I don’t even miss the BM modifications… :O
18L Shin Ji Axis (+4) vs Karl7 Game 1
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 36 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Western Germany to Bryansk
1 bomber moved from Bryansk to Kazakhstan
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Rostov to Caucasus
1 bomber moved from Novgorod to Caucasus
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Tambov
1 armour moved from Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 bomber moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Germans take 93 Sea Zone from Americans
2 submarines moved from 95 Sea Zone to 93 Sea Zone
10 bombers moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 10 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 10 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 10/14 hits, 8.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 10 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tambov, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Kazakhstan to Bryansk
1 bomber moved from Caucasus to Bryansk
2 bombers moved from Tambov to Novgorod
2 bombers moved from Archangel to Novgorod
10 bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to 113 Sea ZonePlace Units - Germans
1 bomber, 1 fighter and 2 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
Germans undo move 2.
3 armour placed in Novgorod
3 armour placed in Volgograd
3 artilleries placed in Ukraine
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : 1.50
Americans : 0.33
Russians : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Tambov
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Tambov to Russia
1 fighter moved from Kazakhstan to Russia
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Russia to Urals
2 infantry moved from Timguska to Novosibirsk
1 aaGun and 10 infantry moved from Yenisey to Timguska
1 infantry moved from Olgiy to Timguska
2 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -1.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 armour, 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 16 fighters, 7 submarines, 3 tactical_bombers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
Japanese take 80 Sea Zone from Americans
1 armour moved from 80 Sea Zone to Iraq
16 fighters and 3 tactical_bombers moved from 80 Sea Zone to Iraq
1 bomber moved from Rostov to Persia
1 bomber moved from Rostov to Iraq
1 armour moved from Manchuria to Korea
Japanese take Korea from Americans
1 armour moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
6 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Manchuria to AmurCombat - Japanese
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Iraq
Japanese attack with 1 armour, 1 bomber, 16 fighters and 3 tactical_bombers
British defend with 1 armour, 4 artilleries, 1 factory_minor and 8 infantry
Japanese roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 bomber, 16 fighters and 3 tactical_bombers in Iraq, round 2 : 8/21 hits, 11.17 expected hits
British roll dice for 1 armour, 4 artilleries and 8 infantry in Iraq, round 2 : 7/13 hits, 4.50 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 bomber owned by the Japanese, 1 artillery owned by the British and 8 infantry owned by the British lost in Iraq
Japanese roll dice for 1 armour and 13 fighters in Iraq, round 3 : 7/14 hits, 7.00 expected hits
British roll dice for 1 armour and 3 artilleries in Iraq, round 3 : 1/4 hits, 1.50 expected hits
1 fighter owned by the Japanese, 3 artilleries owned by the British and 1 armour owned by the British lost in Iraq
Japanese win, taking Iraq from British with 1 armour and 12 fighters remaining. Battle score for attacker is -39
Casualties for British: 1 armour, 4 artilleries and 8 infantry
Casualties for Japanese: 1 bomber, 4 fighters and 3 tactical_bombersNon Combat Move - Japanese
12 fighters moved from Iraq to 80 Sea Zone
1 bomber moved from Persia to EgyptPlace Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,4,5,1,2,3,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,1,4,4,4,5,3,3
Japanese collect 12 PUs (10 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
AA fire in Persia : : -0.17
British : 2.00
Japanese : -2.83 -
US now!
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Um, yea? :?
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I forgot to move that AA into Amur.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - British
British repair damage of 6x factory_minor, 5x factory_major; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
1 fighter moved from West India to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 submarine moved from 72 Sea Zone to 70 Sea ZoneCombat - British
Battle in Iraq
British attack with 3 armour, 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 factory_minor
British roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 : 3/7 hits, 2.83 expected hits
Japanese roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Japanese with 3 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Iraq to Persia
3 artilleries and 7 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
2 infantry moved from Burma to India
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from 110 Sea Zone to United Kingdom
1 carrier, 2 destroyers, 2 submarines and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea ZonePlace Units - British
3 infantry placed in Persia
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,6,1,4,4,3,2,6,5,3,6,4,2,6,4,1,4,1,4,4,2,3,5,3,1,6,3,3,5,3,2,1,4,6,6,2,2,1,2,3,2,5,5
British collect 26 PUs (4 lost to blockades); end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 70 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.17
Japanese : 0.50 -
oh, ok. Just edit in on Italy.
