Forgot to say this. I’ll make sure to ask in the future.
BSD (Axis +5) vs Karl (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
2 infantry moved from Western Germany to Holland Belgium
5 infantry and 6 mech_infantrys moved from Persia to Iraq
2 bombers moved from Bryansk to Iraq
3 bombers moved from Western Germany to Iraq
1 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
18 infantry moved from Bryansk to Russia
10 infantry moved from Bryansk to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 5 bombers, 5 infantry and 6 mech_infantrys
British defend with 5 armour, 2 artilleries, 1 fighter and 2 infantry; Americans defend with 1 armour
Germans roll dice for 5 bombers, 5 infantry and 6 mech_infantrys in Iraq, round 2 : 6/16 hits
Americans roll dice for 6 armour, 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 5/11 hits
1 armour owned by the Americans, 1 armour owned by the British, 5 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Iraq
Germans roll dice for 5 bombers and 6 mech_infantrys in Iraq, round 3 : 3/11 hits
Americans roll dice for 4 armour and 1 fighter in Iraq, round 3 : 3/5 hits
3 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Iraq
Germans roll dice for 5 bombers and 3 mech_infantrys in Iraq, round 4 : 3/8 hits
Americans roll dice for 1 armour and 1 fighter in Iraq, round 4 : 1/2 hits
1 mech_infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Iraq
Germans win, taking Iraq from Americans with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 5 infantry and 4 mech_infantrys
Casualties for British: 5 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 1 armour
Battle in Russia
Germans attack with 6 artilleries and 40 infantry
Russians defend with 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 6 artilleries and 40 infantry in Russia, round 2 : 14/46 hits
Russians roll dice for 4 infantry in Russia, round 2 : 1/4 hits
1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 artilleries and 39 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
5 bombers moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Persia
3 armour moved from Volgograd to Caucasus
10 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Poland to Baltic States
8 infantry moved from Poland to Eastern Poland
1 infantry moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
16 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Russia
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Ukraine
9 infantry placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
I can’t believe how far this game has come from Russia trading Poland/Romania to this.
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@BSD:
I can’t believe how far this game has come from Russia trading Poland/Romania to this.
Yeah, I keep thinking about just surrendering but….
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Russians
8 artilleries and 38 infantry moved from Samara to Volgograd
Russians take Volgograd from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Samara to VolgogradTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
2 bombers moved from Yunnan to 21 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 fighter moved from Celebes to Philippines
1 fighter and 2 tactical_bombers moved from Celebes to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone -
Scramble?
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yes, max d
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
2 bombers moved from Yunnan to 21 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 fighter moved from Celebes to Philippines
1 fighter and 2 tactical_bombers moved from Celebes to 21 Sea Zone
3 fighters moved from Japan to 21 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Guam to defend against the attack in 21 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 7 carriers, 1 cruiser, 2 destroyers, 20 fighters, 2 submarines and 10 tactical_bombers
Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 15 fighters, 10 submarines and 1 tactical_bomber
Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 4 bombers, 7 carriers, 1 cruiser, 2 destroyers, 20 fighters and 10 tactical_bombers in 21 Sea Zone, round 2 : 24/38 hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 10 submarines in 21 Sea Zone, round 2 : 2/10 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 15 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 13/30 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Japanese, 10 submarines owned by the Americans, 3 carriers owned by the Americans, 1 fighter owned by the Japanese, 2 submarines owned by the Japanese, 4 destroyers owned by the Americans and 5 carriers owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 19 fighters and 10 tactical_bombers in 21 Sea Zone, round 3 : 21/36 hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 15 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 14/23 hits
1 destroyer owned by the Japanese, 4 carriers owned by the Americans, 11 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Japanese and 14 fighters owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 8 fighters and 8 tactical_bombers in 21 Sea Zone, round 4 : 16/22 hits
Americans roll dice for 1 battleship and 1 fighter in 21 Sea Zone, round 4 : 0/2 hits
1 battleship owned by the Americans and 1 fighter owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 159
Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 15 fighters, 10 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 2 destroyers, 12 fighters, 2 submarines and 2 tactical_bombersNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from 21 Sea Zone to Kiangsu
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
8 fighters moved from 21 Sea Zone to Kiangsu
4 bombers moved from 21 Sea Zone to Kiangsu
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Timguska to Novosibirsk
2 artilleries and 3 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Sikang to Yunnan
2 artilleries and 2 infantry moved from Tsinghai to Sikang
1 armour moved from Tsinghai to Szechwan
2 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 aaGun and 4 infantry moved from Amur to Siberia
1 tactical_bomber moved from Szechwan to Yunnan
2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from French Indo China to YunnanPlace Units - Japanese
3 infantry placed in French Indo China
5 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,5,6,2
Japanese collect 70 PUs (7 lost to blockades); end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Wow, that was a serious dicing against me…. :-P
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Wow, that was a serious dicing against me…. :-P
Yeah it was, but that fleet shouldn’t have been there when I have that kind of fighter overlap on that zone.
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Blah, you win.
Sucky game for me. Made some bad moves mid game that sunk it.Also got totally dice again when the US attacked your remaining fleet. That clinched it.
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GG WP, thanks for the game!