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Hunan, round 2 : 2/4 hits, 2.00 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to 6 Sea Zone
                1 fighter moved from Kiangsu to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsu to Japan
                2 bombers moved from Hunan to French Indo China
                2 armour moved from Jehol to Manchuria
                2 tactical_bombers moved from Kiangsu to Manchuria
                4 fighters moved from India to 39 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                2 armour and 1 mech_infantry placed in French Indo China
                Japanese undo move 3.
                Japanese undo move 2.
                2 armour and 1 mech_infantry placed in Manchuria
                3 mech_infantrys placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
                EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Manchuria: 2 bombers
                EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        UK_Pacific : 0.50
        Japanese : 1.83

    triplea_42508_Jap7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                Battle in Celebes
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 bomber moved from 99 Sea Zone to Syria
                1 carrier, 1 destroyer and 2 fighters moved from 89 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery moved from Paulau Island to 34 Sea Zone
                1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                1 fighter placed in Eastern United States
                2 infantry placed in Eastern United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : 0.33

    triplea_42508_Ame7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Burma from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 fighter moved from Hunan to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : 0.83
        Japanese : -0.83

    triplea_42508_Chi7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 43 PUs;
                British buy 1 carrier and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 3 mech_infantrys moved from West India to India
                2 fighters and 1 tactical_bomber moved from West India to India

    Combat - British
                Battle in India
                    British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/7 hits, 2.67 expected hits
                        Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Burma from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                1 armour and 1 mech_infantry moved from Egypt to Syria
                3 artilleries and 3 infantry moved from Tobruk to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                3 armour moved from Persia to West India
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 infantry placed in United Kingdom
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,3
                British collect 31 PUs (4 lost to blockades); end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,1,4,2,2,1,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs

    Combat Hit Differential Summary :

    British : 0.33
        Japanese : 0.50

    triplea_42508_UK_7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 bomber moved from Western Germany to Archangel
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                3 fighters moved from Libya to Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 2/7 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Italians win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Archangel to Eastern Poland
                2 aaGuns moved from Ukraine to Rostov

    Place Units - Italians
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : -0.50
        Russians : -0.33

    triplea_42508_Ita7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42508_Fre7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                6 bombers moved from Western Germany to Syria
                2 bombers moved from France to Syria

    Combat - Germans
                Battle in Syria
                    Germans attack with 8 bombers
                    British defend with 1 armour and 1 mech_infantry; Americans defend with 1 bomber
                        Germans roll dice for 8 bombers in Syria, round 2 : 5/8 hits, 5.33 expected hits
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 bomber owned by the Americans and 1 armour owned by the British lost in Syria
                    Germans win with 7 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                7 bombers moved from Syria to Southern Italy
                1 fighter moved from Western Germany to France
                3 aaGuns, 11 armour, 9 artilleries, 39 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                7 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Western Germany to Ukraine

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                3 bombers placed in France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.00

    triplea_42508_Ger8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                6 bombers moved from Western Germany to Syria
                2 bombers moved from France to Syria

    Combat - Germans
                Battle in Syria
                    Germans attack with 8 bombers
                    British defend with 1 armour and 1 mech_infantry; Americans defend with 1 bomber
                        Germans roll dice for 8 bombers in Syria, round 2 : 5/8 hits, 5.33 expected hits
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 bomber owned by the Americans and 1 armour owned by the British lost in Syria
                    Germans win with 7 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                7 bombers moved from Syria to Southern Italy
                1 fighter moved from Western Germany to France
                3 aaGuns, 11 armour, 9 artilleries, 39 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                7 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Western Germany to Ukraine

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                3 bombers placed in France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Rostov: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.00

    triplea_42508_Ger8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Battle in Syria
                    Germans attack with 8 bombers
                    British defend with 1 armour and 1 mech_infantry; Americans defend with 1 bomber
                        Germans roll dice for 8 bombers in Syria, round 2 : 5/8 hits, 5.33 expected hits
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 bomber owned by the Americans and 1 armour owned by the British lost in Syria
                    Germans win with 7 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 bomber

    wow!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Caucasus
                2 mech_infantrys moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Vologda to Archangel
                2 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Vologda to Volgograd

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                        Italians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 2 mech_infantrys
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Persia
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 aaGuns, 10 artilleries, 23 infantry and 2 mech_infantrys moved from Tambov to Samara
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 armour, 2 artilleries and 5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Italians : 1.67
        Russians : -1.17

    triplea_42508_Rus8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 5 artilleries, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                5 artilleries and 7 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Kwangsi
                2 bombers moved from Manchuria to Kwangsi
                1 artillery and 8 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                6 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 battleships, 5 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 39 Sea Zone to Burma

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Paulau Island
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 4 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking Paulau Island from Americans with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 4 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery and 7 infantry
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 2 : 1/8 hits, 1.67 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 3 : 0/8 hits, 1.67 expected hits
                        Americans roll dice for 1 mech_infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 4 : 2/8 hits, 1.67 expected hits
                        Americans roll dice for 1 mech_infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 5 artilleries and 8 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 5 artilleries and 8 infantry in Hunan, round 2 : 3/13 hits, 3.83 expected hits
                        Chinese roll dice for 4 infantry in Hunan, round 2 : 3/4 hits, 1.33 expected hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 5 artilleries and 5 infantry in Hunan, round 3 : 2/10 hits, 3.33 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kwangsi to French Indo China
                2 carriers, 1 cruiser and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from Burma to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                6 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 tactical_bomber moved from Manchuria to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to French Indo China
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Japan to French Indo China
                1 fighter moved from 6 Sea Zone to Japan
                5 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from French Indo China to Malaya

    Place Units - Japanese
                5 artilleries and 5 infantry placed in Japan
                3 armour placed in Manchuria
                3 submarines placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                Japanese collect 41 PUs (3 lost to blockades); end with 42 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Chinese : 2.00
        UK_Pacific : -0.33
        Japanese : -4.00

    triplea_42508_Jap8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 4 infantry in Burma, round 2 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
                        Chinese roll dice for 1 fighter and 3 infantry in Burma, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    Chinese win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                13 infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Szechwan

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : 0.00

    triplea_42508_Chi8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                3 armour moved from West India to Eastern Persia
                1 mech_infantry moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Persia

    Non Combat Move - British
                3 artilleries and 3 infantry moved from Alexandria to Tobruk
                3 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 fighter placed in Egypt
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,6
                British collect 33 PUs (2 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    triplea_42508_UK_8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus
                3 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 artillery moved from Western Ukraine to Ukraine
                3 fighters moved from Ukraine to Southern Italy
                1 bomber moved from Eastern Poland to Southern Italy
                2 artilleries and 2 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Rostov to Caucasus

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Ukraine
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Russians : -0.33

    triplea_42508_Ita8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                      ANZAC take 6 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 1 infantry and 1 marine
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 infantry and 1 marine in Iwo Jima, round 2 : 0/2 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 infantry and 1 marine in Iwo Jima, round 3 : 0/2 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Iwo Jima
                        ANZAC roll dice for 1 marine in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the ANZAC lost in Iwo Jima
                    Japanese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 infantry and 1 marine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.33
        Japanese : 1.00

    triplea_42508_ANZ8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42508_Fre8.tsvg

Suggested Topics

  • 18
  • 38
  • 38
  • 32
  • 318
  • 214
  • 196
  • 289
Axis & Allies Boardgaming Custom Painted Miniatures

65

Online

17.7k

Users

40.3k

Topics

1.8m

Posts