Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
I’m am having the worst dice this game. Battle after battle going south. :-P
British : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Southern Italy to Eastern Poland
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 mech_infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 bombers in Eastern Poland, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 : 1/4 hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 4 : 3/3 hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
2 bombers moved from Eastern Poland to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 armour moved from Rhodesia to Belgian Congo
3 artilleries moved from Rhodesia to Belgian Congo
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Changing PUs for Americans from 86 to 91
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Changing PUs for Americans from 86 to 91
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 63 PUs;
Germans buy 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
2 bombers moved from Western Germany to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
1 fighter moved from Slovakia Hungary to Romania
9 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
3 artilleries moved from Slovakia Hungary to Poland
5 infantry moved from Slovakia Hungary to Poland
2 armour moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
Combat - Germans
Battle in Malta
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win, taking Malta from British with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 3 artilleries, 1 fighter and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 artilleries, 1 fighter and 5 infantry in Romania, round 2 : 2/9 hits
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Romania
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Romania, round 3 : 2/7 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Caucasus
Germans attack with 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 4 infantry and 2 mech_infantrys
Germans roll dice for 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/12 hits
Russians roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/7 hits
4 mech_infantrys owned by the Germans and 4 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 3/8 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 5 mech_infantrys
Casualties for Russians: 1 armour, 4 infantry and 2 mech_infantrys
Battle in Poland
Germans attack with 3 armour, 3 artilleries and 17 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour, 3 artilleries and 17 infantry in Poland, round 2 : 6/23 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 armour, 3 artilleries and 16 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
28 infantry and 1 mech_infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Poland to Germany
1 infantry moved from Crete to 99 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Romania to Southern Italy
1 fighter moved from 125 Sea Zone to Western Germany
8 infantry moved from Germany to Poland
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 infantry placed in Yugoslavia
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 63 PUs;
Germans buy 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
2 bombers moved from Western Germany to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
1 fighter moved from Slovakia Hungary to Romania
9 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
3 artilleries moved from Slovakia Hungary to Poland
5 infantry moved from Slovakia Hungary to Poland
2 armour moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
Combat - Germans
Battle in Malta
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win, taking Malta from British with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 3 artilleries, 1 fighter and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 artilleries, 1 fighter and 5 infantry in Romania, round 2 : 2/9 hits
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Romania
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Romania, round 3 : 2/7 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Caucasus
Germans attack with 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 4 infantry and 2 mech_infantrys
Germans roll dice for 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/12 hits
Russians roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/7 hits
4 mech_infantrys owned by the Germans and 4 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 3/8 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 5 mech_infantrys
Casualties for Russians: 1 armour, 4 infantry and 2 mech_infantrys
Battle in Poland
Germans attack with 3 armour, 3 artilleries and 17 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour, 3 artilleries and 17 infantry in Poland, round 2 : 6/23 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 armour, 3 artilleries and 16 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
28 infantry and 1 mech_infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Poland to Germany
1 infantry moved from Crete to 99 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Romania to Southern Italy
1 fighter moved from 125 Sea Zone to Western Germany
8 infantry moved from Germany to Poland
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 infantry placed in Yugoslavia
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Caucasus
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 infantry moved from Novosibirsk to Tsinghai
1 fighter moved from Timguska to Tsinghai
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
Russians attack with 6 armour
Germans defend with 1 mech_infantry
Russians roll dice for 6 armour in Caucasus, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 6 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 mech_infantry moved from Novosibirsk to Caucasus
1 fighter moved from Tsinghai to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
3 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Russia to Rostov
5 mech_infantrys moved from Novgorod to Finland
5 armour moved from Novgorod to Finland
2 armour moved from Novgorod to Finland
3 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Belarus to Novgorod
1 infantry moved from Russia to Samara
2 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Russia
3 infantry placed in Novgorod
1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
Russians : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 bomber moved from Shensi to Tsinghai
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
1 bomber moved from Kiangsu to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 2 fighters in 22 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 1/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 3 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 fighters and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 bomber moved from 22 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kiangsu to Yunnan
2 fighters moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Yunnan
1 bomber moved from Shensi to Yunnan
1 infantry moved from Sakha to Buryatia
1 armour moved from Soviet Far East to Sakha
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 bomber, 2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 96 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Guam
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Guam from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 2/7 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Normandy Bordeaux to Yugoslavia
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
3 armour, 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
Combat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Yugoslavia
AA fire in Yugoslavia : 0/1 hits, 0.17 expected hits
Bombing raid in Yugoslavia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 armour moved from India to Eastern Persia
6 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 infantry moved from West India to India
2 aaGuns and 16 infantry moved from Burma to India
2 infantry moved from West India to Eastern Persia
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.33
British : 0.00
Americans : -0.33
AA fire in Western Germany : : -0.17
AA fire in Germany : : -0.17
AA fire in Yugoslavia : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Southern France to Southern Italy
4 infantry moved from Northern Italy to Western Germany
1 armour moved from Slovakia Hungary to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 armour and 3 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 4 infantry placed in Northern Italy
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 63 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 bomber, 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 artilleries and 5 infantry moved from Romania to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Caucasus
1 artillery and 1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 5 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 6 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 7 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 6 armour and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/10 hits
Russians roll dice for 6 armour and 1 mech_infantry in Caucasus, round 2 : 4/7 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 1 fighter owned by the Germans, 3 armour owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 : 3/6 hits
Russians roll dice for 3 armour in Caucasus, round 3 : 1/3 hits
1 tactical_bomber owned by the Germans and 3 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 6 armour and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 5 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 10 infantry in Eastern Poland, round 2 : 6/15 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to Romania
2 infantry moved from 97 Sea Zone to Yugoslavia
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from Caucasus to Southern Italy
43 infantry moved from Poland to Eastern Poland
3 armour moved from Poland to Germany
10 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery and 9 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Persia
Germans undo move 2.