China killed it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
3 armour moved from Egypt to Iraq
3 fighters moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Italians
Battle in Iraq
Italians attack with 3 armour, 1 bomber and 3 fighters
British defend with 3 armour, 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 3 armour, 1 bomber and 3 fighters in Iraq, round 2 : 4/7 hits, 3.67 expected hits
British roll dice for 3 armour, 1 artillery and 1 infantry in Iraq, round 2 : 2/5 hits, 2.17 expected hits
1 artillery owned by the British, 1 infantry owned by the British, 2 armour owned by the British and 2 armour owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Iraq, round 3 : 3/5 hits, 2.67 expected hits
British roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 3 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 2 armour and 1 bomber
Casualties for British: 3 armour, 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
3 armour placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 19 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : 0.67
British : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Szechwan to Russia
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
2 artilleries moved from Shan State to Yunnan
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 fighters moved from Queensland to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 armour and 2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to MoroccoTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 82 PUs;
Germans buy 6 armour, 3 artilleries, 2 bombers and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Kazakhstan
3 fighters moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
2 armour moved from Volgograd to BryanskCombat - Germans
Germans creates battle in territory 92 Sea Zone
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 0/6 hits, 1.50 expected hits
Defenders Fire, : 1/5 hits, 1.67 expected hits
1 fighter owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits, 0.50 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 bomber moved from Kazakhstan to Bryansk
1 aaGun moved from Rostov to Bryansk
2 fighters moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
1 destroyer placed in 93 Sea Zone
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 93 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 64 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.50
Germans : 0.17
Defenders Fire, : : -0.67
Attackers Fire, : : -1.50
Russians : -0.67 -
Oh wow, that might have cost me the game
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Tambov from Germans
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Novosibirsk to Samara
2 fighters moved from Russia to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to RussiaCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 3 armour
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 aaGun and 11 infantry moved from Timguska to Novosibirsk
2 fighters moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 mech_infantrys moved from Urals to Russia
1 aaGun and 10 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
12 fighters moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
1 submarine moved from 81 Sea Zone to 97 Sea Zone
Japanese take 98 Sea Zone from British
2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 7 submarines and 1 transport moved from 80 Sea Zone to 81 Sea ZoneCombat - Japanese
Battle in Persia
Japanese attack with 1 bomber and 12 fighters
British defend with 1 factory_minor, 1 fighter and 3 infantry
Japanese roll dice for 1 bomber and 12 fighters in Persia, round 2 : 5/13 hits, 6.67 expected hits
British roll dice for 1 fighter and 3 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the British and 1 fighter owned by the British lost in Persia
Japanese win with 1 bomber and 11 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 fighter and 3 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
EDIT: Turning off Edit Mode
1 bomber and 11 fighters moved from Persia to EgyptPlace Units - Japanese
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,4,6,1,1,6,1,1,1,5,6,1
Japanese collect 6 PUs (10 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
British : -0.67
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 6 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 submarines moved from 20 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 transport in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in TunisiaNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 101 Sea Zone
4 carriers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
4 fighters moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
7 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 7 fighters, 8 submarines and 2 tactical_bombers moved from 38 Sea Zone to 79 Sea Zone
7 fighters and 2 tactical_bombers moved from 79 Sea Zone to Persia
3 fighters moved from French Indo China to Kansu
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry and 1 mech_infantry moved from Formosa to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from 38 Sea Zone to BurmaPlace Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
3 fighters placed in French Indo China
1 artillery, 3 fighters and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
Americans : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 artillery and 9 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
3 artilleries and 10 infantry moved from Jehol to Manchuria
1 fighter moved from Jehol to KansuNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
7 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 70 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 83 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 70 Sea Zone to 83 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea ZoneNon Combat Move - British
1 battleship moved from 38 Sea Zone to 79 Sea Zone
3 artilleries and 7 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to West IndiaPlace Units - British
1 artillery and 2 infantry placed in Persia
5 infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 fightersCombat Hit Differential Summary :