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
7 armour and 6 mech_infantrys moved from Finland to Norway
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Timguska, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Timguska, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Timguska, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Timguska, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Timguska, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Timguska, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Norway
Russians attack with 7 armour and 6 mech_infantrys
Germans defend with 7 infantry
Russians roll dice for 7 armour and 6 mech_infantrys in Norway, round 2 : 3/13 hits, 4.50 expected hits
Germans roll dice for 7 infantry in Norway, round 2 : 2/7 hits, 2.33 expected hits
2 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Norway
Russians roll dice for 7 armour and 4 mech_infantrys in Norway, round 3 : 5/11 hits, 4.17 expected hits
Germans roll dice for 4 infantry in Norway, round 3 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians and 4 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 4 mech_infantrys
Casualties for Germans: 7 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 3 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/8 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Russia to Samara
1 fighter moved from Baltic States to Novgorod
2 armour and 3 mech_infantrys moved from Novgorod to Bryansk
4 aaGuns, 3 artilleries and 19 infantry moved from Belarus to Bryansk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Shensi to Timguska
2 bombers moved from Yunnan to Timguska
1 mech_infantry moved from Shensi to Timguska
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 22 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Timguska
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Java, round 2 : 2/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Java to Shan State
2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 45 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from Philippines to 6 Sea Zone
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Timguska to Kansu
2 bombers moved from Timguska to Kansu
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 aaGun and 4 infantry moved from Korea to Manchuria
Place Units - Japanese
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
7 armour, 1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Germany
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 44 Sea Zone
4 fighters moved from 33 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Philippines
Americans attack with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 5/8 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 7 armour, 1 artillery and 5 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 7 armour, 1 artillery and 5 infantry in Southern France, round 2 : 3/13 hits, 4.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 7 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 110 Sea Zone to 103 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 103 Sea Zone to 102 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
4 fighters moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 fighter placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
2 infantry placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 3.
1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Germany
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 battleship moved from 33 Sea Zone to 35 Sea Zone
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tanganyika Territory from Italians to British
EDIT: Changing ownership of Belgian Congo from Italians to British
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Southern France
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 aaGuns moved from Normandy Bordeaux to Southern France
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Eastern Persia to India
1 aaGun and 8 infantry moved from Eastern Persia to West India
3 armour, 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
British : -0.00
Americans : -0.17
AA fire in Northern Italy : : -0.17
Japanese : -0.67
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 5x factory_major; Remaining resources: 30 PUs;
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 bombers, 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Holland Belgium
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Southern Italy
4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 armour and 3 artilleries moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
3 infantry placed in Southern Italy
7 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 2 transports
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Philippines
1 cruiser and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 2 transports
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Philippines
1 cruiser and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 10x factory_major; Remaining resources: 57 PUs;
Germans buy 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 infantry moved from Poland to Baltic States
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 bombers moved from Southern Italy to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 artilleries and 51 infantry moved from Eastern Poland to Belarus
12 infantry moved from Poland to Eastern Poland
6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 infantry moved from Yugoslavia to Romania
3 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
2 bombers moved from Baltic States to Germany
1 artillery and 12 infantry moved from Germany to Poland
Place Units - Germans
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
10 infantry placed in Germany
2 infantry placed in Yugoslavia
Turning on Edit Mode
EDIT: Removing units owned by Germans from 73 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 71 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Germans to 81 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs